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Game | Steam

english

1 month ago

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Changes

This game uses the following third-party works and reference materials.

1. Fonts

Gyeongbokgung Sumunjang Typeface (경복궁 수문장체)
Provided by: Korea Heritage Agency
License: KOGL (Korea Open Government License) Type 1 (Attribution)

Noto Sans CJK
License: SIL Open Font License 1.1

Noto Sans CJK
Licensed under the SIL Open Font License 1.1

2. Music

Selected Korean traditional music background tracks
Created by: ITN Co., Ltd. (주식회사 아이티앤)
Source: Gongu Madang / Korea Copyright Commission
License: CC BY

3. Traditional Patterns and Visual Elements

The forms and compositions of Korean traditional pattern resources were referenced in some of the game’s UI motifs, decorative elements, frames, and icons.

Examples of patterns used as references and reinterpreted:
Cloud motifs, lotus motifs, dancheong-style motifs, geometric motifs, lattice motifs, and traditional borders and decorative patterns

These patterns and visual elements were not copied directly from the originals. Portions of their forms and compositions were reinterpreted and recomposed to suit the game’s world and UI style.
            This game uses the following third-party works and reference materials.<br><br><b>1. Fonts</b><br><br>Gyeongbokgung Sumunjang Typeface (경복궁 수문장체)<br>Provided by: Korea Heritage Agency<br>License: KOGL (Korea Open Government License) Type 1 (Attribution)<br><br>Noto Sans CJK<br>License: SIL Open Font License 1.1<br><br><b>Noto Sans CJK</b><br>Licensed under the SIL Open Font License 1.1<br><br><b>2. Music</b><br><br>Selected Korean traditional music background tracks<br>Created by: ITN Co., Ltd. (주식회사 아이티앤)<br>Source: Gongu Madang / Korea Copyright Commission<br>License: CC BY<br><br><b>3. Traditional Patterns and Visual Elements</b><br><br>The forms and compositions of Korean traditional pattern resources were referenced in some of the game’s UI motifs, decorative elements, frames, and icons.<br><br>Examples of patterns used as references and reinterpreted:<br>Cloud motifs, lotus motifs, dancheong-style motifs, geometric motifs, lattice motifs, and traditional borders and decorative patterns<br><br>These patterns and visual elements were not copied directly from the originals. Portions of their forms and compositions were reinterpreted and recomposed to suit the game’s world and UI style.
    
        
This game uses the following third-party works and reference materials.
1. Fonts
Gyeongbokgung Sumunjang Typeface (경복궁 수문장체) Provided by: Korea Heritage Agency License: KOGL (Korea Open Government License) Type 1 (Attribution)
Noto Sans CJK License: SIL Open Font License 1.1
Noto Sans CJK Licensed under the SIL Open Font License 1.1
2. Music
Selected Korean traditional music background tracks Created by: ITN Co., Ltd. (주식회사 아이티앤) Source: Gongu Madang / Korea Copyright Commission License: CC BY
3. Traditional Patterns and Visual Elements
The forms and compositions of Korean traditional pattern resources were referenced in some of the game’s UI motifs, decorative elements, frames, and icons.
Examples of patterns used as references and reinterpreted: Cloud motifs, lotus motifs, dancheong-style motifs, geometric motifs, lattice motifs, and traditional borders and decorative patterns
These patterns and visual elements were not copied directly from the originals. Portions of their forms and compositions were reinterpreted and recomposed to suit the game’s world and UI style.

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