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END USER LICENSE AGREEMENT (EULA) – FLUTTER PLANE

License
We grant you a personal, limited, non‑exclusive, non‑transferable license to download, install, and play Flutter Plane for your own non‑commercial entertainment. The game is licensed, not sold.

Ownership
All rights in Flutter Plane and its content are owned by Neon Dream Games. This EULA does not transfer any ownership.

Streaming and Content Creation
You may capture, stream, and publish videos, screenshots, and live broadcasts of Flutter Plane, including monetization (e.g., ads, tips, platform revenue shares, and sponsorships tied to your channel/content). Do not claim or sell the game’s original assets (art, music, code) as your own or distribute the game itself.

Restrictions
You may not reverse engineer, decompile, or distribute the game, circumvent security, or use it for commercial venue/arcade use without our permission. Reasonable personal backups are allowed.

Privacy
Flutter Plane is an offline game and does not require an account. We do not intentionally collect personal data beyond what your platform (e.g., Steam) processes. If we add crash reports or telemetry later, we will update this EULA and our notices.

Warranty and Liability
Flutter Plane is provided “as is” without warranties. To the maximum extent permitted by law, we are not liable for indirect or consequential damages. Your statutory consumer rights are not affected.

Termination
We may terminate this license if you materially breach this EULA. Upon termination, you must stop using the game.

Governing Law
This EULA is governed by the laws of [Your Country/State], unless the laws of your country of residence require otherwise.
            END USER LICENSE AGREEMENT (EULA) – FLUTTER PLANE<br><br>License<br>We grant you a personal, limited, non‑exclusive, non‑transferable license to download, install, and play Flutter Plane for your own non‑commercial entertainment. The game is licensed, not sold.<br><br>Ownership<br>All rights in Flutter Plane and its content are owned by Neon Dream Games. This EULA does not transfer any ownership.<br><br>Streaming and Content Creation<br>You may capture, stream, and publish videos, screenshots, and live broadcasts of Flutter Plane, including monetization (e.g., ads, tips, platform revenue shares, and sponsorships tied to your channel/content). Do not claim or sell the game’s original assets (art, music, code) as your own or distribute the game itself.<br><br>Restrictions<br>You may not reverse engineer, decompile, or distribute the game, circumvent security, or use it for commercial venue/arcade use without our permission. Reasonable personal backups are allowed.<br><br>Privacy<br>Flutter Plane is an offline game and does not require an account. We do not intentionally collect personal data beyond what your platform (e.g., Steam) processes. If we add crash reports or telemetry later, we will update this EULA and our notices.<br><br>Warranty and Liability<br>Flutter Plane is provided “as is” without warranties. To the maximum extent permitted by law, we are not liable for indirect or consequential damages. Your statutory consumer rights are not affected.<br><br>Termination<br>We may terminate this license if you materially breach this EULA. Upon termination, you must stop using the game.<br><br>Governing Law<br>This EULA is governed by the laws of [Your Country/State], unless the laws of your country of residence require otherwise.
    
        
END USER LICENSE AGREEMENT (EULA) – FLUTTER PLANE
License We grant you a personal, limited, non‑exclusive, non‑transferable license to download, install, and play Flutter Plane for your own non‑commercial entertainment. The game is licensed, not sold.
Ownership All rights in Flutter Plane and its content are owned by Neon Dream Games. This EULA does not transfer any ownership.
Streaming and Content Creation You may capture, stream, and publish videos, screenshots, and live broadcasts of Flutter Plane, including monetization (e.g., ads, tips, platform revenue shares, and sponsorships tied to your channel/content). Do not claim or sell the game’s original assets (art, music, code) as your own or distribute the game itself.
Restrictions You may not reverse engineer, decompile, or distribute the game, circumvent security, or use it for commercial venue/arcade use without our permission. Reasonable personal backups are allowed.
Privacy Flutter Plane is an offline game and does not require an account. We do not intentionally collect personal data beyond what your platform (e.g., Steam) processes. If we add crash reports or telemetry later, we will update this EULA and our notices.
Warranty and Liability Flutter Plane is provided “as is” without warranties. To the maximum extent permitted by law, we are not liable for indirect or consequential damages. Your statutory consumer rights are not affected.
Termination We may terminate this license if you materially breach this EULA. Upon termination, you must stop using the game.
Governing Law This EULA is governed by the laws of [Your Country/State], unless the laws of your country of residence require otherwise.

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