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CYBERPUNK 2077 – ENDCD PROJEKT RED USER LICENCE AGREEMENT
Last
last updated:December 10, 2020
Hello and thanks17 JULY 2025
in effect from: 16 AUGUST 2025
First Things First
1. Hi! So great to see you here!
2. What you see here are the rules that regulate how you can use our video games (Game(s)) and/or other services that we may offer from time to time (Service(s)).
3. Before we let you read on, we need to address our customers from the United States. Apologies foryour interestthe corpo yelling; they told us we had to.
DEAR U.S. USERS, PLEASE SEE IN PARTICULAR SECTION [BINDING ARBITRATION AGREEMENT]), WHICH APPLIES TO YOU. THIS SECTION CONTAINS A BINDING ARBITRATION CLAUSE AND A CLASS ACTION/REPRESENTATIVE-TYPE ACTION WAIVER. ARBITRATION PRECLUDES BOTH YOU AND US FROM SUING IN COURT OR HAVING A JURY TRIAL. WHILE WE MUST AGREE TO THESE PROVISIONS, THERE IS AN OPTION, DESCRIBED BELOW, FOR YOU TO OPT OUT OF THE ARBITRATION AGREEMENT. THE OPTION TO OPT-OUT IS TIME-LIMITED TO THIRTY (30) DAYS FROM ACCEPTING THIS AGREEMENT AND REQUIRES YOUR IMMEDIATE ATTENTION.
YOU MAY NOT USE ANY OF OUR GAMES AND/OR SERVICES IF YOU (1) DON’T AGREE TO THIS AGREEMENT, (2) ARE NOT AT LEAST 18 YEARS OF AGE OR OF LEGAL AGE TO FORM A BINDING AGREEMENT OR DON’T HAVE PARENTAL AUTHORIZATION TO USE OUR GAMES AND/OR SERVICES, OR (3) ARE PROHIBITED FROM ACCESSING OR USING OUR GAMES AND/OR SERVICES BY APPLICABLE LAW.
4. These rules become a legally binding agreement (Agreement) between you and us from the moment you acquire a license or legal access to a Game or a Service, inCyberpunk 2077!particular when you buy, receive as a gift, download, install, or use a Game (whichever is sooner), or start using a Service. We make sure you have created thisa chance to read them before you access a Game or a Service. They’re important, so we made them not awfully long and hopefully quite easy to understand. Please read them! By accepting these rules you represent and warrant that you have the full power and ability to enter into the Agreement and that you'll follow its terms.
5. By “us” we mean CD PROJEKT S.A. We’re the company behind the award-winning CD PROJEKT RED development studio. Our headquarters is in Poland, at ul. Jagiellońska 74, 03-301 Warsaw. We’ll also refer to ourselves as “we”, “CD PROJEKT RED” or, well, “ourselves”. Having to explain grammar in an agreement never ceases to feel a bit silly, but that’s what they teach at Oxenfurt.
6. Anyway, our studio spans across several companies from the CD PROJEKT capital group. At the end of the day, however, we are the party to the Agreement, so if youcan (and cannot) do with Cyberpunk 2077. We put it together as simply as we can legally, with some informal short summaries to help you understand what it means. The short summaries on the right have been handled by a Night City native, a real cyberpunk who knows what’s what when it comes to translating legal-speak. But, just so you know, it’s the full text on the left that’s important/legally binding.
SHORT SUMMARY:
1. This is a legal agreement between you, dear gamer, and us, i.e. CD PROJEKT RED, regarding Cyberpunk 2077.
2. We grant you the right to play Cyberpunk 2077 and we sincerely hope you will enjoy it. We spent several years working on it, so letneed anything Agreement-related, contact us add that it isat our creation and remains our intellectual property. This won’t limit you in having fun with it though, will it? ;)
3. In this Agreement you’ll find examples of things we ask you not to do with Cyberpunk 2077. There are also necessary legal matters around things like arbitration and liability and whatever else lawyers need (but we try to be as fair as we can).
4. We love what our fans make, so we made some Fan Content Guidelines [https://cdprojektred.com/fan-content] to help show what’s OK and what isn’t. Just to be clear for all of you doing Let’s Plays and streams, we’re totally fine with these (including you monetizing them) as long as you follow our Fan Content Guidelines [https://cdprojektred.com/fan-content] (e.g. please do not put them behind paywalls).
5. We want to be clear with you about what data we do/don’t collect and what we use it for, and we take it seriously, so please check out our Privacy Policy [https://regulations.cdprojektred.com/privacy_policy].
6. We may update this Agreement in the future, and when we do we will post an updated version online. We’re not huge fans of rules but if you go BIG time against these, you may lose access to the game (temporarily or permanently). We’re sure everything will be fine, but the legal folks said thecorrespondence address (see point has to be there.
FULL TEXT
1 ABOUT THIS AGREEMENT
1.1 This Agreement. This End User Licence Agreement (or “Agreement” for short) is a legally binding contract between you and CD PROJEKT S.A., seated5) or at ul. Jagiellońska 74; 03-301, Warsaw, Poland.
Just so you know, CD PROJEKT RED is the name of the game development studio within CD PROJEKT S.A., so we will refer to ourselves throughout this Agreement as “CD PROJEKT RED”, “we” or “us”.
This Agreement applies to our video game Cyberpunk 2077, including game keys/codes (we will refer to “Cyberpunk 2077” or the “game” to cover all of these things).
1.2 Acceptance. This Agreement will be binding on you and us once you download, install or use Cyberpunk 2077 (whichever is sooner). If you do not agree to it, you are not permitted to download, install or use Cyberpunk 2077.
1.3 Other Documents. Please make sure you also read our: (a) Fan Content Guidelines [https://cdprojektred.com/fan-content] - which explain what you can and cannot do with content derived from or based on Cyberpunk 2077; (b) general CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] - which covers general legal matters relating to things like customer and technical support, official forums, wikis, blogs and social media services; and (c) CD PROJEKT RED Privacy Policy [https://regulations.cdprojektred.com/privacy_policy] – which details CD PROJEKT RED’s collection, usage and protection of your personal information. All of these documents form part of this Agreement and we may update these from time to time. You may also need to agree and follow terms and conditions of any digital distribution platforms which you use to download and play Cyberpunk 2077, such as our awesome sister company GOG.
2 AGE RESTRICTIONS AND CONTENT WARNING
2.1 Age Restrictions. Cyberpunk 2077 has minimum age ratings (e.g. PEGI, ESRB) which may differ depending on where you are located and will be displayed when you purchase Cyberpunk 2077. You must only play Cyberpunk 2077 if you are above such minimum age rating. If you are above such minimum age rating and you are: (a) over 18 (or whatever is the age of adulthood in your country) - then welcome to Cyberpunk 2077; or (b) between 17-18 (or whatever is the age of adulthood in your country) - before we extend an equally warm welcome, please ask your parent or guardian to review and approve this Agreement on your behalf (because in some countries people under a certain age cannot legally enter fully into contracts like this Agreement), plus they should supervise your use of Cyberpunk 2077. If you are under 17 or the applicable minimum age rating in your country, you are not allowed to download, play or use Cyberpunk 2077. We look forward to welcoming you to Night City at some point in the future though!
2.2 Content Warning. Cyberpunk 2077 contains scenes and images of violence, sexuality, and drug use that some may find disturbing. If you are sensitive to such content or such content is a trigger for you, please be aware of this before you begin playing the game.
3 USING CYBERPUNK 2077
3.1 Licence. CD PROJEKT RED gives you a personal, limited, revocable, non-exclusive, non-transferable and non-assignable licence to display, view, download, install, play and use Cyberpunk 2077 on your personal computer, games console and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (the list of which is available here [https://www.cyberpunk.net/]), depending on the particular device/system/platform you purchased the game for. This licence is for your personal use only (so you cannot give, ‘sell’, lend, gift, assign, sub-license or otherwise transfer it to someone else) and does not give you any ownership rights in Cyberpunk 2077.
3.2 Seizure Warning. Cyberpunk 2077 may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before playing Cyberpunk 2077. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing, immediately discontinue use and consult your doctor.
4 MINIMUM REQUIREMENTS AND MONITORING
4.1 Minimum Requirements. Cyberpunk 2077 has minimum requirements depending on your chosen device/system/platform, which you will be notified of on the applicable Cyberpunk 2077 store page. Please make sure you meet these requirements before purchasing the game! There is no DRM or copy-protection of any kind in Cyberpunk 2077, but some device/system/platform manufacturers use security technology which is outside of our control.
4.2 Monitoring. In order to improve your in-game experience, prevent things prohibited by section 7 below, protect the integrity of Cyberpunk 2077, and enforce this Agreement, we may deploy software tools that run in the background of your device or related devices/peripherals when you use Cyberpunk 2077. Some of these software tools will be optional and we will only deploy them where you have agreed to it. If we need to introduce any mandatory software tools though then we will tell you about them first (e.g. in-game or via the Cyberpunk 2077 website). You can find more details about this in our Privacy Policy.
5 PATCHES, UPDATES AND CHANGES
We may (but are not obliged to) patch, update or change Cyberpunk 2077 over time (for example to add or remove features, to resolve software bugs or to balance the game). This will result in mandatory and/or automatic updates and older, non-updated versions may become unusable over time. We need these rights in order to keep Cyberpunk 2077 running efficiently and we reserve the right to do this without notice or liability to you.
6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS
6.1 Cyberpunk 2077 Ownership. Cyberpunk 2077, including its visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data and all other content and all Intellectual Property Rights (defined below) and other legal and exploitation rights regarding them, are either owned by CD PROJEKT RED or we license them from third parties. All rights in Cyberpunk 2077 are reserved except as we have explained in this Agreement. You may not use or exploit any part of Cyberpunk 2077 except as explained in this Agreement and our Fan Content Guidelines. Cyberpunk 2077 and its Intellectual Property Rights are protected by copyright, trademark and other intellectual property laws worldwide.
“Intellectual Property Rights" means any and all copyright, trademarks, service marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications for registration, division, continuation, reissuance, renewals, extensions, restorations and reversions regarding any of the same.
6.2 Third Party Property. CD PROJEKT RED respects the intellectual property rights of others. If you believe that your work has been infringed in or via Cyberpunk 2077, please contact us via [email protected]http://mailto:[email protected].
7 RULES FOR USING CYBERPUNKProducts Covered by This Agreement
7. This Agreement applies to all of our Games and/or Services (except for those listed in point 8), in particular:
* The Witcher, The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt, The Witcher Adventure Game, Cyberpunk 2077, GWENT: The Witcher Card Game, Thronebreaker: The Witcher Tales, GWENT: Rogue Mage, Roach Race, The Flame in the Flood, Drake Hollow, and all other video games we produce and/or publish, as well as any in-game content, expansions, extensions, patches, downloadable content (DLC), game keys/codes, and any promotional materials,
* cyberpunk.net, thewitcher.com, cdprojektred.com and any other CD PROJEKT RED websites,
* CD PROJEKT RED Accounts,
* CD PROJEKT RED forums, wikis, blogs, social media accounts, and discussion boards,
* CD PROJEKT RED customer and technical support.
8. This Agreement does NOT apply to products where we have separate regulations:
* REDKit for The Witcher 2: Assassins of Kings (EULA available in REDKit files)
* REDKit for The Witcher 3: Wild Hunt
* RedMOD modding tools for Cyberpunk 2077
There
* cdprojekt.com website
9. By accepting this Agreement, you also agree to be bound by these documents, which are a part of this Agreement:
* CD PROJEKT RED Privacy Policy — Please read it to learn how we process your personal data,
* Fan Content Guidelines — Please read them if you’re a creative type and want to make some content derived from or based on our Games, Services, or other products, to learn what you can and cannot do,
* CD PROJEKT RED Community Rules — Please read them if you want to be involved in all kinds of discussions about our Games and Services on our official forums and other discussion boards.
10. You can play Games and/or use our Services on different devices or platforms. Depending on your choice, you may need to accept the terms and conditions or license agreements of your chosen device, system, and/or digital distribution platform. Sometimes you’ll also find links to third party websites or content through our Games and/or Services. Just so you know, we don’t control any of those things and we don’t take responsibility for them being safe, working properly, or anything else. If you have any doubts about them, contact their respective providers.
Age Ratings and Obligations of a Parent
11. Each of our Games has its own age rating, showing how old you need to be to play it. We certify our Games with competent rating authorities like PEGI and ESRB to make sure that we properly identify the target audience and take notice of all risks. The ratings may be different, depending on the region where you live. You'll always see the relevant rating of our Game before you buy it.
12. You’re not allowed to play our Game if you’re younger than the minimum age rating for this Game.
13. [A message to the parent or legal guardian of an underage player] Greetings! We would like to remind you that if you accept this Agreement on behalf of a minor in your care, you are responsible for supervising their use of our Game and/or Service. By accepting this Agreement you acknowledge that you might be (or if you are a U.S. resident - you agree to be) financially and legally responsible for all uses of a Game and/or Service by the minor, regardless of whether you explicitly authorized such uses.
Content / Trigger Warnings
14. Some of our Games and/or Services contain scenes and images of violence, sexuality, and drug use that some people may find disturbing. Please keep that in mind before you start playing a Game or using a Service, especially if you're sensitive to such content or know it may be a trigger for you. You can check content descriptors in the details of our Games’ ratings to get an idea of what to expect in a given Game.
15. Some of our Games and/or Services may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before using our Games and/or Services. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing the Game or using the Service, immediately stop and consult your doctor.
What You Can Do With Our Games and/or Services
16. Under this Agreement we give you a personal, limited, revocable, non-exclusive, non-transferable, and non-assignable licence to display, view, download, install, play, and use our Games and Services on your personal computer, games consoles, and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (which are listed separately for each game on their respective websites). This basically means: you (and only you) can access, install, and play the Game and/or use the Service that you bought or accessed (if it’s a free Game or Service) on your chosen platform (e.g. PC, console), for as long as it’s available, and have fun while doing so (playing Games in particular). If you break the rules, we can revoke your access (see sections [What You Cannot Do With our Games and/or Services] and [Termination of the Agreement] below).
What You Cannot Do With our Games and/or Services
17. We are a team of passionate people doing our best to bring you a good time. It’s not only our passion, but also our job. We ask you to respect our effort and be fair to us and to each other, as we are to you. Please don’t do any of the things described in this section. If you do, we'll consider it a “material breach” of this Agreement. This means that we may suspend and/or terminate your access to our Games and/or Services or — in the most serious cases — ban you permanently from using our Games and/or Services and otherwise enforce our rights under the law and this Agreement. But let’s choose not to walk this Path. You can find morerules to follow if you want to play Cyberpunk 2077. Please read the rules below and the Fan Content Guidelines [https://cdprojektred.com/fan-content], since failure to follow them will be considered a ‘material breach’ of this Agreement, which could lead to suspension and/or termination of your access to Cyberpunk 2077. In particularly serious cases we retain the right to prohibit your future access to Cyberpunk 2077 anddetails about our other games and services.
Here are the rules:
a) Personal Enjoyment. Only use Cyberpunk 2077 for your personal enjoyment and not for any commercial purposes, unless explicitly permitted otherwisemoderation policy in our Fan Content Guidelines.
b) Applicable Law. You must comply with all applicable laws and regulations when using Cyberpunk 2077.
c) No Transfer. Do not attempt to copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish or publicly display Cyberpunk 2077 or any of your rights under this Agreement in any way not expressly authorised under this Agreement. Also do not steal or misappropriate game keys/codes (all of which remain our property). If you are concerned that any of this has happened to you, contact https://support.cdprojektred.com/en/CD PROJEKT RED Community Rules.
d)
18. [No illegal use] Don’t use our Games and/or Services in a way that is forbidden by any applicable laws or regulations. Follow any applicable geographic or regional, language, or location-based restrictions, requirements, or rules regarding our Games and/or Services.
19. [No commercial use] Our Games and/or Services are made for you to enjoy. Don’t use them commercially (e.g. to make money) unless we expressly allow that (see our Fan Content Guidelines).
20. [No transfer] Don’t copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish, or publicly display our Games and/or Services or any of your rights under this Agreement, unless we expressly allow that in this Agreement or it is allowed by the applicable law. Also, don’t steal or misappropriate game keys/codes (all of which remain our property). If you're concerned that any of this has happened to you, contact our TechnicalMisuse. Do not modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile or disassemble Cyberpunk 2077 unless you are specifically allowed by applicable law.
e) Hacking and Cheating. Do not create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools or other software that interact with or affect Cyberpunk 2077 in any way (including any unauthorised third party programs that collect information about Cyberpunk 2077 by reading areas of memory used by Cyberpunk 2077 to store information).
f) CD PROJEKT RED Services. Do not deliberately or maliciously interrupt or interfere with CD PROJEKT RED services like customer or technical support or impersonate CD PROJEKT RED staff.
g) CD PROJEKT RED IT Systems. Do not deliberately or maliciously interfere with, disrupt or access restricted areas of CD PROJEKT RED or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with CD PROJEKT RED software, through protocol emulation, or through creation or use of private servers or any analogous services regarding Cyberpunk 2077.
h) Data Mining. Do not intercept, mine or otherwise collect personal or confidential data or information from Cyberpunk 2077.
i) Names. Do not use ‘CD PROJEKT RED’, ‘CYBERPUNK 2077’ or other CD PROJEKT RED group names or logos or trademarks for any unauthorised purposes.
j) Infringing Content. Do not do anything in connection with Cyberpunk 2077 that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.
k) Malicious Code. Do not upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code or that may in any way damage or interfere with the operation of Cyberpunk 2077.
l) Geographic Restrictions. We ask you to follow any applicable geographic or regional, language or location-based restrictions, requirements or rules regarding Cyberpunk 2077.
m) Be nice! Do not do or say anything or use Cyberpunk 2077 in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory or otherwise offensive or illegal.
8 FAN CONTENT
Please refer to our Fan Content Guidelines [https://cdprojektred.com/fan-content] for information on when/how you can make community-generated Cyberpunk 2077 content (e.g. fan art, websites, videos/streams/Let’s Plays, mods etc.) and how we treat such content when it comes to ownership and licensing.
9 FEEDBACK AND CRASH REPORTS
9.1 Feedback. We love community feedback, so if you want to share your experience just contact the supportSupport team at https://support.cdprojektred.com/en/.
21. [No technical misuse] Don’t modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile, or disassemble our Games and/or Services, unless we expressly allow that in this Agreement or it is allowed by the applicable law.
22. [No hacking or cheating] Don’t create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools, or other software that interact with or affect our Games and/or Services in any way (including any unauthorised third party programs that collect information about our Games and/or Services by reading areas of memory used by our Games and/or Services to store information).
23. [No sabotaging or impersonating] Don’t deliberately or maliciously interrupt or interfere with our Services like customer or technical support or impersonate our staff.
24. [No messing with our IT] Don't deliberately or maliciously interfere with, disrupt, or access restricted areas of our or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with our software, through protocol emulation, or through creation or use of private servers or any analogous services regarding our Games and/or Services.
25. [No data mining] Don’t intercept, mine, or otherwise collect personal or confidential data or information from our Games and/or Services. Additionally, don’t reproduce, extract, or otherwise use our Games and Services or any works included there for the purposes of text and/or data mining.
26. [No name use] Don’t use the names, logos, or trademarks of CD PROJEKT RED and/or any of our capital group companies or Games and/or Services for any unauthorised purposes.
27. [No infringing content] Don’t do anything in connection with our Games and/or Services that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.
28. [No malicious code] Don’t upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code, or that may in any way damage or interfere with the operation of our Games and/or Services.
29. [Don’t be mean] Don't do or say anything or use our Games and/or Services in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory, or otherwise offensive or illegal. Just be nice to each other, please!
Beta Access
30. We may release beta (i.e. not yet totally finished) versions of our Games and/or Services before their full commercial release. In such cases:
* your access to the beta will usually be time-limited and there may be some additional contract terms;
* you'll probably be asked to participate in a feedback process in which you can offer information about how the beta works;
* the beta software will be provided 'as is' without any additional promises from us or any liability on us if the software isn't complete or doesn't work fully or causes issues. After all, that's the point of us giving you beta access: you get beta access to something new, but you recognise that it won't be complete yet and that it may be changed significantly before a full release; and
* the Game or Service may have specific legal rules of its own for its beta, so check them out.
System Requirements
31. Each of our Games and Services will have minimum system requirements that your device, system, and/or platform must meet to run it. You’ll find them, for example, on the product pages of our Games on digital distribution platforms or on the sleeve insert of the box versions of our Games. Pleaseremembermake sure that your gear meets these requirements, especially before you buy any of our Games, or they may not work properly or even at all. Please remember, that due to certain circumstances such as technological advancements, we may choosehave to change the minimum system requirements from time to time. In such a case we'll notify you a one hundred and twenty (120) days in advance by sending an email, via push notification or pop-up notification. If the changes in minimum system requirements have a considerable adverse effect on the usability and accessibility of the Games or Services by you, such notification will be via email or another durable data medium.
32. Online elements of our Games or Services may need internet access too. We don’t include any DRM in our games ourselves, but some console/device manufacturers use security technology which may, for example, require you to go online to activate or play your purchased Game, which is beyond our control.
Monitoring
33. We may deploy software tools that run in the background of your device or related devices/peripherals when you use our Games to improve your in-game experience, prevent things listed in section [What You Cannot Do With our Games and/or Services], protect the integrity of our Games and/or Services, and enforce this Agreement. Some of these tools will be optional and we'll only deploy them if we get your consent. If we need to introduce any mandatory tools, we'll tell you about them first (e.g. in-game or on our websites).
Patches, Updates and Changes
34. From time to time we may need to patch or update our Games and/or Services, especially to:
* introduce security improvements, bug fixes, and performance enhancements
* ensure compatibility and adapt to changes in technical infrastructure or third-party dependencies
* address legal and/or compliance requirements
* introduce new features and content, rebalance gameplay, and/or provide other necessary adjustments and/or improvements
* provide usability and accessibility enhancements,
* introduce features and/or improvements based on analysis of user feedback and/or community requests
* limit or discontinue obsolete or unsustainable features of Games and/or Services when reasonable.
This may result in required and/or automatic updates. We generally encourage you to install them as soon as possible, because (1) they make the Game and/or Service better, and (2) older, non-updated versions of our Games and/or Services may become unusable over time and/or cause security risks. If you don’t install updates including security improvements and/or bug fixes within four (4) days from the date that we made them available for you, we’ll nottobe liable for any resulting damage (unless we failed to share sufficient installation instructions). A warrior must adapt with the times, take it from Vesemir.
Our IP Rights to the Games and/or Services
35. Right beside your rights to the Game or Service (described in section [What You Can Do With our Games and/or Services]), there are our rights to them that you should know about and respect.
36. All our Games and/or Services, including (but not limited to) their visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data, and all other content and all Intellectual Property Rights (defined in point 40 below) and other legal and exploitation rights regarding them, are either owned by us or we license them from third parties.
37. All rights in our Games and/or Services are reserved, except as we have explained in this Agreement.
38. You may not use oraccept player suggestions,exploit any part of our Games and/or Services, except as explained in this Agreement and/or our Fan Content Guidelines.
39. Our Games and/or Services and their Intellectual Property Rights are protected by copyright, trademark, and other intellectual property laws worldwide.
40. By “Intellectual Property Rights” wecannot acceptmean any responsibility or liabilityand all copyright, trademarks, service marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights, and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications for them and,registration, division, continuation, reissuance, renewals, extensions, restorations, and reversions regarding any of the same.
41. Since we want others to respect our Intellectual Property Rights, we also commit to respecting Intellectual Property Rights of others. If you believe that we infringed your work in or through our Games and/or Services, please contact us at http://mailto:[email protected] or by mail to: Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland. Your notice must include the following information:
* An electronic or physical signature of the person authorized to act on behalf of the copyright owner;
* A description of the copyright-protected work;
* A description of the infringing material and where it is located;
* Your address, telephone number, and email address;
Please also include the following statements:
* "I have a good faith belief that use of the copyrighted materials described above as allegedly infringing is not authorized by the copyright owner, its agent, or the law."
* "I swear, under penalty of perjury, that the information in the notification is accurate and that I am the copyright owner or am authorized to act on behalf of the owner of an exclusive right that is allegedly infringed."
Please see 17 U.S.C. § 512(c)(3) for further details. We may send a copy of your DMCA notice, including any contact information you provide, to the alleged infringer.
If your content was removed or disabled due to a DMCA notice and you believe it was removed in error or that you have the right to use it, you may submit a counter-notice to our Copyright Agent at [email protected] or by mail to CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland, Attention to Legal Department, or by phone to (+48) 22 519 69 00.
Upon receiving a DMCA counter-notice, we may forward it, including any contact details you provide, to the original complainant. If the copyright owner does not file a legal action within ten (10) business days, we may reinstate the content.
Feedback and Crash Reports
42. We appreciate community feedback and suggestions. If you want to share your experience or ideas with us, go to our forums and post away! We hear monster slayers for hire pay attention to such notice boards.
43. If something goes wrong with our Game or Service, we may ask you to send us a crash report to help us understand and/or improve it in the future. These reports may include some personal data. It’s up to you to decide ifwe do somehow incorporate a suggestion or something similar toyou want to send it into or around the game, we are notto us or not. To find solutions to and report bugs and technical issues in any way obliged to reimburse or compensate you (financially or otherwise).
9.2 Crash Reports. If something goes wrong with Cyberpunk 2077, we may ask you to send a crash log report in order to improve the game code for future use. These reports are optional and may include some personal data (for more information, please see our Privacy Policy).
10 THIRD PARTY CONTENT AND EXTERNAL SERVICES
You might get links from us to third party websites or content through Cyberpunk 2077. You may also access Cyberpunk 2077 through different devices/systems/platforms. Using them is up to you – we cannot promise they will work, what they will be like or if they are free. Different devices/systems/platforms may also be subject to their own legal terms which you should make sure you read before using.
11 WARRANTIES
11.1 Our Warranties. We warrant that: (a) we have the right to enter into this Agreement and to grant you the licence toCD PROJEKT RED Games and Services use Cyberpunk 2077 in section 3; (b) we will take reasonable care with Cyberpunk 2077 and your use of it; and (c) we will use reasonable endeavors to comply with applicable laws in performing our obligations to you under this Agreement.
11.2 Your Representations and Warranties. You represent and warrant that you have the full power and ability to enter into this Agreement and will fully follow its terms.
12 LIABILITY
This section 12 does not apply to you if you are resident in the European Union or countries whose laws specifically prohibit the following liability limitations, but it does apply to you if you are resident elsewhere, including in the United States of America.
12.1 Our Disclaimers. Your use of Cyberpunk 2077 is at your own risk. Except as we have set out elsewhere in this Agreement, CD PROJEKT RED and its affiliates, partners and licensors disclaim any implied or express warranties or representations regarding Cyberpunk 2077. Cyberpunk 2077 is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage or harm of any kind arising from your use of or inability to use Cyberpunk 2077. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to Cyberpunk 2077, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within Cyberpunk 2077. We do not warrant that Cyberpunk 2077 will be uninterrupted or error-free, that defects will be corrected, or that the game will be free of viruses or other harmful components.
12.2 Our Liability Limitation. To the maximum extent permitted by applicable law, CD PROJEKT RED and its affiliates, partners and licensors shall not be liable to you for any loss of profits, charges or expenses, loss of data or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty or strict liability), misrepresentation, restitution or otherwise whether or not the relevant party has been advised of the possibility of such damage.
12.3 OUR LIABILITY CAP. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL CD PROJEKT RED AND ITS AFFILIATES’, PARTNERS’ AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH CYBERPUNK 2077 OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY IN CONNECTION WITH THIS AGREEMENT
12.4 Your Indemnity to Us. You agree to indemnify and hold harmless on demand CD PROJEKT RED, its affiliates, licensors and partners (and keep them indemnified and held harmless) from all damages, liabilities, claims and expenses, including legal fees, in connection with: (a) any alleged or actual breach of this Agreement by you; (b) the use of Cyberpunk 2077 by you or any person on your behalf; and (c) infringement of CD PROJEKT RED’s, its affiliates’, licensors’ and partners’ Intellectual Property Rights. If claims are brought against us, then you will cooperate fully with us and we reserve the right to take over and conduct their defence. You will not settle any such claims in whole or in part without our prior written consent.
12.5 Injunctive Relief. You agree that any loss, damage or harm you suffer is not irreparable, and other remedies will be adequate, such that you are not entitled to injunctive or other equitable relief against CD PROJEKT RED, its affiliates, licensors and partners.
12.6 Residents of California. If you reside in the state of California you are entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254. California residents expressly agree to waive California Civil Code Sec. 1542, which states: “A general release does not extend the claims which the creditor does not know or suspect to exist in his favour at the time of executing the release, which if known by him must have materially affected his settlement with the debtor.”
13 TERMINATION
13.1 Your Termination Rights. You can terminate this Agreement by permanently stopping use of Cyberpunk 2077 at any time. Termination will not affect already existing rights or obligations of us or you.
13.2 Our Termination Rights. We may suspend or terminate your access to Cyberpunk 2077 and this Agreement if you materially breach this Agreement, which includes a breach which is serious and/or which could cause real harm to Cyberpunk 2077, Cyberpunk 2077 users, CD PROJEKT RED and its affiliates, licensors and partners. In particular, it applies to the Cyberpunk 2077 rules we specify in section 7 above. We will try where reasonably possible to contact you to explain why we have done this and what (if anything) you can do as a result. If we suspend or terminate your access to Cyberpunk 2077 and this Agreement under this section, then we will not have any obligations or liabilities to you at all.
13.3 Stopping Cyberpunk 2077. It seems very unlikely, but if we have to stop providing access to Cyberpunk 2077 (in whole or in part – e.g. on a particular platform) permanently and not because of any breach by you, we will try to give you at least one hundred and twenty (120) days advance notice by posting a note on our website. In this case, we will not have any future obligations or liabilities to you (this does not affect any pre-existing obligations or liabilities).
14 FORCE MAJEURE
Neither of us will be liable to the other regarding any performance, or non-performance, or delay, in whole or in part, due to Force Majeure.
“Force Majeure” means any cause preventing a party from performing any or all of its obligations which arises from or is attributable to acts, events, omissions or accidents beyond the reasonable control of the party so prevented including strikes, lock-outs or other industrial disputes (other than any such dispute involving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, civil commotion, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial action by employees of any providers of electrical power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. COVID-19), fire, flood, or storm or default of suppliers or sub-contractors.
15 GOVERNING LAW
15.1 If you are resident in the European Union and elsewhere in the world (but not the United States of America):
You and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be governed by and interpreted according to the laws of Poland and any dispute regarding it will be exclusively under the jurisdiction of the courts of Poland. In any legal claim under this Agreement, the side which wins will be entitled to its legal fees and expenses.
If you are resident in the United States of America:
To the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, you and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be deemed to be entered into in Los Angeles, California and governed by and interpreted according to the laws of the State of California, United States of America (and, if applicable, US Federal law) without regard to choice of law principles. Any legal claim by you against CD PROJEKT RED, to the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you and us and therefore we both consent to the exclusive jurisdiction of those courts. Moreover, you waive any rights to argue that the state and federal courts in Los Angeles, California are an improper venue. In any legal claim under this Agreement, the side who wins will be entitled to its legal fees and expenses.
16 DISPUTE RESOLUTION AND BINDING ARBITRATION
16.1 Disputes. If you have concerns or issues with us, we hope we can resolve them quickly and amicably through the Cyberpunk 2077 support service accessible at https://support.cdprojektred.com/en/the Technical Support website. However,
44. If you share your feedback, suggestions, and/or crash report with us, please know that werecogniseare free to decide what to do with it. In any case, we don’t have to use it or act upon it in any way. If we decide to use it, in whatever scope or degree, we don’t have to credit you and/or pay you anything. We also don’t take any responsibility and/or liability for feedback, suggestions, and/or reports.
Our Warranties
45. We warrant (assure you) thatoccasionally therewe have the right to enter into this Agreement and to grant you the licence to use our Game and/or Service (described in section [What You Can Do With Our Games and/or Services]).
46. In addition to our legal obligations, we'll make commercially reasonable efforts to maintain and support our Games and Services.
Our Liability to You
47. The purpose of this section is to define our legal liability, which works differently depending on where you live. In particular, this section doesn’t apply at all to residents of the European Union or countries whose laws specifically prohibit reserving the following limitations. It does apply, however, to residents of other countries (e.g. the United States).
48. You use our Game or Service at your own risk.
49. Neither we, nor our affiliates, partners, and/or licensors accept any implied or express warranties or representations regarding our Game and/or Service, other than those that we expressly included in this Agreement.
50. Our Game and/or Service is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage, or harm of any kind arising from your use of or inability to use our Game and/or Service.
51. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to our Game and/or Service, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within our Game and/or Service. We don’t warrant that our Game and/or Service will be uninterrupted or error-free, that defects will be corrected, or that the Game and/or Service will be free of viruses or other harmful components.
52. To the maximum extent permitted by applicable law, neither we, nor our affiliates, partners and/or licensors, are liable to you for any loss of profits, charges, or expenses, including relating to those of a third party, loss of data, or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary, or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty, or strict liability), misrepresentation, restitution, or otherwise whether or not the relevant party has been advised of the possibility of such damage.
53. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL OUR AND OUR AFFILIATES’, PARTNERS’, AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH OUR GAMES AND/OR SERVICES OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THIS IS YOUR SOLE AND EXCLUSIVE REMEDY. Sorry for yelling, corpo’s orders.
54. If you live in the state of California, you're entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254.
Your Indemnity Towards Us
55. You agree to indemnify and hold us and our affiliates harmless (and keep us and them indemnified and held harmless) from all damages, liabilities, claims and expenses, including reasonable legal fees, in connection with: (a) any breach of this Agreement by you, including your use of Games and/or Services in violation of the applicable law; (b) the unlawful use of our Games and/or Services by you or any person on your behalf; and (c) infringement of our, and/or our affiliates’ Intellectual Property Rights, however always provided and only to the extent you're responsible for the action or omission that caused the damages, liabilities, claims, and/or expenses.
Termination of the Agreement
56. You can terminate this Agreement at any time by simply sending us an e-mail to [email protected] and by stopping using our Games and Services permanently. Where this Agreement applies to Games and/or Services we provide on an on-going basis (Live Services), which we generally commit to provide and maintain for two (2) years from the moment we start providing them, we too can terminate this Agreement, which means cancelling and/or suspending your access to our Games and/or Services. We reserve that right for really serious (or “material”) cases, meaning those listed in section [What You Cannot Do With Our Games and/or Services] or other serious breaches of this Agreement which could cause real harm to our Game or Service, its users, us, and/or our affiliates, licensors, and/or partners.
57. Where reasonably possible, we'll try to contact you to explain why we have done this and what (if anything) you can do as a result.
58. We may also need to terminate this Agreement without any breach on your part, if any of the following happens:
* we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,
* we undergo a merger, acquisition, or corporate restructuring that affects a Game and/or Service
* we are required to do so by law, regulation, or a binding order from a governmental authority,
* continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,
* a Game and/or Service relies on third-party providers or platforms that cease to support them,
* maintaining or offering a Live Service is no longer financially viable for us,
* we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement.
In such cases we'll give you at least one hundred and twenty (120) days advance notice by posting a note on our website. In this case, we won’t have any future obligations or liabilities to you (it won’t affect already existing rights or obligations — neither ours or yours).
Force Majeure
59. This fancy phrase basically means that neither we, nor you, will be liable for not performing our respective obligations under this Agreement if it is caused by specific circumstances. We don’t have to call them force majeure, to be honest. We can call them anything we like. We can call them Eredin.
60. In this Agreement “Eredin” means any cause preventing a party to this Agreement from performing any or all of their obligations, which arises from or is attributable to acts, events, omissions, or accidents beyond the reasonable control of the party so prevented, including strikes, lock-outs, or other industrial disputeswhich(other than any such dispute involving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, rogue AIs from behind the Blackwall, civil commotion, Conjunction of the Spheres, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial action by employees of any providers of electrical power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. the Catriona Plague), fire, flood, or storm, or default of suppliers or sub-contractors.
61. So, for example, we won’t be liable to you for the fact that our Game or Service is not available for some time, if it’s caused by Eredin.
Governing Law and Resolving Disputes (Doesn’t Apply to Users From the U.S.)
62. Your use of our Games and/or Services, and this Agreement, is governed by and should be interpreted according to the laws of Poland. If you habitually reside in the European Union, you also enjoy protection of the mandatory provisions of the law of your country of residence to the extent these provisions arenot so easily resolved. In this sectionmore favourable for you.
63. If you have an issue regarding our Games and/or Services (e.g. you encounter a bug), weexplain what happens if there is a legal dispute.
16.2 Informal Dispute Resolution.
We andencourage you both agree to make reasonable and good faith efforts to resolve any dispute between us informally. Normally we would suggest that this dispute resolution period lasts thirty (30) days unless exceptional circumstances exist. If it is not resolved during this time, the next steps depend on where you live. If you are resident in the European Union, you may be entitled to submit a complaint through the Online Dispute Resolution Platform operated by the European Commission, details of which can be found at ec.europa.eu/consumers/odr/to contact our Player Support.
16.3 Dispute Resolution Next Steps (if If the issue cannot be resolved this way this section explains how you and CD PROJEKT RED agree to resolve any disputes.
64. Let’s agree that both we and you will make reasonable and good faith efforts to resolve any dispute informally.
65. We really want to make sure that all relevant issues are being taken care of. Unfortunately, sometimes we are more swamped than Velen or need to dig deeper and this is why it may take longer for us to respond. Nevertheless, if you and us don’t resolve the dispute within 30 days from the day you inform us about your concern or issue and you do not want to wait, the next steps depend on where you live.
66. If you reside in the European Union, you're entitled to submit your complaint to any out-of-court dispute settlement body that has been certified by the Digital Services Coordinator of the Member State where such a body is established. If you live elsewhere (for the U.S. see section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)])) or you don’t want to use out-of-court dispute settlement or you have used it and it didn’t help resolve our dispute, both you and us have the right to take our dispute to court.
67. Unless you reside in the EuropeanUnion or elsewhereUnion, any dispute regarding our Games, Services, and/or this Agreement must be brought before the courts of Poland (exclusive jurisdiction). If you reside in the world, but not the United States of America).
You and we have theEuropean Union, you can bring your claim before the courts of Poland or the courts for the place where you're domiciled. In such disputes, the winner will be entitled to recover their legal right to commence legal claimsfees and expenses from the party that lost.
68. If you bring a claim againsteach other if we consider it necessary. Ifus, you bringmust send a claim againstphysical copy of your pleading to “Legal Team, CD PROJEKT RED, you should sendS.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as a physicaldigital copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as a digital copy to [email protected]http://mailto:[email protected].
16.4 Dispute Resolution Next Steps (if69. Regarding this Agreement, please contact us at our email address: [email protected] or by phone: (+48) 22 519 69 00 (operated out of Poland, standard call charges apply).
Governing Law and Resolving Disputes (Applies Only to Users From the U.S.)
70. Sorry again, we need to yell this one too. IF YOU RESIDE IN THE UNITED STATES OF AMERICA, PLEASE READ THIS SECTION CAREFULLY. IT MAY SIGNIFICANTLY AFFECT YOUR LEGAL RIGHTS, INCLUDING WAIVING YOUR RIGHT TO FILE A LAWSUIT IN COURT OR TO PURSUE CLAIMS IN A CLASS, GROUP, OR REPRESENTATIVE CAPACITY OR AS A PRIVATE ATTORNEY GENERAL OR AS A THIRD PARTY. YOU MAY OPT OUT OF THIS ARBITRATION AGREEMENT BY FOLLOWING THE INSTRUCTIONS BELOW. IF YOU DON’T OPT-OUT, THESE TERMS WILL APPLY TO YOU.
71. You and we agree that your use of our Games, and/or Services, as well as this Agreement, and all claims or causes of action (whether sounding in contract, tort, any statutory cause of action, or any other legal theory) that may be based upon, arise out of, or relate to this Agreement, the use of our Games and/or Services, your and our rights and responsibilities, and all other disputes between the parties are governed by, and should be enforced in accordance with, the laws of California, without regard to or application of conflict of law. Any claims youliveand we may have against each other, to the extent not covered by the arbitration provision in the United States of America).
Arbitration:
We andsection [Binding Arbitration Agreement (Applies Only to Users From the U.S.)]) below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you agree to resolve all disputes and claims betweenand us and therefore we both consent to the exclusive jurisdiction of those courts. You waive any rights to argue that the state and federal courts in individual binding arbitration. This includes without limitation any claims arising from this Agreement, any part of the relationship betweenLos Angeles, California are an improper venue.
72. If youand CD PROJEKT RED. We and you agree that any claim arising out of or related to Cyberpunk 2077 musthave concerns or issues regarding our Games or Services, we hope they can be made within one (1) year after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation or any other legal doctrine.
Some explanatory notes from us: "arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Arbitration is less formal than court litigation and it has less formal rules (which we talk about below). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any dispute between us heard in court (before a judge and/or jury). You agree that the provisions in this paragraph will survive any termination of your access to Cyberpunk 2077 and/or this Agreement.
How to start an arbitration:
If either of us wants to commence arbitration, then the initiating party must send the other side a written notice setting out the basis of the claim and what remedy the initiating party is seeking from the other side. A printed version of this Agreement and of any notice given in electronic form shall be admissible to the same extent and subject to the same conditions as other business documents and records originally generated and maintained in printed form. If you send a notice to us, please send by mail (to Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland) and by email (to [email protected])resolved quickly and amicably through our Support service.
73. Youorand we may bringagree that both parties will make reasonable and good faith efforts to resolve any such Dispute (as defined in point 80) informally, within thirty (30) days. The period will start when you send us a written notice describing your claims or when we send you a similar notice if we have a Dispute against you (“Notice of Dispute”).
74. Any Notice of Dispute must include the following at a minimum: (a) your full legal name, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need you to share with us a screenshot of the game library together with anarbitration at any reasonable AAA location within the United Statesaccount name on a given storefront and a proof of purchase (b) a detailed description of your claim or Dispute with us, including dates, (c) the specific damages or other remedy or remedies that is convenient for you.
16.5 The rules for the arbitration:
The US Federal Arbitration Act applies to this section. The arbitration will be governed by the Commercial Arbitration Rules of the American Arbitration Association (“AAA”) and, where applicable, the AAA’s Supplementary Procedures for Consumer Related Disputes,you're seeking.
75. If you're sending us a Notice of Dispute you must send a physical copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” asmodified by this Agreement (http://www.adr.org)well as a digital copy to http://mailto:[email protected].
76. If we have a Dispute with you, we must first send a written Notice of Dispute detailing the dispute and sending it to you by mail, email or in-app notice.
77. Once any of us sends the Notice of Dispute we'll initiate an informal dispute resolution.
78. If you and we don’t resolve the Dispute within those thirty (30) days, you can file a formal arbitration demand according to the requirements described in section [Binding Arbitration Agreement]).
Binding Arbitration Agreement (Applies Only to Users From the U.S.)
79. To the fullest extent allowed by law, we and you agree to formally resolve all Disputes in individual binding arbitration.
80. A “Dispute” means any dispute, claim, or controversy (except those specifically exempted below) between you and us that in any way relates to or arises from any aspect of our relationship, including, without limitation, your use of our Games and/or Services, all marketing related to our Games and/or Services, your or third-party use of our Games and/or Services, any licensed content, virtual currency, virtual goods, and all matters relating to or arising from this Agreement (including our Privacy Policy and all other terms incorporated into this Agreement) or any other agreement between you and us, including any disputes over the validity, enforceability, or interpretation of this arbitration agreement. Our Dispute shall be subject to provisions of this section, regardless of whether the Dispute is based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, and negligence), or any other legal or equitable theory.
81. “Arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any Dispute between us heard in court (before a judge and/or jury) except as specifically provided in this Agreement (for instance, if either of us has a Dispute that is subject to small claims court jurisdiction, either of us can choose to litigate the Dispute in small claims court). See points 95 through 97 for the list of exceptions. You agree that the provisions in this paragraph will survive any termination of your access to our Games, Services, and/or this Agreement.
82. You and we understand that there is no judge or jury in arbitration and that court review of an arbitration award is limited. The parties waive their rights to a jury trial and to have any Dispute resolved in court.
83. [Delegation; Interpretation] The arbitrator, and not any federal, state, or local court or agency, shall have exclusive authority to the extent permitted by law to resolve all Disputes, including, but not limited to, any claim that all or any part of this Agreement are void or voidable. This arbitration agreement is intended to be broadly interpreted and will survive termination of this Agreement.
84. [Severability] If any provision of this arbitration agreement is found unenforceable, that provision will be severed, and the rest of the arbitration agreement will remain in full force and effect. If a court decides that applicable law precludes enforcement of this arbitration agreement as to any particular claim, then that claim must be severed from the arbitration, while the remaining claims will still be resolved through binding arbitration.
85. Unless a shorter statute of limitations is stipulated by the applicable law, we and you agree that any claim arising out of or related to our Games and/or Services must be made within two (2) years after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation, or any other legal or equitable doctrine.
86. The rules for the arbitration are set out below.
87. The dispute resolution and arbitration provisions in this section shall be governed by the Federal Arbitration Act, 9 U.S.C. § 1, et seq. (the “FAA”) and the JAMS Streamlined Arbitration Rules and Procedures (the “JAMS Rules”).
88. The arbitration will be administered by a single arbitrator by JAMS. If, for any reason, JAMS is unable to provide the arbitration, then except as otherwise stated below, you or we may file the Dispute with any national arbitration company that handles consumer arbitrations following procedures that are substantially similar to the JAMS Rules.
89. Unless contrary to the JAMS Rules, or the arbitrator believes an in-person hearing is necessary, you and we agree that arbitration hearings may be conducted by video conference. If the arbitrator believes an in-person hearing is necessary the location of an arbitration hearing will be decided pursuant to the JAMS Rules.
90. In an arbitration, the arbitrator shall allow dispositive motions.
91. The arbitrator will make a decision in writing but need not provide a statement of reasons unless requested by a party.
92. The arbitrator must follow applicable law. The decision of the arbitrator shall be final and binding on you and us.
93. Notwithstanding anything to the contrary in this Agreement, if the arbitrator may not legally adjudicate or award a particular legal or equitable claim or remedy, such claim or remedy shall be stayed until all other claims and remedies are final and the arbitration completed, after which the federal or state court may adjudicate the remaining claim or remedy. In doing so, the federal or state court is bound under the principles of claim or issue preclusion by the decision of the arbitrator.
94. The exceptions from the dispute resolution and arbitration sections (i.e. what the rules don’t apply to) are set out below.
95. [Exception: Litigation of Intellectual Property Claims] Notwithstanding the parties’ agreement to resolve all Disputes through arbitration, either party may bring an action in state or federal court that only asserts claims for patent infringement or invalidity, copyright or trademark infringement, Computer Fraud and Abuse, and/or trade secret misappropriation, but not, for clarity, claims related to the license granted to you for the Games and/or Services or in-game content under this Agreement.
Such claims are subject to the jurisdiction and applicable law provisions in point 73 (applicable to U.S. residents).
96. [Exception: Small Claims Court Claims] Either party may also seek relief in a small claims court for any individual disputes or claims within the scope of that court’s jurisdiction. If an arbitration is filed, before the arbitrator is formally appointed, either party can send written notice to the opposing party and the arbitration provider that it wants the case decided by a small claims court, after which the arbitration provider shall close the case.
97. [Exception: Mass Arbitration] For mass arbitrations (which are defined as twenty five (25) or more similar demands for arbitration filed against the same party or related parties by individual claimants represented by either the same law firm or law firms acting in coordination), the JAMS Mass Arbitration Procedures and Guidelines (“JAMS Mass Arbitration Rules”) shall apply. In such proceedings, the parties agree that, notwithstanding any other provisions of this Agreement, the Process Administrator (as described in the JAMS Mass Arbitration Rules) and the arbitrators shall have the authority to implement the procedures set forth in the JAMS Mass Arbitration Rules, including the authority to batch together individual arbitration demands into a single coordinated proceeding. All provisions of this section that are not in conflict with the JAMS Mass Arbitration Rules shall continue to apply. If these Mass Arbitration provisions and rules are found to be invalid for any reason, the parties agree that the arbitration agreement contained in this Agreement is severed, and the parties may resolve their Dispute in a court of competent jurisdiction.
98. [30-day Right to Opt Out] You have the right to opt-out and not be bound by the arbitration agreement by sending us a written notice via mail, or by any available internationally recognized delivery service (e.g., UPS, Federal Express, etc.) to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland”. You must sign and date the notice, and include in it your name, address, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need a screenshot of the game library together with an account name on a given storefront and a proof of purchase, and a clear statement that you're opting out of this arbitration agreement. The notice must be sent within thirty (30) days of the date on which you first agree to this Agreement; otherwise you'll be bound by the arbitrationshallagreement.
Class Action Waiver and Representative-Type Action Waiver (Applies Only to Users From the U.S.)
99. TO THE FULLEST EXTENT ALLOWED BY LAW, NEITHER YOU NOR WE SHALL BE ENTITLED TO PARTICIPATE IN ANY PAST, PENDING, OR FUTURE CLASS OR OTHER REPRESENTATIVE-TYPE ACTIONS, TO CONSOLIDATE, TO JOIN, OR COORDINATE DISPUTES BY OR AGAINST OTHER INDIVIDUALS OR ENTITIES, OR TO PARTICIPATE IN OR LITIGATE ANY DISPUTE IN A REPRESENTATIVE CAPACITY, INCLUDING AS A REPRESENTATIVE MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY, OR OTHERWISE SEEK TO RECOVER FOR LOSSES INCURRED BY A THIRD PARTY IN ANY ACTION PURSUANT TO ANY STATUTE THAT ALLOWS RECOVERY ON BEHALF OF, FOR THE BENEFIT OF, OR OF AMOUNTS LOST OR SPENT BY OTHER INDIVIDUALS. YOU AND WE ARE EACH EXPRESSLY AND UNCONDITIONALLY WAIVING SUCH RESPECTIVE RIGHTS. Woken up yet, samurai?
100. If the court or arbitrator finds the provision of point 99 (agreement to waive certain rights) illegal or unenforceable, you and we agree that it won’t beconductedseverable: the arbitration agreement will be deemed unenforceable and any claim or dispute will therefore be resolved in court rather than by individual arbitration.
Other Legal Stuff
101. [Severability] If any part of this Agreement is found not to be legally enforceable, this won’t affect any other part of it.
102. [Entire Agreement] Unless we specified something different in this Agreement, this Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersedes any earlier oral or written agreements.
103. [No Third Parties] This Agreement regulates our mutual relationship with you. It doesn’t create any rights for anyone else, unless we explicitly say something different in this Agreement.
104. [Other Laws] Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to our Games, Services, nor this Agreement.
105. [Transfer] We can assign, subcontract, or transfer this Agreement to asingle arbitratorthird party or another company from the CD PROJEKT capital group if it’s necessary for the support of our Game or Service, as part of any reorganisation or merger or for other business reasons. We'll let you know if this happens.
106. [Delay] If either we or you don’t exercise any right or remedy provided in this Agreement or by applicable law, or don’t do it right away, it doesn’t mean that we waive that right or remedy. It also doesn’t mean that either we or you can’t exercise it in the future, unless we explicitly say something different in this Agreement. Similarly, if either we or you exercise a right or remedy once and/or partially, it doesn’t mean that either we or you can’t do it again and/or fully in the future.
Additional Terms for Android Users
107. If you’re playing our Game or using our Service on an Android device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not withsubstantial experienceGoogle LLC, Google Ireland Limited, Google Commerce Limited or Google Asia Pacific Pte. Limited (“Google”). CD PROJEKT RED, not Google, is solely responsible for CD PROJEKT RED Games and/or Services and their content.
108. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Android devices. In addition, your use of CD PROJEKT RED Games and/or Services will also be subject to usage rules set forth by Google inresolvingthe Google Play Terms of Service.
Additional Terms for iOS Users
109. If you’re playing our Game or using our Service on an iOS device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with Apple Inc., (“Apple”). CD PROJEKT RED, not Apple, is solely responsible for CD PROJEKT RED Games and/or Services and their content.
110. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Apple-branded products you own or control, and as permitted by the Usage Rules set forth in the App Store Terms of Service.
111. You acknowledge that Apple is not responsible for providing any maintenance and support services regarding CD PROJEKT RED Games and/or Services.
112. You acknowledge and agree that CD PROJEKT RED, and not Apple, is responsible for any product warranties, whether express or implied by law, to the extent not effectively disclaimed.
113. In case you're entitled to a warranty under laws applicable in your jurisdiction, then in the event of any failure of CD PROJEKT RED Games and/or Services to conform to such warranty, you may notify Apple, and Apple will refund the purchase price, if any, paid by you to Apple for CD PROJEKT RED Games and/or Services. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to CD PROJEKT RED Games and/or Services, and any other claims, losses, liabilities, damages, costs, or expenses attributable to any failure to conform to any warranty will be sole responsibility of CD PROJEKT RED. Please note, however, that to the extent permitted by law CD PROJEKT RED has disclaimed or limited warranties in accordance with sections [Our Warranties] and [Our Liability to You] above.
114. You acknowledge that CD PROJEKT RED, not Apple, is responsible for addressing your or any third party claims relating to CD PROJEKT RED Games and/or Services or your possession and/or use of CD PROJEKT RED Games and/or Services, including, but not limited to: (i) product liability claims; (ii) any claim that the CD PROJEKT RED games and services fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection, privacy, or similar legislation.
115. You acknowledge that, in the event of any third party claim that CD PROJEKT RED Games and/or Services or your possession and use of CD PROJEKT RED Games and/or Services infringes that third that third party’s intellectual propertyand commercial contract disputes, who shallrights, CD PROJEKT RED, not Apple, will be selectedsolely responsible for the investigation, defense, settlement, and discharge of any such intellectual property claims.
116. You acknowledge that (i) you're not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a “terrorist supporting” country; and (ii) you're not listed on any U.S. Government list of prohibited or restricted parties.
117. You acknowledge and agree that Apple and Apple subsidiaries, are third party beneficiaries of this Agreement, and that, upon your acceptance of the terms and conditions of the Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary thereof.
Additional Terms Regarding GWENT: The Witcher Card Game
118. [User Accounts] In order to play GWENT: The Witcher Card Game (GWENT) on PC you need to create a GOG user account. You also need to use the GOG Galaxy distribution system (or Steam account and Steam client, if you play on Steam) to download/play GWENT. These services have their own terms and conditions that are beyond our control and which you have to accept. The rules that apply to you if you play on a mobile platform are described in points 107 through 117 above.
119. You're responsible for protecting your GOG user account and for your account activities. First of all, keep your password secure! You’ve seen how far some bandits go for Gwent cards. In order to protect GWENT, GWENT users and ourselves, we reserve the right, if really necessary, to reject any user account if it would breach this Agreement or other legal rules referred to in here.
120. [[b]Patches and Updates][/b] Please remember that since January 1, 2024 we no longer actively support GWENT and we don’t plan to introduce any patches, updates, or changes other than automatic game balancing changes described below. Because of that, after some time GWENT might become unplayable on some devices, might not be playable on newer devices or operating systems, or might run less smoothly.
121. [Automatic Game Balancing] GWENT features an automatic way to balance the game through community votes. Every once in a while players will have a chance to vote on a particular balance change to existing cards. Once the voting concludes, the changes with the most votes are automatically introduced to GWENT. You can read up on specifics of this mechanism here. While we intend for this process to be fully automated, we reserve the right to interfere with these changes or stop the mechanism altogether if it is needed to keep GWENT running efficiently, for example if the changes have a negative impact on the game's balance or introduce bugs.
122. [Virtual Currency and Goods] GWENT allows you to acquire virtual, in-game digital items, and content including but not limited to GWENT card packs, cosmetic, and in-game enhancements, campaigns, and other downloadable content (Virtual Goods). If we allow it, you may be able to acquire certain Virtual Goods with “real world” money, or virtual currencies such as ‘Ore’ (which you can earn by playing the game) and/or ‘Card Scraps’ (which you can earn through the GWENT in-game crafting system and/or also by playing the game) or ‘Meteorite Powder’ (which you can acquire with “real world” money and/or earn by completing certain in-game activities) (we'll refer to them together as “Virtual Currency”). Only GWENT users can use Virtual Goods and Virtual Currency and they may be used only within GWENT. The local tavern won’t accept Card Scraps, as far as we’re aware.
123. Any content purchased in the GWENT in-game store or a store of the platform you use to access GWENT will be purchased from theappropriate list of AAA arbitrators.applicable platform and will be subject to the terms and conditions of the given platform. Please check those terms and conditions as well as law applicable in your jurisdiction in case you would like to get a refund and follow them accordingly. We may decide not to restore any Virtual Goods or Virtual Currency which was not purchased with “real world” money.
124. Virtual Goods and Virtual Currency are digital items only, with no cash-value or real world existence and cannot be ‘bought’, ‘sold’, gifted, transferred, or redeemed, whether or not for other Virtual Goods, Virtual Currency, ‘real world’ money, goods, services or items of monetary value. Trading Virtual Goods or Currency is prohibited (unless we specifically allow it in GWENT). Your right to use any Virtual Goods and/or Virtual Currency that you obtain is limited to a limited, non-exclusive, non-assignable, non-transferable, non-sublicensable, revocable licence to use such Virtual Goods and Virtual Currency solely for your personal entertainment and non-commercial use in GWENT only. You have no property interest or right or title in any Virtual Goods or Virtual Currency, which remain CD PROJEKT RED’s property. CD PROJEKT RED reserves the right to request the applicable platform to reverse, change, or amend Virtual Goods or Virtual Currency transactions or other matters if necessary to protect GWENT or to enforce this Agreement.
125. In order to protect GWENT, GWENT users and to stop fraud, we may limit your use of Virtual Goods and Virtual Currency (including transaction limits and balance amounts).
126. Virtual Goods and Virtual Currency don’t expire, but we reserve the right to change or amend that if necessary. We don’t have to provide Virtual Goods or Virtual Currency to you.
127. Thedetermination of whetherexistence of a disputeparticular offer for Virtual Goods or Virtual Currency is subject to arbitration shallnot a commitment by us to maintain or continue to make the Virtual Goods or Virtual Currency or that offer available in the future. The scope, variety and type of Virtual Goods and Virtual Currency that you may obtain can change at any time and we have the right to manage, regulate, control, or modify Virtual Currency or Virtual Goods in our sole discretion if we consider any of this necessary for the ongoing operation of GWENT or for other legitimate reasons, in which case we'll have no liability to you or anyone for the exercise of such rights. We'll try, where possible, to give you reasonable notice of any such changes and to explain the reasons why. Additionally, we may, in our sole discretion, completely and indefinitely withdraw any and all offers of all Virtual Goods and Virtual Currency. Where possible, we'll try to give you at least sixty (60) days advance notice of such withdrawal of all Virtual Goods and Virtual Currency by posting a note on playgwent.com.
128. GWENT card packs (card kegs) contain random cards of different categories (regular, rare, epic, or legendary) with the following probability:
a) each card keg contains at least 1 rare card
b) one epic card can begovernedfound on average in 5 card kegs
c) one legendary card can be found on average in 20 card kegs
129. [Community Tournaments] If you want to organise a GWENT tournament, you need to follow the rules stated in this Agreement, in the CD PROJEKT Privacy Policy, and in the Community Tournament Guidelines.
Changes to the Agreement
130. We may change this Agreement if we think it’s necessary for one of the following reasons:
* we introduce new Game and/or Service that affects this Agreement,
* we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,
* we undergo a merger, acquisition, or corporate restructuring that affects this Agreement,
* we are required to do so bythe Federal Arbitration Act and determinedlaw, regulation, or a binding order from a governmental authority,
* we need to address security, legal, and/or compliance requirements,
* continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,
* a Game and/or Service relies on third-party providers or platforms that cease to support them,
* maintaining or offering a Live Service is no longer financially viable for us,
* we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement
* changes or updates to our Games and/or Services referred to in point 34 affect this Agreement.
If so, we'll make the changed Agreement available online and make reasonable efforts to let you know about it (e.g. in-game, on our website or our social media channels). If we make any changes that in our reasonable judgment are material, we'll ask you to accept the updated Agreement. The changed Agreement will be deemed accepted byan arbitrator rather thanyou if you don't terminate the Agreement (see point 56) within thirty (30) days of the date we announce the changes.
131. If you have any specific questions about the changes, you’re welcome to contact us at http://mailto:[email protected].
132. If you don't agree to any of our changes (even if you don’t email us), then, unfortunately, we must ask you to stop using our Games and/or Services. It breaks our heart to say that, but we hope you'll understand that we need to have everyone under the same rules instead of different people having different rules, in order to keep our Games and Services working properly (and not go cyberpsycho). That's why we encourage you to drop us acourt. line if you have questions or concerns — we’ll be happy to talk!
And speaking of talking, we sure did a lot! But you made it to the end of the Path, friend, and we appreciate you taking the time. We know that, while TheAAA will administer the arbitration and it will be conductedWitcher and Cyberpunk 2077 are all about taking on contracts — to hunt down savage monsters or corrupted corporations or whatever else — they’re not usually of this variety. So preem job! Thanks from all of us at CD PROJEKT RED — the Legal team in the English language. It may be conducted through the submission of documents, by phone, or in person at a mutually agreed location. The arbitration hearing must commence within thirty (30) days from the appointment of the arbitrator, unless otherwise agreed to by you and us. The AAA will only have power to arbitrate the dispute between you and us and not in relation to other people under this particular arbitration. Judgment upon an award rendered by the arbitrator may be entered in any court having jurisdiction or application may be made to such court for judicial acceptance of any award and an order of enforcement, as the case may be.
If you seek US $10,000 or less, CD PROJEKT RED agrees to reimburse your filing fee and your share of the arbitration costs (but not including any attorney’s fees or expert witness fees), including your share of arbitrator compensation, at the end of the arbitration, unless the arbitrator decides your claims are without merit or your costs are unreasonable. We agree not to seek our legal fees or costs in the arbitration unless the arbitrator determines your claims are without merit or your costs are unreasonable. If you seek more than US $10,000 then the arbitration costs, including arbitrator compensation, will be split between you and us according to the AAA Commercial Arbitration Rules and the AAA’s Supplementary Procedures for Consumer Related Disputes, if applicable.
What the dispute resolution and arbitration sections do not apply to:
The dispute resolution and arbitration requirements do not apply to claims or disputes brought by either you or us which relate to claims of intellectual property rights infringement or claims of unauthorised use, piracy, theft or misappropriation.
This section does not prevent you from bringing your dispute to the attention of any federal, state, or local government agencies that can, if the law allows, seek relief from us for you.
16.6 Class Actions Waiver.
To the maximum extent permitted by the national or state law applicable, you and we agree not under any circumstances to bring or participate in a class or representative action, private attorney general action or collective arbitration. That means, to the fullest extent permitted by law: (a) no arbitration shall be joined with any other; (b) there is no right or authority for any dispute to be arbitrated on a class-action basis or to utilise class action procedures; and (c) there is no right or authority for any dispute to be brought in a purported representative capacity on behalf of the general public or any other persons.
If the agreement in this section not to bring or participate in a class or representative action, private attorney general action or collective arbitration is found illegal or unenforceable, you and we agree that it will not be severable: this entire section will be deemed unenforceable and any claim or dispute will therefore be resolved in court.
17 OTHER LEGAL STUFF
Here is some other ‘legal stuff’ that our lawyers suggested that we include!
17.1 Severability. If any part of this Agreement is found not to be legally enforceable, this will not affect any other part of it.
17.2 No Third Parties. This Agreement governs our relationship with you (and vice versa). It does not create any rights for anyone else unless explicitly stated otherwise in this Agreement.
17.3 Other Laws. Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to Cyberpunk 2077 or this Agreement.
17.4 Transfer. We can assign, subcontract or transfer this Agreement to a third party or another member of our group if necessary for the support of Cyberpunk 2077, as part of any reorganisation or merger or for other business reasons. We will notify you if this happens.
17.5 Delay. No failure or delay by us or you to exercise any right or remedy provided under this Agreement or by law will constitute a waiver of that or any other right or remedy, nor will it preclude or restrict the further exercise of that or any other right or remedy, unless explicitly stated otherwise in this Agreement. No single or partial exercise of such right or remedy by us or you will preclude or restrict the further exercise of that or any other right or remedy.
17.6 Entire Agreement. This Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersede any earlier oral or written agreements.
18 CHANGES TO THIS AGREEMENT
18.1 Changes. We may change this Agreement if we think it is necessary (e.g. for legal reasons or to reflect changes in Cyberpunk 2077). If so, we will make the changed Agreement available online and make reasonable efforts to tell you about it (e.g. by sending you a notice in the game).
18.2 Binding Date. Once we change the Agreement, it will become legally binding on you thirty (30) days after we post it online. During that period, you are welcome to contact us at [email protected] if you have specific questions about the changes. If you do not agree to those changes (regardless of whether you email us), then unfortunately we need to ask you to cease using Cyberpunk 2077. We are sorry we have to say that, but we hope you will appreciate that for Cyberpunk 2077 to work properly we need to have everyone using it under the same rules instead of different people having different rules. That is why we encourage you to get in contact if you have queries or concerns.
QUICK SUMMARY
1 ABOUT THIS AGREEMENT
Alright, so this load of corpo talk on the left is actually pretty simple. It’s kinda like a safety manual for a new piece of cyberware (like anyone reads those, right?). So I’m here to make it real easy to understand. But ‘member, that long version over on the left, that stuff is legally binding. My version; well, I’m just here to help.
The whole Agreement only counts for Cyberpunk 2077. For rules covering other games from the same company, ya gotta check out the specific legal-speak written for them.
And hey, if ya like reading so much, they’re askin’ ya to check out the Fan Content Guidelines, the CD PROJEKT RED User Agreement, and CD PROJEKT RED Privacy Policy. So go ahead, knock yourself out.
2 AGE RESTRICTIONS AND CONTENT WARNING
This is cute. So, the game’s got this ‘minimum age rating’ okay? So if ya wanna get into Night City — I’m tryna keep a straight face here — you gotta be above that rating. Usually, it’s 18+, but if, say, ya live somewhere that says 17+, and you’re only 17, then you gotta ask a parent for supervision. Seriously. Ya can’t make this up!
Oh yeah, and there’s a warning here that Cyberpunk 2077 has some ‘pretty gruesome and disturbing stuff going on’. Now we’re talkin.
3 USING CYBERPUNK 2077
You bought this game so you’ve got the right to play it on whatever system/device/platform ya bought it for — and only on that system/device/platform. Simple.
‘Nother warning here, an’ it’s an important one, too! If you or someone you live with suffers from an epileptic condition, talk to your doctor before jackin’ into Cyberpunk 2077.
4 MINIMUM REQUIREMENTS AND MONITORING
First rule of the streets: walk before you can run. Cyberpunk 2077 has minimum requirements depending on the system/device/platform you’re playing it on. So keep that in mind before you put your eddies down, alright?
Okay, so they’re sayin’ that they might need to implement some background tools/software to monitor the game and make sure Cyberpunk 2077 is always kept in preem condition. When these are optional, they only run when you agree to it. You give the go ahead. When they’re mandatory, well, they’ll be upfront about it and let ya know in advance. They ain’t gonna just start ‘spying’ on ya or somethin’ like that.
5 PATCHES, UPDATES AND CHANGES
Even the slickest cyberware needs some attention every now and then. There’ll be patches and updates for Cyberpunk 2077, and these’ll help make it run better. You want that, right?
6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS
Just a reminder that Cyberpunk 2077 is owned/licensed by CD PROJEKT RED. Sure, you get to run wild on the streets of Night City, but if ya wanna start usin’ elements from the game outside of that — ya gotta listen to the rules laid out by the corpo in this an’ other documents, alright?
7 RULES FOR USING CYBERPUNK 2077
Just like jackin’ into a preem braindance recording, Cyberpunk 2077 is for your own personal pleasure. Don’t be a gonk and ruin the fun by messing up the rules in the corpo text opposite.
8 FAN CONTENT
Wanna make cool stuff inspired by Cyberpunk 2077? Don’t go in blind. Read up on the Fan Content Guidelines so you know the score.
9 FEEDBACK AND CRASH REPORTS
Hey, a corp that listens. Ain’t that somethin’? They wanna hear your feedback about Cyberpunk 2077, but it ain’t a guarantee that what you say will be acted on. Don’t feel too bad, though, sometimes it just ain’t meant to be.
If anything happens to go south with Cyberpunk 2077 (like a Voodoo Boys netrunner crashing the system, or something crazy like that) feel free to ping an optional crash report over. It’ll be put to good use.
10 THIRD PARTY CONTENT AND EXTERNAL SERVICES
The Net is a pretty massive place. Even master netrunners get caught out by some of the stuff you find out there. So keep this in your head: clicking a link that takes you outside of the world of the dark future — well, even the power of the corpo can’t look after you. So stay safe, cyberpunk.
11 WARRANTIES
Second rule of the streets: A deal’s a deal.
This part says that they make a ‘binding agreement’ about Cyberpunk 2077 with ya. They won’t leave ya hanging, and they’ll take ‘reasonable care’ regarding your use of the game. How sweet — ‘scuse me while I dry my eyes over here.
12 LIABILITY
This part’s all about legal responsibility between you and the corp. Gotta know where ya both stand, right?
Despite best efforts, sometimes a piece of preem tech like this doesn’t always work like you want it to — even after testing and all that good stuff.
The corpo’s pretty clear that it ain’t responsible to you for how Cyberpunk 2077 works, and it ain’t making any legally binding promises to you about this sort of thing in general.
But if things get *really* screwed up and you’re at fault for a real serious breach in this Agreement, then you’ll be asked to “indemnify” them. Fancy corpo word meanin’ you’ll be asked to compensate them financially in case somethin’ big goes down. So try not to breach anything, is my advice.
Okay, got some extra info here: these provisions don’t apply to people living in the EU or other applicable countries.
13 TERMINATION
Wanna end the Agreement for good? Easy, just stop playing Cyberpunk 2077. From my experience, corpos never usually let ya just walk away clean, so this is a pretty preem deal if you ask me.
If you go acting like a gonk and seriously breach this Agreement, then you can say goodbye to your access to Cyberpunk 2077 (temporarily or permanently). That’d suck, so just play it smart and keep it clean.
This probably won’t happen, but just in case it does and Cyberpunk 2077 stops working for good, then you’ll be told before it happens.
14 FORCE MAJEURE
Third rule of the streets: S**t happens.
It’s an unpredictable world out there. Anything crazy and unexpected happens, (war, earthquake, flood, rogue AIs overthrowing the human race an’ subjugating us all etc. — okay that last one’s a joke... I hope…) then neither you nor the corpo will be held accountable when these obligations can’t be performed. Like I said; s**t happens.
15 GOVERNING LAW
Legally, any questions/complaints or claims you have about this Agreement fall under Polish law. That goes for everyone on the planet — unless you live in the United States of America, that is. If that’s you, then you fall under California law instead. Ain’t you special?
16 DISPUTE RESOLUTION AND BINDING ARBITRATION
Got any concerns or issues? Talk to Cyberpunk 2077 support. They’ll talk it out with you and, ideally, resolve the issue without having to resort to a legal pursuit. Y’know, I wish we had this type of option in Night City…
Oh, and here’s their address: https://support.cdprojektred.com/en/
IMPORTANT: Another country-specific wrinkle. If ya live in the United States of America, this section involves you and the company agreeing to ‘mandatory arbitration’ — so settling things without involving the courts. If ya live in any other country, then this arbitration process flips from ‘mandatory’ to ‘optional’.
Depending on where you live, you and the corpo agree not to bring class action, or other collective legal action with your choombas, against each other. Legal issues will be handled by following the process written in the corpo text opposite.
17 OTHER LEGAL STUFF
Okay, pretty simple stuff here. This whole section’s talkin’ ‘bout some more rules for the Agreement. Nothin’ to get excited about, just some extra self-explanatory info some suits wanted to put in. They always gotta add somethin’, right?
18 CHANGES TO THIS AGREEMENT
Fourth rule of the streets: everything changes. This Agreement might change somewhere down the line, but if it does, the updated version will be put on the Net for all to see. The changes will come into force not long after they tell you about ‘em. Ya ain’t gonna get taken by surprise, ‘kay?
If ya got somethin’ ya wanna ask about these changes, go ahead and contact [email protected] — they love to hear about that sorta stuff.
Important: please remember that the full text version is what’s legally binding – the quick summary on the right is just to help you understand the legally binding version better.
Have a blast in Night City, choomba.
REDmod END USER LICENSE AGREEMENT
Last updated: September 6th, 2022
Hello, we are CD PROJEKT RED and we are happy that you are interested in using REDmod! REDmod is a software tool which allows creation and development, as well as in-game use of modifications ("Mods") for our video game - Cyberpunk 2077. These are the legal rules (we’ll call them “Rules”) which we ask you to follow if you download, install or use REDmod in any way.
We’ve also included some informal short summaries of each of these Rules (although remember that it’s the full version which is legally binding).
FULL TEXT
1. ABOUT THESE RULES
These Rules are a legally binding contract between you and CD PROJEKT S.A, with its seat at ul. Jagiellonska 74; 03-301, Warsaw, Poland (we may further call ourselves “CD PROJEKT RED” as CD PROJEKT S.A. is the legal entity CD PROJEKT RED is part of) regarding your use of REDmod.
IMPORTANT: please also read our [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED User Agreement which sets out the basic legal rules for most of our games and services, including REDmod. Our [https://regulations.cdprojektred.com/privacy_policy] Privacy Policy describes how we collect, use and protect any personal information gathered from users. These Rules also supplement any terms and conditions of any digital distribution platforms, which you might use to download and use REDmod. In order to use the Mods in Cyberpunk 2077, you also have to accept our [https://www.cyberpunk.net/user-agreement/] Cyberpunk 2077 End User License Agreement
2. WHAT YOU GET WITH REDMOD
We (meaning CD PROJEKT RED) give you the personal right (called a 'license' legally) to download, install and use REDmod on your personal device as long as you follow these Rules. This license is for your personal and non-commercial use only and doesn't give you ownership rights.
At all times we continue to own the entirety of REDmod, its documentation, any updates or additional content for REDmod, manuals or other materials about them and the intellectual property rights in them, including all copyright, trademarks, patents and other legal things like that.
REDmod might contain open source libraries. Your use of REDmod may therefore be subject to applicable open source licenses, to which you agree. You will find these licenses within REDmod.
3. WHAT YOU CAN'T DO WITH REDMOD
Please act reasonably and don’t do anything with REDmod that is against the law, these Rules or CD PROJEKT RED User Agreement. A general list of what you should not do with any of our games and services may be found in the [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED User Agreement.
4. A FEW WORDS ABOUT MODS
You may use Mods created and developed with REDmod only as part of Cyberpunk 2077 (and not with other games or on a standalone basis) and only for non-commercial purposes. At the same time we do not claim any ownership of Mods. We do not monitor or endorse any Mods, nor are we responsible for any problems caused by Mods. You are responsible for the Mods you create. You retain the right to your original Mods, but you grant us a license to use your Mod (explained in detail in our [https://cdprojektred.com/fan-content/] Fan content Guidelines, further as "FCG") so that we can let others use your Mods together with REDmod and Cyberpunk 2077.
Please refer to our FCG to learn about other rules that apply to your Mods - for example that the Mods must not infringe anyone's intellectual property rights or be offensive. We may block the access to Mods that breach those rules.
Sometime in the future we may, independently from your Mod, create and publish content for Cyberpunk 2077 which may be similar or identical to the content of your Mod. You waive any intellectual property (or other) claims you may have against us in relation to such content.
5. OTHER LEGAL STUFF
As you see, this is a short document and we may amend these Rules over time. If so, we'll post an updated version and make reasonable efforts to notify you, where possible. Once we change these Rules, it will become legally binding on you 30 days after we post it online. Please also remember that these Rules are supplemented by CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] [https://regulations.cdprojektred.com/user_agreement].
These Rules are here for a reason. As a result, if you break any of them or CD PROJEKT RED User Agreement, we reserve the right to cancel or suspend your access to REDmod.
SHORT SUMMARY
1. ABOUT THESE RULES
This is a legal agreement between you, dear community member, and us - CD PROJEKT RED - regarding REDmod. There is also another document called CD PROJEKT RED User Agreement that sets out the rules for our games and services that will apply to your use of REDmod. Don't forget that in order to use the Mods in Cyberpunk 2077, you need to accept Cyberpunk 2077 End User License Agreement as well.
2. WHAT YOU GET WITH REDMOD
We grant you the right to use REDmod and we sincerely hope you will enjoy it. Please remember that it is our creation and remains our ownership. REDmod may contain open source libraries and you have to agree to those open source licenses if you want to use REDmod.
3. WHAT YOU CAN'T DO WITH REDMOD
There are some things that we are not okay with, such as reverse engineering or repurposing REDmod – you will find more examples of things you should not do in our [https://regulations.cdprojektred.com/user_agreement]CD PROJEKT RED User Agreement.
4. A FEW WORDS ABOUT MODS
Mods can only be used together with Cyberpunk 2077. If you create a Mod, you own it and you are responsible for it. Go to our [https://cdprojektred.com/fan-content/] Fan Content Guidelines to learn what other rules may apply to your Mods (e.g. you cannot sell your Mods). We may develop some content for Cyberpunk 2077 which will be similar to the content of your Mod, but will be created independently (we won't use the source code or assets from your Mod) - in such case you agree to not bring any legal claims against us.
5. OTHER LEGAL STUFF
We are not huge fans of rules but if you go against those, you may lose access to REDmod (temporarily or permanently). We are sure that nothing bad will happen, but the legal folks said this point has to be made here. Last thing - we may update this document in the future, but in such case we will post an updated version.particular!
Last
last updated:
Hello and thanks
in effect from: 16 AUGUST 2025
First Things First
1. Hi! So great to see you here!
2. What you see here are the rules that regulate how you can use our video games (Game(s)) and/or other services that we may offer from time to time (Service(s)).
3. Before we let you read on, we need to address our customers from the United States. Apologies for
DEAR U.S. USERS, PLEASE SEE IN PARTICULAR SECTION [BINDING ARBITRATION AGREEMENT]), WHICH APPLIES TO YOU. THIS SECTION CONTAINS A BINDING ARBITRATION CLAUSE AND A CLASS ACTION/REPRESENTATIVE-TYPE ACTION WAIVER. ARBITRATION PRECLUDES BOTH YOU AND US FROM SUING IN COURT OR HAVING A JURY TRIAL. WHILE WE MUST AGREE TO THESE PROVISIONS, THERE IS AN OPTION, DESCRIBED BELOW, FOR YOU TO OPT OUT OF THE ARBITRATION AGREEMENT. THE OPTION TO OPT-OUT IS TIME-LIMITED TO THIRTY (30) DAYS FROM ACCEPTING THIS AGREEMENT AND REQUIRES YOUR IMMEDIATE ATTENTION.
YOU MAY NOT USE ANY OF OUR GAMES AND/OR SERVICES IF YOU (1) DON’T AGREE TO THIS AGREEMENT, (2) ARE NOT AT LEAST 18 YEARS OF AGE OR OF LEGAL AGE TO FORM A BINDING AGREEMENT OR DON’T HAVE PARENTAL AUTHORIZATION TO USE OUR GAMES AND/OR SERVICES, OR (3) ARE PROHIBITED FROM ACCESSING OR USING OUR GAMES AND/OR SERVICES BY APPLICABLE LAW.
4. These rules become a legally binding agreement (Agreement) between you and us from the moment you acquire a license or legal access to a Game or a Service, in
5. By “us” we mean CD PROJEKT S.A. We’re the company behind the award-winning CD PROJEKT RED development studio. Our headquarters is in Poland, at ul. Jagiellońska 74, 03-301 Warsaw. We’ll also refer to ourselves as “we”, “CD PROJEKT RED” or, well, “ourselves”. Having to explain grammar in an agreement never ceases to feel a bit silly, but that’s what they teach at Oxenfurt.
6. Anyway, our studio spans across several companies from the CD PROJEKT capital group. At the end of the day, however, we are the party to the Agreement, so if you
SHORT SUMMARY:
1. This is a legal agreement between you, dear gamer, and us, i.e. CD PROJEKT RED, regarding Cyberpunk 2077.
2. We grant you the right to play Cyberpunk 2077 and we sincerely hope you will enjoy it. We spent several years working on it, so let
3. In this Agreement you’ll find examples of things we ask you not to do with Cyberpunk 2077. There are also necessary legal matters around things like arbitration and liability and whatever else lawyers need (but we try to be as fair as we can).
4. We love what our fans make, so we made some Fan Content Guidelines [https://cdprojektred.com/fan-content] to help show what’s OK and what isn’t. Just to be clear for all of you doing Let’s Plays and streams, we’re totally fine with these (including you monetizing them) as long as you follow our Fan Content Guidelines [https://cdprojektred.com/fan-content] (e.g. please do not put them behind paywalls).
5. We want to be clear with you about what data we do/don’t collect and what we use it for, and we take it seriously, so please check out our Privacy Policy [https://regulations.cdprojektred.com/privacy_policy].
6. We may update this Agreement in the future, and when we do we will post an updated version online. We’re not huge fans of rules but if you go BIG time against these, you may lose access to the game (temporarily or permanently). We’re sure everything will be fine, but the legal folks said the
FULL TEXT
1 ABOUT THIS AGREEMENT
1.1 This Agreement. This End User Licence Agreement (or “Agreement” for short) is a legally binding contract between you and CD PROJEKT S.A., seated
Just so you know, CD PROJEKT RED is the name of the game development studio within CD PROJEKT S.A., so we will refer to ourselves throughout this Agreement as “CD PROJEKT RED”, “we” or “us”.
This Agreement applies to our video game Cyberpunk 2077, including game keys/codes (we will refer to “Cyberpunk 2077” or the “game” to cover all of these things).
1.2 Acceptance. This Agreement will be binding on you and us once you download, install or use Cyberpunk 2077 (whichever is sooner). If you do not agree to it, you are not permitted to download, install or use Cyberpunk 2077.
1.3 Other Documents. Please make sure you also read our: (a) Fan Content Guidelines [https://cdprojektred.com/fan-content] - which explain what you can and cannot do with content derived from or based on Cyberpunk 2077; (b) general CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] - which covers general legal matters relating to things like customer and technical support, official forums, wikis, blogs and social media services; and (c) CD PROJEKT RED Privacy Policy [https://regulations.cdprojektred.com/privacy_policy] – which details CD PROJEKT RED’s collection, usage and protection of your personal information. All of these documents form part of this Agreement and we may update these from time to time. You may also need to agree and follow terms and conditions of any digital distribution platforms which you use to download and play Cyberpunk 2077, such as our awesome sister company GOG.
2 AGE RESTRICTIONS AND CONTENT WARNING
2.1 Age Restrictions. Cyberpunk 2077 has minimum age ratings (e.g. PEGI, ESRB) which may differ depending on where you are located and will be displayed when you purchase Cyberpunk 2077. You must only play Cyberpunk 2077 if you are above such minimum age rating. If you are above such minimum age rating and you are: (a) over 18 (or whatever is the age of adulthood in your country) - then welcome to Cyberpunk 2077; or (b) between 17-18 (or whatever is the age of adulthood in your country) - before we extend an equally warm welcome, please ask your parent or guardian to review and approve this Agreement on your behalf (because in some countries people under a certain age cannot legally enter fully into contracts like this Agreement), plus they should supervise your use of Cyberpunk 2077. If you are under 17 or the applicable minimum age rating in your country, you are not allowed to download, play or use Cyberpunk 2077. We look forward to welcoming you to Night City at some point in the future though!
2.2 Content Warning. Cyberpunk 2077 contains scenes and images of violence, sexuality, and drug use that some may find disturbing. If you are sensitive to such content or such content is a trigger for you, please be aware of this before you begin playing the game.
3 USING CYBERPUNK 2077
3.1 Licence. CD PROJEKT RED gives you a personal, limited, revocable, non-exclusive, non-transferable and non-assignable licence to display, view, download, install, play and use Cyberpunk 2077 on your personal computer, games console and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (the list of which is available here [https://www.cyberpunk.net/]), depending on the particular device/system/platform you purchased the game for. This licence is for your personal use only (so you cannot give, ‘sell’, lend, gift, assign, sub-license or otherwise transfer it to someone else) and does not give you any ownership rights in Cyberpunk 2077.
3.2 Seizure Warning. Cyberpunk 2077 may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before playing Cyberpunk 2077. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing, immediately discontinue use and consult your doctor.
4 MINIMUM REQUIREMENTS AND MONITORING
4.1 Minimum Requirements. Cyberpunk 2077 has minimum requirements depending on your chosen device/system/platform, which you will be notified of on the applicable Cyberpunk 2077 store page. Please make sure you meet these requirements before purchasing the game! There is no DRM or copy-protection of any kind in Cyberpunk 2077, but some device/system/platform manufacturers use security technology which is outside of our control.
4.2 Monitoring. In order to improve your in-game experience, prevent things prohibited by section 7 below, protect the integrity of Cyberpunk 2077, and enforce this Agreement, we may deploy software tools that run in the background of your device or related devices/peripherals when you use Cyberpunk 2077. Some of these software tools will be optional and we will only deploy them where you have agreed to it. If we need to introduce any mandatory software tools though then we will tell you about them first (e.g. in-game or via the Cyberpunk 2077 website). You can find more details about this in our Privacy Policy.
5 PATCHES, UPDATES AND CHANGES
We may (but are not obliged to) patch, update or change Cyberpunk 2077 over time (for example to add or remove features, to resolve software bugs or to balance the game). This will result in mandatory and/or automatic updates and older, non-updated versions may become unusable over time. We need these rights in order to keep Cyberpunk 2077 running efficiently and we reserve the right to do this without notice or liability to you.
6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS
6.1 Cyberpunk 2077 Ownership. Cyberpunk 2077, including its visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data and all other content and all Intellectual Property Rights (defined below) and other legal and exploitation rights regarding them, are either owned by CD PROJEKT RED or we license them from third parties. All rights in Cyberpunk 2077 are reserved except as we have explained in this Agreement. You may not use or exploit any part of Cyberpunk 2077 except as explained in this Agreement and our Fan Content Guidelines. Cyberpunk 2077 and its Intellectual Property Rights are protected by copyright, trademark and other intellectual property laws worldwide.
“Intellectual Property Rights" means any and all copyright, trademarks, service marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications for registration, division, continuation, reissuance, renewals, extensions, restorations and reversions regarding any of the same.
6.2 Third Party Property. CD PROJEKT RED respects the intellectual property rights of others. If you believe that your work has been infringed in or via Cyberpunk 2077, please contact us via [email protected]
7. This Agreement applies to all of our Games and/or Services (except for those listed in point 8), in particular:
* The Witcher, The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt, The Witcher Adventure Game, Cyberpunk 2077, GWENT: The Witcher Card Game, Thronebreaker: The Witcher Tales, GWENT: Rogue Mage, Roach Race, The Flame in the Flood, Drake Hollow, and all other video games we produce and/or publish, as well as any in-game content, expansions, extensions, patches, downloadable content (DLC), game keys/codes, and any promotional materials,
* cyberpunk.net, thewitcher.com, cdprojektred.com and any other CD PROJEKT RED websites,
* CD PROJEKT RED Accounts,
* CD PROJEKT RED forums, wikis, blogs, social media accounts, and discussion boards,
* CD PROJEKT RED customer and technical support.
8. This Agreement does NOT apply to products where we have separate regulations:
* REDKit for The Witcher 2: Assassins of Kings (EULA available in REDKit files)
* REDKit for The Witcher 3: Wild Hunt
* RedMOD modding tools for Cyberpunk 2077
There
* cdprojekt.com website
9. By accepting this Agreement, you also agree to be bound by these documents, which are a part of this Agreement:
* CD PROJEKT RED Privacy Policy — Please read it to learn how we process your personal data,
* Fan Content Guidelines — Please read them if you’re a creative type and want to make some content derived from or based on our Games, Services, or other products, to learn what you can and cannot do,
* CD PROJEKT RED Community Rules — Please read them if you want to be involved in all kinds of discussions about our Games and Services on our official forums and other discussion boards.
10. You can play Games and/or use our Services on different devices or platforms. Depending on your choice, you may need to accept the terms and conditions or license agreements of your chosen device, system, and/or digital distribution platform. Sometimes you’ll also find links to third party websites or content through our Games and/or Services. Just so you know, we don’t control any of those things and we don’t take responsibility for them being safe, working properly, or anything else. If you have any doubts about them, contact their respective providers.
Age Ratings and Obligations of a Parent
11. Each of our Games has its own age rating, showing how old you need to be to play it. We certify our Games with competent rating authorities like PEGI and ESRB to make sure that we properly identify the target audience and take notice of all risks. The ratings may be different, depending on the region where you live. You'll always see the relevant rating of our Game before you buy it.
12. You’re not allowed to play our Game if you’re younger than the minimum age rating for this Game.
13. [A message to the parent or legal guardian of an underage player] Greetings! We would like to remind you that if you accept this Agreement on behalf of a minor in your care, you are responsible for supervising their use of our Game and/or Service. By accepting this Agreement you acknowledge that you might be (or if you are a U.S. resident - you agree to be) financially and legally responsible for all uses of a Game and/or Service by the minor, regardless of whether you explicitly authorized such uses.
Content / Trigger Warnings
14. Some of our Games and/or Services contain scenes and images of violence, sexuality, and drug use that some people may find disturbing. Please keep that in mind before you start playing a Game or using a Service, especially if you're sensitive to such content or know it may be a trigger for you. You can check content descriptors in the details of our Games’ ratings to get an idea of what to expect in a given Game.
15. Some of our Games and/or Services may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before using our Games and/or Services. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing the Game or using the Service, immediately stop and consult your doctor.
What You Can Do With Our Games and/or Services
16. Under this Agreement we give you a personal, limited, revocable, non-exclusive, non-transferable, and non-assignable licence to display, view, download, install, play, and use our Games and Services on your personal computer, games consoles, and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (which are listed separately for each game on their respective websites). This basically means: you (and only you) can access, install, and play the Game and/or use the Service that you bought or accessed (if it’s a free Game or Service) on your chosen platform (e.g. PC, console), for as long as it’s available, and have fun while doing so (playing Games in particular). If you break the rules, we can revoke your access (see sections [What You Cannot Do With our Games and/or Services] and [Termination of the Agreement] below).
What You Cannot Do With our Games and/or Services
17. We are a team of passionate people doing our best to bring you a good time. It’s not only our passion, but also our job. We ask you to respect our effort and be fair to us and to each other, as we are to you. Please don’t do any of the things described in this section. If you do, we'll consider it a “material breach” of this Agreement. This means that we may suspend and/or terminate your access to our Games and/or Services or — in the most serious cases — ban you permanently from using our Games and/or Services and otherwise enforce our rights under the law and this Agreement. But let’s choose not to walk this Path. You can find more
Here are the rules:
a) Personal Enjoyment. Only use Cyberpunk 2077 for your personal enjoyment and not for any commercial purposes, unless explicitly permitted otherwise
b) Applicable Law. You must comply with all applicable laws and regulations when using Cyberpunk 2077.
c) No Transfer. Do not attempt to copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish or publicly display Cyberpunk 2077 or any of your rights under this Agreement in any way not expressly authorised under this Agreement. Also do not steal or misappropriate game keys/codes (all of which remain our property). If you are concerned that any of this has happened to you, contact https://support.cdprojektred.com/en/
d)
18. [No illegal use] Don’t use our Games and/or Services in a way that is forbidden by any applicable laws or regulations. Follow any applicable geographic or regional, language, or location-based restrictions, requirements, or rules regarding our Games and/or Services.
19. [No commercial use] Our Games and/or Services are made for you to enjoy. Don’t use them commercially (e.g. to make money) unless we expressly allow that (see our Fan Content Guidelines).
20. [No transfer] Don’t copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish, or publicly display our Games and/or Services or any of your rights under this Agreement, unless we expressly allow that in this Agreement or it is allowed by the applicable law. Also, don’t steal or misappropriate game keys/codes (all of which remain our property). If you're concerned that any of this has happened to you, contact our Technical
e) Hacking and Cheating. Do not create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools or other software that interact with or affect Cyberpunk 2077 in any way (including any unauthorised third party programs that collect information about Cyberpunk 2077 by reading areas of memory used by Cyberpunk 2077 to store information).
f) CD PROJEKT RED Services. Do not deliberately or maliciously interrupt or interfere with CD PROJEKT RED services like customer or technical support or impersonate CD PROJEKT RED staff.
g) CD PROJEKT RED IT Systems. Do not deliberately or maliciously interfere with, disrupt or access restricted areas of CD PROJEKT RED or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with CD PROJEKT RED software, through protocol emulation, or through creation or use of private servers or any analogous services regarding Cyberpunk 2077.
h) Data Mining. Do not intercept, mine or otherwise collect personal or confidential data or information from Cyberpunk 2077.
i) Names. Do not use ‘CD PROJEKT RED’, ‘CYBERPUNK 2077’ or other CD PROJEKT RED group names or logos or trademarks for any unauthorised purposes.
j) Infringing Content. Do not do anything in connection with Cyberpunk 2077 that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.
k) Malicious Code. Do not upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code or that may in any way damage or interfere with the operation of Cyberpunk 2077.
l) Geographic Restrictions. We ask you to follow any applicable geographic or regional, language or location-based restrictions, requirements or rules regarding Cyberpunk 2077.
m) Be nice! Do not do or say anything or use Cyberpunk 2077 in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory or otherwise offensive or illegal.
8 FAN CONTENT
Please refer to our Fan Content Guidelines [https://cdprojektred.com/fan-content] for information on when/how you can make community-generated Cyberpunk 2077 content (e.g. fan art, websites, videos/streams/Let’s Plays, mods etc.) and how we treat such content when it comes to ownership and licensing.
9 FEEDBACK AND CRASH REPORTS
9.1 Feedback. We love community feedback, so if you want to share your experience just contact the support
21. [No technical misuse] Don’t modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile, or disassemble our Games and/or Services, unless we expressly allow that in this Agreement or it is allowed by the applicable law.
22. [No hacking or cheating] Don’t create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools, or other software that interact with or affect our Games and/or Services in any way (including any unauthorised third party programs that collect information about our Games and/or Services by reading areas of memory used by our Games and/or Services to store information).
23. [No sabotaging or impersonating] Don’t deliberately or maliciously interrupt or interfere with our Services like customer or technical support or impersonate our staff.
24. [No messing with our IT] Don't deliberately or maliciously interfere with, disrupt, or access restricted areas of our or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with our software, through protocol emulation, or through creation or use of private servers or any analogous services regarding our Games and/or Services.
25. [No data mining] Don’t intercept, mine, or otherwise collect personal or confidential data or information from our Games and/or Services. Additionally, don’t reproduce, extract, or otherwise use our Games and Services or any works included there for the purposes of text and/or data mining.
26. [No name use] Don’t use the names, logos, or trademarks of CD PROJEKT RED and/or any of our capital group companies or Games and/or Services for any unauthorised purposes.
27. [No infringing content] Don’t do anything in connection with our Games and/or Services that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.
28. [No malicious code] Don’t upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code, or that may in any way damage or interfere with the operation of our Games and/or Services.
29. [Don’t be mean] Don't do or say anything or use our Games and/or Services in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory, or otherwise offensive or illegal. Just be nice to each other, please!
Beta Access
30. We may release beta (i.e. not yet totally finished) versions of our Games and/or Services before their full commercial release. In such cases:
* your access to the beta will usually be time-limited and there may be some additional contract terms;
* you'll probably be asked to participate in a feedback process in which you can offer information about how the beta works;
* the beta software will be provided 'as is' without any additional promises from us or any liability on us if the software isn't complete or doesn't work fully or causes issues. After all, that's the point of us giving you beta access: you get beta access to something new, but you recognise that it won't be complete yet and that it may be changed significantly before a full release; and
* the Game or Service may have specific legal rules of its own for its beta, so check them out.
System Requirements
31. Each of our Games and Services will have minimum system requirements that your device, system, and/or platform must meet to run it. You’ll find them, for example, on the product pages of our Games on digital distribution platforms or on the sleeve insert of the box versions of our Games. Please
32. Online elements of our Games or Services may need internet access too. We don’t include any DRM in our games ourselves, but some console/device manufacturers use security technology which may, for example, require you to go online to activate or play your purchased Game, which is beyond our control.
Monitoring
33. We may deploy software tools that run in the background of your device or related devices/peripherals when you use our Games to improve your in-game experience, prevent things listed in section [What You Cannot Do With our Games and/or Services], protect the integrity of our Games and/or Services, and enforce this Agreement. Some of these tools will be optional and we'll only deploy them if we get your consent. If we need to introduce any mandatory tools, we'll tell you about them first (e.g. in-game or on our websites).
Patches, Updates and Changes
34. From time to time we may need to patch or update our Games and/or Services, especially to:
* introduce security improvements, bug fixes, and performance enhancements
* ensure compatibility and adapt to changes in technical infrastructure or third-party dependencies
* address legal and/or compliance requirements
* introduce new features and content, rebalance gameplay, and/or provide other necessary adjustments and/or improvements
* provide usability and accessibility enhancements,
* introduce features and/or improvements based on analysis of user feedback and/or community requests
* limit or discontinue obsolete or unsustainable features of Games and/or Services when reasonable.
This may result in required and/or automatic updates. We generally encourage you to install them as soon as possible, because (1) they make the Game and/or Service better, and (2) older, non-updated versions of our Games and/or Services may become unusable over time and/or cause security risks. If you don’t install updates including security improvements and/or bug fixes within four (4) days from the date that we made them available for you, we’ll not
Our IP Rights to the Games and/or Services
35. Right beside your rights to the Game or Service (described in section [What You Can Do With our Games and/or Services]), there are our rights to them that you should know about and respect.
36. All our Games and/or Services, including (but not limited to) their visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data, and all other content and all Intellectual Property Rights (defined in point 40 below) and other legal and exploitation rights regarding them, are either owned by us or we license them from third parties.
37. All rights in our Games and/or Services are reserved, except as we have explained in this Agreement.
38. You may not use or
39. Our Games and/or Services and their Intellectual Property Rights are protected by copyright, trademark, and other intellectual property laws worldwide.
40. By “Intellectual Property Rights” we
41. Since we want others to respect our Intellectual Property Rights, we also commit to respecting Intellectual Property Rights of others. If you believe that we infringed your work in or through our Games and/or Services, please contact us at http://mailto:[email protected] or by mail to: Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland. Your notice must include the following information:
* An electronic or physical signature of the person authorized to act on behalf of the copyright owner;
* A description of the copyright-protected work;
* A description of the infringing material and where it is located;
* Your address, telephone number, and email address;
Please also include the following statements:
* "I have a good faith belief that use of the copyrighted materials described above as allegedly infringing is not authorized by the copyright owner, its agent, or the law."
* "I swear, under penalty of perjury, that the information in the notification is accurate and that I am the copyright owner or am authorized to act on behalf of the owner of an exclusive right that is allegedly infringed."
Please see 17 U.S.C. § 512(c)(3) for further details. We may send a copy of your DMCA notice, including any contact information you provide, to the alleged infringer.
If your content was removed or disabled due to a DMCA notice and you believe it was removed in error or that you have the right to use it, you may submit a counter-notice to our Copyright Agent at [email protected] or by mail to CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland, Attention to Legal Department, or by phone to (+48) 22 519 69 00.
Upon receiving a DMCA counter-notice, we may forward it, including any contact details you provide, to the original complainant. If the copyright owner does not file a legal action within ten (10) business days, we may reinstate the content.
Feedback and Crash Reports
42. We appreciate community feedback and suggestions. If you want to share your experience or ideas with us, go to our forums and post away! We hear monster slayers for hire pay attention to such notice boards.
43. If something goes wrong with our Game or Service, we may ask you to send us a crash report to help us understand and/or improve it in the future. These reports may include some personal data. It’s up to you to decide if
9.2 Crash Reports. If something goes wrong with Cyberpunk 2077, we may ask you to send a crash log report in order to improve the game code for future use. These reports are optional and may include some personal data (for more information, please see our Privacy Policy).
10 THIRD PARTY CONTENT AND EXTERNAL SERVICES
You might get links from us to third party websites or content through Cyberpunk 2077. You may also access Cyberpunk 2077 through different devices/systems/platforms. Using them is up to you – we cannot promise they will work, what they will be like or if they are free. Different devices/systems/platforms may also be subject to their own legal terms which you should make sure you read before using.
11 WARRANTIES
11.1 Our Warranties. We warrant that: (a) we have the right to enter into this Agreement and to grant you the licence to
11.2 Your Representations and Warranties. You represent and warrant that you have the full power and ability to enter into this Agreement and will fully follow its terms.
12 LIABILITY
This section 12 does not apply to you if you are resident in the European Union or countries whose laws specifically prohibit the following liability limitations, but it does apply to you if you are resident elsewhere, including in the United States of America.
12.1 Our Disclaimers. Your use of Cyberpunk 2077 is at your own risk. Except as we have set out elsewhere in this Agreement, CD PROJEKT RED and its affiliates, partners and licensors disclaim any implied or express warranties or representations regarding Cyberpunk 2077. Cyberpunk 2077 is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage or harm of any kind arising from your use of or inability to use Cyberpunk 2077. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to Cyberpunk 2077, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within Cyberpunk 2077. We do not warrant that Cyberpunk 2077 will be uninterrupted or error-free, that defects will be corrected, or that the game will be free of viruses or other harmful components.
12.2 Our Liability Limitation. To the maximum extent permitted by applicable law, CD PROJEKT RED and its affiliates, partners and licensors shall not be liable to you for any loss of profits, charges or expenses, loss of data or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty or strict liability), misrepresentation, restitution or otherwise whether or not the relevant party has been advised of the possibility of such damage.
12.3 OUR LIABILITY CAP. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL CD PROJEKT RED AND ITS AFFILIATES’, PARTNERS’ AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH CYBERPUNK 2077 OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY IN CONNECTION WITH THIS AGREEMENT
12.4 Your Indemnity to Us. You agree to indemnify and hold harmless on demand CD PROJEKT RED, its affiliates, licensors and partners (and keep them indemnified and held harmless) from all damages, liabilities, claims and expenses, including legal fees, in connection with: (a) any alleged or actual breach of this Agreement by you; (b) the use of Cyberpunk 2077 by you or any person on your behalf; and (c) infringement of CD PROJEKT RED’s, its affiliates’, licensors’ and partners’ Intellectual Property Rights. If claims are brought against us, then you will cooperate fully with us and we reserve the right to take over and conduct their defence. You will not settle any such claims in whole or in part without our prior written consent.
12.5 Injunctive Relief. You agree that any loss, damage or harm you suffer is not irreparable, and other remedies will be adequate, such that you are not entitled to injunctive or other equitable relief against CD PROJEKT RED, its affiliates, licensors and partners.
12.6 Residents of California. If you reside in the state of California you are entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254. California residents expressly agree to waive California Civil Code Sec. 1542, which states: “A general release does not extend the claims which the creditor does not know or suspect to exist in his favour at the time of executing the release, which if known by him must have materially affected his settlement with the debtor.”
13 TERMINATION
13.1 Your Termination Rights. You can terminate this Agreement by permanently stopping use of Cyberpunk 2077 at any time. Termination will not affect already existing rights or obligations of us or you.
13.2 Our Termination Rights. We may suspend or terminate your access to Cyberpunk 2077 and this Agreement if you materially breach this Agreement, which includes a breach which is serious and/or which could cause real harm to Cyberpunk 2077, Cyberpunk 2077 users, CD PROJEKT RED and its affiliates, licensors and partners. In particular, it applies to the Cyberpunk 2077 rules we specify in section 7 above. We will try where reasonably possible to contact you to explain why we have done this and what (if anything) you can do as a result. If we suspend or terminate your access to Cyberpunk 2077 and this Agreement under this section, then we will not have any obligations or liabilities to you at all.
13.3 Stopping Cyberpunk 2077. It seems very unlikely, but if we have to stop providing access to Cyberpunk 2077 (in whole or in part – e.g. on a particular platform) permanently and not because of any breach by you, we will try to give you at least one hundred and twenty (120) days advance notice by posting a note on our website. In this case, we will not have any future obligations or liabilities to you (this does not affect any pre-existing obligations or liabilities).
14 FORCE MAJEURE
Neither of us will be liable to the other regarding any performance, or non-performance, or delay, in whole or in part, due to Force Majeure.
“Force Majeure” means any cause preventing a party from performing any or all of its obligations which arises from or is attributable to acts, events, omissions or accidents beyond the reasonable control of the party so prevented including strikes, lock-outs or other industrial disputes (other than any such dispute involving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, civil commotion, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial action by employees of any providers of electrical power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. COVID-19), fire, flood, or storm or default of suppliers or sub-contractors.
15 GOVERNING LAW
15.1 If you are resident in the European Union and elsewhere in the world (but not the United States of America):
You and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be governed by and interpreted according to the laws of Poland and any dispute regarding it will be exclusively under the jurisdiction of the courts of Poland. In any legal claim under this Agreement, the side which wins will be entitled to its legal fees and expenses.
If you are resident in the United States of America:
To the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, you and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be deemed to be entered into in Los Angeles, California and governed by and interpreted according to the laws of the State of California, United States of America (and, if applicable, US Federal law) without regard to choice of law principles. Any legal claim by you against CD PROJEKT RED, to the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you and us and therefore we both consent to the exclusive jurisdiction of those courts. Moreover, you waive any rights to argue that the state and federal courts in Los Angeles, California are an improper venue. In any legal claim under this Agreement, the side who wins will be entitled to its legal fees and expenses.
16 DISPUTE RESOLUTION AND BINDING ARBITRATION
16.1 Disputes. If you have concerns or issues with us, we hope we can resolve them quickly and amicably through the Cyberpunk 2077 support service accessible at https://support.cdprojektred.com/en/
44. If you share your feedback, suggestions, and/or crash report with us, please know that we
Our Warranties
45. We warrant (assure you) that
46. In addition to our legal obligations, we'll make commercially reasonable efforts to maintain and support our Games and Services.
Our Liability to You
47. The purpose of this section is to define our legal liability, which works differently depending on where you live. In particular, this section doesn’t apply at all to residents of the European Union or countries whose laws specifically prohibit reserving the following limitations. It does apply, however, to residents of other countries (e.g. the United States).
48. You use our Game or Service at your own risk.
49. Neither we, nor our affiliates, partners, and/or licensors accept any implied or express warranties or representations regarding our Game and/or Service, other than those that we expressly included in this Agreement.
50. Our Game and/or Service is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage, or harm of any kind arising from your use of or inability to use our Game and/or Service.
51. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to our Game and/or Service, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within our Game and/or Service. We don’t warrant that our Game and/or Service will be uninterrupted or error-free, that defects will be corrected, or that the Game and/or Service will be free of viruses or other harmful components.
52. To the maximum extent permitted by applicable law, neither we, nor our affiliates, partners and/or licensors, are liable to you for any loss of profits, charges, or expenses, including relating to those of a third party, loss of data, or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary, or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty, or strict liability), misrepresentation, restitution, or otherwise whether or not the relevant party has been advised of the possibility of such damage.
53. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL OUR AND OUR AFFILIATES’, PARTNERS’, AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH OUR GAMES AND/OR SERVICES OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THIS IS YOUR SOLE AND EXCLUSIVE REMEDY. Sorry for yelling, corpo’s orders.
54. If you live in the state of California, you're entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254.
Your Indemnity Towards Us
55. You agree to indemnify and hold us and our affiliates harmless (and keep us and them indemnified and held harmless) from all damages, liabilities, claims and expenses, including reasonable legal fees, in connection with: (a) any breach of this Agreement by you, including your use of Games and/or Services in violation of the applicable law; (b) the unlawful use of our Games and/or Services by you or any person on your behalf; and (c) infringement of our, and/or our affiliates’ Intellectual Property Rights, however always provided and only to the extent you're responsible for the action or omission that caused the damages, liabilities, claims, and/or expenses.
Termination of the Agreement
56. You can terminate this Agreement at any time by simply sending us an e-mail to [email protected] and by stopping using our Games and Services permanently. Where this Agreement applies to Games and/or Services we provide on an on-going basis (Live Services), which we generally commit to provide and maintain for two (2) years from the moment we start providing them, we too can terminate this Agreement, which means cancelling and/or suspending your access to our Games and/or Services. We reserve that right for really serious (or “material”) cases, meaning those listed in section [What You Cannot Do With Our Games and/or Services] or other serious breaches of this Agreement which could cause real harm to our Game or Service, its users, us, and/or our affiliates, licensors, and/or partners.
57. Where reasonably possible, we'll try to contact you to explain why we have done this and what (if anything) you can do as a result.
58. We may also need to terminate this Agreement without any breach on your part, if any of the following happens:
* we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,
* we undergo a merger, acquisition, or corporate restructuring that affects a Game and/or Service
* we are required to do so by law, regulation, or a binding order from a governmental authority,
* continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,
* a Game and/or Service relies on third-party providers or platforms that cease to support them,
* maintaining or offering a Live Service is no longer financially viable for us,
* we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement.
In such cases we'll give you at least one hundred and twenty (120) days advance notice by posting a note on our website. In this case, we won’t have any future obligations or liabilities to you (it won’t affect already existing rights or obligations — neither ours or yours).
Force Majeure
59. This fancy phrase basically means that neither we, nor you, will be liable for not performing our respective obligations under this Agreement if it is caused by specific circumstances. We don’t have to call them force majeure, to be honest. We can call them anything we like. We can call them Eredin.
60. In this Agreement “Eredin” means any cause preventing a party to this Agreement from performing any or all of their obligations, which arises from or is attributable to acts, events, omissions, or accidents beyond the reasonable control of the party so prevented, including strikes, lock-outs, or other industrial disputes
61. So, for example, we won’t be liable to you for the fact that our Game or Service is not available for some time, if it’s caused by Eredin.
Governing Law and Resolving Disputes (Doesn’t Apply to Users From the U.S.)
62. Your use of our Games and/or Services, and this Agreement, is governed by and should be interpreted according to the laws of Poland. If you habitually reside in the European Union, you also enjoy protection of the mandatory provisions of the law of your country of residence to the extent these provisions are
63. If you have an issue regarding our Games and/or Services (e.g. you encounter a bug), we
16.2 Informal Dispute Resolution.
We and
16.3 Dispute Resolution Next Steps (if
64. Let’s agree that both we and you will make reasonable and good faith efforts to resolve any dispute informally.
65. We really want to make sure that all relevant issues are being taken care of. Unfortunately, sometimes we are more swamped than Velen or need to dig deeper and this is why it may take longer for us to respond. Nevertheless, if you and us don’t resolve the dispute within 30 days from the day you inform us about your concern or issue and you do not want to wait, the next steps depend on where you live.
66. If you reside in the European Union, you're entitled to submit your complaint to any out-of-court dispute settlement body that has been certified by the Digital Services Coordinator of the Member State where such a body is established. If you live elsewhere (for the U.S. see section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)])) or you don’t want to use out-of-court dispute settlement or you have used it and it didn’t help resolve our dispute, both you and us have the right to take our dispute to court.
67. Unless you reside in the European
You and we have the
68. If you bring a claim against
Governing Law and Resolving Disputes (Applies Only to Users From the U.S.)
70. Sorry again, we need to yell this one too. IF YOU RESIDE IN THE UNITED STATES OF AMERICA, PLEASE READ THIS SECTION CAREFULLY. IT MAY SIGNIFICANTLY AFFECT YOUR LEGAL RIGHTS, INCLUDING WAIVING YOUR RIGHT TO FILE A LAWSUIT IN COURT OR TO PURSUE CLAIMS IN A CLASS, GROUP, OR REPRESENTATIVE CAPACITY OR AS A PRIVATE ATTORNEY GENERAL OR AS A THIRD PARTY. YOU MAY OPT OUT OF THIS ARBITRATION AGREEMENT BY FOLLOWING THE INSTRUCTIONS BELOW. IF YOU DON’T OPT-OUT, THESE TERMS WILL APPLY TO YOU.
71. You and we agree that your use of our Games, and/or Services, as well as this Agreement, and all claims or causes of action (whether sounding in contract, tort, any statutory cause of action, or any other legal theory) that may be based upon, arise out of, or relate to this Agreement, the use of our Games and/or Services, your and our rights and responsibilities, and all other disputes between the parties are governed by, and should be enforced in accordance with, the laws of California, without regard to or application of conflict of law. Any claims you
Arbitration:
We and
72. If you
Some explanatory notes from us: "arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Arbitration is less formal than court litigation and it has less formal rules (which we talk about below). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any dispute between us heard in court (before a judge and/or jury). You agree that the provisions in this paragraph will survive any termination of your access to Cyberpunk 2077 and/or this Agreement.
How to start an arbitration:
If either of us wants to commence arbitration, then the initiating party must send the other side a written notice setting out the basis of the claim and what remedy the initiating party is seeking from the other side. A printed version of this Agreement and of any notice given in electronic form shall be admissible to the same extent and subject to the same conditions as other business documents and records originally generated and maintained in printed form. If you send a notice to us, please send by mail (to Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland) and by email (to [email protected])
73. You
74. Any Notice of Dispute must include the following at a minimum: (a) your full legal name, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need you to share with us a screenshot of the game library together with an
16.5 The rules for the arbitration:
The US Federal Arbitration Act applies to this section. The arbitration will be governed by the Commercial Arbitration Rules of the American Arbitration Association (“AAA”) and, where applicable, the AAA’s Supplementary Procedures for Consumer Related Disputes,
75. If you're sending us a Notice of Dispute you must send a physical copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as
76. If we have a Dispute with you, we must first send a written Notice of Dispute detailing the dispute and sending it to you by mail, email or in-app notice.
77. Once any of us sends the Notice of Dispute we'll initiate an informal dispute resolution.
78. If you and we don’t resolve the Dispute within those thirty (30) days, you can file a formal arbitration demand according to the requirements described in section [Binding Arbitration Agreement]).
Binding Arbitration Agreement (Applies Only to Users From the U.S.)
79. To the fullest extent allowed by law, we and you agree to formally resolve all Disputes in individual binding arbitration.
80. A “Dispute” means any dispute, claim, or controversy (except those specifically exempted below) between you and us that in any way relates to or arises from any aspect of our relationship, including, without limitation, your use of our Games and/or Services, all marketing related to our Games and/or Services, your or third-party use of our Games and/or Services, any licensed content, virtual currency, virtual goods, and all matters relating to or arising from this Agreement (including our Privacy Policy and all other terms incorporated into this Agreement) or any other agreement between you and us, including any disputes over the validity, enforceability, or interpretation of this arbitration agreement. Our Dispute shall be subject to provisions of this section, regardless of whether the Dispute is based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, and negligence), or any other legal or equitable theory.
81. “Arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any Dispute between us heard in court (before a judge and/or jury) except as specifically provided in this Agreement (for instance, if either of us has a Dispute that is subject to small claims court jurisdiction, either of us can choose to litigate the Dispute in small claims court). See points 95 through 97 for the list of exceptions. You agree that the provisions in this paragraph will survive any termination of your access to our Games, Services, and/or this Agreement.
82. You and we understand that there is no judge or jury in arbitration and that court review of an arbitration award is limited. The parties waive their rights to a jury trial and to have any Dispute resolved in court.
83. [Delegation; Interpretation] The arbitrator, and not any federal, state, or local court or agency, shall have exclusive authority to the extent permitted by law to resolve all Disputes, including, but not limited to, any claim that all or any part of this Agreement are void or voidable. This arbitration agreement is intended to be broadly interpreted and will survive termination of this Agreement.
84. [Severability] If any provision of this arbitration agreement is found unenforceable, that provision will be severed, and the rest of the arbitration agreement will remain in full force and effect. If a court decides that applicable law precludes enforcement of this arbitration agreement as to any particular claim, then that claim must be severed from the arbitration, while the remaining claims will still be resolved through binding arbitration.
85. Unless a shorter statute of limitations is stipulated by the applicable law, we and you agree that any claim arising out of or related to our Games and/or Services must be made within two (2) years after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation, or any other legal or equitable doctrine.
86. The rules for the arbitration are set out below.
87. The dispute resolution and arbitration provisions in this section shall be governed by the Federal Arbitration Act, 9 U.S.C. § 1, et seq. (the “FAA”) and the JAMS Streamlined Arbitration Rules and Procedures (the “JAMS Rules”).
88. The arbitration will be administered by a single arbitrator by JAMS. If, for any reason, JAMS is unable to provide the arbitration, then except as otherwise stated below, you or we may file the Dispute with any national arbitration company that handles consumer arbitrations following procedures that are substantially similar to the JAMS Rules.
89. Unless contrary to the JAMS Rules, or the arbitrator believes an in-person hearing is necessary, you and we agree that arbitration hearings may be conducted by video conference. If the arbitrator believes an in-person hearing is necessary the location of an arbitration hearing will be decided pursuant to the JAMS Rules.
90. In an arbitration, the arbitrator shall allow dispositive motions.
91. The arbitrator will make a decision in writing but need not provide a statement of reasons unless requested by a party.
92. The arbitrator must follow applicable law. The decision of the arbitrator shall be final and binding on you and us.
93. Notwithstanding anything to the contrary in this Agreement, if the arbitrator may not legally adjudicate or award a particular legal or equitable claim or remedy, such claim or remedy shall be stayed until all other claims and remedies are final and the arbitration completed, after which the federal or state court may adjudicate the remaining claim or remedy. In doing so, the federal or state court is bound under the principles of claim or issue preclusion by the decision of the arbitrator.
94. The exceptions from the dispute resolution and arbitration sections (i.e. what the rules don’t apply to) are set out below.
95. [Exception: Litigation of Intellectual Property Claims] Notwithstanding the parties’ agreement to resolve all Disputes through arbitration, either party may bring an action in state or federal court that only asserts claims for patent infringement or invalidity, copyright or trademark infringement, Computer Fraud and Abuse, and/or trade secret misappropriation, but not, for clarity, claims related to the license granted to you for the Games and/or Services or in-game content under this Agreement.
96. [Exception: Small Claims Court Claims] Either party may also seek relief in a small claims court for any individual disputes or claims within the scope of that court’s jurisdiction. If an arbitration is filed, before the arbitrator is formally appointed, either party can send written notice to the opposing party and the arbitration provider that it wants the case decided by a small claims court, after which the arbitration provider shall close the case.
97. [Exception: Mass Arbitration] For mass arbitrations (which are defined as twenty five (25) or more similar demands for arbitration filed against the same party or related parties by individual claimants represented by either the same law firm or law firms acting in coordination), the JAMS Mass Arbitration Procedures and Guidelines (“JAMS Mass Arbitration Rules”) shall apply. In such proceedings, the parties agree that, notwithstanding any other provisions of this Agreement, the Process Administrator (as described in the JAMS Mass Arbitration Rules) and the arbitrators shall have the authority to implement the procedures set forth in the JAMS Mass Arbitration Rules, including the authority to batch together individual arbitration demands into a single coordinated proceeding. All provisions of this section that are not in conflict with the JAMS Mass Arbitration Rules shall continue to apply. If these Mass Arbitration provisions and rules are found to be invalid for any reason, the parties agree that the arbitration agreement contained in this Agreement is severed, and the parties may resolve their Dispute in a court of competent jurisdiction.
98. [30-day Right to Opt Out] You have the right to opt-out and not be bound by the arbitration agreement by sending us a written notice via mail, or by any available internationally recognized delivery service (e.g., UPS, Federal Express, etc.) to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland”. You must sign and date the notice, and include in it your name, address, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need a screenshot of the game library together with an account name on a given storefront and a proof of purchase, and a clear statement that you're opting out of this arbitration agreement. The notice must be sent within thirty (30) days of the date on which you first agree to this Agreement; otherwise you'll be bound by the arbitration
Class Action Waiver and Representative-Type Action Waiver (Applies Only to Users From the U.S.)
99. TO THE FULLEST EXTENT ALLOWED BY LAW, NEITHER YOU NOR WE SHALL BE ENTITLED TO PARTICIPATE IN ANY PAST, PENDING, OR FUTURE CLASS OR OTHER REPRESENTATIVE-TYPE ACTIONS, TO CONSOLIDATE, TO JOIN, OR COORDINATE DISPUTES BY OR AGAINST OTHER INDIVIDUALS OR ENTITIES, OR TO PARTICIPATE IN OR LITIGATE ANY DISPUTE IN A REPRESENTATIVE CAPACITY, INCLUDING AS A REPRESENTATIVE MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY, OR OTHERWISE SEEK TO RECOVER FOR LOSSES INCURRED BY A THIRD PARTY IN ANY ACTION PURSUANT TO ANY STATUTE THAT ALLOWS RECOVERY ON BEHALF OF, FOR THE BENEFIT OF, OR OF AMOUNTS LOST OR SPENT BY OTHER INDIVIDUALS. YOU AND WE ARE EACH EXPRESSLY AND UNCONDITIONALLY WAIVING SUCH RESPECTIVE RIGHTS. Woken up yet, samurai?
100. If the court or arbitrator finds the provision of point 99 (agreement to waive certain rights) illegal or unenforceable, you and we agree that it won’t be
Other Legal Stuff
101. [Severability] If any part of this Agreement is found not to be legally enforceable, this won’t affect any other part of it.
102. [Entire Agreement] Unless we specified something different in this Agreement, this Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersedes any earlier oral or written agreements.
103. [No Third Parties] This Agreement regulates our mutual relationship with you. It doesn’t create any rights for anyone else, unless we explicitly say something different in this Agreement.
104. [Other Laws] Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to our Games, Services, nor this Agreement.
105. [Transfer] We can assign, subcontract, or transfer this Agreement to a
106. [Delay] If either we or you don’t exercise any right or remedy provided in this Agreement or by applicable law, or don’t do it right away, it doesn’t mean that we waive that right or remedy. It also doesn’t mean that either we or you can’t exercise it in the future, unless we explicitly say something different in this Agreement. Similarly, if either we or you exercise a right or remedy once and/or partially, it doesn’t mean that either we or you can’t do it again and/or fully in the future.
Additional Terms for Android Users
107. If you’re playing our Game or using our Service on an Android device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with
108. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Android devices. In addition, your use of CD PROJEKT RED Games and/or Services will also be subject to usage rules set forth by Google in
Additional Terms for iOS Users
109. If you’re playing our Game or using our Service on an iOS device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with Apple Inc., (“Apple”). CD PROJEKT RED, not Apple, is solely responsible for CD PROJEKT RED Games and/or Services and their content.
110. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Apple-branded products you own or control, and as permitted by the Usage Rules set forth in the App Store Terms of Service.
111. You acknowledge that Apple is not responsible for providing any maintenance and support services regarding CD PROJEKT RED Games and/or Services.
112. You acknowledge and agree that CD PROJEKT RED, and not Apple, is responsible for any product warranties, whether express or implied by law, to the extent not effectively disclaimed.
113. In case you're entitled to a warranty under laws applicable in your jurisdiction, then in the event of any failure of CD PROJEKT RED Games and/or Services to conform to such warranty, you may notify Apple, and Apple will refund the purchase price, if any, paid by you to Apple for CD PROJEKT RED Games and/or Services. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to CD PROJEKT RED Games and/or Services, and any other claims, losses, liabilities, damages, costs, or expenses attributable to any failure to conform to any warranty will be sole responsibility of CD PROJEKT RED. Please note, however, that to the extent permitted by law CD PROJEKT RED has disclaimed or limited warranties in accordance with sections [Our Warranties] and [Our Liability to You] above.
114. You acknowledge that CD PROJEKT RED, not Apple, is responsible for addressing your or any third party claims relating to CD PROJEKT RED Games and/or Services or your possession and/or use of CD PROJEKT RED Games and/or Services, including, but not limited to: (i) product liability claims; (ii) any claim that the CD PROJEKT RED games and services fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection, privacy, or similar legislation.
115. You acknowledge that, in the event of any third party claim that CD PROJEKT RED Games and/or Services or your possession and use of CD PROJEKT RED Games and/or Services infringes that third that third party’s intellectual property
116. You acknowledge that (i) you're not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a “terrorist supporting” country; and (ii) you're not listed on any U.S. Government list of prohibited or restricted parties.
117. You acknowledge and agree that Apple and Apple subsidiaries, are third party beneficiaries of this Agreement, and that, upon your acceptance of the terms and conditions of the Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary thereof.
Additional Terms Regarding GWENT: The Witcher Card Game
118. [User Accounts] In order to play GWENT: The Witcher Card Game (GWENT) on PC you need to create a GOG user account. You also need to use the GOG Galaxy distribution system (or Steam account and Steam client, if you play on Steam) to download/play GWENT. These services have their own terms and conditions that are beyond our control and which you have to accept. The rules that apply to you if you play on a mobile platform are described in points 107 through 117 above.
119. You're responsible for protecting your GOG user account and for your account activities. First of all, keep your password secure! You’ve seen how far some bandits go for Gwent cards. In order to protect GWENT, GWENT users and ourselves, we reserve the right, if really necessary, to reject any user account if it would breach this Agreement or other legal rules referred to in here.
120. [[b]Patches and Updates][/b] Please remember that since January 1, 2024 we no longer actively support GWENT and we don’t plan to introduce any patches, updates, or changes other than automatic game balancing changes described below. Because of that, after some time GWENT might become unplayable on some devices, might not be playable on newer devices or operating systems, or might run less smoothly.
121. [Automatic Game Balancing] GWENT features an automatic way to balance the game through community votes. Every once in a while players will have a chance to vote on a particular balance change to existing cards. Once the voting concludes, the changes with the most votes are automatically introduced to GWENT. You can read up on specifics of this mechanism here. While we intend for this process to be fully automated, we reserve the right to interfere with these changes or stop the mechanism altogether if it is needed to keep GWENT running efficiently, for example if the changes have a negative impact on the game's balance or introduce bugs.
122. [Virtual Currency and Goods] GWENT allows you to acquire virtual, in-game digital items, and content including but not limited to GWENT card packs, cosmetic, and in-game enhancements, campaigns, and other downloadable content (Virtual Goods). If we allow it, you may be able to acquire certain Virtual Goods with “real world” money, or virtual currencies such as ‘Ore’ (which you can earn by playing the game) and/or ‘Card Scraps’ (which you can earn through the GWENT in-game crafting system and/or also by playing the game) or ‘Meteorite Powder’ (which you can acquire with “real world” money and/or earn by completing certain in-game activities) (we'll refer to them together as “Virtual Currency”). Only GWENT users can use Virtual Goods and Virtual Currency and they may be used only within GWENT. The local tavern won’t accept Card Scraps, as far as we’re aware.
123. Any content purchased in the GWENT in-game store or a store of the platform you use to access GWENT will be purchased from the
124. Virtual Goods and Virtual Currency are digital items only, with no cash-value or real world existence and cannot be ‘bought’, ‘sold’, gifted, transferred, or redeemed, whether or not for other Virtual Goods, Virtual Currency, ‘real world’ money, goods, services or items of monetary value. Trading Virtual Goods or Currency is prohibited (unless we specifically allow it in GWENT). Your right to use any Virtual Goods and/or Virtual Currency that you obtain is limited to a limited, non-exclusive, non-assignable, non-transferable, non-sublicensable, revocable licence to use such Virtual Goods and Virtual Currency solely for your personal entertainment and non-commercial use in GWENT only. You have no property interest or right or title in any Virtual Goods or Virtual Currency, which remain CD PROJEKT RED’s property. CD PROJEKT RED reserves the right to request the applicable platform to reverse, change, or amend Virtual Goods or Virtual Currency transactions or other matters if necessary to protect GWENT or to enforce this Agreement.
125. In order to protect GWENT, GWENT users and to stop fraud, we may limit your use of Virtual Goods and Virtual Currency (including transaction limits and balance amounts).
126. Virtual Goods and Virtual Currency don’t expire, but we reserve the right to change or amend that if necessary. We don’t have to provide Virtual Goods or Virtual Currency to you.
127. The
128. GWENT card packs (card kegs) contain random cards of different categories (regular, rare, epic, or legendary) with the following probability:
a) each card keg contains at least 1 rare card
b) one epic card can be
c) one legendary card can be found on average in 20 card kegs
129. [Community Tournaments] If you want to organise a GWENT tournament, you need to follow the rules stated in this Agreement, in the CD PROJEKT Privacy Policy, and in the Community Tournament Guidelines.
Changes to the Agreement
130. We may change this Agreement if we think it’s necessary for one of the following reasons:
* we introduce new Game and/or Service that affects this Agreement,
* we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,
* we undergo a merger, acquisition, or corporate restructuring that affects this Agreement,
* we are required to do so by
* we need to address security, legal, and/or compliance requirements,
* continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,
* a Game and/or Service relies on third-party providers or platforms that cease to support them,
* maintaining or offering a Live Service is no longer financially viable for us,
* we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement
* changes or updates to our Games and/or Services referred to in point 34 affect this Agreement.
If so, we'll make the changed Agreement available online and make reasonable efforts to let you know about it (e.g. in-game, on our website or our social media channels). If we make any changes that in our reasonable judgment are material, we'll ask you to accept the updated Agreement. The changed Agreement will be deemed accepted by
131. If you have any specific questions about the changes, you’re welcome to contact us at http://mailto:[email protected].
132. If you don't agree to any of our changes (even if you don’t email us), then, unfortunately, we must ask you to stop using our Games and/or Services. It breaks our heart to say that, but we hope you'll understand that we need to have everyone under the same rules instead of different people having different rules, in order to keep our Games and Services working properly (and not go cyberpsycho). That's why we encourage you to drop us a
And speaking of talking, we sure did a lot! But you made it to the end of the Path, friend, and we appreciate you taking the time. We know that, while The
If you seek US $10,000 or less, CD PROJEKT RED agrees to reimburse your filing fee and your share of the arbitration costs (but not including any attorney’s fees or expert witness fees), including your share of arbitrator compensation, at the end of the arbitration, unless the arbitrator decides your claims are without merit or your costs are unreasonable. We agree not to seek our legal fees or costs in the arbitration unless the arbitrator determines your claims are without merit or your costs are unreasonable. If you seek more than US $10,000 then the arbitration costs, including arbitrator compensation, will be split between you and us according to the AAA Commercial Arbitration Rules and the AAA’s Supplementary Procedures for Consumer Related Disputes, if applicable.
What the dispute resolution and arbitration sections do not apply to:
The dispute resolution and arbitration requirements do not apply to claims or disputes brought by either you or us which relate to claims of intellectual property rights infringement or claims of unauthorised use, piracy, theft or misappropriation.
This section does not prevent you from bringing your dispute to the attention of any federal, state, or local government agencies that can, if the law allows, seek relief from us for you.
16.6 Class Actions Waiver.
To the maximum extent permitted by the national or state law applicable, you and we agree not under any circumstances to bring or participate in a class or representative action, private attorney general action or collective arbitration. That means, to the fullest extent permitted by law: (a) no arbitration shall be joined with any other; (b) there is no right or authority for any dispute to be arbitrated on a class-action basis or to utilise class action procedures; and (c) there is no right or authority for any dispute to be brought in a purported representative capacity on behalf of the general public or any other persons.
If the agreement in this section not to bring or participate in a class or representative action, private attorney general action or collective arbitration is found illegal or unenforceable, you and we agree that it will not be severable: this entire section will be deemed unenforceable and any claim or dispute will therefore be resolved in court.
17 OTHER LEGAL STUFF
Here is some other ‘legal stuff’ that our lawyers suggested that we include!
17.1 Severability. If any part of this Agreement is found not to be legally enforceable, this will not affect any other part of it.
17.2 No Third Parties. This Agreement governs our relationship with you (and vice versa). It does not create any rights for anyone else unless explicitly stated otherwise in this Agreement.
17.3 Other Laws. Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to Cyberpunk 2077 or this Agreement.
17.4 Transfer. We can assign, subcontract or transfer this Agreement to a third party or another member of our group if necessary for the support of Cyberpunk 2077, as part of any reorganisation or merger or for other business reasons. We will notify you if this happens.
17.5 Delay. No failure or delay by us or you to exercise any right or remedy provided under this Agreement or by law will constitute a waiver of that or any other right or remedy, nor will it preclude or restrict the further exercise of that or any other right or remedy, unless explicitly stated otherwise in this Agreement. No single or partial exercise of such right or remedy by us or you will preclude or restrict the further exercise of that or any other right or remedy.
17.6 Entire Agreement. This Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersede any earlier oral or written agreements.
18 CHANGES TO THIS AGREEMENT
18.1 Changes. We may change this Agreement if we think it is necessary (e.g. for legal reasons or to reflect changes in Cyberpunk 2077). If so, we will make the changed Agreement available online and make reasonable efforts to tell you about it (e.g. by sending you a notice in the game).
18.2 Binding Date. Once we change the Agreement, it will become legally binding on you thirty (30) days after we post it online. During that period, you are welcome to contact us at [email protected] if you have specific questions about the changes. If you do not agree to those changes (regardless of whether you email us), then unfortunately we need to ask you to cease using Cyberpunk 2077. We are sorry we have to say that, but we hope you will appreciate that for Cyberpunk 2077 to work properly we need to have everyone using it under the same rules instead of different people having different rules. That is why we encourage you to get in contact if you have queries or concerns.
QUICK SUMMARY
1 ABOUT THIS AGREEMENT
Alright, so this load of corpo talk on the left is actually pretty simple. It’s kinda like a safety manual for a new piece of cyberware (like anyone reads those, right?). So I’m here to make it real easy to understand. But ‘member, that long version over on the left, that stuff is legally binding. My version; well, I’m just here to help.
The whole Agreement only counts for Cyberpunk 2077. For rules covering other games from the same company, ya gotta check out the specific legal-speak written for them.
And hey, if ya like reading so much, they’re askin’ ya to check out the Fan Content Guidelines, the CD PROJEKT RED User Agreement, and CD PROJEKT RED Privacy Policy. So go ahead, knock yourself out.
2 AGE RESTRICTIONS AND CONTENT WARNING
This is cute. So, the game’s got this ‘minimum age rating’ okay? So if ya wanna get into Night City — I’m tryna keep a straight face here — you gotta be above that rating. Usually, it’s 18+, but if, say, ya live somewhere that says 17+, and you’re only 17, then you gotta ask a parent for supervision. Seriously. Ya can’t make this up!
Oh yeah, and there’s a warning here that Cyberpunk 2077 has some ‘pretty gruesome and disturbing stuff going on’. Now we’re talkin.
3 USING CYBERPUNK 2077
You bought this game so you’ve got the right to play it on whatever system/device/platform ya bought it for — and only on that system/device/platform. Simple.
‘Nother warning here, an’ it’s an important one, too! If you or someone you live with suffers from an epileptic condition, talk to your doctor before jackin’ into Cyberpunk 2077.
4 MINIMUM REQUIREMENTS AND MONITORING
First rule of the streets: walk before you can run. Cyberpunk 2077 has minimum requirements depending on the system/device/platform you’re playing it on. So keep that in mind before you put your eddies down, alright?
Okay, so they’re sayin’ that they might need to implement some background tools/software to monitor the game and make sure Cyberpunk 2077 is always kept in preem condition. When these are optional, they only run when you agree to it. You give the go ahead. When they’re mandatory, well, they’ll be upfront about it and let ya know in advance. They ain’t gonna just start ‘spying’ on ya or somethin’ like that.
5 PATCHES, UPDATES AND CHANGES
Even the slickest cyberware needs some attention every now and then. There’ll be patches and updates for Cyberpunk 2077, and these’ll help make it run better. You want that, right?
6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS
Just a reminder that Cyberpunk 2077 is owned/licensed by CD PROJEKT RED. Sure, you get to run wild on the streets of Night City, but if ya wanna start usin’ elements from the game outside of that — ya gotta listen to the rules laid out by the corpo in this an’ other documents, alright?
7 RULES FOR USING CYBERPUNK 2077
Just like jackin’ into a preem braindance recording, Cyberpunk 2077 is for your own personal pleasure. Don’t be a gonk and ruin the fun by messing up the rules in the corpo text opposite.
8 FAN CONTENT
Wanna make cool stuff inspired by Cyberpunk 2077? Don’t go in blind. Read up on the Fan Content Guidelines so you know the score.
9 FEEDBACK AND CRASH REPORTS
Hey, a corp that listens. Ain’t that somethin’? They wanna hear your feedback about Cyberpunk 2077, but it ain’t a guarantee that what you say will be acted on. Don’t feel too bad, though, sometimes it just ain’t meant to be.
If anything happens to go south with Cyberpunk 2077 (like a Voodoo Boys netrunner crashing the system, or something crazy like that) feel free to ping an optional crash report over. It’ll be put to good use.
10 THIRD PARTY CONTENT AND EXTERNAL SERVICES
The Net is a pretty massive place. Even master netrunners get caught out by some of the stuff you find out there. So keep this in your head: clicking a link that takes you outside of the world of the dark future — well, even the power of the corpo can’t look after you. So stay safe, cyberpunk.
11 WARRANTIES
Second rule of the streets: A deal’s a deal.
This part says that they make a ‘binding agreement’ about Cyberpunk 2077 with ya. They won’t leave ya hanging, and they’ll take ‘reasonable care’ regarding your use of the game. How sweet — ‘scuse me while I dry my eyes over here.
12 LIABILITY
This part’s all about legal responsibility between you and the corp. Gotta know where ya both stand, right?
Despite best efforts, sometimes a piece of preem tech like this doesn’t always work like you want it to — even after testing and all that good stuff.
The corpo’s pretty clear that it ain’t responsible to you for how Cyberpunk 2077 works, and it ain’t making any legally binding promises to you about this sort of thing in general.
But if things get *really* screwed up and you’re at fault for a real serious breach in this Agreement, then you’ll be asked to “indemnify” them. Fancy corpo word meanin’ you’ll be asked to compensate them financially in case somethin’ big goes down. So try not to breach anything, is my advice.
Okay, got some extra info here: these provisions don’t apply to people living in the EU or other applicable countries.
13 TERMINATION
Wanna end the Agreement for good? Easy, just stop playing Cyberpunk 2077. From my experience, corpos never usually let ya just walk away clean, so this is a pretty preem deal if you ask me.
If you go acting like a gonk and seriously breach this Agreement, then you can say goodbye to your access to Cyberpunk 2077 (temporarily or permanently). That’d suck, so just play it smart and keep it clean.
This probably won’t happen, but just in case it does and Cyberpunk 2077 stops working for good, then you’ll be told before it happens.
14 FORCE MAJEURE
Third rule of the streets: S**t happens.
It’s an unpredictable world out there. Anything crazy and unexpected happens, (war, earthquake, flood, rogue AIs overthrowing the human race an’ subjugating us all etc. — okay that last one’s a joke... I hope…) then neither you nor the corpo will be held accountable when these obligations can’t be performed. Like I said; s**t happens.
15 GOVERNING LAW
Legally, any questions/complaints or claims you have about this Agreement fall under Polish law. That goes for everyone on the planet — unless you live in the United States of America, that is. If that’s you, then you fall under California law instead. Ain’t you special?
16 DISPUTE RESOLUTION AND BINDING ARBITRATION
Got any concerns or issues? Talk to Cyberpunk 2077 support. They’ll talk it out with you and, ideally, resolve the issue without having to resort to a legal pursuit. Y’know, I wish we had this type of option in Night City…
Oh, and here’s their address: https://support.cdprojektred.com/en/
IMPORTANT: Another country-specific wrinkle. If ya live in the United States of America, this section involves you and the company agreeing to ‘mandatory arbitration’ — so settling things without involving the courts. If ya live in any other country, then this arbitration process flips from ‘mandatory’ to ‘optional’.
Depending on where you live, you and the corpo agree not to bring class action, or other collective legal action with your choombas, against each other. Legal issues will be handled by following the process written in the corpo text opposite.
17 OTHER LEGAL STUFF
Okay, pretty simple stuff here. This whole section’s talkin’ ‘bout some more rules for the Agreement. Nothin’ to get excited about, just some extra self-explanatory info some suits wanted to put in. They always gotta add somethin’, right?
18 CHANGES TO THIS AGREEMENT
Fourth rule of the streets: everything changes. This Agreement might change somewhere down the line, but if it does, the updated version will be put on the Net for all to see. The changes will come into force not long after they tell you about ‘em. Ya ain’t gonna get taken by surprise, ‘kay?
If ya got somethin’ ya wanna ask about these changes, go ahead and contact [email protected] — they love to hear about that sorta stuff.
Important: please remember that the full text version is what’s legally binding – the quick summary on the right is just to help you understand the legally binding version better.
Have a blast in Night City, choomba.
REDmod END USER LICENSE AGREEMENT
Last updated: September 6th, 2022
Hello, we are CD PROJEKT RED and we are happy that you are interested in using REDmod! REDmod is a software tool which allows creation and development, as well as in-game use of modifications ("Mods") for our video game - Cyberpunk 2077. These are the legal rules (we’ll call them “Rules”) which we ask you to follow if you download, install or use REDmod in any way.
We’ve also included some informal short summaries of each of these Rules (although remember that it’s the full version which is legally binding).
FULL TEXT
1. ABOUT THESE RULES
These Rules are a legally binding contract between you and CD PROJEKT S.A, with its seat at ul. Jagiellonska 74; 03-301, Warsaw, Poland (we may further call ourselves “CD PROJEKT RED” as CD PROJEKT S.A. is the legal entity CD PROJEKT RED is part of) regarding your use of REDmod.
IMPORTANT: please also read our [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED User Agreement which sets out the basic legal rules for most of our games and services, including REDmod. Our [https://regulations.cdprojektred.com/privacy_policy] Privacy Policy describes how we collect, use and protect any personal information gathered from users. These Rules also supplement any terms and conditions of any digital distribution platforms, which you might use to download and use REDmod. In order to use the Mods in Cyberpunk 2077, you also have to accept our [https://www.cyberpunk.net/user-agreement/] Cyberpunk 2077 End User License Agreement
2. WHAT YOU GET WITH REDMOD
We (meaning CD PROJEKT RED) give you the personal right (called a 'license' legally) to download, install and use REDmod on your personal device as long as you follow these Rules. This license is for your personal and non-commercial use only and doesn't give you ownership rights.
At all times we continue to own the entirety of REDmod, its documentation, any updates or additional content for REDmod, manuals or other materials about them and the intellectual property rights in them, including all copyright, trademarks, patents and other legal things like that.
REDmod might contain open source libraries. Your use of REDmod may therefore be subject to applicable open source licenses, to which you agree. You will find these licenses within REDmod.
3. WHAT YOU CAN'T DO WITH REDMOD
Please act reasonably and don’t do anything with REDmod that is against the law, these Rules or CD PROJEKT RED User Agreement. A general list of what you should not do with any of our games and services may be found in the [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED User Agreement.
4. A FEW WORDS ABOUT MODS
You may use Mods created and developed with REDmod only as part of Cyberpunk 2077 (and not with other games or on a standalone basis) and only for non-commercial purposes. At the same time we do not claim any ownership of Mods. We do not monitor or endorse any Mods, nor are we responsible for any problems caused by Mods. You are responsible for the Mods you create. You retain the right to your original Mods, but you grant us a license to use your Mod (explained in detail in our [https://cdprojektred.com/fan-content/] Fan content Guidelines, further as "FCG") so that we can let others use your Mods together with REDmod and Cyberpunk 2077.
Please refer to our FCG to learn about other rules that apply to your Mods - for example that the Mods must not infringe anyone's intellectual property rights or be offensive. We may block the access to Mods that breach those rules.
Sometime in the future we may, independently from your Mod, create and publish content for Cyberpunk 2077 which may be similar or identical to the content of your Mod. You waive any intellectual property (or other) claims you may have against us in relation to such content.
5. OTHER LEGAL STUFF
As you see, this is a short document and we may amend these Rules over time. If so, we'll post an updated version and make reasonable efforts to notify you, where possible. Once we change these Rules, it will become legally binding on you 30 days after we post it online. Please also remember that these Rules are supplemented by CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] [https://regulations.cdprojektred.com/user_agreement].
These Rules are here for a reason. As a result, if you break any of them or CD PROJEKT RED User Agreement, we reserve the right to cancel or suspend your access to REDmod.
SHORT SUMMARY
1. ABOUT THESE RULES
This is a legal agreement between you, dear community member, and us - CD PROJEKT RED - regarding REDmod. There is also another document called CD PROJEKT RED User Agreement that sets out the rules for our games and services that will apply to your use of REDmod. Don't forget that in order to use the Mods in Cyberpunk 2077, you need to accept Cyberpunk 2077 End User License Agreement as well.
2. WHAT YOU GET WITH REDMOD
We grant you the right to use REDmod and we sincerely hope you will enjoy it. Please remember that it is our creation and remains our ownership. REDmod may contain open source libraries and you have to agree to those open source licenses if you want to use REDmod.
3. WHAT YOU CAN'T DO WITH REDMOD
There are some things that we are not okay with, such as reverse engineering or repurposing REDmod – you will find more examples of things you should not do in our [https://regulations.cdprojektred.com/user_agreement]CD PROJEKT RED User Agreement.
4. A FEW WORDS ABOUT MODS
Mods can only be used together with Cyberpunk 2077. If you create a Mod, you own it and you are responsible for it. Go to our [https://cdprojektred.com/fan-content/] Fan Content Guidelines to learn what other rules may apply to your Mods (e.g. you cannot sell your Mods). We may develop some content for Cyberpunk 2077 which will be similar to the content of your Mod, but will be created independently (we won't use the source code or assets from your Mod) - in such case you agree to not bring any legal claims against us.
5. OTHER LEGAL STUFF
We are not huge fans of rules but if you go against those, you may lose access to REDmod (temporarily or permanently). We are sure that nothing bad will happen, but the legal folks said this point has to be made here. Last thing - we may update this document in the future, but in such case we will post an updated version.
~
CYBERPUNK 2077 – END
<b>CD PROJEKT RED
USER
LICENCE
AGREEMENT
<br>Last
</b><br><br>last
updated:
December 10, 2020 <br><br>Hello and thanks
17 JULY 2025<br><br>in effect from: 16 AUGUST 2025<br><br><b>First Things First</b> <br><br>1. Hi! So great to see you here!<br><br>2. What you see here are the rules that regulate how you can use our video games (<b>Game(s)</b>) and/or other services that we may offer from time to time (<b>Service(s)</b>).<br><br>3. Before we let you read on, we need to address our customers from the United States. Apologies
for
your interest
the corpo yelling; they told us we had to.<br><br>DEAR U.S. USERS, PLEASE SEE IN PARTICULAR SECTION [BINDING ARBITRATION AGREEMENT]), WHICH APPLIES TO YOU. THIS SECTION CONTAINS A BINDING ARBITRATION CLAUSE AND A CLASS ACTION/REPRESENTATIVE-TYPE ACTION WAIVER. ARBITRATION PRECLUDES BOTH YOU AND US FROM SUING IN COURT OR HAVING A JURY TRIAL. WHILE WE MUST AGREE TO THESE PROVISIONS, THERE IS AN OPTION, DESCRIBED BELOW, FOR YOU TO OPT OUT OF THE ARBITRATION AGREEMENT. THE OPTION TO OPT-OUT IS TIME-LIMITED TO THIRTY (30) DAYS FROM ACCEPTING THIS AGREEMENT AND REQUIRES YOUR IMMEDIATE ATTENTION.<br><br>YOU MAY NOT USE ANY OF OUR GAMES AND/OR SERVICES IF YOU (1) DON’T AGREE TO THIS AGREEMENT, (2) ARE NOT AT LEAST 18 YEARS OF AGE OR OF LEGAL AGE TO FORM A BINDING AGREEMENT OR DON’T HAVE PARENTAL AUTHORIZATION TO USE OUR GAMES AND/OR SERVICES, OR (3) ARE PROHIBITED FROM ACCESSING OR USING OUR GAMES AND/OR SERVICES BY APPLICABLE LAW.<br><br>4. These rules become a legally binding agreement (<b>Agreement</b>) between you and us from the moment you acquire a license or legal access to a Game or a Service,
in
Cyberpunk 2077!
particular when you buy, receive as a gift, download, install, or use a Game (whichever is sooner), or start using a Service.
We
make sure you
have
created this
a chance to read them before you access a Game or a Service. They’re important, so we made them not awfully long and hopefully quite easy to understand. Please read them! By accepting these rules you represent and warrant that you have the full power and ability to enter into the
Agreement
and that you'll follow its terms.<br><br>5. By “<b>us</b>” we mean CD PROJEKT S.A. We’re the company behind the award-winning CD PROJEKT RED development studio. Our headquarters is in Poland, at ul. Jagiellońska 74, 03-301 Warsaw. We’ll also refer to ourselves as “<b>we</b>”, “<b>CD PROJEKT RED</b>” or, well, “<b>ourselves</b>”. Having
to explain
grammar in an agreement never ceases to feel a bit silly, but that’s
what
they teach at Oxenfurt.<br><br>6. Anyway, our studio spans across several companies from the CD PROJEKT capital group. At the end of the day, however, we are the party to the Agreement, so if
you
can (and cannot) do with Cyberpunk 2077. We put it together as simply as we can legally, with some informal short summaries to help you understand what it means. The short summaries on the right have been handled by a Night City native, a real cyberpunk who knows what’s what when it comes to translating legal-speak. But, just so you know, it’s the full text on the left that’s important/legally binding.<br> <br>SHORT SUMMARY:<br>1. This is a legal agreement between you, dear gamer, and us, i.e. CD PROJEKT RED, regarding Cyberpunk 2077.<br>2. We grant you the right to play Cyberpunk 2077 and we sincerely hope you will enjoy it. We spent several years working on it, so let
need anything Agreement-related, contact
us
add that it is
at
our
creation and remains our intellectual property. This won’t limit you in having fun with it though, will it? ;)<br>3. In this Agreement you’ll find examples of things we ask you not to do with Cyberpunk 2077. There are also necessary legal matters around things like arbitration and liability and whatever else lawyers need (but we try to be as fair as we can).<br>4. We love what our fans make, so we made some Fan Content Guidelines [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content</a>] to help show what’s OK and what isn’t. Just to be clear for all of you doing Let’s Plays and streams, we’re totally fine with these (including you monetizing them) as long as you follow our Fan Content Guidelines [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content</a>] (e.g. please do not put them behind paywalls).<br>5. We want to be clear with you about what data we do/don’t collect and what we use it for, and we take it seriously, so please check out our Privacy Policy [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fprivacy_policy" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/privacy_policy</a>].<br>6. We may update this Agreement in the future, and when we do we will post an updated version online. We’re not huge fans of rules but if you go BIG time against these, you may lose access to the game (temporarily or permanently). We’re sure everything will be fine, but the legal folks said the
correspondence address (see
point
has to be there.<br><br>FULL TEXT<br><br>1 ABOUT THIS AGREEMENT<br><br>1.1 This Agreement. This End User Licence Agreement (or “Agreement” for short) is a legally binding contract between you and CD PROJEKT S.A., seated
5) or
at
ul. Jagiellońska 74; 03-301, Warsaw, Poland.<br> <br>Just so you know, CD PROJEKT RED is the name of the game development studio within CD PROJEKT S.A., so we will refer to ourselves throughout this Agreement as “CD PROJEKT RED”, “we” or “us”. <br> <br>This Agreement applies to our video game Cyberpunk 2077, including game keys/codes (we will refer to “Cyberpunk 2077” or the “game” to cover all of these things).<br><br>1.2 Acceptance. This Agreement will be binding on you and us once you download, install or use Cyberpunk 2077 (whichever is sooner). If you do not agree to it, you are not permitted to download, install or use Cyberpunk 2077.<br><br>1.3 Other Documents. Please make sure you also read our: (a) Fan Content Guidelines [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content</a>] - which explain what you can and cannot do with content derived from or based on Cyberpunk 2077; (b) general CD PROJEKT RED User Agreement [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>] - which covers general legal matters relating to things like customer and technical support, official forums, wikis, blogs and social media services; and (c) CD PROJEKT RED Privacy Policy [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fprivacy_policy" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/privacy_policy</a>] – which details CD PROJEKT RED’s collection, usage and protection of your personal information. All of these documents form part of this Agreement and we may update these from time to time. You may also need to agree and follow terms and conditions of any digital distribution platforms which you use to download and play Cyberpunk 2077, such as our awesome sister company GOG.<br><br>2 AGE RESTRICTIONS AND CONTENT WARNING<br><br>2.1 Age Restrictions. Cyberpunk 2077 has minimum age ratings (e.g. PEGI, ESRB) which may differ depending on where you are located and will be displayed when you purchase Cyberpunk 2077. You must only play Cyberpunk 2077 if you are above such minimum age rating. If you are above such minimum age rating and you are: (a) over 18 (or whatever is the age of adulthood in your country) - then welcome to Cyberpunk 2077; or (b) between 17-18 (or whatever is the age of adulthood in your country) - before we extend an equally warm welcome, please ask your parent or guardian to review and approve this Agreement on your behalf (because in some countries people under a certain age cannot legally enter fully into contracts like this Agreement), plus they should supervise your use of Cyberpunk 2077. If you are under 17 or the applicable minimum age rating in your country, you are not allowed to download, play or use Cyberpunk 2077. We look forward to welcoming you to Night City at some point in the future though!<br><br>2.2 Content Warning. Cyberpunk 2077 contains scenes and images of violence, sexuality, and drug use that some may find disturbing. If you are sensitive to such content or such content is a trigger for you, please be aware of this before you begin playing the game.<br><br>3 USING CYBERPUNK 2077<br><br>3.1 Licence. CD PROJEKT RED gives you a personal, limited, revocable, non-exclusive, non-transferable and non-assignable licence to display, view, download, install, play and use Cyberpunk 2077 on your personal computer, games console and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (the list of which is available here [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cyberpunk.net%2F" target="_blank" rel=" noopener">https://www.cyberpunk.net/</a>]), depending on the particular device/system/platform you purchased the game for. This licence is for your personal use only (so you cannot give, ‘sell’, lend, gift, assign, sub-license or otherwise transfer it to someone else) and does not give you any ownership rights in Cyberpunk 2077.<br><br>3.2 Seizure Warning. Cyberpunk 2077 may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before playing Cyberpunk 2077. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing, immediately discontinue use and consult your doctor.<br><br>4 MINIMUM REQUIREMENTS AND MONITORING<br><br>4.1 Minimum Requirements. Cyberpunk 2077 has minimum requirements depending on your chosen device/system/platform, which you will be notified of on the applicable Cyberpunk 2077 store page. Please make sure you meet these requirements before purchasing the game! There is no DRM or copy-protection of any kind in Cyberpunk 2077, but some device/system/platform manufacturers use security technology which is outside of our control.<br><br>4.2 Monitoring. In order to improve your in-game experience, prevent things prohibited by section 7 below, protect the integrity of Cyberpunk 2077, and enforce this Agreement, we may deploy software tools that run in the background of your device or related devices/peripherals when you use Cyberpunk 2077. Some of these software tools will be optional and we will only deploy them where you have agreed to it. If we need to introduce any mandatory software tools though then we will tell you about them first (e.g. in-game or via the Cyberpunk 2077 website). You can find more details about this in our Privacy Policy.<br><br>5 PATCHES, UPDATES AND CHANGES<br><br>We may (but are not obliged to) patch, update or change Cyberpunk 2077 over time (for example to add or remove features, to resolve software bugs or to balance the game). This will result in mandatory and/or automatic updates and older, non-updated versions may become unusable over time. We need these rights in order to keep Cyberpunk 2077 running efficiently and we reserve the right to do this without notice or liability to you.<br><br>6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS<br><br>6.1 Cyberpunk 2077 Ownership. Cyberpunk 2077, including its visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data and all other content and all Intellectual Property Rights (defined below) and other legal and exploitation rights regarding them, are either owned by CD PROJEKT RED or we license them from third parties. All rights in Cyberpunk 2077 are reserved except as we have explained in this Agreement. You may not use or exploit any part of Cyberpunk 2077 except as explained in this Agreement and our Fan Content Guidelines. Cyberpunk 2077 and its Intellectual Property Rights are protected by copyright, trademark and other intellectual property laws worldwide.<br><br>“Intellectual Property Rights" means any and all copyright, trademarks, service marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications for registration, division, continuation, reissuance, renewals, extensions, restorations and reversions regarding any of the same.<br><br>6.2 Third Party Property. CD PROJEKT RED respects the intellectual property rights of others. If you believe that your work has been infringed in or via Cyberpunk 2077, please contact us via <a href="mailto:[email protected]">[email protected]
<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Alegal%40cdprojektred.com" target="_blank" rel=" noopener">http://mailto:[email protected]
</a>.<br><br>
7 RULES FOR USING CYBERPUNK
<b>Products Covered by This Agreement</b> <br><br>7. This Agreement applies to all of our Games and/or Services (except for those listed in point 8), in particular:<br><br> * The Witcher, The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt, The Witcher Adventure Game, Cyberpunk 2077, GWENT: The Witcher Card Game, Thronebreaker: The Witcher Tales, GWENT: Rogue Mage, Roach Race, The Flame in the Flood, Drake Hollow, and all other video games we produce and/or publish, as well as any in-game content, expansions, extensions, patches, downloadable content (DLC), game keys/codes, and any promotional materials,<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fcyberpunk.net" target="_blank" rel=" noopener">cyberpunk.net</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fthewitcher.com" target="_blank" rel=" noopener">thewitcher.com</a>, <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fcdprojektred.com" target="_blank" rel=" noopener">cdprojektred.com</a> and any other CD PROJEKT RED websites,<br><br> * CD PROJEKT RED Accounts,<br><br> * CD PROJEKT RED forums, wikis, blogs, social media accounts, and discussion boards,<br><br> * CD PROJEKT RED customer and technical support.<br><br>8. This Agreement does NOT apply to products where we have separate regulations:<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fredkitwiki.cdprojektred.com%2F" target="_blank" rel=" noopener">REDKit for The Witcher 2: Assassins of Kings</a> (EULA available in REDKit files)<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.thewitcher.com%2Fus%2Fen%2Fredkit%2Fuser-agreement" target="_blank" rel=" noopener">REDKit for The Witcher 3: Wild Hunt</a><br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn-l-cyberpunk.cdprojektred.com%2Fredmod_eula_en.pdf" target="_blank" rel=" noopener">RedMOD modding tools for Cyberpunk
2077
<br><br>There
</a><br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cdprojekt.com%2Fen%2Fterms-of-service%2F" target="_blank" rel=" noopener"><a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fcdprojekt.com" target="_blank" rel=" noopener">cdprojekt.com</a> website</a><br><br>9. By accepting this Agreement, you also agree to be bound by these documents, which
are
a part of this Agreement:<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fprivacy_policy" target="_blank" rel=" noopener">CD PROJEKT RED Privacy Policy</a> — Please read it to learn how we process your personal data,<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">Fan Content Guidelines</a> — Please read them if you’re a creative type and want to make
some
content derived from or based on our Games, Services, or other products, to learn what you can and cannot do,<br><br> * <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cdprojektred.com%2Fdiscussion-rules" target="_blank" rel=" noopener">CD PROJEKT RED Community Rules</a> — Please read them if you want to be involved in all kinds of discussions about our Games and Services on our official forums and other discussion boards.<br><br>10. You can play Games and/or use our Services on different devices or platforms. Depending on your choice, you may need to accept the terms and conditions or license agreements of your chosen device, system, and/or digital distribution platform. Sometimes you’ll also find links to third party websites or content through our Games and/or Services. Just so you know, we don’t control any of those things and we don’t take responsibility for them being safe, working properly, or anything else. If you have any doubts about them, contact their respective providers.<br><br><b>Age Ratings and Obligations of a Parent</b> <br><br>11. Each of our Games has its own age rating, showing how old you need to be to play it. We certify our Games with competent rating authorities like PEGI and ESRB to make sure that we properly identify the target audience and take notice of all risks. The ratings may be different, depending on the region where you live. You'll always see the relevant rating of our Game before you buy it.<br><br>12. You’re not allowed to play our Game if you’re younger than the minimum age rating for this Game.<br><br>13. <b>[A message to the parent or legal guardian of an underage player]</b> Greetings! We would like to remind you that if you accept this Agreement on behalf of a minor in your care, you are responsible for supervising their use of our Game and/or Service. By accepting this Agreement you acknowledge that you might be (or if you are a U.S. resident - you agree to be) financially and legally responsible for all uses of a Game and/or Service by the minor, regardless of whether you explicitly authorized such uses. <br><br><b>Content / Trigger Warnings</b> <br><br>14. Some of our Games and/or Services contain scenes and images of violence, sexuality, and drug use that some people may find disturbing. Please keep that in mind before you start playing a Game or using a Service, especially if you're sensitive to such content or know it may be a trigger for you. You can check content descriptors in the details of our Games’ ratings to get an idea of what to expect in a given Game.<br><br>15. Some of our Games and/or Services may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before using our Games and/or Services. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing the Game or using the Service, immediately stop and consult your doctor.<br><br><b>What You Can Do With Our Games and/or Services</b> <br><br>16. Under this Agreement we give you a personal, limited, revocable, non-exclusive, non-transferable, and non-assignable licence to display, view, download, install, play, and use our Games and Services on your personal computer, games consoles, and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (which are listed separately for each game on their respective websites). This basically means: you (and only you) can access, install, and play the Game and/or use the Service that you bought or accessed (if it’s a free Game or Service) on your chosen platform (e.g. PC, console), for as long as it’s available, and have fun while doing so (playing Games in particular). If you break the rules, we can revoke your access (see sections [What You Cannot Do With our Games and/or Services] and [Termination of the Agreement] below).<br><br><b>What You Cannot Do With our Games and/or Services</b> <br><br>17. We are a team of passionate people doing our best to bring you a good time. It’s not only our passion, but also our job. We ask you to respect our effort and be fair to us and to each other, as we are to you. Please don’t do any of the things described in this section. If you do, we'll consider it a “material breach” of this Agreement. This means that we may suspend and/or terminate your access to our Games and/or Services or — in the most serious cases — ban you permanently from using our Games and/or Services and otherwise enforce our rights under the law and this Agreement. But let’s choose not to walk this Path. You can find
more
rules to follow if you want to play Cyberpunk 2077. Please read the rules below and the Fan Content Guidelines [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content</a>], since failure to follow them will be considered a ‘material breach’ of this Agreement, which could lead to suspension and/or termination of your access to Cyberpunk 2077. In particularly serious cases we retain the right to prohibit your future access to Cyberpunk 2077 and
details about
our
other games and services.<br> <br>Here are the rules:<br> <br>a) Personal Enjoyment. Only use Cyberpunk 2077 for your personal enjoyment and not for any commercial purposes, unless explicitly permitted otherwise
moderation policy
in our
Fan Content Guidelines.<br><br>b) Applicable Law. You must comply with all applicable laws and regulations when using Cyberpunk 2077.<br> <br>c) No Transfer. Do not attempt to copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish or publicly display Cyberpunk 2077 or any of your rights under this Agreement in any way not expressly authorised under this Agreement. Also do not steal or misappropriate game keys/codes (all of which remain our property). If you are concerned that any of this has happened to you, contact <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com%2Fen%2F" target="_blank" rel=" noopener">https://support.cdprojektred.com/en/
<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cdprojektred.com%2Fdiscussion-rules" target="_blank" rel=" noopener">CD PROJEKT RED Community Rules
</a>.<br>
<br>d)
<br>18. <b>[No illegal use]</b> <b>Don’t</b> use our Games and/or Services in a way that is forbidden by any applicable laws or regulations. Follow any applicable geographic or regional, language, or location-based restrictions, requirements, or rules regarding our Games and/or Services.<br><br>19. <b>[No commercial use]</b> Our Games and/or Services are made for you to enjoy. <b>Don’t</b> use them commercially (e.g. to make money) unless we expressly allow that (see our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">Fan Content Guidelines</a>).<br><br>20. <b>[No transfer] Don’t</b> copy, rent, buy, sell, lend, share, lease, sublicense, transfer, distribute, publish, or publicly display our Games and/or Services or any of your rights under this Agreement, unless we expressly allow that in this Agreement or it is allowed by the applicable law. Also, <b>don’t</b> steal or misappropriate game keys/codes (all of which remain our property). If you're concerned that any of this has happened to you, contact our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com" target="_blank" rel=" noopener">
Technical
Misuse. Do not modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile or disassemble Cyberpunk 2077 unless you are specifically allowed by applicable law.<br><br>e) Hacking and Cheating. Do not create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools or other software that interact with or affect Cyberpunk 2077 in any way (including any unauthorised third party programs that collect information about Cyberpunk 2077 by reading areas of memory used by Cyberpunk 2077 to store information).<br><br>f) CD PROJEKT RED Services. Do not deliberately or maliciously interrupt or interfere with CD PROJEKT RED services like customer or technical support or impersonate CD PROJEKT RED staff.<br> <br>g) CD PROJEKT RED IT Systems. Do not deliberately or maliciously interfere with, disrupt or access restricted areas of CD PROJEKT RED or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with CD PROJEKT RED software, through protocol emulation, or through creation or use of private servers or any analogous services regarding Cyberpunk 2077.<br><br>h) Data Mining. Do not intercept, mine or otherwise collect personal or confidential data or information from Cyberpunk 2077.<br> <br>i) Names. Do not use ‘CD PROJEKT RED’, ‘CYBERPUNK 2077’ or other CD PROJEKT RED group names or logos or trademarks for any unauthorised purposes.<br> <br>j) Infringing Content. Do not do anything in connection with Cyberpunk 2077 that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.<br> <br>k) Malicious Code. Do not upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code or that may in any way damage or interfere with the operation of Cyberpunk 2077.<br> <br>l) Geographic Restrictions. We ask you to follow any applicable geographic or regional, language or location-based restrictions, requirements or rules regarding Cyberpunk 2077.<br> <br>m) Be nice! Do not do or say anything or use Cyberpunk 2077 in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory or otherwise offensive or illegal.<br><br>8 FAN CONTENT<br><br>Please refer to our Fan Content Guidelines [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content</a>] for information on when/how you can make community-generated Cyberpunk 2077 content (e.g. fan art, websites, videos/streams/Let’s Plays, mods etc.) and how we treat such content when it comes to ownership and licensing.<br><br>9 FEEDBACK AND CRASH REPORTS<br><br>9.1 Feedback. We love community feedback, so if you want to share your experience just contact the support
Support
team
at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com%2Fen%2F" target="_blank" rel=" noopener">https://support.cdprojektred.com/en/
</a>.
<br><br>21. <b>[No technical misuse]</b> <b>Don’t</b> modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile, or disassemble our Games and/or Services, unless we expressly allow that in this Agreement or it is allowed by the applicable law.<br><br>22. <b>[No hacking or cheating]</b> <b>Don’t</b> create, use, make available and/or distribute cheats. By cheats we mean things like exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools, or other software that interact with or affect our Games and/or Services in any way (including any unauthorised third party programs that collect information about our Games and/or Services by reading areas of memory used by our Games and/or Services to store information).<br><br>23. <b>[No sabotaging or impersonating]</b> <b>Don’t</b> deliberately or maliciously interrupt or interfere with our Services like customer or technical support or impersonate our staff.<br><br>24. <b>[No messing with our IT]</b> <b>Don't</b> deliberately or maliciously interfere with, disrupt, or access restricted areas of our or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similar software together with our software, through protocol emulation, or through creation or use of private servers or any analogous services regarding our Games and/or Services.<br><br>25. <b>[No data mining]</b> <b>Don’t</b> intercept, mine, or otherwise collect personal or confidential data or information from our Games and/or Services. Additionally, don’t reproduce, extract, or otherwise use our Games and Services or any works included there for the purposes of text and/or data mining. <br><br>26. <b>[No name use] Don’t</b> use the names, logos, or trademarks of CD PROJEKT RED and/or any of our capital group companies or Games and/or Services for any unauthorised purposes.<br><br>27. <b>[No infringing content]</b> <b>Don’t</b> do anything in connection with our Games and/or Services that infringes any copyright, trademark, patent, trade secret, privacy, publicity, or other rights.<br><br>28. <b>[No malicious code]</b> <b>Don’t</b> upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code, or that may in any way damage or interfere with the operation of our Games and/or Services.<br><br>29. <b>[Don’t be mean]</b> <b>Don't</b> do or say anything or use our Games and/or Services in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory, or otherwise offensive or illegal. Just be nice to each other, please!<br><br><b>Beta Access</b> <br><br>30. We may release beta (i.e. not yet totally finished) versions of our Games and/or Services before their full commercial release. In such cases:<br><br> * your access to the beta will usually be time-limited and there may be some additional contract terms;<br><br> * you'll probably be asked to participate in a feedback process in which you can offer information about how the beta works;<br><br> * the beta software will be provided 'as is' without any additional promises from us or any liability on us if the software isn't complete or doesn't work fully or causes issues. After all, that's the point of us giving you beta access: you get beta access to something new, but you recognise that it won't be complete yet and that it may be changed significantly before a full release; and<br><br> * the Game or Service may have specific legal rules of its own for its beta, so check them out.<br><br><b>System Requirements</b> <br><br>31. Each of our Games and Services will have minimum system requirements that your device, system, and/or platform must meet to run it. You’ll find them, for example, on the product pages of our Games on digital distribution platforms or on the sleeve insert of the box versions of our Games.
Please
remember
make sure
that
your gear meets these requirements, especially before you buy any of our Games, or they may not work properly or even at all. Please remember, that due to certain circumstances such as technological advancements,
we may
choose
have to change the minimum system requirements from time to time. In such a case we'll notify you a one hundred and twenty (120) days in advance by sending an email, via push notification or pop-up notification. If the changes in minimum system requirements have a considerable adverse effect on the usability and accessibility of the Games or Services by you, such notification will be via email or another durable data medium.<br><br>32. Online elements of our Games or Services may need internet access too. We don’t include any DRM in our games ourselves, but some console/device manufacturers use security technology which may, for example, require you to go online to activate or play your purchased Game, which is beyond our control.<br><br><b>Monitoring</b> <br><br>33. We may deploy software tools that run in the background of your device or related devices/peripherals when you use our Games to improve your in-game experience, prevent things listed in section [What You Cannot Do With our Games and/or Services], protect the integrity of our Games and/or Services, and enforce this Agreement. Some of these tools will be optional and we'll only deploy them if we get your consent. If we need to introduce any mandatory tools, we'll tell you about them first (e.g. in-game or on our websites).<br><br><b>Patches, Updates and Changes</b> <br><br>34. From time to time we may need to patch or update our Games and/or Services, especially to:<br><br> * introduce security improvements, bug fixes, and performance enhancements<br><br> * ensure compatibility and adapt to changes in technical infrastructure or third-party dependencies<br><br> * address legal and/or compliance requirements<br><br> * introduce new features and content, rebalance gameplay, and/or provide other necessary adjustments and/or improvements<br><br> * provide usability and accessibility enhancements,<br><br> * introduce features and/or improvements based on analysis of user feedback and/or community requests<br><br> * limit or discontinue obsolete or unsustainable features of Games and/or Services when reasonable.<br><br>This may result in required and/or automatic updates. We generally encourage you to install them as soon as possible, because (1) they make the Game and/or Service better, and (2) older, non-updated versions of our Games and/or Services may become unusable over time and/or cause security risks. If you don’t install updates including security improvements and/or bug fixes within four (4) days from the date that we made them available for you, we’ll
not
to
be liable for any resulting damage (unless we failed to share sufficient installation instructions). A warrior must adapt with the times, take it from Vesemir.<br><br><b>Our IP Rights to the Games and/or Services</b> <br><br>35. Right beside your rights to the Game or Service (described in section [What You Can Do With our Games and/or Services]), there are our rights to them that you should know about and respect.<br><br>36. All our Games and/or Services, including (but not limited to) their visual components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data, and all other content and all Intellectual Property Rights (defined in point 40 below) and other legal and exploitation rights regarding them, are either owned by us or we license them from third parties. <br><br>37. All rights in our Games and/or Services are reserved, except as we have explained in this Agreement.<br><br>38. You may not
use or
accept player suggestions,
exploit any part of our Games and/or Services, except as explained in this Agreement and/or our Fan Content Guidelines. <br><br>39. Our Games and/or Services and their Intellectual Property Rights are protected by copyright, trademark, and other intellectual property laws worldwide.<br><br>40. By “<b>Intellectual Property Rights</b>”
we
cannot accept
mean
any
responsibility or liability
and all copyright, trademarks, service marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights, and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications
for
them and,
registration, division, continuation, reissuance, renewals, extensions, restorations, and reversions regarding any of the same.<br><br>41. Since we want others to respect our Intellectual Property Rights, we also commit to respecting Intellectual Property Rights of others. If you believe that we infringed your work in or through our Games and/or Services, please contact us at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Alegal%40cdprojektred.com" target="_blank" rel=" noopener">http://mailto:[email protected]</a> or by mail to: Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland. Your notice must include the following information:<br><br> * An electronic or physical signature of the person authorized to act on behalf of the copyright owner;<br><br> * A description of the copyright-protected work;<br><br> * A description of the infringing material and where it is located;<br><br> * Your address, telephone number, and email address;<br><br>Please also include the following statements:<br><br>* "I have a good faith belief that use of the copyrighted materials described above as allegedly infringing is not authorized by the copyright owner, its agent, or the law."<br><br> * "I swear, under penalty of perjury, that the information in the notification is accurate and that I am the copyright owner or am authorized to act on behalf of the owner of an exclusive right that is allegedly infringed."<br><br>Please see 17 U.S.C. § 512(c)(3) for further details. We may send a copy of your DMCA notice, including any contact information you provide, to the alleged infringer.<br><br>If your content was removed or disabled due to a DMCA notice and you believe it was removed in error or that you have the right to use it, you may submit a counter-notice to our Copyright Agent at <a href="mailto:[email protected]">[email protected]</a> or by mail to CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland, Attention to Legal Department, or by phone to (+48) 22 519 69 00.<br><br>Upon receiving a DMCA counter-notice, we may forward it, including any contact details you provide, to the original complainant. If the copyright owner does not file a legal action within ten (10) business days, we may reinstate the content. <br><br><b>Feedback and Crash Reports</b> <br><br>42. We appreciate community feedback and suggestions. If you want to share your experience or ideas with us, go to our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fforums.cdprojektred.com%2F" target="_blank" rel=" noopener">forums</a> and post away! We hear monster slayers for hire pay attention to such notice boards.<br><br>43. If something goes wrong with our Game or Service, we may ask you to send us a crash report to help us understand and/or improve it in the future. These reports may include some personal data. It’s up to you to decide
if
we do somehow incorporate a suggestion or something similar to
you want to send
it
into or around the game, we are not
to us or not. To find solutions to and report bugs and technical issues
in
any way obliged to reimburse or compensate you (financially or otherwise).<br><br>9.2 Crash Reports. If something goes wrong with Cyberpunk 2077, we may ask you to send a crash log report in order to improve the game code for future use. These reports are optional and may include some personal data (for more information, please see our Privacy Policy).<br><br>10 THIRD PARTY CONTENT AND EXTERNAL SERVICES<br><br>You might get links from us to third party websites or content through Cyberpunk 2077. You may also access Cyberpunk 2077 through different devices/systems/platforms. Using them is up to you – we cannot promise they will work, what they will be like or if they are free. Different devices/systems/platforms may also be subject to their own legal terms which you should make sure you read before using.<br><br>11 WARRANTIES<br><br>11.1 Our Warranties. We warrant that: (a) we have the right to enter into this Agreement and to grant you the licence to
CD PROJEKT RED Games and Services
use
Cyberpunk 2077 in section 3; (b) we will take reasonable care with Cyberpunk 2077 and your use of it; and (c) we will use reasonable endeavors to comply with applicable laws in performing our obligations to you under this Agreement.<br> <br>11.2 Your Representations and Warranties. You represent and warrant that you have the full power and ability to enter into this Agreement and will fully follow its terms.<br><br>12 LIABILITY<br><br>This section 12 does not apply to you if you are resident in the European Union or countries whose laws specifically prohibit the following liability limitations, but it does apply to you if you are resident elsewhere, including in the United States of America.<br> <br>12.1 Our Disclaimers. Your use of Cyberpunk 2077 is at your own risk. Except as we have set out elsewhere in this Agreement, CD PROJEKT RED and its affiliates, partners and licensors disclaim any implied or express warranties or representations regarding Cyberpunk 2077. Cyberpunk 2077 is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage or harm of any kind arising from your use of or inability to use Cyberpunk 2077. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to Cyberpunk 2077, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within Cyberpunk 2077. We do not warrant that Cyberpunk 2077 will be uninterrupted or error-free, that defects will be corrected, or that the game will be free of viruses or other harmful components.<br> <br>12.2 Our Liability Limitation. To the maximum extent permitted by applicable law, CD PROJEKT RED and its affiliates, partners and licensors shall not be liable to you for any loss of profits, charges or expenses, loss of data or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty or strict liability), misrepresentation, restitution or otherwise whether or not the relevant party has been advised of the possibility of such damage.<br> <br>12.3 OUR LIABILITY CAP. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL CD PROJEKT RED AND ITS AFFILIATES’, PARTNERS’ AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH CYBERPUNK 2077 OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY IN CONNECTION WITH THIS AGREEMENT<br> <br>12.4 Your Indemnity to Us. You agree to indemnify and hold harmless on demand CD PROJEKT RED, its affiliates, licensors and partners (and keep them indemnified and held harmless) from all damages, liabilities, claims and expenses, including legal fees, in connection with: (a) any alleged or actual breach of this Agreement by you; (b) the use of Cyberpunk 2077 by you or any person on your behalf; and (c) infringement of CD PROJEKT RED’s, its affiliates’, licensors’ and partners’ Intellectual Property Rights. If claims are brought against us, then you will cooperate fully with us and we reserve the right to take over and conduct their defence. You will not settle any such claims in whole or in part without our prior written consent.<br> <br>12.5 Injunctive Relief. You agree that any loss, damage or harm you suffer is not irreparable, and other remedies will be adequate, such that you are not entitled to injunctive or other equitable relief against CD PROJEKT RED, its affiliates, licensors and partners.<br> <br>12.6 Residents of California. If you reside in the state of California you are entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254. California residents expressly agree to waive California Civil Code Sec. 1542, which states: “A general release does not extend the claims which the creditor does not know or suspect to exist in his favour at the time of executing the release, which if known by him must have materially affected his settlement with the debtor.”<br><br>13 TERMINATION<br><br>13.1 Your Termination Rights. You can terminate this Agreement by permanently stopping use of Cyberpunk 2077 at any time. Termination will not affect already existing rights or obligations of us or you.<br><br>13.2 Our Termination Rights. We may suspend or terminate your access to Cyberpunk 2077 and this Agreement if you materially breach this Agreement, which includes a breach which is serious and/or which could cause real harm to Cyberpunk 2077, Cyberpunk 2077 users, CD PROJEKT RED and its affiliates, licensors and partners. In particular, it applies to the Cyberpunk 2077 rules we specify in section 7 above. We will try where reasonably possible to contact you to explain why we have done this and what (if anything) you can do as a result. If we suspend or terminate your access to Cyberpunk 2077 and this Agreement under this section, then we will not have any obligations or liabilities to you at all.<br><br>13.3 Stopping Cyberpunk 2077. It seems very unlikely, but if we have to stop providing access to Cyberpunk 2077 (in whole or in part – e.g. on a particular platform) permanently and not because of any breach by you, we will try to give you at least one hundred and twenty (120) days advance notice by posting a note on our website. In this case, we will not have any future obligations or liabilities to you (this does not affect any pre-existing obligations or liabilities).<br><br>14 FORCE MAJEURE<br>Neither of us will be liable to the other regarding any performance, or non-performance, or delay, in whole or in part, due to Force Majeure.<br><br>“Force Majeure” means any cause preventing a party from performing any or all of its obligations which arises from or is attributable to acts, events, omissions or accidents beyond the reasonable control of the party so prevented including strikes, lock-outs or other industrial disputes (other than any such dispute involving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, civil commotion, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial action by employees of any providers of electrical power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. COVID-19), fire, flood, or storm or default of suppliers or sub-contractors.<br><br>15 GOVERNING LAW<br><br>15.1 If you are resident in the European Union and elsewhere in the world (but not the United States of America):<br><br>You and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be governed by and interpreted according to the laws of Poland and any dispute regarding it will be exclusively under the jurisdiction of the courts of Poland. In any legal claim under this Agreement, the side which wins will be entitled to its legal fees and expenses.<br><br>If you are resident in the United States of America:<br><br>To the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, you and we agree that your use of Cyberpunk 2077, and this Agreement, and any issues arising out of them, will be deemed to be entered into in Los Angeles, California and governed by and interpreted according to the laws of the State of California, United States of America (and, if applicable, US Federal law) without regard to choice of law principles. Any legal claim by you against CD PROJEKT RED, to the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you and us and therefore we both consent to the exclusive jurisdiction of those courts. Moreover, you waive any rights to argue that the state and federal courts in Los Angeles, California are an improper venue. In any legal claim under this Agreement, the side who wins will be entitled to its legal fees and expenses.<br>16 DISPUTE RESOLUTION AND BINDING ARBITRATION<br>16.1 Disputes. If you have concerns or issues with us, we hope we can resolve them quickly and amicably through the Cyberpunk 2077 support service accessible at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com%2Fen%2F" target="_blank" rel=" noopener">https://support.cdprojektred.com/en/
the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com%2F" target="_blank" rel=" noopener">Technical Support website
</a>.
However,
<br><br>44. If you share your feedback, suggestions, and/or crash report with us, please know that
we
recognise
are free to decide what to do with it. In any case, we don’t have to use it or act upon it in any way. If we decide to use it, in whatever scope or degree, we don’t have to credit you and/or pay you anything. We also don’t take any responsibility and/or liability for feedback, suggestions, and/or reports.<br><br><b>Our Warranties</b> <br><br>45. We warrant (assure you)
that
occasionally there
we have the right to enter into this Agreement and to grant you the licence to use our Game and/or Service (described in section [What You Can Do With Our Games and/or Services]).<br><br>46. In addition to our legal obligations, we'll make commercially reasonable efforts to maintain and support our Games and Services.<br><br><b>Our Liability to You</b> <br><br>47. The purpose of this section is to define our legal liability, which works differently depending on where you live. In particular, this section doesn’t apply at all to residents of the European Union or countries whose laws specifically prohibit reserving the following limitations. It does apply, however, to residents of other countries (e.g. the United States).<br><br>48. You use our Game or Service at your own risk.<br><br>49. Neither we, nor our affiliates, partners, and/or licensors accept any implied or express warranties or representations regarding our Game and/or Service, other than those that we expressly included in this Agreement.<br><br>50. Our Game and/or Service is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage, or harm of any kind arising from your use of or inability to use our Game and/or Service.<br><br>51. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which
might
apply to our Game and/or Service, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within our Game and/or Service. We don’t warrant that our Game and/or Service will
be
uninterrupted or error-free, that defects will be corrected, or that the Game and/or Service will be free of viruses or other harmful components.<br><br>52. To the maximum extent permitted by applicable law, neither we, nor our affiliates, partners and/or licensors, are liable to you for any loss of profits, charges, or expenses, including relating to those of a third party, loss of data, or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary, or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty, or strict liability), misrepresentation, restitution, or otherwise whether or not the relevant party has been advised of the possibility of such damage.<br><br>53. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL OUR AND OUR AFFILIATES’, PARTNERS’, AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH OUR GAMES AND/OR SERVICES OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THIS IS YOUR SOLE AND EXCLUSIVE REMEDY. Sorry for yelling, corpo’s orders.<br><br>54. If you live in the state of California, you're entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254.<br><br><b>Your Indemnity Towards Us</b> <br><br>55. You agree to indemnify and hold us and our affiliates harmless (and keep us and them indemnified and held harmless) from all damages, liabilities, claims and expenses, including reasonable
legal
fees, in connection with: (a) any breach of this Agreement by you, including your use of Games and/or Services in violation of the applicable law; (b) the unlawful use of our Games and/or Services by you or any person on your behalf; and (c) infringement of our, and/or our affiliates’ Intellectual Property Rights, however always provided and only to the extent you're responsible for the action or omission that caused the damages, liabilities, claims, and/or expenses.<br><br><b>Termination of the Agreement</b> <br><br>56. You can terminate this Agreement at any time by simply sending us an e-mail to <a href="mailto:[email protected]">[email protected]</a> and by stopping using our Games and Services permanently. Where this Agreement applies to Games and/or Services we provide on an on-going basis (<b>Live Services</b>), which we generally commit to provide and maintain for two (2) years from the moment we start providing them, we too can terminate this Agreement, which means cancelling and/or suspending your access to our Games and/or Services. We reserve that right for really serious (or “material”) cases, meaning those listed in section [What You Cannot Do With Our Games and/or Services] or other serious breaches of this Agreement which could cause real harm to our Game or Service, its users, us, and/or our affiliates, licensors, and/or partners.<br><br>57. Where reasonably possible, we'll try to contact you to explain why we have done this and what (if anything) you can do as a result.<br><br>58. We may also need to terminate this Agreement without any breach on your part, if any of the following happens:<br><br> * we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,<br><br> * we undergo a merger, acquisition, or corporate restructuring that affects a Game and/or Service<br><br> * we are required to do so by law, regulation, or a binding order from a governmental authority,<br><br> * continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,<br><br> * a Game and/or Service relies on third-party providers or platforms that cease to support them,<br><br> * maintaining or offering a Live Service is no longer financially viable for us,<br><br> * we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement.<br><br> In such cases we'll give you at least one hundred and twenty (120) days advance notice by posting a note on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fcdprojektred.com" target="_blank" rel=" noopener">our</a> website. In this case, we won’t have any future obligations or liabilities to you (it won’t affect already existing rights or obligations — neither ours or yours).<br><br><b>Force Majeure</b> <br><br>59. This fancy phrase basically means that neither we, nor you, will be liable for not performing our respective obligations under this Agreement if it is caused by specific circumstances. We don’t have to call them force majeure, to be honest. We can call them anything we like. We can call them Eredin.<br><br>60. In this Agreement “<b>Eredin</b>” means any cause preventing a party to this Agreement from performing any or all of their obligations, which arises from or is attributable to acts, events, omissions, or accidents beyond the reasonable control of the party so prevented, including strikes, lock-outs, or other industrial
disputes
which
(other than any such dispute involving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, rogue AIs from behind the Blackwall, civil commotion, Conjunction of the Spheres, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial action by employees of any providers of electrical power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. the Catriona Plague), fire, flood, or storm, or default of suppliers or sub-contractors.<br><br>61. So, for example, we won’t be liable to you for the fact that our Game or Service is not available for some time, if it’s caused by Eredin.<br><br><b>Governing Law and Resolving Disputes (Doesn’t Apply to Users From the U.S.)</b> <br><br>62. Your use of our Games and/or Services, and this Agreement, is governed by and should be interpreted according to the laws of Poland. If you habitually reside in the European Union, you also enjoy protection of the mandatory provisions of the law of your country of residence to the extent these provisions
are
not so easily resolved. In this section
more favourable for you.<br><br>63. If you have an issue regarding our Games and/or Services (e.g. you encounter a bug),
we
explain what happens if there is a legal dispute.<br><br>16.2 Informal Dispute Resolution.<br>We and
encourage
you
both agree to make reasonable and good faith efforts to resolve any dispute between us informally. Normally we would suggest that this dispute resolution period lasts thirty (30) days unless exceptional circumstances exist. If it is not resolved during this time, the next steps depend on where you live. If you are resident in the European Union, you may be entitled to submit a complaint through the Online Dispute Resolution Platform operated by the European Commission, details of which can be found at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fec.europa.eu%2Fconsumers%2Fodr%2F" target="_blank" rel=" noopener">ec.europa.eu/consumers/odr/
to contact our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com" target="_blank" rel=" noopener">Player Support
</a>.
<br> <br>16.3 Dispute Resolution Next Steps (if
If the issue cannot be resolved this way this section explains how
you
and CD PROJEKT RED agree to resolve any disputes. <br><br>64. Let’s agree that both we and you will make reasonable and good faith efforts to resolve any dispute informally.<br><br>65. We really want to make sure that all relevant issues are being taken care of. Unfortunately, sometimes we are more swamped than Velen or need to dig deeper and this is why it may take longer for us to respond. Nevertheless, if you and us don’t resolve the dispute within 30 days from the day you inform us about your concern or issue and you do not want to wait, the next steps depend on where you live.<br><br>66. If you reside in the European Union, you're entitled to submit your complaint to any out-of-court dispute settlement body that has been certified by the Digital Services Coordinator of the Member State where such a body is established. If you
live
elsewhere (for the U.S. see section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)])) or you don’t want to use out-of-court dispute settlement or you have used it and it didn’t help resolve our dispute, both you and us have the right to take our dispute to court.<br><br>67. Unless you reside
in the European
Union or elsewhere
Union, any dispute regarding our Games, Services, and/or this Agreement must be brought before the courts of Poland (exclusive jurisdiction). If you reside
in the
world, but not the United States of America).<br><br>You and we have the
European Union, you can bring your claim before the courts of Poland or the courts for the place where you're domiciled. In such disputes, the winner will be entitled to recover their
legal
right to commence legal claims
fees and expenses from the party that lost. <br><br>68. If you bring a claim
against
each other if we consider it necessary. If
us,
you
bring
must send
a
claim against
physical copy of your pleading to “Legal Team,
CD PROJEKT
RED, you should send
S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as
a
physical
digital
copy to
“Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as a digital copy to <a href="mailto:[email protected]">[email protected]
<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Alegal%40cdprojektred.com" target="_blank" rel=" noopener">http://mailto:[email protected]
</a>.<br><br>
16.4 Dispute Resolution Next Steps (if
69. Regarding this Agreement, please contact us at our email address: <a href="mailto:[email protected]">[email protected]</a> or by phone: (+48) 22 519 69 00 (operated out of Poland, standard call charges apply).<br><br><b>Governing Law and Resolving Disputes (Applies Only to Users From the U.S.)</b> <br><br>70. Sorry again, we need to yell this one too. IF YOU RESIDE IN THE UNITED STATES OF AMERICA, PLEASE READ THIS SECTION CAREFULLY. IT MAY SIGNIFICANTLY AFFECT YOUR LEGAL RIGHTS, INCLUDING WAIVING YOUR RIGHT TO FILE A LAWSUIT IN COURT OR TO PURSUE CLAIMS IN A CLASS, GROUP, OR REPRESENTATIVE CAPACITY OR AS A PRIVATE ATTORNEY GENERAL OR AS A THIRD PARTY. YOU MAY OPT OUT OF THIS ARBITRATION AGREEMENT BY FOLLOWING THE INSTRUCTIONS BELOW. IF YOU DON’T OPT-OUT, THESE TERMS WILL APPLY TO YOU.<br><br>71. You and we agree that your use of our Games, and/or Services, as well as this Agreement, and all claims or causes of action (whether sounding in contract, tort, any statutory cause of action, or any other legal theory) that may be based upon, arise out of, or relate to this Agreement, the use of our Games and/or Services, your and our rights and responsibilities, and all other disputes between the parties are governed by, and should be enforced in accordance with, the laws of California, without regard to or application of conflict of law. Any claims
you
live
and we may have against each other, to the extent not covered by the arbitration provision
in
the United States of America).<br> <br>Arbitration:<br>We and
section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)]) below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between
you
agree to resolve all disputes and claims between
and
us
and therefore we both consent to the exclusive jurisdiction of those courts. You waive any rights to argue that the state and federal courts
in
individual binding arbitration. This includes without limitation any claims arising from this Agreement, any part of the relationship between
Los Angeles, California are an improper venue.<br><br>72. If
you
and CD PROJEKT RED. We and you agree that any claim arising out of or related to Cyberpunk 2077 must
have concerns or issues regarding our Games or Services, we hope they can
be
made within one (1) year after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation or any other legal doctrine.<br><br>Some explanatory notes from us: "arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Arbitration is less formal than court litigation and it has less formal rules (which we talk about below). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any dispute between us heard in court (before a judge and/or jury). You agree that the provisions in this paragraph will survive any termination of your access to Cyberpunk 2077 and/or this Agreement.<br><br>How to start an arbitration:<br>If either of us wants to commence arbitration, then the initiating party must send the other side a written notice setting out the basis of the claim and what remedy the initiating party is seeking from the other side. A printed version of this Agreement and of any notice given in electronic form shall be admissible to the same extent and subject to the same conditions as other business documents and records originally generated and maintained in printed form. If you send a notice to us, please send by mail (to Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland) and by email (to <a href="mailto:[email protected])">[email protected])
resolved quickly and amicably through our <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com" target="_blank" rel=" noopener">Support service
</a>.
<br><br>73.
You
or
and
we
may bring
agree that both parties will make reasonable and good faith efforts to resolve any such Dispute (as defined in point 80) informally, within thirty (30) days. The period will start when you send us a written notice describing your claims or when we send you a similar notice if we have a Dispute against you (“<b>Notice of Dispute</b>”). <br><br>74. Any Notice of Dispute must include the following at a minimum: (a) your full legal name, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need you to share with us a screenshot of the game library together with
an
arbitration at any reasonable AAA location within the United States
account name on a given storefront and a proof of purchase (b) a detailed description of your claim or Dispute with us, including dates, (c) the specific damages or other remedy or remedies
that
is convenient for you.<br><br>16.5 The rules for the arbitration:<br>The US Federal Arbitration Act applies to this section. The arbitration will be governed by the Commercial Arbitration Rules of the American Arbitration Association (“AAA”) and, where applicable, the AAA’s Supplementary Procedures for Consumer Related Disputes,
you're seeking.<br><br>75. If you're sending us a Notice of Dispute you must send a physical copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland”
as
modified by this Agreement <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2F%28http%3A%2F%2Fwww.adr.org%29" target="_blank" rel=" noopener">(http://www.adr.org)
well as a digital copy to <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Alegal%40cdprojektred.com" target="_blank" rel=" noopener">http://mailto:[email protected]
</a>.
<br><br>76. If we have a Dispute with you, we must first send a written Notice of Dispute detailing the dispute and sending it to you by mail, email or in-app notice. <br><br>77. Once any of us sends the Notice of Dispute we'll initiate an informal dispute resolution.<br><br>78. If you and we don’t resolve the Dispute within those thirty (30) days, you can file a formal arbitration demand according to the requirements described in section [Binding Arbitration Agreement]).<br><br><b>Binding Arbitration Agreement (Applies Only to Users From the U.S.)</b> <br><br>79. To the fullest extent allowed by law, we and you agree to formally resolve all Disputes in individual binding arbitration. <br><br>80. A “<b>Dispute</b>” means any dispute, claim, or controversy (except those specifically exempted below) between you and us that in any way relates to or arises from any aspect of our relationship, including, without limitation, your use of our Games and/or Services, all marketing related to our Games and/or Services, your or third-party use of our Games and/or Services, any licensed content, virtual currency, virtual goods, and all matters relating to or arising from this Agreement (including our Privacy Policy and all other terms incorporated into this Agreement) or any other agreement between you and us, including any disputes over the validity, enforceability, or interpretation of this arbitration agreement. Our Dispute shall be subject to provisions of this section, regardless of whether the Dispute is based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, and negligence), or any other legal or equitable theory. <br><br>81. “<b>Arbitration</b>" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any Dispute between us heard in court (before a judge and/or jury) except as specifically provided in this Agreement (for instance, if either of us has a Dispute that is subject to small claims court jurisdiction, either of us can choose to litigate the Dispute in small claims court). See points 95 through 97 for the list of exceptions. You agree that the provisions in this paragraph will survive any termination of your access to our Games, Services, and/or this Agreement.<br><br>82. You and we understand that there is no judge or jury in arbitration and that court review of an arbitration award is limited.
The
parties waive their rights to a jury trial and to have any Dispute resolved in court.<br><br>83. <b>[Delegation; Interpretation]</b> The arbitrator, and not any federal, state, or local court or agency, shall have exclusive authority to the extent permitted by law to resolve all Disputes, including, but not limited to, any claim that all or any part of this Agreement are void or voidable. This arbitration agreement is intended to be broadly interpreted and will survive termination of this Agreement.<br><br>84. <b>[Severability]</b> If any provision of this arbitration agreement is found unenforceable, that provision will be severed, and the rest of the arbitration agreement will remain in full force and effect. If a court decides that applicable law precludes enforcement of this arbitration agreement as to any particular claim, then that claim must be severed from the arbitration, while the remaining claims will still be resolved through binding arbitration.<br><br>85. Unless a shorter statute of limitations is stipulated by the applicable law, we and you agree that any claim arising out of or related to our Games and/or Services must be made within two (2) years after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation, or any other legal or equitable doctrine.<br><br>86. The rules for the arbitration are set out below.<br><br>87. The dispute resolution and arbitration provisions in this section shall be governed by the Federal Arbitration Act, 9 U.S.C. § 1, et seq. (the “<b>FAA</b>”) and the JAMS Streamlined Arbitration Rules and Procedures (the “<b>JAMS Rules</b>”).<br><br>88. The arbitration will be administered by a single
arbitrator
by JAMS. If, for any reason, JAMS is unable to provide the arbitration, then except as otherwise stated below, you or we may file the Dispute with any national arbitration company that handles consumer arbitrations following procedures that are substantially similar to the JAMS Rules.<br><br>89. Unless contrary to the JAMS Rules, or the arbitrator believes an in-person hearing is necessary, you and we agree that arbitration hearings may be conducted by video conference. If the arbitrator believes an in-person hearing is necessary the location of an arbitration hearing
will be
decided pursuant to the JAMS Rules. <br><br>90. In an arbitration, the arbitrator shall allow dispositive motions.<br><br>91. The arbitrator will make a decision in writing but need not provide a statement of reasons unless requested by a party. <br><br>92. The arbitrator must follow applicable law. The decision of the arbitrator shall be final and binding on you and us. <br><br>93. Notwithstanding anything to the contrary in this Agreement, if the arbitrator may not legally adjudicate or award a particular legal or equitable claim or remedy, such claim or remedy shall be stayed until all other claims and remedies are final and the arbitration completed, after which the federal or state court may adjudicate the remaining claim or remedy. In doing so, the federal or state court is
bound
under the principles of claim or issue preclusion
by
the decision of the arbitrator.<br><br>94. The exceptions from the dispute resolution and arbitration sections (i.e. what the rules don’t apply to) are set out below.<br><br>95. <b>[Exception: Litigation of Intellectual Property Claims]</b> Notwithstanding the parties’ agreement to resolve all Disputes through arbitration, either party may bring an action in state or federal court that only asserts claims for patent infringement or invalidity, copyright or trademark infringement, Computer Fraud and Abuse, and/or trade secret misappropriation, but not, for clarity, claims related to the license granted to you for the Games and/or Services or in-game content under
this Agreement.
<br><br>
Such claims are subject to the jurisdiction and applicable law provisions in point 73 (applicable to U.S. residents). <br><br>96. <b>[Exception: Small Claims Court Claims]</b> Either party may also seek relief in a small claims court for any individual disputes or claims within the scope of that court’s jurisdiction. If an arbitration is filed, before the arbitrator is formally appointed, either party can send written notice to the opposing party and the arbitration provider that it wants the case decided by a small claims court, after which the arbitration provider shall close the case. <br><br>97. <b>[Exception: Mass Arbitration]</b> For mass arbitrations (which are defined as twenty five (25) or more similar demands for arbitration filed against the same party or related parties by individual claimants represented by either the same law firm or law firms acting in coordination), the JAMS Mass Arbitration Procedures and Guidelines (“JAMS Mass Arbitration Rules”) shall apply. In such proceedings, the parties agree that, notwithstanding any other provisions of this Agreement, the Process Administrator (as described in the JAMS Mass Arbitration Rules) and the arbitrators shall have the authority to implement the procedures set forth in the JAMS Mass Arbitration Rules, including the authority to batch together individual arbitration demands into a single coordinated proceeding. All provisions of this section that are not in conflict with the JAMS Mass Arbitration Rules shall continue to apply. If these Mass Arbitration provisions and rules are found to be invalid for any reason, the parties agree that the arbitration agreement contained in this Agreement is severed, and the parties may resolve their Dispute in a court of competent jurisdiction.<br><br>98. <b>[30-day Right to Opt Out]</b> You have the right to opt-out and not be bound by the arbitration agreement by sending us a written notice via mail, or by any available internationally recognized delivery service (e.g., UPS, Federal Express, etc.) to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland”. You must sign and date the notice, and include in it your name, address, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need a screenshot of the game library together with an account name on a given storefront and a proof of purchase, and a clear statement that you're opting out of this arbitration agreement.
The
notice must be sent within thirty (30) days of the date on which you first agree to this Agreement; otherwise you'll be bound by the
arbitration
shall
agreement.<br><br><b>Class Action Waiver and Representative-Type Action Waiver (Applies Only to Users From the U.S.)</b> <br><br>99. TO THE FULLEST EXTENT ALLOWED BY LAW, NEITHER YOU NOR WE SHALL BE ENTITLED TO PARTICIPATE IN ANY PAST, PENDING, OR FUTURE CLASS OR OTHER REPRESENTATIVE-TYPE ACTIONS, TO CONSOLIDATE, TO JOIN, OR COORDINATE DISPUTES BY OR AGAINST OTHER INDIVIDUALS OR ENTITIES, OR TO PARTICIPATE IN OR LITIGATE ANY DISPUTE IN A REPRESENTATIVE CAPACITY, INCLUDING AS A REPRESENTATIVE MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY, OR OTHERWISE SEEK TO RECOVER FOR LOSSES INCURRED BY A THIRD PARTY IN ANY ACTION PURSUANT TO ANY STATUTE THAT ALLOWS RECOVERY ON BEHALF OF, FOR THE BENEFIT OF, OR OF AMOUNTS LOST OR SPENT BY OTHER INDIVIDUALS. YOU AND WE ARE EACH EXPRESSLY AND UNCONDITIONALLY WAIVING SUCH RESPECTIVE RIGHTS. Woken up yet, samurai?<br><br>100. If the court or arbitrator finds the provision of point 99 (agreement to waive certain rights) illegal or unenforceable, you and we agree that it won’t
be
conducted
severable: the arbitration agreement will be deemed unenforceable and any claim or dispute will therefore be resolved in court rather than
by
individual arbitration.<br><br><b>Other Legal Stuff</b> <br><br>101. <b>[Severability]</b> If any part of this Agreement is found not to be legally enforceable, this won’t affect any other part of it. <br><br>102. <b>[Entire Agreement]</b> Unless we specified something different in this Agreement, this Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersedes any earlier oral or written agreements.<br><br>103. <b>[No Third Parties]</b> This Agreement regulates our mutual relationship with you. It doesn’t create any rights for anyone else, unless we explicitly say something different in this Agreement.<br><br>104. <b>[Other Laws]</b> Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to our Games, Services, nor this Agreement.<br><br>105. <b>[Transfer]</b> We can assign, subcontract, or transfer this Agreement to
a
single arbitrator
third party or another company from the CD PROJEKT capital group if it’s necessary for the support of our Game or Service, as part of any reorganisation or merger or for other business reasons. We'll let you know if this happens.<br><br>106. <b>[Delay]</b> If either we or you don’t exercise any right or remedy provided in this Agreement or by applicable law, or don’t do it right away, it doesn’t mean that we waive that right or remedy. It also doesn’t mean that either we or you can’t exercise it in the future, unless we explicitly say something different in this Agreement. Similarly, if either we or you exercise a right or remedy once and/or partially, it doesn’t mean that either we or you can’t do it again and/or fully in the future.<br><br><b>Additional Terms for Android Users</b> <br><br>107. If you’re playing our Game or using our Service on an Android device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not
with
substantial experience
Google LLC, Google Ireland Limited, Google Commerce Limited or Google Asia Pacific Pte. Limited (“<b>Google</b>”). CD PROJEKT RED, not Google, is solely responsible for CD PROJEKT RED Games and/or Services and their content.<br><br>108. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Android devices. In addition, your use of CD PROJEKT RED Games and/or Services will also be subject to usage rules set forth by Google
in
resolving
the Google Play Terms of Service.<br><br><b>Additional Terms for iOS Users</b> <br><br>109. If you’re playing our Game or using our Service on an iOS device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with Apple Inc., (“<b>Apple</b>”). CD PROJEKT RED, not Apple, is solely responsible for CD PROJEKT RED Games and/or Services and their content.<br><br>110. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Apple-branded products you own or control, and as permitted by the Usage Rules set forth in the App Store Terms of Service.<br><br>111. You acknowledge that Apple is not responsible for providing any maintenance and support services regarding CD PROJEKT RED Games and/or Services.<br><br>112. You acknowledge and agree that CD PROJEKT RED, and not Apple, is responsible for any product warranties, whether express or implied by law, to the extent not effectively disclaimed.<br><br>113. In case you're entitled to a warranty under laws applicable in your jurisdiction, then in the event of any failure of CD PROJEKT RED Games and/or Services to conform to such warranty, you may notify Apple, and Apple will refund the purchase price, if any, paid by you to Apple for CD PROJEKT RED Games and/or Services. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to CD PROJEKT RED Games and/or Services, and any other claims, losses, liabilities, damages, costs, or expenses attributable to any failure to conform to any warranty will be sole responsibility of CD PROJEKT RED. Please note, however, that to the extent permitted by law CD PROJEKT RED has disclaimed or limited warranties in accordance with sections [Our Warranties] and [Our Liability to You] above.<br><br>114. You acknowledge that CD PROJEKT RED, not Apple, is responsible for addressing your or any third party claims relating to CD PROJEKT RED Games and/or Services or your possession and/or use of CD PROJEKT RED Games and/or Services, including, but not limited to: (i) product liability claims; (ii) any claim that the CD PROJEKT RED games and services fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection, privacy, or similar legislation.<br><br>115. You acknowledge that, in the event of any third party claim that CD PROJEKT RED Games and/or Services or your possession and use of CD PROJEKT RED Games and/or Services infringes that third that third party’s
intellectual property
and commercial contract disputes, who shall
rights, CD PROJEKT RED, not Apple, will
be
selected
solely responsible for the investigation, defense, settlement, and discharge of any such intellectual property claims.<br><br>116. You acknowledge that (i) you're not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a “terrorist supporting” country; and (ii) you're not listed on any U.S. Government list of prohibited or restricted parties.<br><br>117. You acknowledge and agree that Apple and Apple subsidiaries, are third party beneficiaries of this Agreement, and that, upon your acceptance of the terms and conditions of the Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary thereof.<br><br><b>Additional Terms Regarding GWENT: The Witcher Card Game</b> <br><br>118. <b>[User Accounts]</b> In order to play GWENT: The Witcher Card Game (GWENT) on PC you need to create a GOG user account. You also need to use the GOG Galaxy distribution system (or Steam account and Steam client, if you play on Steam) to download/play GWENT. These services have their own terms and conditions that are beyond our control and which you have to accept. The rules that apply to you if you play on a mobile platform are described in points 107 through 117 above.<br><br>119. You're responsible for protecting your GOG user account and for your account activities. First of all, keep your password secure! You’ve seen how far some bandits go for Gwent cards. In order to protect GWENT, GWENT users and ourselves, we reserve the right, if really necessary, to reject any user account if it would breach this Agreement or other legal rules referred to in here.<br><br>120. [[b]Patches and Updates][/b] Please remember that since January 1, 2024 we no longer actively support GWENT and we don’t plan to introduce any patches, updates, or changes other than automatic game balancing changes described below. Because of that, after some time GWENT might become unplayable on some devices, might not be playable on newer devices or operating systems, or might run less smoothly.<br><br>121. <b>[Automatic Game Balancing]</b> GWENT features an automatic way to balance the game through community votes. Every once in a while players will have a chance to vote on a particular balance change to existing cards. Once the voting concludes, the changes with the most votes are automatically introduced to GWENT. You can read up on specifics of this mechanism <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.playgwent.com%2Fen%2Fnews%2F49585%2Fgwentfinity-and-the-balance-council" target="_blank" rel=" noopener">here</a>. While we intend for this process to be fully automated, we reserve the right to interfere with these changes or stop the mechanism altogether if it is needed to keep GWENT running efficiently, for example if the changes have a negative impact on the game's balance or introduce bugs.<br><br>122. <b>[Virtual Currency and Goods]</b> GWENT allows you to acquire virtual, in-game digital items, and content including but not limited to GWENT card packs, cosmetic, and in-game enhancements, campaigns, and other downloadable content (<b>Virtual Goods</b>). If we allow it, you may be able to acquire certain Virtual Goods with “real world” money, or virtual currencies such as ‘Ore’ (which you can earn by playing the game) and/or ‘Card Scraps’ (which you can earn through the GWENT in-game crafting system and/or also by playing the game) or ‘Meteorite Powder’ (which you can acquire with “real world” money and/or earn by completing certain in-game activities) (we'll refer to them together as “<b>Virtual Currency</b>”). Only GWENT users can use Virtual Goods and Virtual Currency and they may be used only within GWENT. The local tavern won’t accept Card Scraps, as far as we’re aware.<br><br>123. Any content purchased in the GWENT in-game store or a store of the platform you use to access GWENT will be purchased
from the
appropriate list of AAA arbitrators.
applicable platform and will be subject to the terms and conditions of the given platform. Please check those terms and conditions as well as law applicable in your jurisdiction in case you would like to get a refund and follow them accordingly. We may decide not to restore any Virtual Goods or Virtual Currency which was not purchased with “real world” money.<br><br>124. Virtual Goods and Virtual Currency are digital items only, with no cash-value or real world existence and cannot be ‘bought’, ‘sold’, gifted, transferred, or redeemed, whether or not for other Virtual Goods, Virtual Currency, ‘real world’ money, goods, services or items of monetary value. Trading Virtual Goods or Currency is prohibited (unless we specifically allow it in GWENT). Your right to use any Virtual Goods and/or Virtual Currency that you obtain is limited to a limited, non-exclusive, non-assignable, non-transferable, non-sublicensable, revocable licence to use such Virtual Goods and Virtual Currency solely for your personal entertainment and non-commercial use in GWENT only. You have no property interest or right or title in any Virtual Goods or Virtual Currency, which remain CD PROJEKT RED’s property. CD PROJEKT RED reserves the right to request the applicable platform to reverse, change, or amend Virtual Goods or Virtual Currency transactions or other matters if necessary to protect GWENT or to enforce this Agreement.<br><br>125. In order to protect GWENT, GWENT users and to stop fraud, we may limit your use of Virtual Goods and Virtual Currency (including transaction limits and balance amounts).<br><br>126. Virtual Goods and Virtual Currency don’t expire, but we reserve the right to change or amend that if necessary. We don’t have to provide Virtual Goods or Virtual Currency to you.<br><br>127.
The
determination of whether
existence of
a
dispute
particular offer for Virtual Goods or Virtual Currency
is
subject to arbitration shall
not a commitment by us to maintain or continue to make the Virtual Goods or Virtual Currency or that offer available in the future. The scope, variety and type of Virtual Goods and Virtual Currency that you may obtain can change at any time and we have the right to manage, regulate, control, or modify Virtual Currency or Virtual Goods in our sole discretion if we consider any of this necessary for the ongoing operation of GWENT or for other legitimate reasons, in which case we'll have no liability to you or anyone for the exercise of such rights. We'll try, where possible, to give you reasonable notice of any such changes and to explain the reasons why. Additionally, we may, in our sole discretion, completely and indefinitely withdraw any and all offers of all Virtual Goods and Virtual Currency. Where possible, we'll try to give you at least sixty (60) days advance notice of such withdrawal of all Virtual Goods and Virtual Currency by posting a note on <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fplaygwent.com" target="_blank" rel=" noopener">playgwent.com</a>.<br><br>128. GWENT card packs (card kegs) contain random cards of different categories (regular, rare, epic, or legendary) with the following probability:<br><br>a) each card keg contains at least 1 rare card<br><br>b) one epic card can
be
governed
found on average in 5 card kegs<br><br>c) one legendary card can be found on average in 20 card kegs<br><br>129. <b>[Community Tournaments]</b> If you want to organise a GWENT tournament, you need to follow the rules stated in this Agreement, in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fprivacy_policy" target="_blank" rel=" noopener">CD PROJEKT Privacy Policy</a>, and in the <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdn-l-playgwent.cdprojektred.com%2Fmasters%2FCDPR-Community-Tournament-Guidelines.pdf" target="_blank" rel=" noopener">Community Tournament Guidelines</a>.<br><br><b>Changes to the Agreement</b> <br><br>130. We may change this Agreement if we think it’s necessary for one of the following reasons:<br><br> * we introduce new Game and/or Service that affects this Agreement,<br><br> * we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,<br><br> * we undergo a merger, acquisition, or corporate restructuring that affects this Agreement,<br><br> * we are required to do so
by
the Federal Arbitration Act and determined
law, regulation, or a binding order from a governmental authority,<br><br> * we need to address security, legal, and/or compliance requirements,<br><br> * continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,<br><br> * a Game and/or Service relies on third-party providers or platforms that cease to support them,<br><br> * maintaining or offering a Live Service is no longer financially viable for us,<br><br> * we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement<br><br> * changes or updates to our Games and/or Services referred to in point 34 affect this Agreement.<br><br>If so, we'll make the changed Agreement available online and make reasonable efforts to let you know about it (e.g. in-game, on our website or our social media channels). If we make any changes that in our reasonable judgment are material, we'll ask you to accept the updated Agreement. The changed Agreement will be deemed accepted
by
an arbitrator rather than
you if you don't terminate the Agreement (see point 56) within thirty (30) days of the date we announce the changes.<br><br>131. If you have any specific questions about the changes, you’re welcome to contact us at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fmailto%3Alegal%40cdprojekted.com" target="_blank" rel=" noopener">http://mailto:[email protected]</a>. <br><br>132. If you don't agree to any of our changes (even if you don’t email us), then, unfortunately, we must ask you to stop using our Games and/or Services. It breaks our heart to say that, but we hope you'll understand that we need to have everyone under the same rules instead of different people having different rules, in order to keep our Games and Services working properly (and not go cyberpsycho). That's why we encourage you to drop us
a
court.
line if you have questions or concerns — we’ll be happy to talk!<br><br>And speaking of talking, we sure did a lot! But you made it to the end of the Path, friend, and we appreciate you taking the time. We know that, while <i>
The
AAA will administer the arbitration and it will be conducted
Witcher</i> and <i>Cyberpunk 2077</i> are all about taking on contracts — to hunt down savage monsters or corrupted corporations or whatever else — they’re not usually of this variety. So preem job! Thanks from all of us at CD PROJEKT RED — the Legal team
in
the English language. It may be conducted through the submission of documents, by phone, or in person at a mutually agreed location. The arbitration hearing must commence within thirty (30) days from the appointment of the arbitrator, unless otherwise agreed to by you and us. The AAA will only have power to arbitrate the dispute between you and us and not in relation to other people under this particular arbitration. Judgment upon an award rendered by the arbitrator may be entered in any court having jurisdiction or application may be made to such court for judicial acceptance of any award and an order of enforcement, as the case may be.<br><br>If you seek US $10,000 or less, CD PROJEKT RED agrees to reimburse your filing fee and your share of the arbitration costs (but not including any attorney’s fees or expert witness fees), including your share of arbitrator compensation, at the end of the arbitration, unless the arbitrator decides your claims are without merit or your costs are unreasonable. We agree not to seek our legal fees or costs in the arbitration unless the arbitrator determines your claims are without merit or your costs are unreasonable. If you seek more than US $10,000 then the arbitration costs, including arbitrator compensation, will be split between you and us according to the AAA Commercial Arbitration Rules and the AAA’s Supplementary Procedures for Consumer Related Disputes, if applicable.<br><br>What the dispute resolution and arbitration sections do not apply to:<br>The dispute resolution and arbitration requirements do not apply to claims or disputes brought by either you or us which relate to claims of intellectual property rights infringement or claims of unauthorised use, piracy, theft or misappropriation.<br><br>This section does not prevent you from bringing your dispute to the attention of any federal, state, or local government agencies that can, if the law allows, seek relief from us for you.<br> <br>16.6 Class Actions Waiver.<br>To the maximum extent permitted by the national or state law applicable, you and we agree not under any circumstances to bring or participate in a class or representative action, private attorney general action or collective arbitration. That means, to the fullest extent permitted by law: (a) no arbitration shall be joined with any other; (b) there is no right or authority for any dispute to be arbitrated on a class-action basis or to utilise class action procedures; and (c) there is no right or authority for any dispute to be brought in a purported representative capacity on behalf of the general public or any other persons.<br><br>If the agreement in this section not to bring or participate in a class or representative action, private attorney general action or collective arbitration is found illegal or unenforceable, you and we agree that it will not be severable: this entire section will be deemed unenforceable and any claim or dispute will therefore be resolved in court.<br><br>17 OTHER LEGAL STUFF<br><br>Here is some other ‘legal stuff’ that our lawyers suggested that we include!<br> <br>17.1 Severability. If any part of this Agreement is found not to be legally enforceable, this will not affect any other part of it.<br> <br>17.2 No Third Parties. This Agreement governs our relationship with you (and vice versa). It does not create any rights for anyone else unless explicitly stated otherwise in this Agreement.<br><br>17.3 Other Laws. Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to Cyberpunk 2077 or this Agreement.<br><br>17.4 Transfer. We can assign, subcontract or transfer this Agreement to a third party or another member of our group if necessary for the support of Cyberpunk 2077, as part of any reorganisation or merger or for other business reasons. We will notify you if this happens.<br><br>17.5 Delay. No failure or delay by us or you to exercise any right or remedy provided under this Agreement or by law will constitute a waiver of that or any other right or remedy, nor will it preclude or restrict the further exercise of that or any other right or remedy, unless explicitly stated otherwise in this Agreement. No single or partial exercise of such right or remedy by us or you will preclude or restrict the further exercise of that or any other right or remedy.<br> <br>17.6 Entire Agreement. This Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersede any earlier oral or written agreements.<br><br>18 CHANGES TO THIS AGREEMENT<br><br>18.1 Changes. We may change this Agreement if we think it is necessary (e.g. for legal reasons or to reflect changes in Cyberpunk 2077). If so, we will make the changed Agreement available online and make reasonable efforts to tell you about it (e.g. by sending you a notice in the game).<br><br>18.2 Binding Date. Once we change the Agreement, it will become legally binding on you thirty (30) days after we post it online. During that period, you are welcome to contact us at <a href="mailto:[email protected]">[email protected]</a> if you have specific questions about the changes. If you do not agree to those changes (regardless of whether you email us), then unfortunately we need to ask you to cease using Cyberpunk 2077. We are sorry we have to say that, but we hope you will appreciate that for Cyberpunk 2077 to work properly we need to have everyone using it under the same rules instead of different people having different rules. That is why we encourage you to get in contact if you have queries or concerns.<br><br>QUICK SUMMARY<br><br>1 ABOUT THIS AGREEMENT<br><br>Alright, so this load of corpo talk on the left is actually pretty simple. It’s kinda like a safety manual for a new piece of cyberware (like anyone reads those, right?). So I’m here to make it real easy to understand. But ‘member, that long version over on the left, that stuff is legally binding. My version; well, I’m just here to help.<br><br>The whole Agreement only counts for Cyberpunk 2077. For rules covering other games from the same company, ya gotta check out the specific legal-speak written for them. <br><br>And hey, if ya like reading so much, they’re askin’ ya to check out the Fan Content Guidelines, the CD PROJEKT RED User Agreement, and CD PROJEKT RED Privacy Policy. So go ahead, knock yourself out.<br><br>2 AGE RESTRICTIONS AND CONTENT WARNING<br>This is cute. So, the game’s got this ‘minimum age rating’ okay? So if ya wanna get into Night City — I’m tryna keep a straight face here — you gotta be above that rating. Usually, it’s 18+, but if, say, ya live somewhere that says 17+, and you’re only 17, then you gotta ask a parent for supervision. Seriously. Ya can’t make this up!<br><br>Oh yeah, and there’s a warning here that Cyberpunk 2077 has some ‘pretty gruesome and disturbing stuff going on’. Now we’re talkin.<br><br>3 USING CYBERPUNK 2077<br>You bought this game so you’ve got the right to play it on whatever system/device/platform ya bought it for — and only on that system/device/platform. Simple.<br>‘Nother warning here, an’ it’s an important one, too! If you or someone you live with suffers from an epileptic condition, talk to your doctor before jackin’ into Cyberpunk 2077.<br><br>4 MINIMUM REQUIREMENTS AND MONITORING<br><br>First rule of the streets: walk before you can run. Cyberpunk 2077 has minimum requirements depending on the system/device/platform you’re playing it on. So keep that in mind before you put your eddies down, alright?<br><br>Okay, so they’re sayin’ that they might need to implement some background tools/software to monitor the game and make sure Cyberpunk 2077 is always kept in preem condition. When these are optional, they only run when you agree to it. You give the go ahead. When they’re mandatory, well, they’ll be upfront about it and let ya know in advance. They ain’t gonna just start ‘spying’ on ya or somethin’ like that.<br><br>5 PATCHES, UPDATES AND CHANGES<br>Even the slickest cyberware needs some attention every now and then. There’ll be patches and updates for Cyberpunk 2077, and these’ll help make it run better. You want that, right?<br><br>6 OWNERSHIP AND INTELLECTUAL PROPERTY RIGHTS<br><br>Just a reminder that Cyberpunk 2077 is owned/licensed by CD PROJEKT RED. Sure, you get to run wild on the streets of Night City, but if ya wanna start usin’ elements from the game outside of that — ya gotta listen to the rules laid out by the corpo in this an’ other documents, alright?<br><br>7 RULES FOR USING CYBERPUNK 2077<br><br>Just like jackin’ into a preem braindance recording, Cyberpunk 2077 is for your own personal pleasure. Don’t be a gonk and ruin the fun by messing up the rules in the corpo text opposite. <br><br>8 FAN CONTENT<br><br>Wanna make cool stuff inspired by Cyberpunk 2077? Don’t go in blind. Read up on the Fan Content Guidelines so you know the score.<br><br>9 FEEDBACK AND CRASH REPORTS<br><br>Hey, a corp that listens. Ain’t that somethin’? They wanna hear your feedback about Cyberpunk 2077, but it ain’t a guarantee that what you say will be acted on. Don’t feel too bad, though, sometimes it just ain’t meant to be. <br><br>If anything happens to go south with Cyberpunk 2077 (like a Voodoo Boys netrunner crashing the system, or something crazy like that) feel free to ping an optional crash report over. It’ll be put to good use.<br><br>10 THIRD PARTY CONTENT AND EXTERNAL SERVICES<br><br>The Net is a pretty massive place. Even master netrunners get caught out by some of the stuff you find out there. So keep this in your head: clicking a link that takes you outside of the world of the dark future — well, even the power of the corpo can’t look after you. So stay safe, cyberpunk.<br><br>11 WARRANTIES<br><br>Second rule of the streets: A deal’s a deal.<br>This part says that they make a ‘binding agreement’ about Cyberpunk 2077 with ya. They won’t leave ya hanging, and they’ll take ‘reasonable care’ regarding your use of the game. How sweet — ‘scuse me while I dry my eyes over here.<br> <br>12 LIABILITY<br><br>This part’s all about legal responsibility between you and the corp. Gotta know where ya both stand, right?<br><br>Despite best efforts, sometimes a piece of preem tech like this doesn’t always work like you want it to — even after testing and all that good stuff.<br><br>The corpo’s pretty clear that it ain’t responsible to you for how Cyberpunk 2077 works, and it ain’t making any legally binding promises to you about this sort of thing in general. <br><br>But if things get *really* screwed up and you’re at fault for a real serious breach in this Agreement, then you’ll be asked to “indemnify” them. Fancy corpo word meanin’ you’ll be asked to compensate them financially in case somethin’ big goes down. So try not to breach anything, is my advice.<br><br>Okay, got some extra info here: these provisions don’t apply to people living in the EU or other applicable countries.<br><br>13 TERMINATION<br><br>Wanna end the Agreement for good? Easy, just stop playing Cyberpunk 2077. From my experience, corpos never usually let ya just walk away clean, so this is a pretty preem deal if you ask me.<br><br>If you go acting like a gonk and seriously breach this Agreement, then you can say goodbye to your access to Cyberpunk 2077 (temporarily or permanently). That’d suck, so just play it smart and keep it clean.<br><br>This probably won’t happen, but just in case it does and Cyberpunk 2077 stops working for good, then you’ll be told before it happens. <br><br>14 FORCE MAJEURE<br><br>Third rule of the streets: S**t happens.<br><br>It’s an unpredictable world out there. Anything crazy and unexpected happens, (war, earthquake, flood, rogue AIs overthrowing the human race an’ subjugating us all etc. — okay that last one’s a joke... I hope…) then neither you nor the corpo will be held accountable when these obligations can’t be performed. Like I said; s**t happens.<br> <br>15 GOVERNING LAW<br><br>Legally, any questions/complaints or claims you have about this Agreement fall under Polish law. That goes for everyone on the planet — unless you live in the United States of America, that is. If that’s you, then you fall under California law instead. Ain’t you special?<br> <br>16 DISPUTE RESOLUTION AND BINDING ARBITRATION<br><br>Got any concerns or issues? Talk to Cyberpunk 2077 support. They’ll talk it out with you and, ideally, resolve the issue without having to resort to a legal pursuit. Y’know, I wish we had this type of option in Night City…<br><br>Oh, and here’s their address: <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fsupport.cdprojektred.com%2Fen%2F" target="_blank" rel=" noopener">https://support.cdprojektred.com/en/</a> <br><br>IMPORTANT: Another country-specific wrinkle. If ya live in the United States of America, this section involves you and the company agreeing to ‘mandatory arbitration’ — so settling things without involving the courts. If ya live in any other country, then this arbitration process flips from ‘mandatory’ to ‘optional’.<br><br>Depending on where you live, you and the corpo agree not to bring class action, or other collective legal action with your choombas, against each other. Legal issues will be handled by following the process written in the corpo text opposite.<br><br>17 OTHER LEGAL STUFF<br><br>Okay, pretty simple stuff here. This whole section’s talkin’ ‘bout some more rules for the Agreement. Nothin’ to get excited about, just some extra self-explanatory info some suits wanted to put in. They always gotta add somethin’, right?<br><br>18 CHANGES TO THIS AGREEMENT<br><br>Fourth rule of the streets: everything changes. This Agreement might change somewhere down the line, but if it does, the updated version will be put on the Net for all to see. The changes will come into force not long after they tell you about ‘em. Ya ain’t gonna get taken by surprise, ‘kay?<br><br>If ya got somethin’ ya wanna ask about these changes, go ahead and contact <a href="mailto:[email protected]">[email protected]</a> — they love to hear about that sorta stuff.<br><br><br><br>Important: please remember that the full text version is what’s legally binding – the quick summary on the right is just to help you understand the legally binding version better.<br><br>Have a blast in Night City, choomba.<br><br>REDmod END USER LICENSE AGREEMENT<br>Last updated: September 6th, 2022<br><br>Hello, we are CD PROJEKT RED and we are happy that you are interested in using REDmod! REDmod is a software tool which allows creation and development, as well as in-game use of modifications ("Mods") for our video game - Cyberpunk 2077. These are the legal rules (we’ll call them “Rules”) which we ask you to follow if you download, install or use REDmod in any way.<br><br>We’ve also included some informal short summaries of each of these Rules (although remember that it’s the full version which is legally binding).<br><br>FULL TEXT<br><br>1. ABOUT THESE RULES<br>These Rules are a legally binding contract between you and CD PROJEKT S.A, with its seat at ul. Jagiellonska 74; 03-301, Warsaw, Poland (we may further call ourselves “CD PROJEKT RED” as CD PROJEKT S.A. is the legal entity CD PROJEKT RED is part of) regarding your use of REDmod. <br><br>IMPORTANT: please also read our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>] CD PROJEKT RED User Agreement which sets out the basic legal rules for most of our games and services, including REDmod. Our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fprivacy_policy" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/privacy_policy</a>] Privacy Policy describes how we collect, use and protect any personal information gathered from users. These Rules also supplement any terms and conditions of any digital distribution platforms, which you might use to download and use REDmod. In order to use the Mods in Cyberpunk 2077, you also have to accept our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.cyberpunk.net%2Fuser-agreement%2F" target="_blank" rel=" noopener">https://www.cyberpunk.net/user-agreement/</a>] Cyberpunk 2077 End User License Agreement<br><br>2. WHAT YOU GET WITH REDMOD<br>We (meaning CD PROJEKT RED) give you the personal right (called a 'license' legally) to download, install and use REDmod on your personal device as long as you follow these Rules. This license is for your personal and non-commercial use only and doesn't give you ownership rights.<br><br>At all times we continue to own the entirety of REDmod, its documentation, any updates or additional content for REDmod, manuals or other materials about them and the intellectual property rights in them, including all copyright, trademarks, patents and other legal things like that.<br><br>REDmod might contain open source libraries. Your use of REDmod may therefore be subject to applicable open source licenses, to which you agree. You will find these licenses within REDmod.<br><br>3. WHAT YOU CAN'T DO WITH REDMOD<br>Please act reasonably and don’t do anything with REDmod that is against the law, these Rules or CD PROJEKT RED User Agreement. A general list of what you should not do with any of our games and services may be found in the [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>] CD PROJEKT RED User Agreement.<br><br>4. A FEW WORDS ABOUT MODS<br>You may use Mods created and developed with REDmod only as part of Cyberpunk 2077 (and not with other games or on a standalone basis) and only for non-commercial purposes. At the same time we do not claim any ownership of Mods. We do not monitor or endorse any Mods, nor are we responsible for any problems caused by Mods. You are responsible for the Mods you create. You retain the right to your original Mods, but you grant us a license to use your Mod (explained in detail in our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content%2F" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content/</a>] Fan content Guidelines, further as "FCG") so that we can let others use your Mods together with REDmod and Cyberpunk 2077.<br><br>Please refer to our FCG to learn about other rules that apply to your Mods - for example that the Mods must not infringe anyone's intellectual property rights or be offensive. We may block the access to Mods that breach those rules.<br><br>Sometime in the future we may, independently from your Mod, create and publish content for Cyberpunk 2077 which may be similar or identical to the content of your Mod. You waive any intellectual property (or other) claims you may have against us in relation to such content.<br><br>5. OTHER LEGAL STUFF<br>As you see, this is a short document and we may amend these Rules over time. If so, we'll post an updated version and make reasonable efforts to notify you, where possible. Once we change these Rules, it will become legally binding on you 30 days after we post it online. Please also remember that these Rules are supplemented by CD PROJEKT RED User Agreement [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>] [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>].<br><br>These Rules are here for a reason. As a result, if you break any of them or CD PROJEKT RED User Agreement, we reserve the right to cancel or suspend your access to REDmod.<br><br>SHORT SUMMARY<br><br>1. ABOUT THESE RULES<br>This is a legal agreement between you, dear community member, and us - CD PROJEKT RED - regarding REDmod. There is also another document called CD PROJEKT RED User Agreement that sets out the rules for our games and services that will apply to your use of REDmod. Don't forget that in order to use the Mods in Cyberpunk 2077, you need to accept Cyberpunk 2077 End User License Agreement as well.<br><br>2. WHAT YOU GET WITH REDMOD<br>We grant you the right to use REDmod and we sincerely hope you will enjoy it. Please remember that it is our creation and remains our ownership. REDmod may contain open source libraries and you have to agree to those open source licenses if you want to use REDmod.<br><br>3. WHAT YOU CAN'T DO WITH REDMOD<br>There are some things that we are not okay with, such as reverse engineering or repurposing REDmod – you will find more examples of things you should not do in our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fregulations.cdprojektred.com%2Fuser_agreement" target="_blank" rel=" noopener">https://regulations.cdprojektred.com/user_agreement</a>]CD PROJEKT RED User Agreement.<br><br>4. A FEW WORDS ABOUT MODS<br>Mods can only be used together with Cyberpunk 2077. If you create a Mod, you own it and you are responsible for it. Go to our [<a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcdprojektred.com%2Ffan-content%2F" target="_blank" rel=" noopener">https://cdprojektred.com/fan-content/</a>] Fan Content Guidelines to learn what other rules may apply to your Mods (e.g. you cannot sell your Mods). We may develop some content for Cyberpunk 2077 which will be similar to the content of your Mod, but will be created independently (we won't use the source code or assets from your Mod) - in such case you agree to not bring any legal claims against us.<br><br>5. OTHER LEGAL STUFF<br>We are not huge fans of rules but if you go against those, you may lose access to REDmod (temporarily or permanently). We are sure that nothing bad will happen, but the legal folks said this point has to be made here. Last thing - we may update this document in the future, but in such case we will post an updated version.
particular!
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CYBERPUNKCD 2077PROJEKT – ENDRED USER LICENCE AGREEMENT
Last updated: December 10, 2020
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Hellolast andupdated: thanks17 forJULY your interest in Cyberpunk 2077! We have created this Agreement to explain what you can (and cannot) do with Cyberpunk 2077. We put it together as simply as we can legally, with some informal short summaries to help you understand what it means. The short summaries on the right have been handled by a Night City native, a real cyberpunk who knows what’s what when it comes to translating legal-speak. But, just so you know, it’s the full text on the left that’s important/legally binding.
SHORT SUMMARY:
1. This is a legal agreement between you, dear gamer, and us, i.e. CD PROJEKT RED, regarding Cyberpunk 2077.
2. We grant you the right to play Cyberpunk 2077 and we sincerely hope you will enjoy it. We spent several years working on it, so let us add that it is our creation and remains our intellectual property. This won’t limit you in having fun with it though, will it? ;)
3. In this Agreement you’ll find examples of things we ask you not to do with Cyberpunk 2077. There are also necessary legal matters around things like arbitration and liability and whatever else lawyers need (but we try to be as fair as we can).
4. We love what our fans make, so we made some Fan Content Guidelines [https://cdprojektred.com/fan-content] to help show what’s OK and what isn’t. Just to be clear for all of you doing Let’s Plays and streams, we’re totally fine with these (including you monetizing them) as long as you follow our Fan Content Guidelines [https://cdprojektred.com/fan-content] (e.g. please do not put them behind paywalls).
5. We want to be clear with you about what data we do/don’t collect and what we use it for, and we take it seriously, so please check out our Privacy Policy [https://regulations.cdprojektred.com/privacy_policy].
6. We may update this Agreement in the future, and when we do we will post an updated version online. We’re not huge fans of rules but if you go BIG time against these, you may lose access to the game (temporarily or permanently). We’re sure everything will be fine, but the legal folks said the point has to be there.2025
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FULLin TEXTeffect from: 16 AUGUST 2025
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1 ABOUTFirst THISThings AGREEMENTFirst
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1.1 This1. Agreement.Hi! ThisSo Endgreat Userto Licence Agreement (or “Agreement” for short) is a legally binding contract betweensee you and CD PROJEKT S.A., seated at ul. Jagiellońska 74; 03-301, Warsaw, Poland.
Just so you know, CD PROJEKT RED is the name of the game development studio within CD PROJEKT S.A., so we will refer to ourselves throughout this Agreement as “CD PROJEKT RED”, “we” or “us”.
This Agreement applies to our video game Cyberpunk 2077, including game keys/codes (we will refer to “Cyberpunk 2077” or the “game” to cover all of these things).here!
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1.2 Acceptance.2. This Agreement will be binding onWhat you andsee ushere onceare the rules that regulate how you download, install orcan use Cyberpunkour 2077video (whichevergames is(Game(s)) sooner).and/or Ifother youservices dothat notwe agreemay offer from time to it,time you are not permitted to download, install or use Cyberpunk 2077.(Service(s)).
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1.3 Other3. Documents.Before Pleasewe make surelet you also read our: (a) Fan Content Guidelines [https://cdprojektred.com/fan-content] - which explain what you can and cannot do with content derived from or based on Cyberpunk 2077; (b) general CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] - which covers general legal matters relating to things like customer and technical support, official forums, wikis, blogs and social media services; and (c) CD PROJEKT RED Privacy Policy [https://regulations.cdprojektred.com/privacy_policy] – which details CD PROJEKT RED’s collection, usage and protection of your personal information. All of these documents form part of this Agreement andon, we may update these from time to time. You may also need to agree and follow terms and conditions of any digital distribution platforms which you use to download and play Cyberpunk 2077, such asaddress our awesomecustomers sisterfrom companythe GOG.United States. Apologies for the corpo yelling; they told us we had to.
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2 AGEDEAR RESTRICTIONSU.S. USERS, PLEASE SEE IN PARTICULAR SECTION [BINDING ARBITRATION AGREEMENT]), WHICH APPLIES TO YOU. THIS SECTION CONTAINS A BINDING ARBITRATION CLAUSE AND CONTENTA WARNINGCLASS ACTION/REPRESENTATIVE-TYPE ACTION WAIVER. ARBITRATION PRECLUDES BOTH YOU AND US FROM SUING IN COURT OR HAVING A JURY TRIAL. WHILE WE MUST AGREE TO THESE PROVISIONS, THERE IS AN OPTION, DESCRIBED BELOW, FOR YOU TO OPT OUT OF THE ARBITRATION AGREEMENT. THE OPTION TO OPT-OUT IS TIME-LIMITED TO THIRTY (30) DAYS FROM ACCEPTING THIS AGREEMENT AND REQUIRES YOUR IMMEDIATE ATTENTION.
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2.1 AgeYOU Restrictions.MAY CyberpunkNOT 2077USE hasANY minimumOF ageOUR ratingsGAMES (e.g.AND/OR PEGI,SERVICES ESRB)IF whichYOU may(1) differDON’T dependingAGREE onTO whereTHIS youAGREEMENT, are(2) locatedARE andNOT willAT be displayed when you purchase Cyberpunk 2077. You must only play Cyberpunk 2077 if you are above such minimum age rating. If you are above such minimum age rating and you are: (a) overLEAST 18 (orYEARS whateverOF isAGE theOR ageOF ofLEGAL adulthoodAGE inTO yourFORM country)A -BINDING thenAGREEMENT welcomeOR toDON’T CyberpunkHAVE 2077;PARENTAL orAUTHORIZATION (b)TO betweenUSE 17-18OUR (orGAMES whateverAND/OR isSERVICES, theOR age(3) ofARE adulthoodPROHIBITED inFROM yourACCESSING country)OR -USING beforeOUR weGAMES extendAND/OR anSERVICES equallyBY warmAPPLICABLE welcome, please ask your parent or guardian to review and approve this Agreement on your behalf (because in some countries people under a certain age cannot legally enter fully into contracts like this Agreement), plus they should supervise your use of Cyberpunk 2077. If you are under 17 or the applicable minimum age rating in your country, you are not allowed to download, play or use Cyberpunk 2077. We look forward to welcoming you to Night City at some point in the future though!LAW.
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2.2 Content4. Warning.These Cyberpunkrules 2077become containsa sceneslegally binding agreement (Agreement) between you and imagesus offrom violence,the sexuality,moment andyou drugacquire a license or legal access to a Game or a Service, in particular when you buy, receive as a gift, download, install, or use thata someGame may(whichever findis disturbing.sooner), Ifor start using a Service. We make sure you arehave sensitivea chance to suchread content or such content is a trigger for you, please be aware of thisthem before you beginaccess playinga Game or a Service. They’re important, so we made them not awfully long and hopefully quite easy to understand. Please read them! By accepting these rules you represent and warrant that you have the game.full power and ability to enter into the Agreement and that you'll follow its terms.
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3 USING5. CYBERPUNKBy 2077“us” we mean CD PROJEKT S.A. We’re the company behind the award-winning CD PROJEKT RED development studio. Our headquarters is in Poland, at ul. Jagiellońska 74, 03-301 Warsaw. We’ll also refer to ourselves as “we”, “CD PROJEKT RED” or, well, “ourselves”. Having to explain grammar in an agreement never ceases to feel a bit silly, but that’s what they teach at Oxenfurt.
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3.1 Licence.6. Anyway, our studio spans across several companies from the CD PROJEKT REDcapital givesgroup. At the end of the day, however, we are the party to the Agreement, so if you aneed personal,anything limited,Agreement-related, revocable,contact non-exclusive,us non-transferableat andour non-assignablecorrespondence licenceaddress to(see display,point view, download, install, play and use Cyberpunk 2077 on your personal computer, games console and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (the list of which is available here [https://www.cyberpunk.net/]), depending on the particular device/system/platform you purchased the game for. This licence is for your personal use only (so you cannot give, ‘sell’, lend, gift, assign, sub-license5) or otherwiseat transfer it to someone else) and does not give you any ownership rights in Cyberpunk 2077.http://mailto:[email protected].
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3.2 SeizureProducts Warning.Covered Cyberpunkby 2077This mayAgreement contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before playing Cyberpunk 2077. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing, immediately discontinue use and consult your doctor.
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4 MINIMUM7. REQUIREMENTSThis ANDAgreement MONITORINGapplies to all of our Games and/or Services (except for those listed in point 8), in particular:
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4.1 Minimum * Requirements.The CyberpunkWitcher, 2077The hasWitcher minimum2: requirements depending on your chosen device/system/platform, which you will be notifiedAssassins of onKings, theThe applicableWitcher Cyberpunk3: 2077Wild storeHunt, page.The PleaseWitcher makeAdventure sure you meet these requirements before purchasing the game! There is no DRM or copy-protection of any kind inGame, Cyberpunk 2077, butGWENT: someThe device/system/platformWitcher manufacturersCard useGame, securityThronebreaker: technologyThe whichWitcher isTales, outsideGWENT: ofRogue ourMage, control.Roach Race, The Flame in the Flood, Drake Hollow, and all other video games we produce and/or publish, as well as any in-game content, expansions, extensions, patches, downloadable content (DLC), game keys/codes, and any promotional materials,
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4.2 Monitoring. * Incyberpunk.net, orderthewitcher.com, to improve your in-game experience, prevent things prohibited by section 7 below, protect the integrity of Cyberpunk 2077,cdprojektred.com and enforce this Agreement, we may deploy software tools that run in the background of your device or related devices/peripherals when you use Cyberpunk 2077. Some of these software tools will be optional and we will only deploy them where you have agreed to it. If we need to introduce any mandatoryother softwareCD toolsPROJEKT thoughRED then we will tell you about them first (e.g. in-game or via the Cyberpunk 2077 website). You can find more details about this in our Privacy Policy.websites,
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5 PATCHES, * UPDATESCD ANDPROJEKT CHANGESRED Accounts,
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We * mayCD (butPROJEKT areRED notforums, obligedwikis, to)blogs, patch,social updatemedia or change Cyberpunk 2077 over time (for example to add or remove features, to resolve software bugs or to balance the game). This will result in mandatory and/or automatic updatesaccounts, and older,discussion non-updated versions may become unusable over time. We need these rights in order to keep Cyberpunk 2077 running efficiently and we reserve the right to do this without notice or liability to you.boards,
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6 OWNERSHIP * ANDCD INTELLECTUALPROJEKT PROPERTYRED RIGHTScustomer and technical support.
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6.1 Cyberpunk8. 2077This Ownership.Agreement Cyberpunkdoes 2077,NOT includingapply itsto visualproducts components, characters, storylines, artwork, animations, designs, items, music and sound effects, dialogue, graphics, computer code, user interface, look and feel, game mechanics, gameplay, audio, video, text, layout, databases, data and all other content and all Intellectual Property Rights (defined below) and other legal and exploitation rights regarding them, are either owned by CD PROJEKT RED or we license them from third parties. All rights in Cyberpunk 2077 are reserved except aswhere we have explainedseparate in this Agreement. You may not use or exploit any part of Cyberpunk 2077 except as explained in this Agreement and our Fan Content Guidelines. Cyberpunk 2077 and its Intellectual Property Rights are protected by copyright, trademark and other intellectual property laws worldwide.regulations:
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“Intellectual * PropertyREDKit Rights"for meansThe anyWitcher and2: allAssassins copyright,of trademarks,Kings service(EULA marks, trade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rightsavailable in characters,REDKit rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the future subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and all applications for registration, division, continuation, reissuance, renewals, extensions, restorations and reversions regarding any of the same.files)
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6.2 Third * PartyREDKit Property.for CDThe PROJEKTWitcher RED3: respectsWild the intellectual property rights of others. If you believe that your work has been infringed in or via Cyberpunk 2077, please contact us via [email protected].Hunt
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7 RULES * FORRedMOD USINGmodding CYBERPUNKtools for Cyberpunk 2077
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There * arecdprojekt.com some more rules to follow if you want to play Cyberpunk 2077. Please read the rules below and the Fan Content Guidelines [https://cdprojektred.com/fan-content], since failure to follow them will be considered a ‘material breach’ of this Agreement, which could lead to suspension and/or termination of your access to Cyberpunk 2077. In particularly serious cases we retain the right to prohibit your future access to Cyberpunk 2077 and our other games and services.
Here are the rules:
a) Personal Enjoyment. Only use Cyberpunk 2077 for your personal enjoyment and not for any commercial purposes, unless explicitly permitted otherwise in our Fan Content Guidelines.website
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b) Applicable9. Law.By Youaccepting mustthis complyAgreement, withyou allalso applicable laws and regulations when using Cyberpunk 2077.
c) No Transfer. Do not attemptagree to copy,be rent,bound buy,by sell,these lend, share, lease, sublicense, transfer, distribute, publish or publicly display Cyberpunk 2077 or any of your rights under this Agreement in any way not expressly authorised under this Agreement. Also do not steal or misappropriate game keys/codes (all ofdocuments, which remain our property). If you are concerneda that anypart of this has happened to you, contact https://support.cdprojektred.com/en/.
d) Technical Misuse. Do not modify, merge, distribute, translate, reverse engineer, or attempt to obtain or use source code of, decompile or disassemble Cyberpunk 2077 unless you are specifically allowed by applicable law.Agreement:
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e) Hacking* andCD Cheating.PROJEKT DoRED notPrivacy create,Policy use,— makePlease availableread and/orit distributeto cheats.learn By cheatshow we meanprocess thingsyour likepersonal exploits, automation software, robots, bots, hacks, spiders, spyware, scripts, trainers, extraction tools or other software that interact with or affect Cyberpunk 2077 in any way (including any unauthorised third party programs that collect information about Cyberpunk 2077 by reading areas of memory used by Cyberpunk 2077 to store information).data,
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f) CD * PROJEKTFan REDContent Services.Guidelines Do— notPlease deliberatelyread them if you’re a creative type and want to make some content derived from or maliciouslybased interrupton our Games, Services, or interfere with CD PROJEKT RED services like customer or technical support or impersonate CD PROJEKT RED staff.
g) CD PROJEKT RED IT Systems. Do not deliberately or maliciously interfere with, disrupt or access restricted areas of CD PROJEKT RED or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the software, using any other similarproducts, softwareto togetherlearn withwhat CDyou PROJEKTcan REDand software,cannot through protocol emulation, or through creation or use of private servers or any analogous services regarding Cyberpunk 2077.do,
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h) Data Mining. Do not intercept, mine or otherwise collect personal or confidential data or information from Cyberpunk 2077.
i) Names. Do not use ‘CD PROJEKT RED’, ‘CYBERPUNK 2077’ or other * CD PROJEKT RED groupCommunity namesRules or— logosPlease orread trademarksthem forif anyyou unauthorisedwant purposes.
j) Infringingto Content.be Do not do anythinginvolved in connectionall withkinds Cyberpunkof 2077discussions thatabout infringesour anyGames copyright,and trademark,Services patent,on tradeour secret,official privacy,forums publicity, orand other rights.
k) Maliciousdiscussion Code. Do not upload any files that contain any malicious code, including viruses, spyware, Trojan horses, worms, time bombs, intentionally corrupted data, any other files that contain malicious code or that may in any way damage or interfere with the operation of Cyberpunk 2077.
l) Geographic Restrictions. We ask you to follow any applicable geographic or regional, language or location-based restrictions, requirements or rules regarding Cyberpunk 2077.
m) Be nice! Do not do or say anything or use Cyberpunk 2077 in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory or otherwise offensive or illegal.boards.
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8 FAN10. CONTENTYou can play Games and/or use our Services on different devices or platforms. Depending on your choice, you may need to accept the terms and conditions or license agreements of your chosen device, system, and/or digital distribution platform. Sometimes you’ll also find links to third party websites or content through our Games and/or Services. Just so you know, we don’t control any of those things and we don’t take responsibility for them being safe, working properly, or anything else. If you have any doubts about them, contact their respective providers.
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PleaseAge refer to our Fan Content Guidelines [https://cdprojektred.com/fan-content] for information on when/how you can make community-generated Cyberpunk 2077 content (e.g. fan art, websites, videos/streams/Let’s Plays, mods etc.)Ratings and howObligations weof treata suchParent content when it comes to ownership and licensing.
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9 FEEDBACK11. ANDEach CRASHof REPORTSour Games has its own age rating, showing how old you need to be to play it. We certify our Games with competent rating authorities like PEGI and ESRB to make sure that we properly identify the target audience and take notice of all risks. The ratings may be different, depending on the region where you live. You'll always see the relevant rating of our Game before you buy it.
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9.1 Feedback.12. WeYou’re lovenot communityallowed feedback,to soplay our Game if youyou’re wantyounger to share your experience just contactthan the support team atminimum https://support.cdprojektred.com/en/.age Please remember that we may choose not to use or accept player suggestions, we cannot accept any responsibility or liabilityrating for themthis and, if we do somehow incorporate a suggestion or something similar to it into or around the game, we are not in any way obliged to reimburse or compensate you (financially or otherwise).Game.
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9.2 Crash13. Reports.[A Ifmessage somethingto goesthe wrongparent withor Cyberpunklegal 2077,guardian weof mayan askunderage player] Greetings! We would like to remind you tothat sendif you accept this Agreement on behalf of a crash log reportminor in orderyour care, you are responsible for supervising their use of our Game and/or Service. By accepting this Agreement you acknowledge that you might be (or if you are a U.S. resident - you agree to improvebe) financially and legally responsible for all uses of a Game and/or Service by the gameminor, coderegardless forof futurewhether use.you Theseexplicitly reportsauthorized aresuch optionaluses. and may include some personal data (for more information, please see our Privacy Policy).
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10 THIRDContent PARTY/ CONTENTTrigger ANDWarnings EXTERNAL SERVICES
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14. Some of our Games and/or Services contain scenes and images of violence, sexuality, and drug use that some people may find disturbing. Please keep that in mind before you start playing a Game or using a Service, especially if you're sensitive to such content or know it may be a trigger for you. You mightcan check content descriptors in the details of our Games’ ratings to get linksan fromidea usof what to thirdexpect partyin websitesa orgiven content through Cyberpunk 2077. You may also access Cyberpunk 2077 through different devices/systems/platforms. Using them is up to you – we cannot promise they will work, what they will be like or if they are free. Different devices/systems/platforms may also be subject to their own legal terms which you should make sure you read before using.Game.
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11 WARRANTIES15. Some of our Games and/or Services may contain flashing lights and images, which may induce epileptic seizures. If you or anyone in your household has an epileptic condition, please consult your doctor before using our Games and/or Services. If you experience dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions while playing the Game or using the Service, immediately stop and consult your doctor.
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11.1What You Can Do With Our Warranties.Games Weand/or warrantServices that: (a) we have the right to enter into this Agreement and to grant you the licence to use Cyberpunk 2077 in section 3; (b) we will take reasonable care with Cyberpunk 2077 and your use of it; and (c) we will use reasonable endeavors to comply with applicable laws in performing our obligations to you under this Agreement.
11.2 Your Representations and Warranties. You represent and warrant that you have the full power and ability to enter into this Agreement and will fully follow its terms.
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12 LIABILITY16. Under this Agreement we give you a personal, limited, revocable, non-exclusive, non-transferable, and non-assignable licence to display, view, download, install, play, and use our Games and Services on your personal computer, games consoles, and/or other devices/platforms that are explicitly authorised by CD PROJEKT RED (which are listed separately for each game on their respective websites). This basically means: you (and only you) can access, install, and play the Game and/or use the Service that you bought or accessed (if it’s a free Game or Service) on your chosen platform (e.g. PC, console), for as long as it’s available, and have fun while doing so (playing Games in particular). If you break the rules, we can revoke your access (see sections [What You Cannot Do With our Games and/or Services] and [Termination of the Agreement] below).
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ThisWhat sectionYou 12Cannot doesDo notWith applyour to you if you are resident in the European Union or countries whose laws specifically prohibit the following liability limitations, but it does apply to you if you are resident elsewhere, including in the United States of America.
12.1 Our Disclaimers. Your use of Cyberpunk 2077 is at your own risk. Except as we have set out elsewhere in this Agreement, CD PROJEKT RED and its affiliates, partners and licensors disclaim any implied or express warranties or representations regarding Cyberpunk 2077. Cyberpunk 2077 is provided to you on an "as is", “as available” basis without warranties or representations of any kind, express or implied, and we are not liable for any loss, damage or harm of any kind arising from your use of or inability to use Cyberpunk 2077. To the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to Cyberpunk 2077, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects,Games and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within Cyberpunk 2077. We do not warrant that Cyberpunk 2077 will be uninterrupted or error-free, that defects will be corrected, or that the game will be free of viruses or other harmful components.
12.2 Our Liability Limitation. To the maximum extent permitted by applicable law, CD PROJEKT RED and its affiliates, partners and licensors shall not be liable to you for any loss of profits, charges or expenses, loss of data or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty or strict liability), misrepresentation, restitution or otherwise whether or not the relevant party has been advised of the possibility of such damage.
12.3 OUR LIABILITY CAP. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, IN NO EVENT WILL CD PROJEKT RED AND ITS AFFILIATES’, PARTNERS’ AND LICENSORS’ TOTAL LIABILITY TO YOU IN CONNECTION WITH CYBERPUNK 2077 OR THIS AGREEMENT EXCEED AN AMOUNT EQUAL TO THE AMOUNT YOU HAVE ACTUALLY PAID US (IF ANY) IN CONNECTION WITH THE MATTERS UNDERLYING ANY CLAIM(S). THE FOREGOING IS YOUR SOLE AND EXCLUSIVE REMEDY IN CONNECTION WITH THIS AGREEMENT
12.4 Your Indemnity to Us. You agree to indemnify and hold harmless on demand CD PROJEKT RED, its affiliates, licensors and partners (and keep them indemnified and held harmless) from all damages, liabilities, claims and expenses, including legal fees, in connection with: (a) any alleged or actual breach of this Agreement by you; (b) the use of Cyberpunk 2077 by you or any person on your behalf; and (c) infringement of CD PROJEKT RED’s, its affiliates’, licensors’ and partners’ Intellectual Property Rights. If claims are brought against us, then you will cooperate fully with us and we reserve the right to take over and conduct their defence. You will not settle any such claims in whole or in part without our prior written consent.
12.5 Injunctive Relief. You agree that any loss, damage or harm you suffer is not irreparable, and other remedies will be adequate, such that you are not entitled to injunctive or other equitable relief against CD PROJEKT RED, its affiliates, licensors and partners.
12.6 Residents of California. If you reside in the state of California you are entitled to the following specific consumer rights information: you may contact the Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254. California residents expressly agree to waive California Civil Code Sec. 1542, which states: “A general release does not extend the claims which the creditor does not know or suspect to exist in his favour at the time of executing the release, which if known by him must have materially affected his settlement with the debtor.”
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13 TERMINATION17. We are a team of passionate people doing our best to bring you a good time. It’s not only our passion, but also our job. We ask you to respect our effort and be fair to us and to each other, as we are to you. Please don’t do any of the things described in this section. If you do, we'll consider it a “material breach” of this Agreement. This means that we may suspend and/or terminate your access to our Games and/or Services or — in the most serious cases — ban you permanently from using our Games and/or Services and otherwise enforce our rights under the law and this Agreement. But let’s choose not to walk this Path. You can find more details about our moderation policy in our CD PROJEKT RED Community Rules.
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13.118. Your[No Terminationillegal Rights.use] YouDon’t canuse terminateour thisGames Agreementand/or Services in a way that is forbidden by permanentlyany stoppingapplicable uselaws ofor Cyberpunkregulations. 2077 atFollow any time.applicable Termination will not affect already existing rightsgeographic or obligationsregional, of uslanguage, or you.location-based restrictions, requirements, or rules regarding our Games and/or Services.
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13.219. [No commercial use] Our Termination Rights. We may suspend or terminate your access to Cyberpunk 2077 and this Agreement if you materially breach this Agreement, which includes a breach which is seriousGames and/or whichServices couldare causemade real harm to Cyberpunk 2077, Cyberpunk 2077 users, CD PROJEKT RED and its affiliates, licensors and partners. In particular, it applies to the Cyberpunk 2077 rules we specify in section 7 above. We will try where reasonably possible to contactfor you to explainenjoy. whyDon’t use them commercially (e.g. to make money) unless we haveexpressly doneallow thisthat and(see whatour (ifFan anything)Content you can do as a result. If we suspend or terminate your access to Cyberpunk 2077 and this Agreement under this section, then we will not have any obligations or liabilities to you at all.Guidelines).
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13.320. Stopping[No Cyberpunktransfer] 2077.Don’t Itcopy, seemsrent, verybuy, unlikely,sell, butlend, ifshare, lease, sublicense, transfer, distribute, publish, or publicly display our Games and/or Services or any of your rights under this Agreement, unless we haveexpressly allow that in this Agreement or it is allowed by the applicable law. Also, don’t steal or misappropriate game keys/codes (all of which remain our property). If you're concerned that any of this has happened to stop providing access to Cyberpunk 2077 (in whole or in part – e.g. on a particular platform) permanently and not because of any breach by you, we will try to give you at least one hundred and twenty (120) days advance notice by posting a note oncontact our website.Technical InSupport this case, we will not have any future obligations or liabilities to you (this does not affect any pre-existing obligations or liabilities).team.
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14 FORCE21. MAJEURE
Neither[No oftechnical usmisuse] willDon’t bemodify, liablemerge, distribute, translate, reverse engineer, or attempt to the other regarding any performance,obtain or non-performance,use source code of, decompile, or delay,disassemble our Games and/or Services, unless we expressly allow that in wholethis Agreement or init part,is dueallowed toby Forcethe Majeure.applicable law.
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“Force22. Majeure”[No means any cause preventing a party from performing anyhacking or allcheating] ofDon’t itscreate, obligationsuse, whichmake arisesavailable fromand/or ordistribute ischeats. attributableBy tocheats acts,we events,mean omissionsthings orlike accidentsexploits, beyondautomation thesoftware, reasonablerobots, controlbots, ofhacks, thespiders, partyspyware, soscripts, preventedtrainers, includingextraction strikes, lock-outstools, or other industrialsoftware disputesthat (otherinteract thanwith or affect our Games and/or Services in any suchway dispute(including involvingany theunauthorised workforcethird party programs that collect information about our Games and/or Services by reading areas of thememory party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, civil commotion, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any law or governmental order, rule, regulation or direction, industrial actionused by employeesour ofGames anyand/or providersServices ofto electricalstore power, failure of technical facilities, hacking, denial of service or other IT attack, deployment of IT virus malware or similar technology, pandemics (e.g. COVID-19), fire, flood, or storm or default of suppliers or sub-contractors.information).
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15 GOVERNING23. LAW[No sabotaging or impersonating] Don’t deliberately or maliciously interrupt or interfere with our Services like customer or technical support or impersonate our staff.
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15.124. If[No youmessing arewith residentour inIT] Don't deliberately or maliciously interfere with, disrupt, or access restricted areas of our or third party network software or servers, including via tunnelling, code injection or insertion, denial of service, modifying or changing the Europeansoftware, Unionusing andany elsewhereother insimilar thesoftware worldtogether (butwith notour thesoftware, Unitedthrough Statesprotocol emulation, or through creation or use of America):private servers or any analogous services regarding our Games and/or Services.
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You25. [No data mining] Don’t intercept, mine, or otherwise collect personal or confidential data or information from our Games and/or Services. Additionally, don’t reproduce, extract, or otherwise use our Games and weServices agreeor thatany yourworks useincluded there for the purposes of Cyberpunktext 2077,and/or anddata thismining. Agreement, and any issues arising out of them, will be governed by and interpreted according to the laws of Poland and any dispute regarding it will be exclusively under the jurisdiction of the courts of Poland. In any legal claim under this Agreement, the side which wins will be entitled to its legal fees and expenses.
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If26. you[No arename residentuse] inDon’t use the Unitednames, Stateslogos, or trademarks of America:CD PROJEKT RED and/or any of our capital group companies or Games and/or Services for any unauthorised purposes.
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To27. the[No extentinfringing notcontent] coveredDon’t bydo the Dispute Resolution and Binding Arbitration languageanything in sectionconnection 16with below,our youGames andand/or we agreeServices that your use of Cyberpunk 2077, and this Agreement, andinfringes any issuescopyright, arisingtrademark, outpatent, oftrade them,secret, willprivacy, be deemed to be entered into in Los Angeles, California and governed by and interpreted according to the laws of the State of California, United States of America (and, if applicable, US Federal law) without regard to choice of law principles. Any legal claim by you against CD PROJEKT RED, to the extent not covered by the Dispute Resolution and Binding Arbitration language in section 16 below, will be made exclusively in statepublicity, or federalother court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you and us and therefore we both consent to the exclusive jurisdiction of those courts. Moreover, you waive any rights to argue that the state and federal courts in Los Angeles, California are an improper venue. In any legal claim under this Agreement, the side who wins will be entitled to its legal fees and expenses.
16 DISPUTE RESOLUTION AND BINDING ARBITRATION
16.1 Disputes. If you have concerns or issues with us, we hope we can resolve them quickly and amicably through the Cyberpunk 2077 support service accessible at https://support.cdprojektred.com/en/. However, we recognise that occasionally there might be legal disputes which are not so easily resolved. In this section we explain what happens if there is a legal dispute.rights.
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16.228. Informal[No Disputemalicious Resolution.
Wecode] andDon’t you both agree to make reasonable and good faith efforts to resolveupload any dispute between us informally. Normally we would suggestfiles that thiscontain disputeany resolutionmalicious periodcode, lastsincluding thirtyviruses, (30)spyware, daysTrojan unlesshorses, exceptionalworms, circumstancestime exist.bombs, Ifintentionally itcorrupted isdata, notany resolvedother duringfiles thisthat time,contain malicious code, or that may in any way damage or interfere with the next steps depend on where you live. If you are resident in the European Union, you may be entitled to submit a complaint through the Online Dispute Resolution Platform operated by the European Commission, detailsoperation of whichour canGames beand/or found at ec.europa.eu/consumers/odr/.
16.3 Dispute Resolution Next Steps (if you live in the European Union or elsewhere in the world, but not the United States of America).Services.
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You29. and[Don’t webe havemean] theDon't legaldo rightor say anything or use our Games and/or Services in any way that is or may be considered racist, harassing, xenophobic, sexist, discriminatory, abusive, defamatory, or otherwise offensive or illegal. Just be nice to commence legal claims against each otherother, if we consider it necessary. If you bring a claim against CD PROJEKT RED, you should send a physical copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as a digital copy to [email protected].please!
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16.4Beta DisputeAccess Resolution Next Steps (if you live in the United States of America).
Arbitration:
We and you agree to resolve all disputes and claims between us in individual binding arbitration. This includes without limitation any claims arising from this Agreement, any part of the relationship between you and CD PROJEKT RED. We and you agree that any claim arising out of or related to Cyberpunk 2077 must be made within one (1) year after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation or any other legal doctrine.
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Some30. explanatoryWe notesmay fromrelease us:beta "arbitration"(i.e. isnot ayet consensualtotally disputefinished) resolutionversions processof whereour bothGames sidesand/or presentServices before their casefull tocommercial arelease. neutralIn arbitratorsuch (not a judge or jury). Arbitration is less formal than court litigation and it has less formal rules (which we talk about below). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any dispute between us heard in court (before a judge and/or jury). You agree that the provisions in this paragraph will survive any termination of your access to Cyberpunk 2077 and/or this Agreement.cases:
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How * toyour start an arbitration:
If either of us wants to commence arbitration, then the initiating party must send the other side a written notice setting out the basis of the claim and what remedy the initiating party is seeking from the other side. A printed version of this Agreement and of any notice given in electronic form shall be admissibleaccess to the samebeta extentwill usually be time-limited and subject to the same conditions as other business documents and records originally generated and maintained in printed form. If you send a notice to us, please send by mail (to Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland) and by email (to [email protected]). You or wethere may bringbe ansome arbitrationadditional atcontract any reasonable AAA location within the United States that is convenient for you.terms;
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16.5 * Theyou'll rulesprobably forbe asked to participate in a feedback process in which you can offer information about how the arbitration:
Thebeta US Federal Arbitration Act applies to this section. The arbitration will be governed by the Commercial Arbitration Rules of the American Arbitration Association (“AAA”) and, where applicable, the AAA’s Supplementary Procedures for Consumer Related Disputes, as modified by this Agreement (http://www.adr.org). The arbitrator will be bound by this Agreement.works;
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The arbitration shall be conducted by a single arbitrator with substantial experience in resolving intellectual property and commercial contract disputes, who shall be selected from * the appropriatebeta list of AAA arbitrators. The determination of whether a dispute is subject to arbitration shall be governed by the Federal Arbitration Act and determined by an arbitrator rather than a court. The AAA will administer the arbitration and itsoftware will be conductedprovided in'as is' without any additional promises from us or any liability on us if the Englishsoftware language.isn't Itcomplete or doesn't work fully or causes issues. After all, that's the point of us giving you beta access: you get beta access to something new, but you recognise that it won't be complete yet and that it may be conductedchanged throughsignificantly the submission of documents, by phone, or in person atbefore a mutuallyfull agreed location. The arbitration hearing must commence within thirty (30) days from the appointment of the arbitrator, unless otherwise agreed to by yourelease; and us. The AAA will only have power to arbitrate the dispute between you and us and not in relation to other people under this particular arbitration. Judgment upon an award rendered by the arbitrator may be entered in any court having jurisdiction or application may be made to such court for judicial acceptance of any award and an order of enforcement, as the case may be.
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If * youthe seek US $10,000Game or less,Service CDmay PROJEKThave REDspecific agreeslegal to reimburse your filing fee and your sharerules of theits arbitration costs (but not including any attorney’s fees or expert witness fees), including your share of arbitrator compensation, at the end of the arbitration, unless the arbitrator decides your claims are without merit or your costs are unreasonable. We agree not to seek our legal fees or costs in the arbitration unless the arbitrator determines your claims are without merit or your costs are unreasonable. If you seek more than US $10,000 then the arbitration costs, including arbitrator compensation, will be split between you and us according to the AAA Commercial Arbitration Rules and the AAA’s Supplementary Proceduresown for Consumerits Relatedbeta, Disputes,so ifcheck applicable.them out.
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WhatSystem theRequirements dispute resolution and arbitration sections do not apply to:
The dispute resolution and arbitration requirements do not apply to claims or disputes brought by either you or us which relate to claims of intellectual property rights infringement or claims of unauthorised use, piracy, theft or misappropriation.
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This31. sectionEach doesof notour preventGames youand fromServices bringingwill have minimum system requirements that your disputedevice, system, and/or platform must meet to run it. You’ll find them, for example, on the attentionproduct pages of anyour federal,Games state,on digital distribution platforms or local government agencies that can, ifon the lawsleeve allows, seek relief from us for you.
16.6 Class Actions Waiver.
To the maximum extent permitted by the national or state law applicable, you and we agree not under any circumstances to bring or participate in a class or representative action, private attorney general action or collective arbitration. That means, to the fullest extent permitted by law: (a) no arbitration shall be joined with any other; (b) there is no right or authority for any dispute to be arbitrated on a class-action basis or to utilise class action procedures; and (c) there is no right or authority for any dispute to be brought in a purported representative capacity on behalfinsert of the generalbox publicversions of our Games. Please make sure that your gear meets these requirements, especially before you buy any of our Games, or anythey othermay persons.not work properly or even at all. Please remember, that due to certain circumstances such as technological advancements, we may have to change the minimum system requirements from time to time. In such a case we'll notify you a one hundred and twenty (120) days in advance by sending an email, via push notification or pop-up notification. If the changes in minimum system requirements have a considerable adverse effect on the usability and accessibility of the Games or Services by you, such notification will be via email or another durable data medium.
~
If32. theOnline agreementelements of our Games or Services may need internet access too. We don’t include any DRM in thisour sectiongames notourselves, but some console/device manufacturers use security technology which may, for example, require you to bringgo online to activate or participateplay inyour apurchased classGame, or representative action, private attorney general action or collective arbitrationwhich is foundbeyond illegalour or unenforceable, you and we agree that it will not be severable: this entire section will be deemed unenforceable and any claim or dispute will therefore be resolved in court.control.
~
17 OTHERMonitoring LEGAL STUFF
~
Here33. isWe somemay otherdeploy ‘legalsoftware stuff’tools that ourrun lawyersin suggestedthe that we include!
17.1 Severability. If any partbackground of thisyour Agreementdevice isor foundrelated notdevices/peripherals when you use our Games to beimprove legallyyour enforceable,in-game thisexperience, willprevent notthings affectlisted anyin othersection part[What You Cannot Do With our Games and/or Services], protect the integrity of it.
17.2 No Third Parties. This Agreement governs our relationshipGames withand/or youServices, (andand vice versa). It does not create any rights for anyone else unless explicitly stated otherwise inenforce this Agreement. Some of these tools will be optional and we'll only deploy them if we get your consent. If we need to introduce any mandatory tools, we'll tell you about them first (e.g. in-game or on our websites).
~
17.3Patches, Other Laws. Please remember that we are subject to various lawsUpdates and weChanges may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to Cyberpunk 2077 or this Agreement.
~
17.434. Transfer.From Wetime canto assign,time subcontractwe may need to patch or transfer this Agreement to a third party or another member ofupdate our groupGames ifand/or necessaryServices, forespecially the support of Cyberpunk 2077, as part of any reorganisation or merger or for other business reasons. We will notify you if this happens.to:
~
17.5 * Delay.introduce Nosecurity failureimprovements, orbug delay by us or you to exercise any right or remedy provided under this Agreement or by law will constitute a waiver of that or any other right or remedy, nor will it preclude or restrict the further exercise of that or any other right or remedy, unless explicitly stated otherwise in this Agreement. No single or partial exercise of such right or remedy by us or you will preclude or restrict the further exercise of that or any other right or remedy.
17.6 Entire Agreement. This Agreement, together with the other documents referred to within it, constitutes the entire agreement between youfixes, and usperformance regarding this Agreement and supersede any earlier oral or written agreements.enhancements
~
18 CHANGES * TOensure THIScompatibility AGREEMENTand adapt to changes in technical infrastructure or third-party dependencies
~
18.1 * Changes. We may change this Agreement if we think it is necessary (e.g. foraddress legal reasonsand/or orcompliance to reflect changes in Cyberpunk 2077). If so, we will make the changed Agreement available online and make reasonable efforts to tell you about it (e.g. by sending you a notice in the game).requirements
~
18.2 * Bindingintroduce Date.new Oncefeatures weand changecontent, therebalance Agreement,gameplay, itand/or willprovide becomeother legallynecessary bindingadjustments onand/or you thirty (30) days after we post it online. During that period, you are welcome to contact us at [email protected] if you have specific questions about the changes. If you do not agree to those changes (regardless of whether you email us), then unfortunately we need to ask you to cease using Cyberpunk 2077. We are sorry we have to say that, but we hope you will appreciate that for Cyberpunk 2077 to work properly we need to have everyone using it under the same rules instead of different people having different rules. That is why we encourage you to get in contact if you have queries or concerns.improvements
~
QUICK * SUMMARYprovide usability and accessibility enhancements,
~
1 ABOUT * THISintroduce AGREEMENTfeatures and/or improvements based on analysis of user feedback and/or community requests
~
Alright, * solimit thisor loaddiscontinue obsolete or unsustainable features of corpoGames talkand/or onServices thewhen left is actually pretty simple. It’s kinda like a safety manual for a new piece of cyberware (like anyone reads those, right?). So I’m here to make it real easy to understand. But ‘member, that long version over on the left, that stuff is legally binding. My version; well, I’m just here to help.reasonable.
~
TheThis wholemay Agreementresult onlyin countsrequired forand/or Cyberpunkautomatic 2077.updates. ForWe rulesgenerally coveringencourage otheryou gamesto install them as soon as possible, because (1) they make the Game and/or Service better, and (2) older, non-updated versions of our Games and/or Services may become unusable over time and/or cause security risks. If you don’t install updates including security improvements and/or bug fixes within four (4) days from the samedate company,that yawe gottamade checkthem outavailable for you, we’ll not be liable for any resulting damage (unless we failed to share sufficient installation instructions). A warrior must adapt with the specifictimes, legal-speaktake writtenit forfrom them. Vesemir.
~
AndOur hey,IP if ya like reading so much, they’re askin’ yaRights to check out the FanGames Contentand/or Guidelines,Services the CD PROJEKT RED User Agreement, and CD PROJEKT RED Privacy Policy. So go ahead, knock yourself out.
~
2 AGE35. RESTRICTIONSRight ANDbeside CONTENTyour WARNING
Thisrights is cute. So,to the game’sGame gotor thisService ‘minimum(described agein rating’section okay?[What SoYou ifCan yaDo wannaWith getour intoGames Nightand/or CityServices]), —there I’mare trynaour keeprights ato straightthem face here —that you gottashould beknow above that rating. Usually, it’s 18+, but if, say, ya live somewhere that says 17+,about and you’re only 17, then you gotta ask a parent for supervision. Seriously. Ya can’t make this up!respect.
~
Oh36. yeah,All our Games and/or Services, including (but not limited to) their visual components, characters, storylines, artwork, animations, designs, items, music and there’ssound aeffects, warningdialogue, heregraphics, thatcomputer Cyberpunkcode, 2077user hasinterface, some ‘pretty gruesomelook and disturbingfeel, stuffgame goingmechanics, on’.gameplay, Nowaudio, we’revideo, talkin.text, layout, databases, data, and all other content and all Intellectual Property Rights (defined in point 40 below) and other legal and exploitation rights regarding them, are either owned by us or we license them from third parties.
~
3 USING37. CYBERPUNKAll 2077
Yourights boughtin our Games and/or Services are reserved, except as we have explained in this game so you’ve got the right to play it on whatever system/device/platform ya bought it for — and only on that system/device/platform. Simple.
‘Nother warning here, an’ it’s an important one, too! If you or someone you live with suffers from an epileptic condition, talk to your doctor before jackin’ into Cyberpunk 2077.Agreement.
~
4 MINIMUM38. REQUIREMENTSYou ANDmay MONITORINGnot use or exploit any part of our Games and/or Services, except as explained in this Agreement and/or our Fan Content Guidelines.
~
First39. ruleOur ofGames theand/or streets:Services walkand beforetheir youIntellectual canProperty run.Rights Cyberpunkare 2077protected hasby minimumcopyright, requirementstrademark, dependingand onother theintellectual system/device/platformproperty you’relaws playing it on. So keep that in mind before you put your eddies down, alright?worldwide.
~
Okay,40. soBy they’re“Intellectual sayin’Property thatRights” theywe mightmean needany toand implementall somecopyright, backgroundtrademarks, tools/softwareservice tomarks, monitortrade dress, brand names, logos, goodwill, get up, trade, business or domain names, design rights, rights in characters, rights in get-up, database rights, patents, rights in inventions, know-how, trade secrets and confidential information, rights in computer software (including source code and object code), moral rights, author rights, publicity rights, performance rights, synchronisation rights, mechanical rights, publishing, rental, lending and transmission rights, and other intellectual property and exploitation rights of a similar or corresponding character which may now or in the gamefuture subsist in any part of the world, in all cases whether or not registered or registrable including all granted applications and makeall sureapplications Cyberpunkfor 2077registration, isdivision, alwayscontinuation, keptreissuance, inrenewals, preemextensions, condition.restorations, Whenand thesereversions areregarding optional,any they only run when you agree to it. You giveof the go ahead. When they’re mandatory, well, they’ll be upfront about it and let ya know in advance. They ain’t gonna just start ‘spying’ on ya or somethin’ like that.same.
~
5 PATCHES,41. UPDATESSince ANDwe CHANGES
Evenwant others to respect our Intellectual Property Rights, we also commit to respecting Intellectual Property Rights of others. If you believe that we infringed your work in or through our Games and/or Services, please contact us at http://mailto:[email protected] or by mail to: Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301 Warsaw, Poland. Your notice must include the slickestfollowing cyberware needs some attention every now and then. There’ll be patches and updates for Cyberpunk 2077, and these’ll help make it run better. You want that, right?information:
~
6 OWNERSHIP * ANDAn INTELLECTUALelectronic PROPERTYor RIGHTSphysical signature of the person authorized to act on behalf of the copyright owner;
~
Just * aA reminderdescription that Cyberpunk 2077 is owned/licensed by CD PROJEKT RED. Sure, you get to run wild onof the streetscopyright-protected of Night City, but if ya wanna start usin’ elements from the game outside of that — ya gotta listen to the rules laid out by the corpo in this an’ other documents, alright?work;
~
7 RULES * FORA USINGdescription CYBERPUNKof 2077the infringing material and where it is located;
~
Just * likeYour jackin’address, intotelephone a preem braindance recording, Cyberpunk 2077 is for your own personal pleasure. Don’t be a gonknumber, and ruinemail the fun by messing up the rules in the corpo text opposite. address;
~
8 FANPlease CONTENTalso include the following statements:
~
Wanna* make"I coolhave stuffa inspiredgood faith belief that use of the copyrighted materials described above as allegedly infringing is not authorized by Cyberpunkthe 2077?copyright Don’towner, goits inagent, blind. Read up onor the Fan Content Guidelines so you know the score.law."
~
9 FEEDBACK * AND"I CRASHswear, REPORTSunder penalty of perjury, that the information in the notification is accurate and that I am the copyright owner or am authorized to act on behalf of the owner of an exclusive right that is allegedly infringed."
~
Hey,Please see 17 U.S.C. § 512(c)(3) for further details. We may send a corpcopy that listens. Ain’t that somethin’? They wanna hearof your feedbackDMCA aboutnotice, Cyberpunkincluding 2077,any butcontact it ain’t a guarantee that whatinformation you say will be acted on. Don’t feel too bad, though, sometimes it just ain’t meantprovide, to be.the alleged infringer.
~
If anythingyour happenscontent was removed or disabled due to goa southDMCA withnotice Cyberpunkand 2077you (likebelieve it was removed in error or that you have the right to use it, you may submit a Voodoocounter-notice Boysto netrunnerour crashingCopyright theAgent system,at [email protected] or somethingby crazy like that) feel freemail to pingCD anPROJEKT optionalS.A., crashul. reportJagiellońska over.74, It’ll03-301 beWarsaw, putPoland, Attention to goodLegal use.Department, or by phone to (+48) 22 519 69 00.
~
10 THIRDUpon PARTYreceiving CONTENTa ANDDMCA EXTERNALcounter-notice, SERVICESwe may forward it, including any contact details you provide, to the original complainant. If the copyright owner does not file a legal action within ten (10) business days, we may reinstate the content.
~
TheFeedback Netand isCrash aReports pretty massive place. Even master netrunners get caught out by some of the stuff you find out there. So keep this in your head: clicking a link that takes you outside of the world of the dark future — well, even the power of the corpo can’t look after you. So stay safe, cyberpunk.
~
11 WARRANTIES42. We appreciate community feedback and suggestions. If you want to share your experience or ideas with us, go to our forums and post away! We hear monster slayers for hire pay attention to such notice boards.
~
Second43. ruleIf ofsomething goes wrong with our Game or Service, we may ask you to send us a crash report to help us understand and/or improve it in the streets:future. AThese deal’sreports amay deal.
Thisinclude partsome sayspersonal thatdata. theyIt’s makeup ato ‘bindingyou agreement’to aboutdecide Cyberpunkif 2077you withwant ya.to Theysend won’tit leaveto yaus hanging,or not. To find solutions to and they’llreport takebugs ‘reasonableand care’technical regardingissues yourin CD PROJEKT RED Games and Services use of the game.Technical HowSupport sweet — ‘scuse me while I dry my eyes over here.
12 LIABILITYwebsite.
~
This44. part’sIf allyou aboutshare legalyour feedback, suggestions, and/or crash report with us, please know that we are free to decide what to do with it. In any case, we don’t have to use it or act upon it in any way. If we decide to use it, in whatever scope or degree, we don’t have to credit you and/or pay you anything. We also don’t take any responsibility betweenand/or youliability andfor thefeedback, corp.suggestions, Gottaand/or know where ya both stand, right?reports.
~
DespiteOur bestWarranties efforts, sometimes a piece of preem tech like this doesn’t always work like you want it to — even after testing and all that good stuff.
~
The45. corpo’sWe prettywarrant clear(assure you) that itwe ain’thave responsiblethe right to youenter forinto howthis Cyberpunk 2077 works,Agreement and itto ain’tgrant makingyou anythe legally binding promiseslicence to youuse aboutour thisGame sortand/or ofService thing(described in general.section [What You Can Do With Our Games and/or Services]).
~
But46. ifIn thingsaddition getto *really*our screwedlegal upobligations, we'll make commercially reasonable efforts to maintain and you’resupport atour faultGames forand a real serious breach in this Agreement, then you’ll be asked to “indemnify” them. Fancy corpo word meanin’ you’ll be asked to compensate them financially in case somethin’ big goes down. So try not to breach anything, is my advice.Services.
~
Okay,Our got some extra info here: these provisions don’t applyLiability to peopleYou living in the EU or other applicable countries.
~
13 TERMINATION47. The purpose of this section is to define our legal liability, which works differently depending on where you live. In particular, this section doesn’t apply at all to residents of the European Union or countries whose laws specifically prohibit reserving the following limitations. It does apply, however, to residents of other countries (e.g. the United States).
~
Wanna48. endYou theuse Agreementour forGame good?or Easy,Service justat stopyour playingown Cyberpunk 2077. From my experience, corpos never usually let ya just walk away clean, so this is a pretty preem deal if you ask me.risk.
~
If49. youNeither gowe, actingnor likeour aaffiliates, gonkpartners, andand/or seriouslylicensors breachaccept any implied or express warranties or representations regarding our Game and/or Service, other than those that we expressly included in this Agreement, then you can say goodbye to your access to Cyberpunk 2077 (temporarily or permanently). That’d suck, so just play it smart and keep it clean.Agreement.
~
This50. probablyOur won’tGame happen,and/or butService justis inprovided caseto ityou doeson an "as is", “as available” basis without warranties or representations of any kind, express or implied, and Cyberpunkwe 2077are stopsnot workingliable for good,any thenloss, you’lldamage, beor toldharm beforeof itany happens.kind arising from your use of or inability to use our Game and/or Service.
~
14 FORCE51. MAJEURETo the fullest extent permitted by applicable law, we disclaim all warranties, express or implied, which might apply to our Game and/or Service, including: implied warranties of title, non-infringement, merchantability, satisfactory quality, fitness for a particular purpose, any warranties that may arise from course of dealing or course of performance or usage of trade, freedom from viruses or errors or defects, and/or any warranties as to the accuracy, legality, reliability or quality of any content or information contained within our Game and/or Service. We don’t warrant that our Game and/or Service will be uninterrupted or error-free, that defects will be corrected, or that the Game and/or Service will be free of viruses or other harmful components.
~
Third52. ruleTo the maximum extent permitted by applicable law, neither we, nor our affiliates, partners and/or licensors, are liable to you for any loss of profits, charges, or expenses, including relating to those of a third party, loss of data, or any corruption or loss of information or any loss of business opportunity or any special, indirect, punitive, exemplary, or consequential loss or damage or disruption of any kind, in any case, whether based on breach of contract, tort (including negligence, breach of statutory duty, breach of contract, breach of warranty, or strict liability), misrepresentation, restitution, or otherwise whether or not the relevant party has been advised of the streets:possibility S**tof happens.such damage.
~
It’s53. anTO unpredictableTHE worldMAXIMUM outEXTENT there.PERMITTED AnythingBY crazyAPPLICABLE andLAW, unexpectedIN happens,NO (war,EVENT earthquake,WILL flood,OUR rogueAND AIsOUR overthrowingAFFILIATES’, thePARTNERS’, humanAND raceLICENSORS’ an’TOTAL subjugatingLIABILITY usTO allYOU etc.IN —CONNECTION okayWITH thatOUR lastGAMES one’sAND/OR aSERVICES joke...OR ITHIS hope…)AGREEMENT thenEXCEED neitherAN youAMOUNT norEQUAL theTO corpoTHE willAMOUNT beYOU heldHAVE accountableACTUALLY whenPAID theseUS obligations(IF can’tANY) beIN performed.CONNECTION LikeWITH ITHE said;MATTERS s**tUNDERLYING happens.
15 GOVERNINGANY LAWCLAIM(S). THIS IS YOUR SOLE AND EXCLUSIVE REMEDY. Sorry for yelling, corpo’s orders.
~
Legally,54. any questions/complaints or claims you have about this Agreement fall under Polish law. That goes for everyone on the planet — unlessIf you live in the United Statesstate of America,California, thatyou're is.entitled Ifto that’sthe you,following thenspecific consumer rights information: you fallmay undercontact Californiathe lawComplaint instead.Assistance Ain’tUnit youof special?
16 DISPUTEthe RESOLUTIONDivision ANDof BINDINGConsumer ARBITRATIONServices of the Department of Consumer Affairs by mail at 400 R St., Suite 1080, Sacramento, California, 95814, or by telephone at 916.445.1254.
~
GotYour anyIndemnity concernsTowards orUs issues? Talk to Cyberpunk 2077 support. They’ll talk it out with you and, ideally, resolve the issue without having to resort to a legal pursuit. Y’know, I wish we had this type of option in Night City…
~
Oh,55. You agree to indemnify and here’shold theirus address:and https://support.cdprojektred.com/en/our affiliates harmless (and keep us and them indemnified and held harmless) from all damages, liabilities, claims and expenses, including reasonable legal fees, in connection with: (a) any breach of this Agreement by you, including your use of Games and/or Services in violation of the applicable law; (b) the unlawful use of our Games and/or Services by you or any person on your behalf; and (c) infringement of our, and/or our affiliates’ Intellectual Property Rights, however always provided and only to the extent you're responsible for the action or omission that caused the damages, liabilities, claims, and/or expenses.
~
IMPORTANT:Termination Another country-specific wrinkle. If ya live inof the UnitedAgreement States of America, this section involves you and the company agreeing to ‘mandatory arbitration’ — so settling things without involving the courts. If ya live in any other country, then this arbitration process flips from ‘mandatory’ to ‘optional’.
~
Depending56. You can terminate this Agreement at any time by simply sending us an e-mail to [email protected] and by stopping using our Games and Services permanently. Where this Agreement applies to Games and/or Services we provide on wherean youon-going live,basis you(Live Services), which we generally commit to provide and maintain for two (2) years from the corpomoment agreewe notstart providing them, we too can terminate this Agreement, which means cancelling and/or suspending your access to bringour classGames action,and/or Services. We reserve that right for really serious (or “material”) cases, meaning those listed in section [What You Cannot Do With Our Games and/or Services] or other collectiveserious legalbreaches actionof withthis yourAgreement choombas,which againstcould eachcause other.real Legalharm issuesto willour beGame handledor byService, followingits theusers, processus, writtenand/or inour theaffiliates, corpolicensors, textand/or opposite.partners.
~
17 OTHER57. LEGALWhere STUFFreasonably possible, we'll try to contact you to explain why we have done this and what (if anything) you can do as a result.
~
Okay,58. prettyWe simplemay stuffalso here.need Thisto wholeterminate section’sthis talkin’Agreement ‘boutwithout someany morebreach ruleson foryour part, if any of the Agreement.following Nothin’ to get excited about, just some extra self-explanatory info some suits wanted to put in. They always gotta add somethin’, right?happens:
~
18 CHANGES * TOwe THISdiscontinue AGREEMENTor retire a Live Service, in whole or in part, e.g. on a particular platform,
~
Fourth * rulewe ofundergo thea streets:merger, everythingacquisition, changes.or Thiscorporate Agreementrestructuring mightthat changeaffects somewherea downGame theand/or line, but if it does, the updated version will be put on the Net for all to see. The changes will come into force not long after they tell you about ‘em. Ya ain’t gonna get taken by surprise, ‘kay?Service
~
If * yawe gotare somethin’ ya wanna ask about these changes, go ahead and contact [email protected] — they loverequired to heardo aboutso thatby sortalaw, stuff.regulation, or a binding order from a governmental authority,
~
Important: * please remember that the full text version is what’s legally binding – the quick summary on the right is justcontinuing to helpprovide youa understandGame theand/or legallyService bindingbecomes versionimpractical better.due to technological, operational, or business reasons,
~
Have * a blastGame inand/or NightService City,relies choomba.on third-party providers or platforms that cease to support them,
~
REDmod * ENDmaintaining USERor LICENSEoffering AGREEMENT
Lasta updated:Live SeptemberService 6th,is 2022no longer financially viable for us,
~
Hello, * we arechoose, CDat PROJEKTour REDsole anddiscretion, weto arediscontinue happy that you are interested in using REDmod! REDmod isoffering a softwareLive toolService whichunder allowsthis creation and development, as well as in-game use of modifications ("Mods") for our video game - Cyberpunk 2077. These are the legal rules (we’ll call them “Rules”) which we ask you to follow if you download, install or use REDmod in any way.Agreement.
~
We’ve In alsosuch includedcases somewe'll informalgive shortyou summariesat ofleast eachone ofhundred theseand Rulestwenty (although(120) rememberdays thatadvance it’snotice theby fullposting versiona whichnote ison legallyour binding).website. In this case, we won’t have any future obligations or liabilities to you (it won’t affect already existing rights or obligations — neither ours or yours).
~
FULLForce TEXTMajeure
~
1.59. ABOUTThis THESEfancy RULES
Thesephrase Rulesbasically aremeans athat legallyneither bindingwe, contractnor betweenyou, youwill andbe CDliable PROJEKTfor S.A,not withperforming itsour seatrespective atobligations ul.under Jagiellonskathis 74;Agreement 03-301,if Warsaw,it Polandis (wecaused mayby furtherspecific circumstances. We don’t have to call ourselvesthem “CDforce PROJEKTmajeure, RED”to asbe CDhonest. PROJEKTWe S.A.can iscall thethem legalanything entitywe CDlike. PROJEKTWe REDcan iscall partthem of) regarding your use of REDmod. Eredin.
~
IMPORTANT:60. pleaseIn also read our [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED Userthis Agreement “Eredin” means any cause preventing a party to this Agreement from performing any or all of their obligations, which setsarises outfrom or is attributable to acts, events, omissions, or accidents beyond the basicreasonable legal rules for mostcontrol of ourthe gamesparty andso services,prevented, including REDmod.strikes, Ourlock-outs, [https://regulations.cdprojektred.com/privacy_policy]or Privacyother Policyindustrial describesdisputes how(other we collect, use and protectthan any personalsuch informationdispute gatheredinvolving the workforce of the party so prevented), nuclear accident or acts of God, war or terrorist activity, riot, rogue AIs from users.behind Thesethe RulesBlackwall, alsocivil supplementcommotion, Conjunction of the Spheres, malicious damage (excluding malicious damage involving the employees of the affected party or its sub-contractors), compliance with any termslaw andor conditionsgovernmental order, rule, regulation or direction, industrial action by employees of any digitalproviders distributionof platforms,electrical whichpower, youfailure mightof usetechnical tofacilities, downloadhacking, anddenial useof REDmod.service Inor orderother toIT useattack, deployment of IT virus malware or similar technology, pandemics (e.g. the ModsCatriona inPlague), Cyberpunkfire, 2077,flood, youor alsostorm, haveor todefault acceptof oursuppliers [https://www.cyberpunk.net/user-agreement/]or Cyberpunk 2077 End User License Agreementsub-contractors.
~
2.61. WHATSo, YOUfor GETexample, WITHwe REDMOD
Wewon’t (meaningbe CDliable PROJEKT RED) giveto you for the personalfact rightthat (calledour aGame 'license'or legally) to download, install and use REDmod on your personal device as long as you follow these Rules. This licenseService is not available for yoursome personaltime, andif non-commercialit’s usecaused onlyby and doesn't give you ownership rights.Eredin.
~
AtGoverning allLaw timesand weResolving continueDisputes (Doesn’t Apply to ownUsers From the entiretyU.S.) of REDmod, its documentation, any updates or additional content for REDmod, manuals or other materials about them and the intellectual property rights in them, including all copyright, trademarks, patents and other legal things like that.
~
REDmod might contain open source libraries.62. Your use of REDmodour mayGames thereforeand/or Services, and this Agreement, is governed by and should be subjectinterpreted according to applicablethe openlaws sourceof licenses,Poland. If you habitually reside in the European Union, you also enjoy protection of the mandatory provisions of the law of your country of residence to whichthe you agree. You will findextent these licensesprovisions withinare REDmod.more favourable for you.
~
3.63. WHATIf YOUyou CAN'Thave DOan WITHissue REDMOD
Pleaseregarding actour reasonablyGames andand/or don’tServices do(e.g. anythingyou withencounter REDmoda thatbug), iswe againstencourage you to contact our Player Support. If the law,issue thesecannot Rulesbe orresolved this way this section explains how you and CD PROJEKT RED Useragree Agreement.to A general list of what you should not do withresolve any ofdisputes. our games and services may be found in the [https://regulations.cdprojektred.com/user_agreement] CD PROJEKT RED User Agreement.
~
4.64. ALet’s FEWagree WORDSthat ABOUTboth MODS
You may use Mods createdwe and developedyou withwill REDmodmake only as part of Cyberpunk 2077 (and not with other games or on a standalone basis)reasonable and onlygood forfaith non-commercialefforts purposes.to At the same time we do not claimresolve any ownershipdispute of Mods. We do not monitor or endorse any Mods, nor are we responsible for any problems caused by Mods. You are responsible for the Mods you create. You retain the right to your original Mods, but you grant us a license to use your Mod (explained in detail in our [https://cdprojektred.com/fan-content/] Fan content Guidelines, further as "FCG") so that we can let others use your Mods together with REDmod and Cyberpunk 2077.informally.
~
Please65. referWe really want to ourmake FCGsure that all relevant issues are being taken care of. Unfortunately, sometimes we are more swamped than Velen or need to learndig deeper and this is why it may take longer for us to respond. Nevertheless, if you and us don’t resolve the dispute within 30 days from the day you inform us about otheryour rulesconcern thator applyissue and you do not want to your Mods - for example thatwait, the Modsnext muststeps notdepend infringeon anyone'swhere intellectualyou property rights or be offensive. We may block the access to Mods that breach those rules.live.
~
Sometime66. If you reside in the futureEuropean weUnion, may,you're independentlyentitled fromto submit your Mod,complaint createto any out-of-court dispute settlement body that has been certified by the Digital Services Coordinator of the Member State where such a body is established. If you live elsewhere (for the U.S. see section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)])) or you don’t want to use out-of-court dispute settlement or you have used it and publishit contentdidn’t forhelp Cyberpunkresolve 2077our whichdispute, mayboth beyou similarand orus identicalhave the right to thetake contentour of your Mod. You waive any intellectual property (or other) claims you may have against us in relationdispute to such content.court.
~
5.67. OTHER LEGAL STUFF
AsUnless you see,reside in the European Union, any dispute regarding our Games, Services, and/or this isAgreement amust shortbe documentbrought before the courts of Poland (exclusive jurisdiction). If you reside in the European Union, you can bring your claim before the courts of Poland or the courts for the place where you're domiciled. In such disputes, the winner will be entitled to recover their legal fees and weexpenses mayfrom amendthe these Rules over time. If so, we'll post an updated version and make reasonable efforts to notify you, where possible. Once we change these Rules, it will become legally binding on you 30 days after we post it online. Please also rememberparty that theselost. Rules are supplemented by CD PROJEKT RED User Agreement [https://regulations.cdprojektred.com/user_agreement] [https://regulations.cdprojektred.com/user_agreement].
~
These68. RulesIf areyou here forbring a reason.claim Asagainst us, you must send a result,physical if you break anycopy of themyour orpleading to “Legal Team, CD PROJEKT REDS.A., Userul. Agreement,Jagiellońska we74, reserve03-301, theWarsaw, rightPoland” as well as a digital copy to cancel or suspend your access to REDmod.http://mailto:[email protected].
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SHORT69. SUMMARYRegarding this Agreement, please contact us at our email address: [email protected] or by phone: (+48) 22 519 69 00 (operated out of Poland, standard call charges apply).
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1.Governing ABOUT THESE RULES
This is a legal agreement between you, dear community member,Law and usResolving -Disputes CD(Applies PROJEKTOnly REDto -Users regarding REDmod. There is also another document called CD PROJEKT RED User Agreement that sets outFrom the rulesU.S.) for our games and services that will apply to your use of REDmod. Don't forget that in order to use the Mods in Cyberpunk 2077, you need to accept Cyberpunk 2077 End User License Agreement as well.
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2.70. WHATSorry again, we need to yell this one too. IF YOU GETRESIDE WITHIN REDMOD
WeTHE grantUNITED youSTATES theOF rightAMERICA, toPLEASE useREAD REDmodTHIS andSECTION weCAREFULLY. sincerelyIT hopeMAY youSIGNIFICANTLY willAFFECT enjoyYOUR it.LEGAL PleaseRIGHTS, rememberINCLUDING thatWAIVING itYOUR isRIGHT ourTO creationFILE andA remainsLAWSUIT ourIN ownership.COURT REDmodOR mayTO containPURSUE openCLAIMS sourceIN librariesA andCLASS, youGROUP, haveOR toREPRESENTATIVE agreeCAPACITY toOR thoseAS openA sourcePRIVATE licensesATTORNEY ifGENERAL youOR wantAS toA useTHIRD REDmod.PARTY. YOU MAY OPT OUT OF THIS ARBITRATION AGREEMENT BY FOLLOWING THE INSTRUCTIONS BELOW. IF YOU DON’T OPT-OUT, THESE TERMS WILL APPLY TO YOU.
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3.71. WHATYou YOUand CAN'Twe DOagree WITHthat REDMOD
Thereyour use of our Games, and/or Services, as well as this Agreement, and all claims or causes of action (whether sounding in contract, tort, any statutory cause of action, or any other legal theory) that may be based upon, arise out of, or relate to this Agreement, the use of our Games and/or Services, your and our rights and responsibilities, and all other disputes between the parties are somegoverned thingsby, and should be enforced in accordance with, the laws of California, without regard to or application of conflict of law. Any claims you and we may have against each other, to the extent not covered by the arbitration provision in section [Binding Arbitration Agreement (Applies Only to Users From the U.S.)]) below, will be made exclusively in state or federal court located in Los Angeles, California, which will have subject matter jurisdiction regarding the dispute between you and us and therefore we both consent to the exclusive jurisdiction of those courts. You waive any rights to argue that wethe state and federal courts in Los Angeles, California are notan okayimproper with, such as reverse engineering or repurposing REDmod – you will find more examples of things you should not do in our [https://regulations.cdprojektred.com/user_agreement]CD PROJEKT RED User Agreement.venue.
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4. A FEW WORDS ABOUT MODS
Mods can only be used together with Cyberpunk 2077.72. If you createhave aconcerns Mod,or youissues ownregarding itour Games or Services, we hope they can be resolved quickly and youamicably are responsible for it. Go tothrough our [https://cdprojektred.com/fan-content/]Support Fanservice. Content Guidelines to learn what other rules may apply to your Mods (e.g. you cannot sell your Mods). We may develop some content for Cyberpunk 2077 which will be similar to the content of your Mod, but will be created independently (we won't use the source code or assets from your Mod) - in such case you agree to not bring any legal claims against us.
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5.73. OTHERYou LEGALand STUFF
Wewe areagree notthat hugeboth fansparties will make reasonable and good faith efforts to resolve any such Dispute (as defined in point 80) informally, within thirty (30) days. The period will start when you send us a written notice describing your claims or when we send you a similar notice if we have a Dispute against you (“Notice of rulesDispute”). but if you go against those, you may lose access to REDmod (temporarily or permanently). We are sure that nothing bad will happen, but the legal folks said this point has to be made here. Last thing - we may update this document in the future, but in such case we will post an updated version.
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74. Any Notice of Dispute must include the following at a minimum: (a) your full legal name, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need you to share with us a screenshot of the game library together with an account name on a given storefront and a proof of purchase (b) a detailed description of your claim or Dispute with us, including dates, (c) the specific damages or other remedy or remedies that you're seeking.
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75. If you're sending us a Notice of Dispute you must send a physical copy to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland” as well as a digital copy to http://mailto:[email protected].
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76. If we have a Dispute with you, we must first send a written Notice of Dispute detailing the dispute and sending it to you by mail, email or in-app notice.
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77. Once any of us sends the Notice of Dispute we'll initiate an informal dispute resolution.
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78. If you and we don’t resolve the Dispute within those thirty (30) days, you can file a formal arbitration demand according to the requirements described in section [Binding Arbitration Agreement]).
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Binding Arbitration Agreement (Applies Only to Users From the U.S.)
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79. To the fullest extent allowed by law, we and you agree to formally resolve all Disputes in individual binding arbitration.
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80. A “Dispute” means any dispute, claim, or controversy (except those specifically exempted below) between you and us that in any way relates to or arises from any aspect of our relationship, including, without limitation, your use of our Games and/or Services, all marketing related to our Games and/or Services, your or third-party use of our Games and/or Services, any licensed content, virtual currency, virtual goods, and all matters relating to or arising from this Agreement (including our Privacy Policy and all other terms incorporated into this Agreement) or any other agreement between you and us, including any disputes over the validity, enforceability, or interpretation of this arbitration agreement. Our Dispute shall be subject to provisions of this section, regardless of whether the Dispute is based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, and negligence), or any other legal or equitable theory.
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81. “Arbitration" is a consensual dispute resolution process where both sides present their case to a neutral arbitrator (not a judge or jury). Just so we and you are clear: by choosing arbitration you and we are giving up the right to have any Dispute between us heard in court (before a judge and/or jury) except as specifically provided in this Agreement (for instance, if either of us has a Dispute that is subject to small claims court jurisdiction, either of us can choose to litigate the Dispute in small claims court). See points 95 through 97 for the list of exceptions. You agree that the provisions in this paragraph will survive any termination of your access to our Games, Services, and/or this Agreement.
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82. You and we understand that there is no judge or jury in arbitration and that court review of an arbitration award is limited. The parties waive their rights to a jury trial and to have any Dispute resolved in court.
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83. [Delegation; Interpretation] The arbitrator, and not any federal, state, or local court or agency, shall have exclusive authority to the extent permitted by law to resolve all Disputes, including, but not limited to, any claim that all or any part of this Agreement are void or voidable. This arbitration agreement is intended to be broadly interpreted and will survive termination of this Agreement.
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84. [Severability] If any provision of this arbitration agreement is found unenforceable, that provision will be severed, and the rest of the arbitration agreement will remain in full force and effect. If a court decides that applicable law precludes enforcement of this arbitration agreement as to any particular claim, then that claim must be severed from the arbitration, while the remaining claims will still be resolved through binding arbitration.
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85. Unless a shorter statute of limitations is stipulated by the applicable law, we and you agree that any claim arising out of or related to our Games and/or Services must be made within two (2) years after the claim arose; otherwise, such claim is permanently barred. This section applies whether the dispute or claim is based in contract, tort, statute, fraud, unfair competition, misrepresentation, or any other legal or equitable doctrine.
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86. The rules for the arbitration are set out below.
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87. The dispute resolution and arbitration provisions in this section shall be governed by the Federal Arbitration Act, 9 U.S.C. § 1, et seq. (the “FAA”) and the JAMS Streamlined Arbitration Rules and Procedures (the “JAMS Rules”).
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88. The arbitration will be administered by a single arbitrator by JAMS. If, for any reason, JAMS is unable to provide the arbitration, then except as otherwise stated below, you or we may file the Dispute with any national arbitration company that handles consumer arbitrations following procedures that are substantially similar to the JAMS Rules.
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89. Unless contrary to the JAMS Rules, or the arbitrator believes an in-person hearing is necessary, you and we agree that arbitration hearings may be conducted by video conference. If the arbitrator believes an in-person hearing is necessary the location of an arbitration hearing will be decided pursuant to the JAMS Rules.
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90. In an arbitration, the arbitrator shall allow dispositive motions.
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91. The arbitrator will make a decision in writing but need not provide a statement of reasons unless requested by a party.
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92. The arbitrator must follow applicable law. The decision of the arbitrator shall be final and binding on you and us.
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93. Notwithstanding anything to the contrary in this Agreement, if the arbitrator may not legally adjudicate or award a particular legal or equitable claim or remedy, such claim or remedy shall be stayed until all other claims and remedies are final and the arbitration completed, after which the federal or state court may adjudicate the remaining claim or remedy. In doing so, the federal or state court is bound under the principles of claim or issue preclusion by the decision of the arbitrator.
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94. The exceptions from the dispute resolution and arbitration sections (i.e. what the rules don’t apply to) are set out below.
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95. [Exception: Litigation of Intellectual Property Claims] Notwithstanding the parties’ agreement to resolve all Disputes through arbitration, either party may bring an action in state or federal court that only asserts claims for patent infringement or invalidity, copyright or trademark infringement, Computer Fraud and Abuse, and/or trade secret misappropriation, but not, for clarity, claims related to the license granted to you for the Games and/or Services or in-game content under this Agreement. Such claims are subject to the jurisdiction and applicable law provisions in point 73 (applicable to U.S. residents).
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96. [Exception: Small Claims Court Claims] Either party may also seek relief in a small claims court for any individual disputes or claims within the scope of that court’s jurisdiction. If an arbitration is filed, before the arbitrator is formally appointed, either party can send written notice to the opposing party and the arbitration provider that it wants the case decided by a small claims court, after which the arbitration provider shall close the case.
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97. [Exception: Mass Arbitration] For mass arbitrations (which are defined as twenty five (25) or more similar demands for arbitration filed against the same party or related parties by individual claimants represented by either the same law firm or law firms acting in coordination), the JAMS Mass Arbitration Procedures and Guidelines (“JAMS Mass Arbitration Rules”) shall apply. In such proceedings, the parties agree that, notwithstanding any other provisions of this Agreement, the Process Administrator (as described in the JAMS Mass Arbitration Rules) and the arbitrators shall have the authority to implement the procedures set forth in the JAMS Mass Arbitration Rules, including the authority to batch together individual arbitration demands into a single coordinated proceeding. All provisions of this section that are not in conflict with the JAMS Mass Arbitration Rules shall continue to apply. If these Mass Arbitration provisions and rules are found to be invalid for any reason, the parties agree that the arbitration agreement contained in this Agreement is severed, and the parties may resolve their Dispute in a court of competent jurisdiction.
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98. [30-day Right to Opt Out] You have the right to opt-out and not be bound by the arbitration agreement by sending us a written notice via mail, or by any available internationally recognized delivery service (e.g., UPS, Federal Express, etc.) to “Legal Team, CD PROJEKT S.A., ul. Jagiellońska 74, 03-301, Warsaw, Poland”. You must sign and date the notice, and include in it your name, address, email address, and, if you play on console, your user name, or game tag; if you play on PC, we need a screenshot of the game library together with an account name on a given storefront and a proof of purchase, and a clear statement that you're opting out of this arbitration agreement. The notice must be sent within thirty (30) days of the date on which you first agree to this Agreement; otherwise you'll be bound by the arbitration agreement.
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Class Action Waiver and Representative-Type Action Waiver (Applies Only to Users From the U.S.)
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99. TO THE FULLEST EXTENT ALLOWED BY LAW, NEITHER YOU NOR WE SHALL BE ENTITLED TO PARTICIPATE IN ANY PAST, PENDING, OR FUTURE CLASS OR OTHER REPRESENTATIVE-TYPE ACTIONS, TO CONSOLIDATE, TO JOIN, OR COORDINATE DISPUTES BY OR AGAINST OTHER INDIVIDUALS OR ENTITIES, OR TO PARTICIPATE IN OR LITIGATE ANY DISPUTE IN A REPRESENTATIVE CAPACITY, INCLUDING AS A REPRESENTATIVE MEMBER OF A CLASS OR IN A PRIVATE ATTORNEY GENERAL CAPACITY, OR OTHERWISE SEEK TO RECOVER FOR LOSSES INCURRED BY A THIRD PARTY IN ANY ACTION PURSUANT TO ANY STATUTE THAT ALLOWS RECOVERY ON BEHALF OF, FOR THE BENEFIT OF, OR OF AMOUNTS LOST OR SPENT BY OTHER INDIVIDUALS. YOU AND WE ARE EACH EXPRESSLY AND UNCONDITIONALLY WAIVING SUCH RESPECTIVE RIGHTS. Woken up yet, samurai?
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100. If the court or arbitrator finds the provision of point 99 (agreement to waive certain rights) illegal or unenforceable, you and we agree that it won’t be severable: the arbitration agreement will be deemed unenforceable and any claim or dispute will therefore be resolved in court rather than by individual arbitration.
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Other Legal Stuff
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101. [Severability] If any part of this Agreement is found not to be legally enforceable, this won’t affect any other part of it.
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102. [Entire Agreement] Unless we specified something different in this Agreement, this Agreement, together with the other documents referred to within it, constitutes the entire agreement between you and us regarding this Agreement and supersedes any earlier oral or written agreements.
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103. [No Third Parties] This Agreement regulates our mutual relationship with you. It doesn’t create any rights for anyone else, unless we explicitly say something different in this Agreement.
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104. [Other Laws] Please remember that we are subject to various laws and we may be required to comply with law enforcement or other legal requirements, including import/export controls. You and we agree that the UN Convention on Contracts for the International Sale of Goods does not apply to our Games, Services, nor this Agreement.
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105. [Transfer] We can assign, subcontract, or transfer this Agreement to a third party or another company from the CD PROJEKT capital group if it’s necessary for the support of our Game or Service, as part of any reorganisation or merger or for other business reasons. We'll let you know if this happens.
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106. [Delay] If either we or you don’t exercise any right or remedy provided in this Agreement or by applicable law, or don’t do it right away, it doesn’t mean that we waive that right or remedy. It also doesn’t mean that either we or you can’t exercise it in the future, unless we explicitly say something different in this Agreement. Similarly, if either we or you exercise a right or remedy once and/or partially, it doesn’t mean that either we or you can’t do it again and/or fully in the future.
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Additional Terms for Android Users
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107. If you’re playing our Game or using our Service on an Android device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with Google LLC, Google Ireland Limited, Google Commerce Limited or Google Asia Pacific Pte. Limited (“Google”). CD PROJEKT RED, not Google, is solely responsible for CD PROJEKT RED Games and/or Services and their content.
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108. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Android devices. In addition, your use of CD PROJEKT RED Games and/or Services will also be subject to usage rules set forth by Google in the Google Play Terms of Service.
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Additional Terms for iOS Users
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109. If you’re playing our Game or using our Service on an iOS device, you acknowledge that this Agreement is concluded between you and CD PROJEKT RED, and not with Apple Inc., (“Apple”). CD PROJEKT RED, not Apple, is solely responsible for CD PROJEKT RED Games and/or Services and their content.
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110. Your use of CD PROJEKT RED Games and/or Services will be subject to the terms of this Agreement, which grants you a non-transferable, limited license to use CD PROJEKT RED Games and/or Services on Apple-branded products you own or control, and as permitted by the Usage Rules set forth in the App Store Terms of Service.
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111. You acknowledge that Apple is not responsible for providing any maintenance and support services regarding CD PROJEKT RED Games and/or Services.
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112. You acknowledge and agree that CD PROJEKT RED, and not Apple, is responsible for any product warranties, whether express or implied by law, to the extent not effectively disclaimed.
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113. In case you're entitled to a warranty under laws applicable in your jurisdiction, then in the event of any failure of CD PROJEKT RED Games and/or Services to conform to such warranty, you may notify Apple, and Apple will refund the purchase price, if any, paid by you to Apple for CD PROJEKT RED Games and/or Services. To the maximum extent permitted by applicable law, Apple will have no other warranty obligation whatsoever with respect to CD PROJEKT RED Games and/or Services, and any other claims, losses, liabilities, damages, costs, or expenses attributable to any failure to conform to any warranty will be sole responsibility of CD PROJEKT RED. Please note, however, that to the extent permitted by law CD PROJEKT RED has disclaimed or limited warranties in accordance with sections [Our Warranties] and [Our Liability to You] above.
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114. You acknowledge that CD PROJEKT RED, not Apple, is responsible for addressing your or any third party claims relating to CD PROJEKT RED Games and/or Services or your possession and/or use of CD PROJEKT RED Games and/or Services, including, but not limited to: (i) product liability claims; (ii) any claim that the CD PROJEKT RED games and services fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection, privacy, or similar legislation.
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115. You acknowledge that, in the event of any third party claim that CD PROJEKT RED Games and/or Services or your possession and use of CD PROJEKT RED Games and/or Services infringes that third that third party’s intellectual property rights, CD PROJEKT RED, not Apple, will be solely responsible for the investigation, defense, settlement, and discharge of any such intellectual property claims.
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116. You acknowledge that (i) you're not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a “terrorist supporting” country; and (ii) you're not listed on any U.S. Government list of prohibited or restricted parties.
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117. You acknowledge and agree that Apple and Apple subsidiaries, are third party beneficiaries of this Agreement, and that, upon your acceptance of the terms and conditions of the Agreement, Apple will have the right (and will be deemed to have accepted the right) to enforce this Agreement against you as a third party beneficiary thereof.
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Additional Terms Regarding GWENT: The Witcher Card Game
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118. [User Accounts] In order to play GWENT: The Witcher Card Game (GWENT) on PC you need to create a GOG user account. You also need to use the GOG Galaxy distribution system (or Steam account and Steam client, if you play on Steam) to download/play GWENT. These services have their own terms and conditions that are beyond our control and which you have to accept. The rules that apply to you if you play on a mobile platform are described in points 107 through 117 above.
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119. You're responsible for protecting your GOG user account and for your account activities. First of all, keep your password secure! You’ve seen how far some bandits go for Gwent cards. In order to protect GWENT, GWENT users and ourselves, we reserve the right, if really necessary, to reject any user account if it would breach this Agreement or other legal rules referred to in here.
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120. [[b]Patches and Updates][/b] Please remember that since January 1, 2024 we no longer actively support GWENT and we don’t plan to introduce any patches, updates, or changes other than automatic game balancing changes described below. Because of that, after some time GWENT might become unplayable on some devices, might not be playable on newer devices or operating systems, or might run less smoothly.
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121. [Automatic Game Balancing] GWENT features an automatic way to balance the game through community votes. Every once in a while players will have a chance to vote on a particular balance change to existing cards. Once the voting concludes, the changes with the most votes are automatically introduced to GWENT. You can read up on specifics of this mechanism here. While we intend for this process to be fully automated, we reserve the right to interfere with these changes or stop the mechanism altogether if it is needed to keep GWENT running efficiently, for example if the changes have a negative impact on the game's balance or introduce bugs.
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122. [Virtual Currency and Goods] GWENT allows you to acquire virtual, in-game digital items, and content including but not limited to GWENT card packs, cosmetic, and in-game enhancements, campaigns, and other downloadable content (Virtual Goods). If we allow it, you may be able to acquire certain Virtual Goods with “real world” money, or virtual currencies such as ‘Ore’ (which you can earn by playing the game) and/or ‘Card Scraps’ (which you can earn through the GWENT in-game crafting system and/or also by playing the game) or ‘Meteorite Powder’ (which you can acquire with “real world” money and/or earn by completing certain in-game activities) (we'll refer to them together as “Virtual Currency”). Only GWENT users can use Virtual Goods and Virtual Currency and they may be used only within GWENT. The local tavern won’t accept Card Scraps, as far as we’re aware.
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123. Any content purchased in the GWENT in-game store or a store of the platform you use to access GWENT will be purchased from the applicable platform and will be subject to the terms and conditions of the given platform. Please check those terms and conditions as well as law applicable in your jurisdiction in case you would like to get a refund and follow them accordingly. We may decide not to restore any Virtual Goods or Virtual Currency which was not purchased with “real world” money.
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124. Virtual Goods and Virtual Currency are digital items only, with no cash-value or real world existence and cannot be ‘bought’, ‘sold’, gifted, transferred, or redeemed, whether or not for other Virtual Goods, Virtual Currency, ‘real world’ money, goods, services or items of monetary value. Trading Virtual Goods or Currency is prohibited (unless we specifically allow it in GWENT). Your right to use any Virtual Goods and/or Virtual Currency that you obtain is limited to a limited, non-exclusive, non-assignable, non-transferable, non-sublicensable, revocable licence to use such Virtual Goods and Virtual Currency solely for your personal entertainment and non-commercial use in GWENT only. You have no property interest or right or title in any Virtual Goods or Virtual Currency, which remain CD PROJEKT RED’s property. CD PROJEKT RED reserves the right to request the applicable platform to reverse, change, or amend Virtual Goods or Virtual Currency transactions or other matters if necessary to protect GWENT or to enforce this Agreement.
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125. In order to protect GWENT, GWENT users and to stop fraud, we may limit your use of Virtual Goods and Virtual Currency (including transaction limits and balance amounts).
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126. Virtual Goods and Virtual Currency don’t expire, but we reserve the right to change or amend that if necessary. We don’t have to provide Virtual Goods or Virtual Currency to you.
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127. The existence of a particular offer for Virtual Goods or Virtual Currency is not a commitment by us to maintain or continue to make the Virtual Goods or Virtual Currency or that offer available in the future. The scope, variety and type of Virtual Goods and Virtual Currency that you may obtain can change at any time and we have the right to manage, regulate, control, or modify Virtual Currency or Virtual Goods in our sole discretion if we consider any of this necessary for the ongoing operation of GWENT or for other legitimate reasons, in which case we'll have no liability to you or anyone for the exercise of such rights. We'll try, where possible, to give you reasonable notice of any such changes and to explain the reasons why. Additionally, we may, in our sole discretion, completely and indefinitely withdraw any and all offers of all Virtual Goods and Virtual Currency. Where possible, we'll try to give you at least sixty (60) days advance notice of such withdrawal of all Virtual Goods and Virtual Currency by posting a note on playgwent.com.
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128. GWENT card packs (card kegs) contain random cards of different categories (regular, rare, epic, or legendary) with the following probability:
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a) each card keg contains at least 1 rare card
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b) one epic card can be found on average in 5 card kegs
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c) one legendary card can be found on average in 20 card kegs
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129. [Community Tournaments] If you want to organise a GWENT tournament, you need to follow the rules stated in this Agreement, in the CD PROJEKT Privacy Policy, and in the Community Tournament Guidelines.
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Changes to the Agreement
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130. We may change this Agreement if we think it’s necessary for one of the following reasons:
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* we introduce new Game and/or Service that affects this Agreement,
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* we discontinue or retire a Live Service, in whole or in part, e.g. on a particular platform,
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* we undergo a merger, acquisition, or corporate restructuring that affects this Agreement,
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* we are required to do so by law, regulation, or a binding order from a governmental authority,
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* we need to address security, legal, and/or compliance requirements,
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* continuing to provide a Game and/or Service becomes impractical due to technological, operational, or business reasons,
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* a Game and/or Service relies on third-party providers or platforms that cease to support them,
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* maintaining or offering a Live Service is no longer financially viable for us,
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* we choose, at our sole discretion, to discontinue offering a Live Service under this Agreement
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* changes or updates to our Games and/or Services referred to in point 34 affect this Agreement.
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If so, we'll make the changed Agreement available online and make reasonable efforts to let you know about it (e.g. in-game, on our website or our social media channels). If we make any changes that in our reasonable judgment are material, we'll ask you to accept the updated Agreement. The changed Agreement will be deemed accepted by you if you don't terminate the Agreement (see point 56) within thirty (30) days of the date we announce the changes.
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131. If you have any specific questions about the changes, you’re welcome to contact us at http://mailto:[email protected].
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132. If you don't agree to any of our changes (even if you don’t email us), then, unfortunately, we must ask you to stop using our Games and/or Services. It breaks our heart to say that, but we hope you'll understand that we need to have everyone under the same rules instead of different people having different rules, in order to keep our Games and Services working properly (and not go cyberpsycho). That's why we encourage you to drop us a line if you have questions or concerns — we’ll be happy to talk!
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And speaking of talking, we sure did a lot! But you made it to the end of the Path, friend, and we appreciate you taking the time. We know that, while The Witcher and Cyberpunk 2077 are all about taking on contracts — to hunt down savage monsters or corrupted corporations or whatever else — they’re not usually of this variety. So preem job! Thanks from all of us at CD PROJEKT RED — the Legal team in particular!