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End User License Agreement
Last Updated: September 19, 2019
TABLE OF CONTENTS
μ΅œμ’… μ‚¬μš©μž λΌμ΄μ„ μŠ€ 계약
μ΅œμ’… μ—…λ°μ΄νŠΈ: 2019λ…„ 9μ›” 19일
λͺ©μ°¨


1. A few important noticesβ€”arbitration, refunds, class actions and damagesμ€‘μž¬, ν™˜λΆˆ, 집단 μ†Œμ†‘ 및 손해배상에 κ΄€ν•œ μ€‘μš” 사항
2. What is this document? When can I play?λ¬Έμ„œ μ •μ˜ 및 이용자 μ‚¬μš© μ‹œμ 
3. Defined Termsμ •μ˜λœ μš©μ–΄
4. Additional TermsλΆ€κ°€ μ‘°ν•­
5. Eligibility and Registration자격과 κ°€μž…
6. LicenseλΌμ΄μ„ μŠ€
7. License RestrictionsλΌμ΄μ„ μŠ€ μ œν•œ
8. Ownership of the Servicesμ„œλΉ„μŠ€μ˜ μ†Œμœ κΆŒ
9. Virtual Goods and Game Currency가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆ
10. Refundsν™˜λΆˆ
11. Beta Testing베타 ν…ŒμŠ€νŠΈ
12. Accessing a Game from an App Storeλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό
13. ν”Όλ“œλ°±
14. λ””μ§€ν„Έ λ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±…
15. 제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€
16. 데이터 μš”κΈˆ 및 λͺ¨λ°”일 κΈ°κΈ°
17. μ„œλΉ„μŠ€ 및 EULA의 μˆ˜μ •
18. 보증 λ©΄μ±…
19. μ±…μž„μ˜ μ œν•œ
20. 배상
21. μ’…λ£Œ
22. λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­
23. λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ μ™Έ μ§€μ—­
24. 양도 λΆˆκ°€ μ‘°ν•­
25. 기타
26. μ—°λ½μ²˜


1. μ€‘μž¬, ν™˜λΆˆ, 집단 μ†Œμ†‘ 및 손해배상에 κ΄€ν•œ μ€‘μš” 사항
μ„Έ κ°€μ§€ ν•„μˆ˜ 사항: 첫째, λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•¨μœΌλ‘œμ¨ κ·€ν•˜λŠ” 법정 ν˜Ήμ€ 배심원단 κ³΅μ²­νšŒμ—μ„œ λΆ„μŸμ„ λ²Œμ΄λŠ” 것이 μ•„λ‹Œ 거의 λͺ¨λ“  λΆ„μŸμ„ μ€‘μž¬ν•˜λŠ” 것에 λ™μ˜ν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€. λ‘˜μ§Έ, κ·€ν•˜κ°€ 미ꡭ에 μžˆλŠ” 경우 당사에 λŒ€ν•œ 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠκΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. μ…‹μ§Έ, λ³Έ λ¬Έμ„œμ™€ 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” λ²”μœ„ λ‚΄μ—μ„œ 달리 λͺ…μ‹œν•˜μ§€ μ•ŠλŠ” ν•œ, λͺ¨λ“  κ΅¬λ§€λŠ” ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.

μ€‘μž¬μ— κ΄€ν•œ μ€‘μš” 사항: λ³Έ μ΅œμ’… μ‚¬μš©μž λΌμ΄μ„ μŠ€ 계약(μ΄ν•˜ "EULA")에 λ™μ˜ν•˜λ©΄ 법원이 μ•„λ‹Œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ°œλ³„ μ€‘μž¬λ₯Ό 톡해 λΆ„μŸμ„ ν•΄κ²°ν•˜κΈ°λ‘œ λ™μ˜ν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€(μ œν•œμ μΈ μ˜ˆμ™Έ 있음). μ€‘μž¬μ— κ΄€ν•œ μ„ΈλΆ€ 사항(μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜κΈ° μœ„ν•œ 절차 포함)은 μ•„λž˜ 22 및 23μ‘° "λΆ„μŸ ν•΄κ²° 방법"을 μ‹ μ€‘νžˆ κ²€ν† ν•΄ μ£Όμ‹­μ‹œμ˜€. λ˜ν•œ λ³Έ EULAλŠ” 집단 μ†Œμ†‘μ„ μ œκΈ°ν•  수 μžˆλŠ” ꢌ리의 포기와 μ„œλΉ„μŠ€ μ‚¬μš© 쀑에 λ°œμƒν•  수 μžˆλŠ” 당사에 λŒ€ν•œ 손해 배상 μ œν•œμ΄ ν¬ν•¨λ˜μ–΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ μ΄μš©μ— κ·€ν•˜λŠ” μ΄λŸ¬ν•œ 쑰항듀에 λ™μ˜ν•©λ‹ˆλ‹€.
λ³Έ EULA의 쑰항에 λ™μ˜ν•˜μ§€ μ•ŠμœΌλ©΄ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ„€μΉ˜, 볡사 λ˜λŠ” μ‚¬μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ œν•œμ μΈ μ˜ˆμ™Έ(제10μ‘° μ°Έμ‘°)λ₯Ό μ œμ™Έν•˜κ³  λ‹Ήμ‚¬λ‘œλΆ€ν„° κ΅¬λ§€ν•œ λͺ¨λ“  것듀은 ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
2. λ¬Έμ„œ μ •μ˜ 및 이용자 μ‚¬μš© μ‹œμ 
μ΄λŠ” 당사 μ„œλΉ„μŠ€(κ²Œμž„, κ²Œμž„ κ΄€λ ¨ μ•„μ΄ν…œ λ˜λŠ” κ·Έ μ™Έ λͺ¨λ“  것)의 λ‹€μš΄λ‘œλ“œ ν˜Ήμ€ 접근에 κ΄€ν•œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ³„μ•½μž…λ‹ˆλ‹€. 이 약관에 λ™μ˜ν•΄μ•Όλ§Œ μ΄λŸ¬ν•œ 것듀을 μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
κ·€ν•˜λŠ” ν˜„μž¬ λ‹Ήμ‚¬μ—μ„œ μ‚¬μš©ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ PROXIMA BETA BPTE.LIMITED(λ˜λŠ” ν•΄λ‹Ήν•˜λŠ” 경우, "ν…μ„ΌνŠΈ", "당사", "λ‹Ήμ‚¬μ—κ²Œ", "λ‹Ήμ‚¬μ˜") κ°„μ˜ 법적 계약인 μ΅œμ’… μ‚¬μš©μž μ‚¬μš©κΆŒ 계약("EULA")을 읽고 μžˆμŠ΅λ‹ˆλ‹€. 'μ„œλΉ„μŠ€'λž€ (a) 각 κ²Œμž„ 및 (b) 컴퓨터, μ½˜μ†” λ˜λŠ” λͺ¨λ°”일 μž₯μΉ˜μ—μ„œ μ„€μΉ˜ λ˜λŠ” μ‚¬μš© 여뢀에 관계없이 당사가 κ²Œμž„κ³Ό ν•¨κ»˜ λ˜λŠ” κ²Œμž„μ„ μ§€μ›ν•˜κΈ° μœ„ν•΄ μ œκ³΅ν•˜λŠ” λͺ¨λ“  μ›Ή μ‚¬μ΄νŠΈ, μ†Œν”„νŠΈμ›¨μ–΄ λ˜λŠ” 기타 μ„œλΉ„μŠ€λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. "κ²Œμž„"μ΄λž€ λ‹€μš΄λ‘œλ“œ 및/λ˜λŠ” μ ‘κ·Όν•˜λŠ” μž₯μ†Œμ™€ κ²Œμž„μ— ν¬ν•¨ν•˜λŠ” λͺ¨λ“  μ„€λͺ…, μ†Œν”„νŠΈμ›¨μ–΄, μ—…λ°μ΄νŠΈ, 가상 μƒν’ˆ 및 μ½˜ν…μΈ (각각 μ•„λž˜ μ •μ˜λ¨)에 관계없이 λ³Έ EULA에 적용된 κ·€ν•˜κ°€ λ‹€μš΄λ‘œλ“œ 및 μ ‘κ·Όν•˜λŠ” λ‹Ήμ‚¬μ˜ κ²Œμž„λ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€.
λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ κΆκΈˆν•œ μ μ΄λ‚˜ λ‚œν•΄ν•œ 뢀뢄은 [email protected](당사 "지원센터 이메일 μ£Όμ†Œ")으둜 λ¬Έμ˜ν•΄μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€. 이해λ₯Ό 돕기 μœ„ν•΄ λ³Έ EULAμ—μ„œλŠ” 이타릭체λ₯Ό μ‚¬μš©ν•œ 뢀뢄이 μžˆμœΌλ‚˜ ν•΄λ‹Ή 뢀뢄은 EULA의 μ„€λͺ… ν˜Ήμ€ μ§€μΉ¨μœΌλ‘œλ§Œ μ‚¬μš©λ˜λ©° EULA의 일뢀가 μ•„λ‹˜μ„ λ§μ”€λ“œλ¦½λ‹ˆλ‹€.
3. μ •μ˜λœ μš©μ–΄
λ³Έ EULAμ—λŠ” λ³„λ„λ‘œ "μ •μ˜λœ μš©μ–΄"(λŒ€λ¬Έμžλ‘œ λ˜κ±°λ‚˜ ꡡ게 ν‘œμ‹œλ¨)κ°€ μ‘΄μž¬ν•©λ‹ˆλ‹€. "μ •μ˜λœ μš©μ–΄"λŠ” κΈ΄ ν‘œν˜„μ„ λ°˜λ³΅ν•΄μ„œ μ‚¬μš©ν•˜μ§€ μ•ŠκΈ° μœ„ν•΄ λŒ€μ‹  μ‚¬μš©λ˜λ©° λ³Έ EULAμ—μ„œ μΌκ΄€μ μœΌλ‘œ μ‚¬μš©λ˜λ©°, λ¬Έλ§₯의 이해λ₯Ό 돕기 μœ„ν•΄μ„œ μ‚¬μš©λ©λ‹ˆλ‹€.
4. λΆ€κ°€ μ‘°ν•­
일뢀 μ„œλΉ„μŠ€λŠ” Facebook, Epic Games Store, Steam, Google Play
Store
13. Feedback
14. DMCA/Copyright Policy
15. Third Party Websites and Resources
16. Data Charges and Mobile Devices
17. Service and
및 Apple App Store λ“± 제3의 ν”Œλž«νΌ(μ΄ν•˜ "App Store")μ—μ„œ μ ‘κ·Ό 및 λ‹€μš΄λ‘œλ“œλ₯Ό ν†΅ν•΄μ„œ(만) μ‚¬μš© κ°€λŠ₯ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ„œλΉ„μŠ€μ˜ μ΄μš©μ€ κ·€ν•˜μ™€ ν•΄λ‹Ή App Store κ°„ 체결된 λͺ¨λ“  계약(μ΄ν•˜ "App Store 계약")의 μ μš©λ„ λ°›μŠ΅λ‹ˆλ‹€. λ‹€λ§Œ, κ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용과 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬μ˜ κ²Œμž„ 쀑 ν•˜λ‚˜λ₯Ό λ°°κΈ‰ν•˜κ³  μžˆλŠ” λ‹€λ₯Έ App Store의 계약과 λ³Έ EULA와 μƒμΆ©ν•˜λŠ” 경우, λ³Έ EULAκ°€ μš°μ„ κΆŒμ„ κ°–μŠ΅λ‹ˆλ‹€.
5. 자격과 κ°€μž…
당사가 μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” μ—°λ Ή μ œν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€. λ˜λŠ” 외뢀계정이 ν•„μš”ν•  수 μžˆμŠ΅λ‹ˆλ‹€. 정보 제곡 μ‹œ κ·€ν•˜λŠ” μ΅œμ‹  정보λ₯Ό μ œκ³΅ν•΄μ•Ό ν•˜λ©°, ν—ˆκ°€ 없이 λ‹€λ₯Έ μ‚¬λžŒκ³Ό 계정을 κ³΅μœ ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€.
(a) μ—°λ Ή. κ²Œμž„ 계정을 λ§Œλ“€κ±°λ‚˜ (μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ) 당사 μ„œλΉ„μŠ€λ₯Ό 이용 ν˜Ήμ€ μ ‘κ·Όν•˜λ €λ©΄ 4μ„Έ 이상(λ˜λŠ” κ±°μ£Όν•˜λŠ” κ΄€ν•  μ§€μ—­μ—μ„œ μ§€μ •ν•œ μ΅œμ†Œ μ—°λ Ή)이어야 ν•©λ‹ˆλ‹€. κ·€ν•˜κ°€ μ΅œμ†Œ μ—°λ Ή μ΄μƒμ΄μ§€λ§Œ κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ λ²•μ μœΌλ‘œ μ„±μΈμœΌλ‘œ κ°„μ£Όλ˜μ§€ μ•ŠλŠ” 경우, κ·€ν•˜μ˜ λΆ€λͺ¨ (λ˜λŠ” 법적 보호자) 쀑 ν•œ λͺ…이 이 EULAλ₯Ό 읽고 κ·€ν•˜λ₯Ό λŒ€μ‹ ν•˜μ—¬ μŠΉμΈν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€λ„λ‘ μš”μ²­ν•΄μ•Ό ν•©λ‹ˆλ‹€. λΆ€λͺ¨μ™€ λ³΄ν˜ΈμžλŠ” λ―Έμ„±λ…„ μžλ…€κ°€ λ§Œλ“  κ²Œμž„ 계정을 μ‚¬μš©ν•˜κ±°λ‚˜ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•  λ•Œ μžλ…€μ˜ 행동에 λŒ€ν•œ μ±…μž„μ„ μ§€λ©°, κ·€ν•˜λŠ” λ―Έμ„±λ…„ μžλ…€κ°€ κ²Œμž„ 계정 및 μ„œλΉ„μŠ€μ— λŒ€ν•œ μ‚¬μš© 승인 여뢀에 관계없이 μžλ…€μ˜ λͺ¨λ“  μ‚¬μš©μ— λŒ€ν•΄ μ±…μž„μ„ μ§„λ‹€λŠ” 것에 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ²Œμž„ 계정을 생성 λ˜λŠ” μ‚¬μš©ν•˜κ±°λ‚˜ 법인을 λŒ€μ‹ ν•˜μ—¬ λ˜λŠ” 상업적 λͺ©μ μœΌλ‘œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ μ ‘κ·Όν•  수 μ—†μŠ΅λ‹ˆλ‹€.
(b) 계정 생성. κ²Œμž„μ˜ 일뢀에 μ ‘κ·Όν•˜λ €λ©΄ κ²Œμž„ λ‚΄ 계정("κ²Œμž„ 계정")을 λ§Œλ“€μ–΄μ•Ό ν•©λ‹ˆλ‹€. ν•΄λ‹Ήλ˜λŠ” 경우 κ²Œμž„ 계정은 λͺ¨λ“  App Store에 μžˆλŠ” 계정("App Store 계정")κ³Ό λΆ„λ¦¬λ©λ‹ˆλ‹€. κΈ°μ‘΄ 계정 λ˜λŠ” 이메일 μ£Όμ†Œλ₯Ό μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€ 수 μžˆμŠ΅λ‹ˆλ‹€. 제3자 계정(예: Facebook λ˜λŠ” Google 계정)을 μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“œλŠ” 경우, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ κ²Œμž„ 계정 생성을 μœ„ν•΄ 제3μžλ‘œλΆ€ν„° 제곡된 κ·€ν•˜μ˜ μ΄λ©”μΌμ΄λ‚˜ 성함과 같은 개인 정보에 μ ‘κ·Όν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(c) μ΅œμ‹  정보 μœ μ§€. κ·€ν•˜μ˜ κ²Œμž„ 계정에 λŒ€ν•œ μ •ν™•ν•˜κ³  μ™„μ „ν•œ μ΅œμ‹  정보λ₯Ό 당사에 제곡 및 μ—…λ°μ΄νŠΈν•˜λŠ” 것이 μ€‘μš”ν•©λ‹ˆλ‹€. κ·Έλ ‡μ§€ μ•ŠμœΌλ©΄ κ²Œμž„ 계정이 μΌμ‹œ μ€‘μ§€λ˜κ±°λ‚˜ 해지될 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정 μ•”ν˜Έλ₯Ό κ³΅κ°œν•˜μ§€ μ•ŠμœΌλ©° κ²Œμž„ κ³„μ •μ˜ 무단 μ‚¬μš©μ— λŒ€ν•΄ μ¦‰μ‹œ 톡지할 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜κ°€ κ²Œμž„ 계정에 λŒ€ν•΄ μ•Œκ³  μžˆλŠ”μ§€μ— 관계없이 κ·€ν•˜μ˜ κ²Œμž„ κ³„μ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  ν™œλ™μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ 계정이 더 이상 μ•ˆμ „ν•˜μ§€ μ•Šλ‹€κ³  μƒκ°λ˜λ©΄ μ¦‰μ‹œ 지원센터 이메일 μ£Όμ†Œλ‘œ 당사에 μ•Œλ €μ•Ό ν•©λ‹ˆλ‹€.
(d) 계정 곡유 κΈˆμ§€. κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정을 판맀, 재판맀, μž„λŒ€, 곡유 λ˜λŠ” μ ‘κ·Ό κΆŒν•œμ„ μ œκ³΅ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ˜ 무단 μ‚¬μš©μ„ λ°©μ§€ν•˜κΈ° μœ„ν•΄ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  법적 κΆŒλ¦¬μ™€ κ΅¬μ œμ±…μ„ λ³΄μœ ν•˜λ©°, 무단 μ‚¬μš© λ°œμƒ μ‹œ 기술 μž₯λ²½, IP λ§€ν•‘, μ‹¬κ°ν•œ 경우 κ·€ν•˜μ˜ 인터넷 μ„œλΉ„μŠ€ 제곡 업체(ISP)에 직접 연락 λ“± 쑰치λ₯Ό μ·¨ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(e) ν—ˆμœ„κ³„μ • 이용 κΈˆμ§€. κ²Œμž„ 계정을 λ‹€λ₯Έ μ‚¬λžŒμ„ μœ„ν•΄ λ§Œλ“€κ±°λ‚˜ μžμ‹ μ˜ 이름 μ΄μ™Έμ˜ μ΄λ¦„μœΌλ‘œ κ²Œμž„ 계정을 λ§Œλ“€ 수 μ—†μŠ΅λ‹ˆλ‹€.
6. λΌμ΄μ„ μŠ€
λ³Έ EULA에 λ™μ˜ν•˜κ³  EULAκ°€ μ’…λ£Œλ˜μ§€ μ•ŠλŠ” ν•œ(제21μ‘° μ°Έμ‘°) μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 μžˆλŠ” κΆŒν•œμ„ λΆ€μ—¬λ°›μŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 쑰항을 μ–΄κΈ°κ±°λ‚˜ λ™μ˜ν•˜μ§€ μ•ŠλŠ” 경우 κ²Œμž„μ„ μ΄μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
(a) λΌμ΄μ„ μŠ€ λΆ€μ—¬. λ³Έ
EULA Modifications
18. Warranty Disclaimers
19. Limitation of Liability
20. Indemnity
21. Termination
22. Dispute Resolution and Governing Law – United States
23. Dispute Resolution and Governing Law – Outside the United States
24. No Assignment
25. Miscellaneous
26. Contact Information


1. A few important noticesβ€”arbitration, refunds, class actions and damages
We want to be super upfront about three important things: First, by using our services you are agreeing to arbitrate almost all disputes rather than have them heard in a court of law or by a jury.
및 App Store 계약(ν•΄λ‹Ήλ˜λŠ” 경우)을 μ€€μˆ˜ν•˜λŠ” ν•œ, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒκ³Ό 같은 λΌμ΄μ„ μŠ€λ₯Ό λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인, 비독점, 양도 λΆˆκ°€λŠ₯ 그리고 재 ν—ˆκ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œ ꢌ리 및 (i) μ•± μŠ€ν† μ–΄ 계약(ν•΄λ‹Ήλ˜λŠ” 경우)μ—μ„œ ν—ˆμš©ν•œ μž₯μΉ˜μ— κ²Œμž„μ„ λ‹€μš΄λ‘œλ“œν•˜μ—¬ μ„€μΉ˜ν•˜κ³ , (ii) κ²Œμž„ 및 μ„œλΉ„μŠ€μ˜ κΈ°λŠ₯λ§Œμ„ ν™œμš©ν•˜μ—¬ μ—¬λŸ¬ μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•œ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 있고 μ΄λŠ” 개인의 μ—”ν„°ν…ŒμΈλ¨ΌνŠΈ λͺ©μ μœΌλ‘œ μ§„ν–‰ν•  수 μžˆλ‹€. 당사와 λΌμ΄μ„ΌμŠ€ μ œκ³΅μžλŠ” λ³Έ EULAμ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λ˜μ§€ μ•Šμ€ λͺ¨λ“  ꢌ리λ₯Ό λ³΄μœ ν•©λ‹ˆλ‹€. "μ½˜ν…μΈ "λŠ” λͺ¨λ“  λ―Έμˆ μž‘ν’ˆ, 제λͺ©, ν…Œλ§ˆ, 사물, 캐릭터, 이름, λŒ€ν™”, 경ꡬ, μŠ€ν† λ¦¬, μ• λ‹ˆλ©”μ΄μ…˜, μ½˜μ…‰νŠΈ, μ†Œλ¦¬, μ‹œμ²­κ° 효과, μž‘λ™ 방법, μŒμ•… μž‘κ³‘, 가상 μƒν’ˆ(제9μ‘°μ—μ„œ μ •μ˜λ¨) 및 μ„œλΉ„μŠ€ λ‚΄μ˜ λͺ¨λ“  κ΅¬μ„±μš”μ†Œλ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€. λ˜ν•œ μ½˜ν…μΈ μ—λŠ” μ„œλΉ„μŠ€ κΈ°λŠ₯κ³Ό μƒν˜Έ μž‘μš©ν•œ 결과인 μ‚¬μš©μž(κ·€ν•˜λ₯Ό ν¬ν•¨ν•˜μ—¬)κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ 생산, μ°½μ‘° λ˜λŠ” κ°œλ°œν•œ λͺ¨λ“  λ‚΄μš©μ΄ ν¬ν•¨λ©λ‹ˆλ‹€. Second, if you are in the US you are agreeing not to participate in a class action lawsuit against us.
(b) 이용자 μ½˜ν…μΈ . "이용자 μ½˜ν…μΈ "λž€ κ·€ν•˜ ν˜Ήμ€ 기타 계정 μ†Œμœ μžκ°€ μ„œλΉ„μŠ€ μ™Έμ—μ„œ μƒμ‚°ν•˜κ±°λ‚˜ νšλ“ν•œ μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•˜λ©°, κ·€ν•˜ ν˜Ήμ€ 기타 μ΄μš©μžκ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 μžˆλŠ” μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. λ‹€μ‹œ 말해 λ§Œμ•½ μ½˜ν…μΈ κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μƒμ‚°λ˜μ—ˆλ‹€λ©΄ 이용자 μ½˜ν…μΈ λΌκ³  ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ΄μš©μžκ°€ μ„œλΉ„μŠ€ μ™ΈλΆ€μ—μ„œ 생산 λ˜λŠ” νšλ“ν•˜μ—¬ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 있게 λ§Œλ“œλŠ” μ½˜ν…μΈ μ—¬μ•Ό 이용자 μ½˜ν…μΈ μž…λ‹ˆλ‹€. μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  이용자 μ½˜ν…μΈ λŠ” 당사가 μ•„λž˜μ™€ 같은 κΆŒν•œμ„ κ°–κ²Œ 되며 μ•„λž˜μ™€ 같은 ν–‰μœ„λ₯Ό ν•  수 있게 λ©λ‹ˆλ‹€. 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° μ „ μ„Έκ³„μ μœΌλ‘œ λ‘œμ—΄ν‹°κ°€ μ—†λŠ” κΆŒν•œμ„ κ°€μ§€λ©° 또 뢀가적인 κΆŒν•œμœΌλ‘œ μ½˜ν…μΈ μ˜ μ‚¬μš©, 볡사, μˆ˜μ •, ν•΄λ‹Ή μ €μž‘λ¬Όμ„ 기반으둜 μ €μž‘λ¬Ό μ œμž‘ν•˜κ±°λ‚˜ 배포, 곡개 및 λŒ€μ€‘μ—κ²Œ λ…ΈμΆœμ‹œν‚¬ 수 μžˆλŠ” κΆŒν•œμ„ κ°–μŠ΅λ‹ˆλ‹€. 그리고 이런 κΆŒν•œμ€ κ·€ν•˜ 및 λ‹€λ₯Έ μ„œλΉ„μŠ€ μ΄μš©μžμ—κ²Œ ν•΄λ‹Ή 이용자 μ½˜ν…μΈ λ₯Ό 배포, 곡개, λ…ΈμΆœμ‹œν‚€λŠ” 것 λ“±κ³Ό μ—°κ΄€λ©λ‹ˆλ‹€. 법λ₯ μ— μ˜ν•΄ κΈˆμ§€λœ 뢀뢄을 μ œμ™Έν•˜κ³  κ·€ν•˜λŠ” λͺ¨λ“  이용자 μ½˜ν…μΈ μ— κ΄€λ ¨ν•˜μ—¬ λͺ¨λ“  κ΅­κ°€μ˜ "도덕적 ꢌ리" λ˜λŠ” 이와 μœ μ‚¬ν•œ ꢌ리의 ν˜œνƒμ„ ν¬κΈ°ν•©λ‹ˆλ‹€.
Third, unless otherwise stated herein and to the extent allowed by law, all purchases are non-refundable.

IMPORTANT NOTICE REGARDING ARBITRATION: WHEN YOU AGREE TO THIS

(c) κ±°μ£Ό 지역에 λ”°λ₯Έ μ„œλΉ„μŠ€ μ œν•œ. λ‹Ήμ‚¬λŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” 지역에 따라 νŠΉμ • μ½˜ν…μΈ , 가상 μƒν’ˆ, 전체 κ²Œμž„, 일뢀 λ˜λŠ” λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ ‘κ·Ό 및 μ‚¬μš©μ„ μ œν•œ, μ‘°μ • ν˜Ήμ€ κ·œμ œν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(d) μ†Œλ§€. λ‹Ήμ‚¬λŠ” κ²Œμž„μ—μ„œ ν™œμ„±ν™”ν•˜κ±°λ‚˜ App Storeμ—μ„œ κ²Œμž„μ„ ν™œμ„±ν™”ν•˜λŠ” 데 μ‚¬μš©ν•  수 μžˆλŠ” μ½”λ“œ λ˜λŠ” μ œν’ˆ ν‚€λ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λŠ” 당사 λ˜λŠ” 곡인 νŒλ§€μ μ„ 톡해 ꡬ맀(λ˜λŠ” λ²•μ μœΌλ‘œ νšλ“)ν•΄μ•Ό μœ νš¨ν•©λ‹ˆλ‹€. νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό κ΅¬λ§€ν•œ 경우 ν•΄λ‹Ή νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€ κ΄€λ ¨ 문제λ₯Ό ν•΄κ²°ν•΄μ•Ό ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό ꡬ맀해 λ¬Έμ œκ°€ 생길 경우 λ‹Ήμ‚¬λŠ” 이에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
7. λΌμ΄μ„ μŠ€ μ œν•œ
λͺ¨λ‘ μ΄μš©μžλŠ” 같은 λ²•κ·œλ₯Ό 따라야 ν•©λ‹ˆλ‹€. λΆ€μ •ν•˜κ±°λ‚˜ λͺ¨μš•적, λΆˆκ³΅ν‰ν•˜μ§€ μ•Šμ€ μ˜λ„λ‘œ 당사 μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©μ„ μ›ν•˜μ‹œλŠ” κ²½μš°μ—λŠ” λ³Έ EULA의 λͺ¨λ“  쑰항을 주의 깊게 μ½μœΌμ‹­μ‹œμ˜€.
κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ λ‹€μŒκ³Ό 같은 ν–‰μœ„λ₯Ό ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€.
(a) 상업, νŒμ΄‰ λ˜λŠ” 제3자의 이읡에 λͺ©μ μ„ 두고 λ³Έ EULAμ—μ„œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„;
(b) κΆŒν•œμ΄ μ—†λŠ” 타사 ν”„λ‘œκ·Έλž¨μ„ μ‚¬μš©ν•˜κ±°λ‚˜ μ œκ³΅ν•˜μ—¬ μ„œλΉ„μŠ€μ™€ ν…μ„ΌνŠΈ κ°„μ˜ 톡신을 κ°€λ‘œμ±„κ±°λ‚˜, λͺ¨λ°© λ˜λŠ” μ „μš©ν•˜λŠ” ν–‰μœ„, κ²Œμž„μ— λŒ€ν•œ 정보λ₯Ό μˆ˜μ§‘ν•˜λŠ” ν–‰μœ„;
(c) ν˜ΈμŠ€νŒ…, "레벨링" μ„œλΉ„μŠ€, μ„œλ²„ 미러링, μ€‘κ°œ, λͺ¨λ°©, 톡신 νšŒμ„ , μˆ˜μ • ν•΄ν‚Ή, λΆ€μ •ν–‰μœ„, 보트(λ˜λŠ” 기타 μžλ™ μ œμ–΄), μ–΄λ– ν•œ λ°©μ‹μœΌλ‘œλ“  μ„œλΉ„μŠ€μ™€ μƒν˜Έ μž‘μš©ν•˜λŠ” νŠΈλ ˆμ΄λ„ˆ 및 μžλ™ν™” ν”„λ‘œκ·Έλž¨, 터널링, 타사 ν”„λ‘œκ·Έλž¨ μ• λ“œμ˜¨ 및 온라인 λ˜λŠ” λ„€νŠΈμ›Œν¬ ν”Œλ ˆμ΄μ™€μ˜ κ°„μ„­ λ“± 당사가 μ œκ³΅ν•˜μ§€ μ•ŠλŠ” μ„œλΉ„μŠ€(λ˜λŠ” App Store의 κΈ°λŠ₯)λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ νŠΉμ •μΈμ—κ²Œ λΆ€μˆ˜μ μœΌλ‘œ μ œκ³΅ν•˜λŠ” ν–‰μœ„;
(d) λ™μ‹œμ— ν•˜λ‚˜ μ΄μƒμ˜ μž₯μΉ˜μ—μ„œ μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” ν–‰μœ„;
(e) λ³Έ EULAμ—μ„œ λͺ…μ‹œλ˜μ§€ μ•Šμ€ λ°©μ‹μœΌλ‘œ 상기 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λœ λͺ¨λ“  사항(ν˜Ήμ€ λͺ¨λ“  기타 자료, 지적 μž¬μ‚°κΆŒ λ˜λŠ” 개인 정보 λ“±)을 볡사, 볡제, 배포, ν‘œμ‹œ, 반영, ν‘œν˜„ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„;
(f) κ°€μƒμ˜ μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό '쀑간 μ‹œμž₯'μ—μ„œ 판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, λ°°ν¬ν•˜λŠ” 것을 ν¬ν•¨ν•˜μ—¬ μ„œλΉ„μŠ€, κ²Œμž„ ν˜Ήμ€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό 규제λ₯Ό λ¬΄μ‹œν•˜κ³  판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, 배포, μ΄μ „ν•˜λŠ” ν–‰μœ„;
(g) 당사 μ„œλΉ„μŠ€ λ˜λŠ” μ½˜ν…μΈ λ₯Ό 기반으둜 λ¦¬λ²„μŠ€ μ—”μ§€λ‹ˆμ–΄λ§(ν•΄λ‹Ή ν˜„μ§€ λ²•μ—μ„œ ν—ˆμš©ν•˜λŠ” 경우 μ œμ™Έ), μ†ŒμŠ€ μ½”λ“œ μΆ”μΆœ, μˆ˜μ •, 개쑰, λ³€ν˜•, 데이터 마인, λ”” 컴파일, λΆ„ν•΄ λ˜λŠ” νŒŒμƒλ¬Ό μ œμž‘ λ“±μ˜ ν–‰μœ„;
(h) 당사가 κ΅¬ν˜„ν•˜λŠ” 기술적 쑰치 λ˜λŠ” κ΄€λ ¨ 지적 μž¬μ‚°μ„ λ³΄ν˜Έν•˜κΈ° μœ„ν•΄ μˆ˜ν–‰ν•˜λŠ” 기술적 쑰치λ₯Ό 제거, λΉ„ν™œμ„±ν™”, νšŒν”Ό λ˜λŠ” μˆ˜μ •ν•˜λŠ” ν–‰μœ„;
(i) λΆ€μ •ν–‰μœ„λ₯Ό ν•˜κ±°λ‚˜ 온라인 λ˜λŠ” 기타 κ²Œμž„ λͺ¨λ“œ(μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ)μ—μ„œ 이점을 μ–»κΈ° μœ„ν•΄ 무단 μ†Œν”„νŠΈμ›¨μ–΄ ν”„λ‘œκ·Έλž¨μ„ 생성, 개발, 배포 λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„;
(j) 적용 κ°€λŠ₯ν•œ 법λ₯  λ˜λŠ” κ·œμ •μ„ μœ„λ°˜ν•˜λŠ” ν–‰μœ„;
(k) 취약점을 쑰사, μŠ€μΊ” λ˜λŠ” ν…ŒμŠ€νŠΈν•˜κ±°λ‚˜ λ³΄μ•ˆ λ˜λŠ” 인증 μž₯치λ₯Ό μœ„λ°˜ν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„;
(l) μ„œλΉ„μŠ€μ˜ λΉ„κ³΅κ°œ μ˜μ—­μ— μ ‘κ·Ό, μ‘°μž‘ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„;
(m) 괴둭힘, μš•μ„€, κ²Œμž„ 포기, κ²Œμž„ λ°©ν•΄, 슀팸, μ‚¬νšŒ 곡학적 곡격, 사기 등에 κ΅­ν•œλ˜μ§€ μ•Šκ³ , λ‹Ήμ‚¬μ˜ νŒλ‹¨μ— 따라 μ„œλΉ„μŠ€λ₯Ό μ¦κΈ°λŠ” λ‹€λ₯Έ μ΄μš©μžλ“€μ—κ²Œ λ°©ν•΄κ°€ 될 수 μžˆλŠ” ν–‰μœ„;
(n) (i) 제3자의 νŠΉν—ˆκΆŒ, μ €μž‘κΆŒ, μƒν‘œκΆŒ, μ˜μ—… λΉ„λ°€, 계약 상 ꢌ리, 도덕적 ꢌ리, 기타 지적 μž¬μ‚°κΆŒ, ν™λ³΄κΆŒ, 개인 정보 보호 ꢌ리λ₯Ό μΉ¨ν•΄ν•˜κ±°λ‚˜ μ˜€μš©ν•˜κ±°λ‚˜ μœ„λ°˜ν•˜λŠ” ν–‰μœ„ (ii) 적용 κ°€λŠ₯ν•œ 법λ₯ , κ·œμ •μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„, ν˜Ήμ€ κ·Έ κ·œμ • 및 법λ₯ μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λ„λ‘ μ‘°μž₯ν•˜λŠ” ν–‰μœ„; (iii) 고의적 λ°©ν•΄λ₯Ό ν¬ν•¨ν•œ 사기, ν—ˆμœ„, μ˜€λ„ λ˜λŠ” 기만 ν–‰μœ„; (iv) λͺ…μ˜ˆ 훼손, μ™Έμ„€μ΄κ±°λ‚˜ μŒλž€ν•˜κ³  μ €μ†ν•˜κ±°λ‚˜ λΆˆμΎŒν•¨μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„; (v) 개인, 집단에 λŒ€ν•œ 차별, 편견, 인쒅 차별, 증였, 희둱 λ˜λŠ” ν”Όν•΄λ₯Ό μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„. (vi) 개인 ν˜Ήμ€ 단체에 λŒ€ν•œ 폭λ ₯, 괴둭힘, μœ„ν˜‘μ„ μ•ΌκΈ°ν•˜κ±°λ‚˜ 개인 ν˜Ήμ€ 단체에 λŒ€ν•΄ ν…ŒλŸ¬, μœ„ν˜‘μ„ μ‘°μž₯ν•˜λŠ” ν–‰μœ„ (vii) λΆˆλ²•μ μ΄κ³  μœ ν•΄ν•œ 행동을 ν•˜κ±°λ‚˜ μœ ν•΄ν•œ λ¬Όμ§ˆμ„ λ°°ν¬ν•˜λŠ” ν–‰μœ„;
(o) λ°”μ΄λŸ¬μŠ€ 유포, μ„œλΉ„μŠ€ κ³ΌλΆ€ν•˜, μ„œλΉ„μŠ€ λ²”λžŒ, 슀팸 λ°œμ†‘ λ˜λŠ” 메일 폭탄 ν…ŒλŸ¬ λ“± λͺ¨λ“  μ‚¬μš©μž, 호슀트 λ˜λŠ” λ„€νŠΈμ›Œν¬μ˜ 접근을 λ°©ν•΄ν•˜κ±°λ‚˜ μ‹œλ„ν•˜λŠ” ν–‰μœ„;
(p) λͺ…μ‹œλœ ν—ˆκ°€ 없이 μ„œλΉ„μŠ€λ₯Ό 톡해 λ‹€λ₯Έ μ΄μš©μžλ‘œλΆ€ν„° κ°œμΈμ„ μ‹λ³„ν•˜κ±°λ‚˜ λ‹€λ₯Έ 정보와 κ²°ν•©λœ κ°œμΈμ„ μ‹λ³„ν•˜λŠ” 데 μ‚¬μš©λ  수 μžˆλŠ” 정보λ₯Ό μˆ˜μ§‘ν•˜κ±°λ‚˜ μ €μž₯ν•˜λŠ” ν–‰μœ„;
(q) 뢀상, 사망, μž¬μ‚° ν”Όν•΄, μ†Œλž€ λ˜λŠ” 기타 μ±…μž„μ„ μ΄ˆλž˜ν•  수 μžˆλŠ” ν–‰μœ„, ν—ˆκ°€λ₯Ό λ°›μ§€ μ•Šμ€ μž¬μ‚°μ΄λ‚˜ μž₯μ†Œμ— μΉ¨μž…ν•˜κ±°λ‚˜ μ ‘κ·Όν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„;
(r) κ·€ν•˜μ˜ 개인 λ˜λŠ” λ‹¨μ²΄μ™€μ˜ 관계λ₯Ό μ‚¬μΉ­ν•˜κ±°λ‚˜ ν—ˆμœ„ μ§„μˆ ν•˜λŠ” ν–‰μœ„;
(s) μ„œλΉ„μŠ€μ— λŒ€ν•œ 지리적 μ œν•œμ„ μš°νšŒν•˜κ±°λ‚˜ 기타 λ‹€λ₯Έ λͺ©μ μœΌλ‘œ IP ν”„λ½μ‹œ λ˜λŠ” 기타 방법듀을 μ‚¬μš©ν•˜μ—¬ κ±°μ£Όμ§€λ₯Ό μœ„μž₯ν•˜λŠ” ν–‰μœ„;
(t) λŠ₯λ ₯치, 레벨 ν˜Ήμ€ μˆœμœ„λ₯Ό λΉ λ₯΄κ²Œ μƒμŠΉμ‹œν‚€λŠ” λ“± λ‹€λ₯Έ μ‚¬μš©μžμ˜ κ³„μ •μœΌλ‘œ ν”Œλ ˆμ΄ν•˜λŠ” λΆ€μ •ν–‰μœ„;
(u) 당사에 뢀정적인 영ν–₯을 뢀정적인 영ν–₯을 λ―ΈμΉ  수 μžˆλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„; λ‹€λ₯Έ μ‚¬λžŒμ΄ μ„œλΉ„μŠ€ κΈ°λŠ₯의 일뢀 λ˜λŠ” μ „λΆ€λ₯Ό μ‚¬μš©ν•˜μ§€ λͺ»ν•˜κ²Œ ν•˜λŠ” ν–‰μœ„; λ˜λŠ”
(v) μ–ΈκΈ‰ν•œ 바와 같은 ν–‰μœ„λ“€μ„ λ‹€λ₯Έ μ‚¬λžŒλ„ ν•˜κ²Œλ” μž₯λ €ν•˜κ±°λ‚˜ λ•λŠ” ν–‰μœ„.
8. μ„œλΉ„μŠ€μ˜ μ†Œμœ κΆŒ
μ½˜ν…μΈ  및 κ²Œμž„μ„ ν¬ν•¨ν•œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λŠ” 당사 λ˜λŠ” λΌμ΄μ„ μŠ€ μ œκ³΅μžκ°€ μ†Œμœ ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό 톡해 κ·€ν•˜κ°€ μ†Œμœ ν•œ 사진 및 기타 μ½˜ν…μΈ λ₯Ό μ—…λ‘œλ“œ, κ²Œμ‹œ 및 μ €μž₯ν•  수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λΌμ΄μ„ μŠ€λ₯Ό μ·¨λ“ν•œ 이 μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ„ λ³΄μœ ν•©λ‹ˆλ‹€.
당사와 계열사 및 λΌμ΄μ„ μŠ€ μ œκ³΅μžλŠ” μ„œλΉ„μŠ€μ˜ λͺ¨λ“  λͺ…μΉ­, μ†Œμœ κΆŒ 및 지적 μž¬μ‚°κΆŒμ„ μ†Œμœ ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ— ν¬ν•¨λ˜κ±°λ‚˜ 그와 ν•¨κ»˜ μ œκ³΅λ˜λŠ” μ €μž‘κΆŒ, μƒν‘œ, μ„œλΉ„μŠ€ 마크 λ˜λŠ” 기타 λ…μ κΆŒ κ³ μ§€λ₯Ό 제거, λ³€κ²½ λ˜λŠ” 가리지 μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜κ°€ μ„œλΉ„μŠ€, κ²Œμž„ λ˜λŠ” κ·Έ μ•ˆμ˜ μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ΄ μ—†μŒμ„ μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. μ„œλΉ„μŠ€(특히 λ‹Ήμ‚¬μ˜ κ²Œμž„)μ—λŠ” ν•œ μ‚¬μš©μžμ—κ²Œ λ‹€λ₯Έ μ‚¬μš©μžλ³΄λ‹€ λΆˆκ³΅μ •ν•œ 이점을 μ œκ³΅ν•˜μ§€ μ•Šλ„λ‘ μ„€κ³„λœ κΈ°λ³Έ 제곡 λ©”μ»€λ‹ˆμ¦˜μ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€(μ „μžμ˜ 행동듀을 'λΆ€μ •ν–‰μœ„'라고 μΉ­ν•˜κ³  λ©”μ»€λ‹ˆμ¦˜μ˜ μ†Œν”„νŠΈμ›¨μ–΄λŠ” 'λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄'라고 μΉ­ν•©λ‹ˆλ‹€). λ‹Ήμ‚¬λŠ” 단독 μž¬λŸ‰μœΌλ‘œ λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄λ₯Ό 주기적으둜 μΆ”κ°€ν•˜κ±°λ‚˜ μ—…λ°μ΄νŠΈν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ 및 / λ˜λŠ” λΆ€μ •ν–‰μœ„ 탐지 μ†Œν”„νŠΈμ›¨μ–΄λŠ” 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ κ²Œμž„ 계정, κ²Œμž„ ν”Œλ ˆμ΄ 및 λΆ€μ •ν–‰μœ„μ™€ κ΄€λ ¨λœ 무단 ν”„λ‘œκ·Έλž¨ λ˜λŠ” ν”„λ‘œμ„ΈμŠ€μ— λŒ€ν•œ μ„ΈλΆ€ 정보λ₯Ό μˆ˜μ§‘ν•˜κ³  전솑할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ 단독 μž¬λŸ‰μœΌλ‘œ κ·€ν•˜κ°€ λΆ€μ •ν–‰μœ„λ₯Ό ν•œλ‹€κ³  결둠을 내릴 경우, λ³Έ EULA에 따라 λ³Έ
EULA YOU ARE AGREEING (WITH LIMITED EXCEPTION) TO RESOLVE ANY DISPUTE BETWEEN YOU AND US THROUGH BINDING, INDIVIDUAL ARBITRATION RATHER THAN IN COURT. PLEASE REVIEW CAREFULLY SECTIONS 22 AND 23 β€œDISPUTE RESOLUTION” BELOW FOR DETAILS REGARDING ARBITRATION (INCLUDING THE PROCEDURE TO OPT OUT OF ARBITRATION). THISμ’…λ£Œ 및 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ΄μš©μ„ ν¬ν•¨ν•˜μ—¬, λ‹Ήμ‚¬μ˜ λͺ¨λ“  ꢌ리λ₯Ό 행사할 수 μžˆλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜κ°€ μ–΄λ–€ κ²Œμž„μ΄λ‚˜ μ„œλΉ„μŠ€μ—μ„œ λΆ€μ •ν–‰μœ„λ₯Ό ν•œ 경우, λ‹Ήμ‚¬λŠ” λͺ¨λ“  κ²Œμž„ 및 μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° μœ„ν•΄ κ·€ν•˜μ˜ λΌμ΄μ„ μŠ€λ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€.
λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό λ˜λŠ” μ΄μš©μ„ λͺ¨λ‹ˆν„°λ§ν•˜κ±°λ‚˜ μ½˜ν…μΈ λ₯Ό κ²€ν† , νŽΈμ§‘ν•  μ˜λ¬΄λŠ” μ—†μ§€λ§Œ λ³Έ EULAλ₯Ό μ€€μˆ˜ν•˜κ³  건강을 λ³΄ν˜Έν•˜κ³  μ„œλΉ„μŠ€ 운영 및 κ²Œμ‹œλ₯Ό λͺ©μ μœΌλ‘œ 상기 ν–‰μœ„λ₯Ό ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€. κ±΄κ°•μ΄λ‚˜ μ•ˆμ „μ˜ μœ„ν˜‘μ„ 받을 수 μžˆλŠ” μ΄μš©μžλ“€μ„ μœ„ν•˜κ³  당사가 범죄 ν˜Ήμ€ 곡격적 ν–‰μœ„λ‘œλΆ€ν„° 합법적 κΆŒλ¦¬μ™€ 법적인 보호λ₯Ό λ°›κΈ° μœ„ν•΄ κ΄€λ ¨ 법λ₯  및 적용될 수 μžˆλŠ” 법λ₯ μ„ μ€€μˆ˜ν•  κ²ƒμž…λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 곡지 없이 μ–Έμ œλ“ μ§€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό μ‚­μ œν•˜κ±°λ‚˜ μ½˜ν…μΈ μ— λŒ€ν•œ 접근을 차단할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 λ³Έ
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IF YOU DO NOT AGREE TO THE TERMS OF THIS EULA, YOU MAY NOT INSTALL, COPY, OR USE OUR SERVICES. WITH LIMITED EXCEPTION (SEE SECTION 10), ANYTHING YOU PURCHASE FROM US IS NON-REFUNDABLE.
2. What is this document? When can I play?
This is the agreement between you and us for our services you download or access, whether that’s a game, something that supports the game, or something else. You can only use these things once you agree to these terms.
You are now reading our End User License Agreement (β€œEULA”) which is a legal agreement between you and PROXIMA BETA PTE.LIMITED (β€œTencent” or β€œwe”, β€œus”, β€œour”, as appropriate) regarding the Services you use from us. β€œServices” means collectively, and sometimes individually, the following:
μœ„λ°˜ λ˜λŠ” μ„œλΉ„μŠ€μ— 영ν–₯을 λ―ΈμΉ˜λŠ” ν–‰μœ„λ₯Ό 쑰사할 수 μžˆμŠ΅λ‹ˆλ‹€.
9. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆ
λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄μ—μ„œ 이용자의 μ§€λΆˆμ— μΆ©μ‘±ν•˜λŠ” λ©‹μ§„ κΈ°λŠ₯을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 결제λ₯Ό μ²­κ΅¬ν•˜λ €λ©΄ νŠΉλ³„ν•œ κΆŒν•œμ΄ ν•„μš”ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ κΈ°λŠ₯듀은 당사가 μ†Œμœ ν•©λ‹ˆλ‹€.
(a) each of our Games, and 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ ꡬ맀와 νšλ“. λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄ 화폐("κ²Œμž„ λ¨Έλ‹ˆ")뿐만 μ•„λ‹ˆλΌ μ‹€μ œ ν™”νλ‘œλ„ ꡬ맀할 수 μžˆλŠ” μ—…κ·Έλ ˆμ΄λ“œμ™€ μ˜΅μ…˜λ“€μ„ μ œκ³΅ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. 캐릭터 μŠ€ν‚¨, νƒˆκ²ƒ, μ°¨λŸ‰, λ””μ§€ν„Έ μΉ΄λ“œ, κ²½ν—˜μΉ˜ λΆ€μŠ€νŠΈ, μž₯λΉ„, μ‚¬μš©μž μ •μ˜ μƒν’ˆ λ“± 그리고 μ—¬λŸ¬ λΆ€μˆ˜μ μΈ μ•„μ΄ν…œλ“€("가상 μƒν’ˆ")둜 κ·€ν•˜μ˜ κ²Œμž„ μ²΄ν—˜ μˆ˜μ€€μ„ μƒμŠΉμ‹œμΌœ 쀄 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ κΈ°λŠ₯ λ‚΄μ—μ„œ κ·€ν•˜μ—κ²Œ 잘λͺ» μ „λ‹¬λœ 경우λ₯Ό μ œμ™Έν•˜κ³ , κ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ€ ν•œ κ²Œμž„μ—μ„œ λ‹€λ₯Έ κ²Œμž„μœΌλ‘œ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€. λ˜ν•œ κ²Œμž„ λ‚΄ λ³΄λ„ˆμŠ€μ™€ 같은 νŠΉμ • 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κ΅¬λ§€ν•˜μ§€ μ•Šκ³ λ„ 얻을 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 자체(각각의 '거래')λ₯Ό ꡬ맀할 λ•Œ App Storeλ₯Ό 톡해 μ œκ³΅λ˜λŠ” κΈ°λŠ₯ λ˜λŠ” 당사가 μ œκ³΅ν•˜λŠ” 기타 ν”Œλž«νΌμ„ 톡해 ꡬ맀가 μ΄λ£¨μ–΄μ§‘λ‹ˆλ‹€. 거래λ₯Ό ν•˜κΈ° 전에 ν•΄λ‹Ή 계약이 App Store 계약이든 λ˜λŠ” λ‹€λ₯Έ 결제 ν”Œλž«νΌ 계약(WeGame ν”Œλž«νΌ ν˜Ήμ€ νƒ€μ‚¬μ˜ μ§€λΆˆ μ‘°ν•­)인지에 관계없이 거래λ₯Ό λ‹€λ£¨λŠ” 계약을 μ™„λ²½νžˆ 이해해야 ν•©λ‹ˆλ‹€. 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ λ˜λŠ” 기타 κ±°λž˜μ— κ΄€ν•œ ꡬ맀 μˆ˜λŸ‰ 및 νšŸμˆ˜μ— μ œν•œμ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 예λ₯Ό λ“€μ–΄, μ£Όμ–΄μ§„ κΈ°κ°„ 내에 보유(κ²Œμž„ λ‚΄μ—μ„œ) ν˜Ήμ€ ꡬ맀할 수 μžˆλŠ” μ΅œλŒ€ κ²Œμž„ λ¨Έλ‹ˆμ˜ μ•‘μˆ˜, λ˜λŠ” ν•˜λ£¨μ— μ§„ν–‰ν•  수 μžˆλŠ” μ΅œλŒ€ 거래 νšŸμˆ˜κ°€ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μΆ”κ°€ μ œν•œ 사항은 μ„œλΉ„μŠ€ κΈ°λŠ₯을 톡해 κ·€ν•˜μ—κ²Œ 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λ•Œλ•Œλ‘œ κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” ꡬ맀에 μ μš©λ˜λŠ” 수수료, 청ꡬ 방법 및 쑰건을 κ°œμ„ , μˆ˜μ • λ˜λŠ” 보완할 수 있으며, μ΄λŸ¬ν•œ λ³€κ²½ 사항을 λ³„λ„μ˜ 이용 μ•½κ΄€κ³Ό 쑰건으둜 λ³Έ EULA에 κ²Œμ‹œλ  수 있고, 당사 ν•΄λ‹Ή μ›Ήμ‚¬μ΄νŠΈ, κ²Œμž„ λ‚΄ ν˜Ήμ€ μ΄μš©μžμ—κ²Œ 직접 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ κ°œμ„ , μˆ˜μ •, 보완 λ˜λŠ” μš©μ–΄λŠ” κ²Œμ‹œ μ¦‰μ‹œ 효λ ₯을 λ°œνœ˜ν•˜λ©° λ³Έ EULA에 참쑰둜 ν¬ν•¨λ©λ‹ˆλ‹€. μ΄μš©μžκ°€ μ–΄λ– ν•œ 변화에 λŒ€ν•΄ μˆ˜λ½ν•  수 μ—†λŠ” 경우 μ–Έμ œλ“ μ§€ κ²Œμž„ 계정 μ‚¬μš©μ„ μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(b) any websites, software or other services we provide with or in support of the Game, whether or not they are installed or used on a computer, console, or a mobile device. β€œGame” means our game that you download and access that is subject to this EULA, regardless of where you download and/or access it, and any documentation, software, updates, Virtual Goods and Content (each defined below) included in it.
We’ve tried to be straightforward in this
이용자의 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ λΌμ΄μ„ μŠ€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” λ””μ§€ν„Έ μƒν’ˆμ΄λ©° λ³Έ EULA and if you have any questions feel free to send us a note at [email protected] (our β€œSupport Email Address”).및 App Store 계약에 따라 μ‚¬μš©λ©λ‹ˆλ‹€. You’ll notice that we added some text in italics throughout the가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° ν˜„κΈˆμœΌλ‘œ κ°„μ£Όν•  수 μ—†μŠ΅λ‹ˆλ‹€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 양도 및 κ±°λž˜κ°€ λΆˆκ°€λŠ₯ν•˜λ©° 전체 λ˜λŠ” λΆ€λΆ„μ μœΌλ‘œ 제곡되며 투자 λͺ©μ μœΌλ‘œ μ œκ³΅λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. λ³Έ EULA to make it easier to read however this text is provided for guidance only, and does not form part of the EULA.
3. Defined Terms
You’ll notice some capitalized terms in this EULA. They’re called β€œdefined terms,” and we use them so we don’t have to repeat the same language again and again, and to make sure that the use of these terms is consistent throughout the EULA.
및 App Store κ³„μ•½μ˜ 쑰항을 μ€€μˆ˜ν•˜λŠ” 경우 λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒμ˜ κΆŒν•œμ„ λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인적이고 비독점적이며 양도 λΆˆκ°€λŠ₯ν•˜κ³  κΆŒν•œμ˜ μž¬λΆ€μ—¬κ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œμ  ꢌ리 및 κ²Œμž„ μ΄μš©κΆŒν•œ ꡬ맀 ν˜Ήμ€ νšλ“κ³Ό 관계없이 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό ν•΄λ‹Ή κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 있으며(λ”°λ‘œ ν†΅μ§€ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” μ—¬λŸ¬ κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€) λ‹€λ₯Έ λͺ©μ μœΌλ‘œ μ•‘μ„ΈμŠ€ν•  수 μ—†μŠ΅λ‹ˆλ‹€. We’ve included the defined terms throughout because we want it to be easy for you to read them in context.
4. Additional Terms
Some Services may be available (or only available) through accessing (or downloading from) a third party platform or store, including but not limited to, Facebook, the Epic Games Store, Steam game platform, the Google Play Store and Apple App Store (each, an β€œApp Store”). Your use of the Services are also governed by any applicable agreements you have with any App Store (the β€œApp Store Agreement(s)”). In the event of a conflict between any other App Store Agreement(s), from which you acquire one of our Games, and this EULA with respect to your use of the Services, this EULA will take priority.
5. Eligibility and Registration
The Services we offer have certain age restrictions. Others may require an outside account. When you give us information, you need to make sure it stays up to date. Also, don’t share your account with others without our permission.
(a) Age. You must be at least 4 years old (or such other minimum age as is applicable in the jurisdiction you live in) to create a Game Account (as defined below), or use or access any of our Services. If you are at least the relevant minimum age but are not legally considered an adult in your jurisdiction, you must ask one of your parents (or legal guardians) to read this EULA and accept it on your behalf, and to create a Game Account. Parents and guardians are responsible for the acts of their minor children when using a Game Account they created, or any of our Services, and you understand and agree that you will be responsible for all uses of the Game Account and our Services by your minor child whether or not you authorized such uses. You may not create or use a Game Account, or use or access any of our Services on behalf of a legal entity or for a commercial purpose.
(b) Account Creation. To access parts of a Game, you may need to create an in-game account (your β€œGame Account”). Your Game Account, if applicable, is separate from any account you may have with any App Store (your β€œApp Store Account”). You may be able to create your Game Account using an existing account you have with us or your email address. To the extent you create your Game Account through the use of a third party account (for example, your account with Facebook or Google), we may access certain personal information that this third party provides to us such as your email address and name to help create your Game Account.
νŠΉμ • κ²Œμž„μ—μ„œ 당사가 λͺ…μ‹œμ μœΌλ‘œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό λ‹€λ₯Έ μ‚¬λžŒκ³Ό κ±°λž˜ν•  수 μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆκ°€ κ·€ν•˜μ˜ 계정에 잘λͺ» μ μš©λ˜μ–΄ 사기 ν–‰μœ„λ‘œ μ˜μ‹¬λ  μ‹œ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 톡화λ₯Ό μ·¨μ†Œ, 철회 λ˜λŠ” μ‚¬μš©μ„ μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(c) Keep Your Information Current. It’s important that you provide us with accurate, complete and up-to-date information for your Game Account and you agree to update such information to keep it that way. If you don’t, we may suspend or terminate your Game Account. You agree that you will not disclose your Game Account password to anyone and will notify us immediately of any unauthorized use of your Game Account. You are responsible for all activities that occur under your Game Account, whether or not you know about them. If you believe that your Game Account is no longer secure, then you must immediately notify us at our Support Email Address.
(d) No Account Sharing. You may not sell, resell, rent, lease, share or provide access to your Game Account to anyone else. We reserve all available legal rights and remedies to prevent unauthorized use of our Services, including, but not limited to, technological barriers, IP mapping, and, in serious cases, directly contacting your Internet Service Provider (ISP) regarding such unauthorized use.
(e) No False Accounts. You may not create a Game Account for anyone else or create a Game Account in a name other than your own.
6. License
As long as you agree to this EULA (and as long as the EULA isn’t terminatedβ€”see Section 21), we grant you permission to access and use our Services. If you break the rules or can’t agree, we can’t let you play.
(a) License Grant. So long as you comply with this EULA and, as applicable, the App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to
κ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ˜ λ³€κ²½. κ΄€λ ¨ 법λ₯ μ΄ 별도 κΈˆμ§€ν•˜μ§€ μ•ŠλŠ” ν•œ λ‹Ήμ‚¬λŠ” λ‹¨λ…μ μœΌλ‘œ 사전 톡지 없이 κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ— μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” κΆŒν•œμ„ ν¬ν•¨ν•˜μ—¬ κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ„ μˆ˜μ •, λŒ€μ²΄, ꡐ체, μ •μ§€, μ·¨μ†Œ λ˜λŠ” μ œκ±°ν•  수 있고 κ·€ν•˜μ—κ²Œ μ±…μž„μ„ 물을 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ™€ κ΄€λ ¨ν•œ κ²Œμž„ 톡화 λ˜λŠ” 가상 μƒν’ˆμ— λŒ€ν•œ 당사, λ‹Ήμ‚¬μ˜ 계열사, 이사, μž„μ›, 직원, λŒ€λ¦¬μΈ λ˜λŠ” λΌμ΄μ„ μŠ€ 제곡자(μ΄ν•˜ "ν…μ„ΌνŠΈ κ²½μ˜μ§„")의 ν–‰μœ„ ν˜Ήμ€ μ£Όμž₯에 λŒ€ν•΄ μ•„λž˜μ™€ 같이 μ£Όμž₯ν•˜κ±°λ‚˜ λ°˜λ°•ν•˜κ±°λ‚˜ λΆˆλ§Œμ„ μ œκΈ°ν•˜μ§€ μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€. (A)κ·€ν•˜κ°€ λͺ¨λ“  κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ— λŒ€ν•΄ μž¬μ‚°κΆŒμ„ κ°–λŠ”λ‹€λŠ” μ£Όμž₯; ν˜Ήμ€ (B) κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ˜ μ†μ‹€λ‘œ μΈν•œ κΈˆμ „μ  κ°€μΉ˜μ— λŒ€ν•œ 청ꡬ (i) download and install the Game on the device permitted by the App Store Agreement(s) (if applicable), andκ·€ν•˜μ˜ κ³„μ •μ˜ μ‚­μ œ 및 μ •μ§€, (ii) access and use the Services, including any Content, for your personal entertainment purposes leveraging only the functionality of the Game and Services. We and our licensors reserve all rights not granted to you in this EULA. β€œContent” means all artwork, titles, themes, objects, characters, names, dialogue, catch phrases, stories, animation, concepts, sounds, audio-visual effects, methods of operation, musical compositions, Virtual Goods (defined in Section 9) and any other content within the Services. Content also includes anything generated, created, or that is otherwise developed within the Services by any user (including you) as a result of interaction with the functionality of the Services.
(b) User Content. β€œUser Content” means any Content that you (or other Game Account holders) create or obtain outside the Services that you or another user makes available within the Services. To be clear, if Content is created within the Services, it is not User Content; only Content created or obtained from outside the Services that a user then makes available within the Services is User Content. By making any User Content available through the Services you hereby grant to us the following license: a non-exclusive, transferable, worldwide, royalty-free license, with the right to sublicense, to use, copy, modify, create derivative works based upon, distribute, publicly display, and publicly perform your User Content in connection with operating and providing the Services and Content to you and to other users of the Services. Except to the extent prohibited by law, you waive the benefit of any β€œmoral rights” or β€œdroit moral” or similar rights in any country to any User Content.
(c) Service Limits Based on Where You Live. We may restrict, modify, or limit your access to and use of certain Content, Virtual Goods, an entire Game, or any or all of the Services depending on the territory in which you are located.
(d) Retail Purchase. We may offer codes or product keys that can be activated in a Game or used to activate a Game on the App Store. Such codes or keys must be purchased (or otherwise obtained legally) through us or one of our authorized retailers to be valid. If you purchase such a code or key from a third party, that third party is responsible for addressing any issues you have with these codes or keys. Subject to applicable law, we will have no responsibility for these codes or keys purchased from any third party.
7. License Restrictions
Everyone must play by the same rules. If you use our Services as intended, without cheating, being abusive, or being unfair, you are probably in the clear, but please read all of the terms of this EULA carefully to be sure.
You agree not to do any of the following with respect to the Services:
(a) use them commercially, for a promotional purpose, or for the benefit of any third party or in any manner not permitted by this EULA;
(b) use, or provide, any unauthorized third party programs that intercept, emulate, or redirect any communication between the Services and Tencent or that collect information about the Game;
(c) use, or provide ancillary offerings to anyone, that are not offered within the Services by us (or the functionality of the App Store), such as hosting, β€œleveling” services, mirroring our servers, matchmaking, emulation, communication redirects, mods, hacks, cheats, bots (or any other automated control), trainers and automation programs that interact with the Services in any way, tunneling, third party program add-ons, and any interference with online or network play;
(d) access or use them on more than one device at a time;
(e) copy, reproduce, distribute, display, mirror, frame or use them (or any of our other materials, intellectual property, or proprietary information) in a way that is not expressly authorized in this EULA;
(f) sell, rent, lease, license, distribute, or otherwise transfer the Services, Game or any Content, including, without limitation, Virtual Goods or Game Currency, including participating in or operating so called β€œsecondary markets” for Virtual Goods, Game Currency or Content;
(g) attempt to reverse engineer (except as otherwise permitted by applicable local law), derive source code from, modify, adapt, translate, datamine, decompile, or disassemble or make derivative works based upon the Services or any Content;
(h) remove, disable, circumvent, or modify any technological measure we implement to protect them or any of their associated intellectual property;
가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆ κ°€μΉ˜ 변동에 λ”°λ₯Έ κ²Œμž„ μ‘°μ •, ν˜Ήμ€ (iii)λ³Έ EULA의 μˆ˜μ •, μ’…λ£Œ λ˜λŠ” 만료.
10. ν™˜λΆˆ
적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라,
(i) create, develop, distribute, or use any unauthorized software programs to gain advantage in any online or other game modes or otherwise Cheat (as defined below);
(j) violate any applicable law or regulation;
(k) attempt to probe, scan or test its vulnerability or breach any security or authentication measures;
(l) access, tamper with, or use non-public areas of the Services;
(m) behave in a manner which is detrimental to the enjoyment of the Services by other users as intended by us, in our sole judgment, including, without limitation, harassment, use of abusive or offensive language, game abandonment, game sabotage, spamming, social engineering, or scamming;
(n) upload, publish, submit or transmit any User Content or engage in any behavior that: (i) infringes, misappropriates or violates a third party’s patent, copyright, trademark, trade secret, contractual rights, moral rights or other intellectual property rights, or rights of publicity or privacy;
λͺ¨λ“  κ²Œμž„, 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 당사 μžμ‚°μœΌλ‘œ μœ μ§€λ˜λ©°, 결함이 μžˆκ±°λ‚˜ 이용이 λΆˆκ°€λŠ₯ν•˜κ±°λ‚˜ 당사가 제곡 ν•œ 사양에 따라 μˆ˜ν–‰ν•˜μ§€ μ•ŠλŠ” ν•œ, κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° "μ‹€μ œ" 돈 λ˜λŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μžˆλŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬λ‘œ μƒν™˜, ν™˜λΆˆ λ˜λŠ” μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€; (ii) violates, or encourages any conduct that would violate any applicable law or regulation or would give rise to civil liability;λ‹Ήμ‚¬λŠ” λ³Έ EULA에 따라 κ·€ν•˜μ—κ²Œ 톡지 λ˜λŠ” μ±…μž„ 없이 μ–Έμ œλ“ μ§€ ν•΄λ‹Ή κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ— λŒ€ν•œ λΌμ΄μ„ μŠ€λ₯Ό μ·¨μ†Œν•  수 μžˆμŠ΅λ‹ˆλ‹€; λ˜ν•œ (iii) is fraudulent, false, misleading or deceptive, including β€œtrolling;” (iv) is defamatory, obscene, pornographic, vulgar or offensive; (v) promotes discrimination, bigotry, racism, hatred, harassment or harm against any individual or group; (vi) is violent, bullying, or threatening or promotes violence, terrorism, or actions that are threatening to any person or entity; or (vii) promotes illegal or harmful activities or substances;
(o) interfere with, or attempt to interfere with, the access of any user, host or network, including, without limitation, sending a virus, overloading, flooding, spamming, or mail-bombing the Services or any of its users;
(p) collect or store any information that could be used to identify an individual, either itself or combined with other information, from the Services from other users of the Services without their express permission;
(q) trespass, or attempt to gain access to a property or location where you do not have permission to be or engage in any activity that may result in injury, death, property damage, nuisance or other liability;
(r) impersonate or misrepresent your affiliation with any person or entity;
(s) use IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on the Services or for any other purpose;
(t) play on another person’s Game Account to β€œboost” that Game Account’s status, level or rank;
(u) use the Services in any way that would affect us adversely or reflect negatively on us or the Services or discourage any person from using all or any portion of the features of the Services; or
(v) encourage or enable anyone else to do any of the foregoing.
8. Ownership of the Services
Our Service including our Content and Games is owned by us or our licensors. Our Services may let you upload, post and store photos and other content that you own. You retain your ownership of this content, to which we take a license.
We and our affiliates and licensors own all title, ownership and intellectual property rights in the Services. You agree not to remove, alter or obscure any copyright, trademark, service mark or other proprietary rights notices incorporated in or accompanying the Services. You understand and agree that you have no ownership interest in the Services or any Games or Content therein. The Services (and particularly our Games) may have built-in mechanisms designed to prevent granting one user an unfair advantage over other users (these actions are β€œCheating” and the software is the β€œCheat Detection Software”). We may add or update our Cheat Detection Software periodically as we may require in our sole discretion. The Services and/or the Cheat Detection Software may collect and transmit details about your Game Account, gameplay, and unauthorized programs or processes in connection with Cheating, subject to applicable law. In the event that we in our sole discretion conclude that you are Cheating, you agree that we may exercise any or all of our rights under this EULA, including termination of this EULA and your access to our Services. In addition, if you Cheat in one Game or Service, we may terminate your license to use all of our Games and Services.
Although we are not obligated to monitor access to or use of the Services or to review or edit any Content, we have the right to do so for the purpose of operating and publishing the Services, to ensure compliance with this EULA, to protect the health or safety of anyone that we believe may be threatened, to protect our legal rights and remedies, to report a crime or offensive behavior, or to comply with applicable law. We may (but don’t have to) remove or disable access to any Content, at any time and without notice. We may (but don’t have to) investigate violations of this EULA or conduct that affects the Services.
9. Virtual Goods and Game Currency
We may offer you some cool features in our games for which you must pay. We need special permission to charge your payment method. These features are owned by us.
(a) Purchasing or Obtaining Virtual Goods and Game Currency. We may offer certain upgrades and options within our Games that you can buy with real world currency, including, but not limited to, in-game currency (β€œGame Currency”), character skins, mounts and vehicles, digital cards, experience boosts, gear and other customizations for your in-Game characters, and other such digital add-on items that may improve your Game experience in some way (β€œVirtual Goods”). Except as otherwise communicated to you within the functionality of the Game, Game Currency and Virtual Goods are not transferable from one Game to another. You may also be able to obtain certain Virtual Goods and Game Currency without purchase, such as an in-Game award. When you purchase Game Currency, Virtual Goods, or a Game itself (each, a β€œTransaction”), your purchase will be made through the functionality available through the App Store or other platforms we make available to you. Prior to making a Transaction, you should make sure you fully understand the agreement that covers your Transaction, whether that agreement is an App Store Agreement or another payment platform agreement (like our WeGame Platform or a third party payment processor’s terms). There may be limits to the quantity and number of times you can purchase Virtual Goods, Game Currency, or other aspects of your Transaction. For example, there may be a maximum amount of Game Currency you are able to hold (in-Game) or purchase at a given time, or a maximum number of Transactions you may make per day; these additional restrictions may be communicated to you via the functionality of the Services. We may, from time to time, modify, amend, or supplement our fees, billing methods and terms applicable to Game Currency, Virtual Goods or to any purchases, and post those changes in this EULA, in separate terms and conditions or in other terms or agreements posted on the applicable website or as part of the Game or otherwise provided to you by us. Such modifications, amendments, supplements or terms shall be effective immediately upon posting and shall be incorporated by reference into this EULA. If any change is unacceptable to you, you may terminate the use of your Game Account at any time.
(b) Your License to Virtual Goods and Game Currency. Virtual Goods and Game Currency are digital items and your use of them is governed by this EULA and the App Store Agreement(s). VIRTUAL GOODS AND GAME CURRENCY HAVE NO MONETARY VALUE AND CANNOT BE REDEEMED FOR CASH. VIRTUAL GOODS AND GAME CURRENCY ARE NON-TRANSFERABLE AND NON-TRADABLE, IN WHOLE OR PART, AND ARE NOT PROVIDED FOR INVESTMENT PURPOSES. Provided you comply with the terms of this EULA and the App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to use any Virtual Goods or Game Currency you gain access to, whether purchased or otherwise obtained, solely in connection with your use of the Game in question and within the Game (unless we otherwise communicate to you that you may use them in multiple Games) and for no other purpose. Unless, expressly permitted by us in a specific Game, you may not trade any such Virtual Good or Game Currency with others. We may cancel, revoke, or otherwise prevent the use of Virtual Good or Game Currency if we suspect any unauthorized or fraudulent activity, and/or to correct any erroneous application of any Virtual Goods or Game Currency to your Account.
(c) Changes to Game Currency and Virtual Goods. Except as otherwise prohibited by applicable law, we, in our sole discretion, may modify, substitute, replace, suspend, cancel or eliminate any Game Currency or Virtual Goods, including your ability to access or use Game Currency or Virtual Goods, without notice or liability to you. YOU AGREE THAT YOU WON’T ASSERT OR BRING ANY CLAIM AGAINST US, OUR AFFILIATES, DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, OR LICENSORS (THE β€œTENCENT PARTIES”) RELATING TO (A) A CLAIM THAT YOU HAVE A PROPRIETARY INTEREST IN ANY GAME CURRENCY OR VIRTUAL GOODS; OR (B) A CLAIM FOR AN ALLEGED MONETARY VALUE OF GAME CURRENCY OR VIRTUAL GOODS LOST UPON (I) DELETION OR SUSPENSION OF YOUR ACCOUNT, (II) ADJUSTMENTS TO THE GAME THAT RESULT IN THE VALUE OF VIRTUAL GOODS OR GAME CURRENCY CHANGING, OR (III) MODIFICATION, TERMINATION OR EXPIRATION OF THIS EULA.
10. Refunds
Subject to applicable law, (i) all Games, Virtual Goods and Game Currency remain our property, have no monetary value and are not redeemable, refundable, or eligible for any other alternate remedy for any β€œreal world” money or anything of monetary value, unless they are defective, unavailable, or do not perform in accordance with the specifications we provide; (ii) we may revoke your license to such Games, Virtual Goods and/or Game Currency at any time consistent with this EULA without notice or liability to you; and (iii) by purchasing and using any Games, Virtual Goods and/or Game Currency, you hereby waive any statutory right you may have to withdraw from your agreement to purchase the applicable Game, Virtual and/or Game Currency and you agree that you will therefore not be eligible to receive a refund (or any alternative remedy) in relation to such Game, Virtual Good and/or Game Currency. Where applicable law does not permit you to waive your right to so withdraw, you hereby agree that such withdrawal right expires immediately upon purchase and delivery of your Game, Virtual Good and/or Game Currency, as permitted by applicable law.
κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κ³  μ‚¬μš©ν•¨μœΌλ‘œμ¨, κ·€ν•˜λŠ” ν•΄λ‹Ή κ²Œμž„, 가상 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κΈ° μœ„ν•œ 계약을 μ² νšŒν•  κ·€ν•˜μ˜ μ–΄λ– ν•œ 법정 κΆŒλ¦¬λ„ ν¬κΈ°ν•©λ‹ˆλ‹€, λ”°λΌμ„œ κ·€ν•˜λŠ” κ·ΈλŸ¬ν•œ κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ™€ κ΄€λ ¨ν•˜μ—¬ ν™˜λΆˆ(λ˜λŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬)을 받을 자격이 μ—†λ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ 철회 ꢌ리λ₯Ό ν¬κΈ°ν•˜μ§€ λͺ»ν–ˆμ„ 경우, ν•΄λ‹Ή 법λ₯ μ— μ˜ν•΄ κ·€μ‚¬μ˜ 철회 κΆŒλ¦¬λŠ” κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ꡬ맀 및 배솑 μ¦‰μ‹œ λ§Œλ£Œλ¨μ— λ™μ˜ν•©λ‹ˆλ‹€.
11. Beta Testing
From time to time we may offer a beta version of one of our Services (a β€œBeta”). As the name implies, Betas are not guaranteed to work properly, and may make other parts of your system not work properly as well. For the license granted to you in Section 6 above to extend to the Beta (meaning, for you to have permission to use the Beta), you acknowledge and agree to the following terms in addition to the rest of this EULA:
베타 ν…ŒμŠ€νŠΈ
λ•Œλ•Œλ‘œ 당사 μ„œλΉ„μŠ€("베타") 쀑 ν•˜λ‚˜μ˜ 베타 버전을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λ¦„μ—μ„œ μ•Œ 수 μžˆλ“―μ΄ λ² νƒ€λŠ” μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 있으며, 그둜 인해 이용자 μ‹œμŠ€ν…œμ˜ λ‹€λ₯Έ 뢀뢄도 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 제6μ‘°μ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ λΌμ΄μ„ μŠ€κ°€ λ² νƒ€λ‘œ μ—°μž₯λ˜λŠ” 경우(즉 베타 μ‚¬μš© ν—ˆκ°€λ₯Ό μ˜λ―Έν•¨), κ·€ν•˜λŠ” λ³Έ EULA의 λ‚˜λ¨Έμ§€ 뢀뢄에 μΆ”κ°€ν•˜μ—¬ λ‹€μŒ 쑰항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€.

(a) We may automatically delete or modify the information stored on your computer related to the Beta for any reason at any time during the duration of the Beta test;베타 ν…ŒμŠ€νŠΈ 기간에 λ‹Ήμ‚¬λŠ” μ–Έμ œ μ–΄λ–€ 이유둜 λ“  κ·€ν•˜μ˜ 컴퓨터에 μ €μž₯된 베타에 κ΄€ν•œ 정보듀을 μžλ™μœΌλ‘œ μ‚­μ œν•˜κ±°λ‚˜ μˆ˜μ •ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
(b) We may terminate the Beta test at any time, which would then render your Beta unplayable or unable to function properly. When we terminate a Beta, you must delete the local Beta instance on your computer and all documents and materials you received from us in connection with the Beta;λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ 베타 ν…ŒμŠ€νŠΈλ₯Ό μ’…λ£Œν•  수 있으며, 이둜 인해 베타가 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šκ±°λ‚˜ μž‘λ™μ΄ 쀑지될 수 μžˆμŠ΅λ‹ˆλ‹€. 베타가 μ’…λ£Œλ˜λ©΄ μ»΄ν“¨ν„°μ—μ„œ 둜컬 베타 μΈμŠ€ν„΄μŠ€μ™€ 베타와 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬λ‘œλΆ€ν„° 받은 λͺ¨λ“  λ¬Έμ„œμ™€ 자료λ₯Ό μ‚­μ œν•΄μ•Ό ν•©λ‹ˆλ‹€.
(c) Termination of a Beta by us is not a ground for any kind of refund and your participation in a Beta does not entitle you to any compensation or any free Services, including any Content and Game Currency; and당사가 베타λ₯Ό μ’…λ£Œν•œλ‹€κ³  ν•΄μ„œ κ·Έ μ–΄λ–€ μ’…λ₯˜μ˜ ν™˜λΆˆλ„ 이루어지지 μ•ŠμŠ΅λ‹ˆλ‹€. κ·€ν•˜κ°€ 베타에 μ°Έμ—¬ν•œλ‹€κ³  ν•΄μ„œ μ½˜ν…μΈ  및 κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ν¬ν•¨ν•œ 무료 μ„œλΉ„μŠ€ λ‚˜ 보상을 받을 수 μžˆλŠ” 것도 μ•„λ‹™λ‹ˆλ‹€. λ˜ν•œ
(d) If and when we release a full (non-Beta) version of the Services and we may allow your use of the Services to continue to the full version. If so allowed by us, your continued use of the Services will no longer be subject to this Section 11 (except for this Section 11(d)) but will still be subject to the rest of this EULA.당사가 정식 (베타 이외) λ²„μ „μ˜ μ„œλΉ„μŠ€λ₯Ό κ°œλ΄‰ν•  경우 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ΄ 정식 λ²„μ „μœΌλ‘œ 계속 ν—ˆμš©λ˜μ–΄ μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ ν—ˆμš© ν•˜μ— κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ€ 더 이상 제11쑰에 μ μš©λ˜μ§€ μ•Šμ§€λ§Œ (제11(d)μ‘° μ œμ™Έ) μ—¬μ „νžˆ λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀에 μ μš©ν•©λ‹ˆλ‹€.
12. Accessing a Game from an App Storeλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό
App Store의 νŠΉμ • μ‘°ν•­.
Apple App
Store
λ˜λŠ” Google Play Store와 같은 App Stores require us to pass on certain terms to you.
Where a Game is made available to you via an
Storeλ₯Ό 톡해 κ²Œμž„μ„ μ΄μš©ν•  수 μžˆλŠ” 경우 λ‹€μŒ 사항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€.
β€’ λ³Έ EULAλŠ”
App Storeκ°€ μ•„λ‹Œ κ·€ν•˜μ™€ 당사 사이에 있으며 당사 (App Storeκ°€ μ•„λ‹˜)λŠ” μ „μ μœΌλ‘œ κ²Œμž„μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€.
β€’ App StoreλŠ” κ²Œμž„μ˜ μœ μ§€ 관리 λ˜λŠ” 지원을 μ œκ³΅ν•  μ˜λ¬΄κ°€ μ—†μŠ΅λ‹ˆλ‹€.
β€’ κ²Œμž„μ΄ 보증(μžˆμ„ 경우)을 μΆ©μ‘±ν•  수 μ—†λŠ” 경우, App Store에 μ—°λ½ν•˜λ©΄ κ²Œμž„μ˜ ꡬ맀 가격(ν•΄λ‹Ήλ˜λŠ” 경우)을 ν™˜λΆˆν•΄μ€„ 것이며, ν•΄λ‹Ή 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” ν•œλ„ λ‚΄μ—μ„œ App StoreλŠ” κ²Œμž„κ³Ό κ΄€λ ¨ν•˜μ—¬ λ‹€λ₯Έ 보증 의무λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 보증을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•„ λ°œμƒν•˜λŠ” 기타 λͺ¨λ“  청ꡬ, 손싀, 뢀채, 손해, λΉ„μš© λ˜λŠ” μ§€μΆœμ€ λ‹Ήμ‚¬μ˜ 단독 μ±…μž„μž…λ‹ˆλ‹€.
β€’ App StoreλŠ” κ²Œμž„ λ˜λŠ” κ²Œμž„μ— λŒ€ν•œ κ·€ν•˜μ˜ μ†Œμœ  및 μ‚¬μš©μ— λŒ€ν•΄ κ·€ν•˜μ˜ μ£Όμž₯ λ˜λŠ” 제3 자의 μ£Όμž₯에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμœΌλ©°, μ΄λŠ” λ‹€μŒμ„ ν¬ν•¨ν•˜λ˜ 이에 κ΅­ν•œλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€; (i) μ œν’ˆ μ±…μž„ μ£Όμž₯; (ii) κ²Œμž„μ΄ 적용 κ°€λŠ₯ν•œ 법적 λ˜λŠ” 규제의 μš”κ΅¬ 사항을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•˜λ‹€λŠ” μ£Όμž₯; 그리고 (iii) μ†ŒλΉ„μž 보호 λ˜λŠ” μœ μ‚¬ν•œ 법λ₯ μ— 따라 λ°œμƒν•˜λŠ” μ£Όμž₯.
β€’ 제3μžκ°€ κ²Œμž„ λ˜λŠ” κ·€ν•˜μ˜ κ²Œμž„ μ†Œμœ  및 μ‚¬μš©μ΄ ν•΄λ‹Ή 제3자의 지적 μž¬μ‚°κΆŒμ„ μΉ¨ν•΄ν•œλ‹€κ³  μ£Όμž₯ν•˜λŠ” 경우, λ³Έ EULAμ—μ„œ μš”κ΅¬ν•˜λŠ” λ²”μœ„ λ‚΄μ—μ„œ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ μ£Όμž₯의 쑰사, λ°©μ–΄, ν•©μ˜ 및 이행에 λŒ€ν•œ μ±…μž„μ€ μ „μ μœΌλ‘œ λ‹Ήμ‚¬μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€.
β€’ App
Store (like the Apple및 κ·Έ μžνšŒμ‚¬λŠ” λ³Έ EULA 제3의 수혜자이며 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μˆ˜λ½ν•˜λ©΄, App Store or Google Play Store) you acknowledge and agree that: StoreλŠ” 이 EULAλ₯Ό 제3의 μˆ˜ν˜œμžλ‘œμ„œ κ·€ν•˜μ— λŒ€ν•΄ μ‹œν–‰ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€.
β€’ This EULA is between you and us, not the App Store, and we (not the App Store), are solely responsible for the Game.κ·€ν•˜λŠ” (i) λ―Έκ΅­ μ •λΆ€μ˜ 금수 쑰치λ₯Ό λ‹Ήν•˜κ±°λ‚˜ ν…ŒλŸ¬ 지원 κ΅­κ°€λ‘œ λ―Έκ΅­ 정뢀에 μ˜ν•΄ μ§€μ •λœ ꡭ가에 μžˆμ§€ μ•ŠμœΌλ©°, (ii) λ―Έκ΅­ μ •λΆ€μ˜ κΈˆμ§€ λ˜λŠ” μ œν•œ λͺ©λ‘μ— λ“±μž¬λ˜μ–΄ μžˆμ§€ μ•ŠμŒμ„ λŒ€ν‘œν•˜κ³  λ³΄μ¦ν•©λ‹ˆλ‹€.
β€’ The App Store has no obligation to provide any Game maintenance or support.
β€’ If the Game cannot meet its warranties (if any), you can contact the App Store and they will refund you the purchase price of the Game (if applicable) and, to the maximum extent permitted by applicable law, the App Store will have no other warranty obligation whatsoever with respect to the Game. Any other claims, losses, liabilities, damages, costs or expenses attributable to any failure to conform to any warranty will be our sole responsibility.
β€’ The App Store is not responsible for addressing any claims you have or any claims of any third party relating to the Game or your possession and use of the Game, including, without limitation: (i) product liability claims; (ii) any claim that the Game fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection or similar legislation.
β€’ In the event of any third party claim that the Game or your possession and use of the Game infringes that third party’s intellectual property rights, we will be solely responsible for the investigation, defense, settlement and discharge of any such intellectual property infringement claim to the extent required by this EULA.
β€’ The App Store, and its subsidiaries, are third party beneficiaries of this EULA and upon your acceptance of this EULA, the App Store will have the right to enforce this EULA against you as a third-party beneficiary thereof.
β€’ You represent and warrant that (i) you are not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a terrorist-supporting country; and (ii) you are not listed on any U.S. Government list of prohibited or restricted parties.
β€’ You must also comply with all applicable third-party terms of service when using the Game.
λ˜ν•œ 당사 κ²Œμž„μ„ μ‚¬μš©ν•  λ•Œ ν•΄λ‹Ήλ˜λŠ” λͺ¨λ“  νƒ€μ‚¬μ˜ μ„œλΉ„μŠ€ 약관을 μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€.
13. Feedback
We’d love to hear your feedback, good or bad. It helps us improve! But if you give us feedback, we need to be free to use it how we want and without paying you.
We welcome your feedback, comments and suggestions for improvements to the Services (β€œFeedback”). You can submit Feedback by emailing us at
ν”Όλ“œλ°±
μ–΄λ–€ μ˜κ²¬μΈμ§€ μƒκ΄€μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ μ˜κ²¬μ„ λ“£κ³  μ‹ΆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ˜ μ˜κ²¬μ€ λ‹Ήμ‚¬μ˜ λ°œμ „μ— 큰 도움이 λ©λ‹ˆλ‹€. κ·ΈλŸ¬λ‚˜ μ˜κ²¬μ— λŒ€ν•΄μ„œ λ‹Ήμ‚¬λŠ” κ·Έ μ–΄λ–€ λŒ€κ°€λ„ 없이 자유둭게 μ‚¬μš©ν•  수 μžˆμ–΄μ•Ό ν•©λ‹ˆλ‹€.
μ„œλΉ„μŠ€ κ°œμ„ μ— λŒ€ν•œ 의견, 평가 및 μ œμ•ˆμ„ ν™˜μ˜ν•©λ‹ˆλ‹€(β€œν”Όλ“œλ°±β€).
[email protected] or via the functionality of the Services (if available). If you provide us with any Feedback, you hereby grant us the following license: a non-exclusive, transferable, worldwide, perpetual, irrevocable, fully-paid, royalty-free license, with the right to sublicense, under any and all intellectual property rights that you own or control to use, copy, modify, create derivative works based upon, distribute copies of, publicly perform, publicly display and otherwise exploit the Feedback for any purpose and in any country. If you have rights in the Feedback that cannot be licensed to us under applicable law (such as moral and other personal rights), you hereby waive and agree not to assert those rights. You understand and agree that you are freely giving your Feedback, that we don’t have to use it, and that you will not be compensated in any way for your Feedback. You represent and warrant that you have rights in any Feedback that you provide to us sufficient to grant us and other affected parties the rights described above, including, without limitation, intellectual property rights or , rights of publicity or privacy.으둜 이메일을 λ³΄λ‚΄κ±°λ‚˜ μ„œλΉ„μŠ€ κΈ°λŠ₯(μ„œλΉ„μŠ€ 이용 κ°€λŠ₯ μ‹œκ°„μ—)을 톡해 μ˜κ²¬μ„ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν”Όλ“œλ°±μ„ μ œκ³΅ν•˜λ©΄ 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° 전세계에 영ꡬ적으둜 μ μš©λ˜λŠ” μ·¨μ†Œκ°€ λΆˆκ°€λŠ₯ν•œ μ™„λΆˆ, λ‘œμ—΄ν‹° 미뢀와 λΌμ΄μ„ μŠ€μ™€ ν•¨κ»˜ μ „μ„Έκ³„μ—μ„œ λͺ©μ μ„ λΆˆλ¬Έν•˜κ³  ν”Όλ“œλ°±μ„ μ‚¬μš©, 볡사, μˆ˜μ •, νŒŒμƒ μž‘ν’ˆ μ°½μž‘, 사본 배포, 곡개 μ‹œμ—°, κ²Œμ‹œ 및 ν”Όλ“œλ°±μ„ ν™œμš©ν•  2μ°¨ μ €μž‘λ¬Ό μ§€μ μž¬μ‚°κΆŒ 일체λ₯Ό λ‹Ήμ‚¬μ—κ²Œ μ œκ³΅ν•˜κΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. ν”Όλ“œλ°±μ— ν¬ν•¨λœ μ €μž‘μΈκ²©κΆŒκ³Ό κ·Έ μ™Έ μ €μž‘μž 일신에 κ·€μ†λ˜λŠ” ꢌ리처럼 κ΄€λ ¨ 법령에 따라 λΌμ΄μ„ μŠ€ 제곡이 λΆˆκ°€λŠ₯ν•œ ꢌ리λ₯Ό ν–‰μ‚¬ν•˜κ±°λ‚˜ μ£Όμž₯ν•˜μ§€ μ•ŠκΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” 자유둭게 ν”Όλ“œλ°±μ„ μ œμ•ˆν•  수 μžˆμœΌλ‚˜ λ‹Ήμ‚¬μ—μ„œ λ°˜λ“œμ‹œ μ‚¬μš©ν•  μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점과 ν”Όλ“œλ°±μ— λŒ€ν•œ μ–΄λ– ν•œ 보상도 λ°›μ§€ μ•ŠλŠ”λ‹€λŠ” 점을 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. 당사에 μ œκ³΅ν•œ ν”Όλ“œλ°±μ— κ΄€ν•œ κΆŒλ¦¬κ°€ 있으며 상기 ꢌ리 외에도 본사와 여타 ν•΄λ‹Ήλ˜λŠ” 주체에 μ§€μ μž¬μ‚°κΆŒ, 인격ꢌ, ν”„λΌμ΄λ²„μ‹œκΆŒμ„ λΆ€μ—¬ν•  κΆŒλ¦¬κ°€ μžˆμŒμ„ λͺ…μ‹œ, 보μž₯ν•©λ‹ˆλ‹€.
14. DMCA/Copyright Policyλ””μ§€ν„Έ λ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±…
We respect copyright law and expect our users to do the same. It’s our policy to terminate in appropriate circumstances Game Accounts of users who repeatedly infringe or are believed to be repeatedly infringing the rights of copyright holders.λ‹Ήμ‚¬λŠ” μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•˜λ©° 당사 μ„œλΉ„μŠ€ μ΄μš©μžλ„ μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. 당사 정책상 μ΄μš©μžκ°€ μ €μž‘κΆŒ μ†Œμœ μžμ˜ ꢌ리λ₯Ό 반볡적으둜 μΉ¨ν•΄ν•˜κ±°λ‚˜ μΉ¨ν•΄κ°€ μ˜μ‹¬λ˜λŠ” 이용자의 κ²Œμž„ 계정을 μ€‘μ§€μ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€.
15. Third Party Websites and Resources
Outside links are for your convenience, but we can’t guarantee them.
The Services may contain links to third-party websites or resources. We provide these links only as a convenience and are not responsible for the content, products or services on or available from those websites or resources or links displayed on such websites. You acknowledge sole responsibility for and assume all risk arising from, your use of any third-party websites or resources.
제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€
μ™ΈλΆ€ λ§ν¬λŠ” κ·€ν•˜μ˜ 편의λ₯Ό μœ„ν•œ κ²ƒμ΄λ‚˜ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄μ„  당사가 보μž₯ν•˜κ³  μžˆμ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” 제3자 μ›Ήμ‚¬μ΄νŠΈ 링크 ν˜Ήμ€ λ¦¬μ†ŒμŠ€λ₯Ό 포함할 μžˆμŠ΅λ‹ˆλ‹€. νŽΈμ˜μƒ μ œκ³΅λ˜λŠ” 링크둜 ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈ λ˜λŠ” ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ— ν‘œμ‹œλ˜λŠ” λ¦¬μ†ŒμŠ€, 링크 ν˜Ήμ€ ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ˜ 컨텐츠, μ œν’ˆ, μ„œλΉ„μŠ€ 등에 λŒ€ν•΄ λ‹Ήμ‚¬λŠ” μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€ μ‚¬μš©μœΌλ‘œ μΈν•œ μœ„ν—˜κ³Ό μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€.

16. Data Charges and Mobile Devices
This is a reminder that you’re responsible for any data-related charges that you may incur for using our Services.
You are responsible for all data-related charges that you may incur for using our Services, including, without limitation, mobile, text-messaging, and data charges. You should understand or ask your service provider what charges you may incur before using the Services.
데이터 μš”κΈˆ 및 λͺ¨λ°”일 κΈ°κΈ°
μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•˜λŠ” 데이터 μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€.
κ·€ν•˜λŠ” λͺ¨λ°”일, 문자 λ©”μ‹œμ§€ 및 데이터 μš”κΈˆμ„ ν¬ν•¨ν•œ μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•  수 μžˆλŠ” λͺ¨λ“  데이터 κ΄€λ ¨ μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° 전에 κ·€ν•˜μ—κ²Œ λΆ€κ³Όλ˜λŠ” μš”κΈˆμ— λŒ€ν•΄ μΈμ§€ν•˜κ³  μžˆμ–΄μ•Ό ν•˜λ©° ν•„μš”μ‹œ μ„œλΉ„μŠ€ 제곡 업체에 λ¬Έμ˜ν•˜μ‹œκΈ° λ°”λžλ‹ˆλ‹€.


17. Service and μ„œλΉ„μŠ€ 및 EULA의 μˆ˜μ •
μ„œλΉ„μŠ€λ₯Ό 계속 μ΄μš©ν•˜λ €λ©΄ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•„μš”μ‹œμ—λŠ” μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  μ˜ˆμ •μ΄λ―€λ‘œ μ–Έμ œλ“  EULAκ°€ μ—…λ°μ΄νŠΈλ  수 μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€.
EULA Modifications
When we update this EULA, you need to agree to the updated version to keep using our Services. We also need the freedom to update any part of the Services whenever we see fit, so we are letting you know we can do so at any time.
We may (but don’t have to) update this
μ—…λ°μ΄νŠΈκ°€ 제 μ‹œμ μ— μ΄λ€„μ§„λ‹€λŠ” 것을 μ „μ œλ‘œ ν•˜λ‚˜ 당사가 μ›ν•˜λŠ” μ‹œμ μ— EULAλ₯Ό μ—…λ°μ΄νŠΈν•  μžˆμŠ΅λ‹ˆλ‹€. 이런 κ²½μš°μ— μ„œλΉ„μŠ€μ— λŒ€ν•œ λ‹€μŒ μ•‘μ„ΈμŠ€ μ‹œ λ˜λŠ” μ—…λ°μ΄νŠΈλœ EULAκ°€ λ‹€λ₯Έ λ°©λ²•μœΌλ‘œ 전달될 λ•Œ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•˜λΌλŠ” λ©”μ‹œμ§€κ°€ ν‘œμ‹œλ  κ²ƒμž…λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό 계속 μ‚¬μš©ν•˜λ €λ©΄ 이 μ—…λ°μ΄νŠΈμ— λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€.
λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 지속적인 μ„œλΉ„μŠ€ μ΄μš©μ„ μœ„ν•΄ λ°˜λ“œμ‹œ μ„€μΉ˜ν•΄μ•Ό ν•˜λŠ” 패치, μ—…λ°μ΄νŠΈ λ˜λŠ” μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 곡지 없이 μ„œλΉ„μŠ€λ₯Ό μ›κ²©μœΌλ‘œ μ—…λ°μ΄νŠΈν•  수 있으며 κ·€ν•˜λŠ” 이런 패치, μ—…λ°μ΄νŠΈ 및 μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ μš©ν•˜λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. κΈ°κΈ°κ°€ μžλ™ μ—…λ°μ΄νŠΈλ₯Ό μ°¨λ‹¨ν•˜κ²Œ λ˜λŠ” 경우 κΈ°κΈ°μ—μ„œ 직접 μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  λ•ŒκΉŒμ§€ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜μ§€ λͺ»ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ•‘μ„ΈμŠ€ κΆŒν•œμ„ μˆ˜μ •, μΌμ‹œ 쀑단, 쀑단, λŒ€μ²΄, ꡐ체 λ˜λŠ” μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 법λ₯ μ— 따라 κ·€ν•˜μ˜ 캐릭터 데이터, κ²Œμž„ μ§„ν–‰, μ»€μŠ€ν„°λ§ˆμ΄μ§• ν˜Ήμ€ νŠΉμ • κ²Œμž„ 이용과 κ΄€λ ¨ν•œ 기타 데이터 및 고유 정보듀은 λ‹Ήμ‚¬μ˜ 패치, μ—…λ°μ΄νŠΈ ν˜Ήμ€ μ—…λ°μ΄νŠΈ λ“± μš”μΈμœΌλ‘œ μΈν•˜μ—¬ 곡지 없이 μ‚¬μš©μ΄ 쀑단될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ 점검 ν˜Ήμ€ μ§€μ›μ˜ μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점에 λŒ€ν•΄ κ·€ν•˜λŠ” λ™μ˜ν•©λ‹ˆλ‹€.
ν•΄λ‹Ή 법λ₯ μ— 따라 λ‹Ήμ‚¬λŠ” μ–Έμ œλ“  이유 뢈문 곡지 λ˜λŠ” μ±…μž„ 없이 μ„œλΉ„μŠ€ 가격(κ²Œμž„, 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ 및 μ½˜ν…μΈ  포함)을 λ³€κ²½ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
18. 보증 λ©΄μ±…
λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ μ–΄λ– ν•œ 뢀뢄도 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
λͺ¨λ“  μ„œλΉ„μŠ€λŠ” μ–΄λ– ν•œ 보증도 없이 λ³Έμ—°μ˜ μ„œλΉ„μŠ€λ‘œ μ œκ³΅λ©λ‹ˆλ‹€. 상기 λ‚΄μš© 외에도 ν…μ„ΌνŠΈλŠ” 상업적 보증, λͺ©μ μ˜ λΆ€ν•© μ—¬λΆ€, μΎŒμ ν•œ μ„œλΉ„μŠ€ 이용 ν™˜κ²½ 및 λΆˆκ°€μΉ¨, 그리고 거래 ν˜Ήμ€ 거래 κ³Όμ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄ 보μž₯ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€κ°€ κ·€ν•˜μ˜ μš”κ΅¬ 사항을 μΆ©μ‘±μ‹œν‚€κ±°λ‚˜ 쀑단 없이 μ•ˆμ „ν•˜κ³  였λ₯˜ 없이 제곡될 κ²ƒμ΄λΌλŠ” λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€μ˜ ν’ˆμ§ˆ, μ •ν™•μ„±, μ μ‹œμ„±, μ§„μ‹€μ„±, μ™„μ „μ„± ν˜Ήμ€ 신뒰성을 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
19. μ±…μž„μ˜ μ œν•œ
λ³Έ 쑰항은 κ·€ν•˜κ°€ λΆ„μŸμ„ 톡해 λ‹Ήμ‚¬λ‘œλΆ€ν„° 보상받을 수 μžˆλŠ” λ‚΄μš©μ„ μ œν•œν•©λ‹ˆλ‹€.
κ΄€λ ¨ 법λ₯ μ—μ„œ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„μ— λŒ€ν•΄ ν…μ„ΌνŠΈλŠ” μ–΄λ–€ λ°©μ‹μœΌλ‘œλ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
(a) 이읡의 손싀,
(b) 수읡의 손싀,
(c) μ €μΆ•μ˜ 손싀,
(d) λ°μ΄ν„°μ˜ 손싀 ν˜Ήμ€
(e) κ°„μ ‘μ΄κ±°λ‚˜ μš°λ°œμ μ΄κ±°λ‚˜ μ€‘λŒ€ν•˜κ±°λ‚˜ νŠΉμˆ˜ν•˜κ±°λ‚˜ 처벌이 ν•„μš”ν•˜κ±°λ‚˜ ν˜Ήμ€ μ „ν˜•μ μΈ 피해에 λŒ€ν•΄μ„œ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
λ³Έ
EULA at any time whenever we think there is a need. If we do so, you will be prompted to agree to the updatedν˜Ήμ€ μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•œ 사건, λ˜λŠ” μ„œλΉ„μŠ€ μ΄μš©μ— μžˆμ–΄ μ§€μ—°, 뢈λŠ₯, κΈ°λŠ₯적 μž₯μ• κ°€ ν…μ„ΌνŠΈμ˜ μ‹€μˆ˜λ‚˜ μœ„λ²•ν–‰μœ„(κ³Όμ‹€ 포함), 무과싀 μ±…μž„, λ©΄μ±…, μ œν’ˆ λΆ€μž₯, 계약 μœ„λ°˜, 보증 μœ„λ°˜ λ˜λŠ” κ·Έ λ°–μ˜ 경우둜 인해 λ°œμƒν•˜μ˜€μ„ 경우, λ˜λŠ” ν…μ„ΌνŠΈκ°€ 상기 손해 κ°€λŠ₯성을 톡보받은 κ²½μš°μ—λ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. λ³Έ EULA와 κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•˜λŠ” μ±…μž„μ— λŒ€ν•΄ κ΄€λ ¨ 법λ₯ μ΄ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„ μ•ˆμ—μ„œ ν…μ„ΌνŠΈμ˜ μ±…μž„ λ²”μœ„λŠ” λ‹€μŒμ„ λ²—μ–΄λ‚  수 μ—†μŠ΅λ‹ˆλ‹€. (A) ν•΄λ‹Ή 배상 μ±…μž„ λ°œμƒ μ‚¬κ±΄μœΌλ‘œλΆ€ν„° 직전 6κ°œμ›” λ™μ•ˆ νŠΉμ • κ²Œμž„ ν˜Ήμ€ μ„œλΉ„μŠ€λ₯Ό ν™œμš©ν•΄ μ§€λΆˆν–ˆκ±°λ‚˜ μ§€λΆˆ μ˜λ¬΄κ°€ μžˆμ—ˆλ˜ κΈˆμ•‘ 일체; (B) (A)κ°€ μ μš©λ˜μ§€ μ•ŠλŠ” 경우 λ―Έν™” μ˜€μ‹­ λ‹¬λŸ¬($50). 손해배상에 κ΄€ν•œ λ³Έ μ±…μž„ μ œν•œ 및 μ˜ˆμ™Έ 쑰항은 μ μ ˆν•œ 보상을 μ œκ³΅ν•˜λŠ” 해결책이 μ œκ³΅λ˜μ§€ μ•Šμ•„λ„ 적용되며 본사와 μ‚¬μš©μž κ°„ ν•©μ˜μ˜ 근간을 μ΄λ£¨λŠ” κΈ°λ³Έ μš”μ†Œμž…λ‹ˆλ‹€.
상기 λ‚΄μš©μ—λ„ λΆˆκ΅¬ν•˜κ³  일뢀 κ΅­κ°€, μ£Ό, μ§€λ°© λ˜λŠ” 기타 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” μœ„μ—μ„œ μ–ΈκΈ‰ν•œ νŠΉμ • 보증의 배제 λ˜λŠ” μ±…μž„μ˜ μ œν•œμ„ ν—ˆμš©ν•˜μ§€ μ•ŠμœΌλ―€λ‘œ μœ„μ˜ 쑰건이 κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 단, μœ„μ™€ 같은 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” 상기 λ‚΄μš©μ„ μ œμ™Έν•œ μ±…μž„ μ œν•œ 사항이 ν•΄λ‹Ή κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” μ΅œλŒ€ ν•œλ„λ‘œ μ μš©λ©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜λŠ” κ·€ν•˜μ˜ κΆŒν•œμ— λŒ€ν•œ μΆ”κ°€ 법적 ꢌ리λ₯Ό λ³΄μœ ν•  수 있으며 λ³Έ EULA의 μ–΄λ– ν•œ 쑰항도 κ·€ν•˜κ°€ μ„œλΉ„μŠ€ μ†ŒλΉ„μžλ‘œμ„œ κ°€μ§ˆ 수 μžˆλŠ” ꢌ리λ₯Ό μΉ¨ν•΄ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
20. 배상
κ·€ν•˜μ˜
EULA upon your next access to the Services or when the updatedμœ„λ°˜ ν˜Ήμ€ μ„œλΉ„μŠ€ μ ‘κ·Ό 및 μ΄μš©μ„ μ‚¬μœ λ‘œ νŠΉμ •μΈμ΄ 당사λ₯Ό κ³ λ°œν•  경우 κ·€ν•˜λŠ” 당사λ₯Ό λ³€ν˜Έν•  것에 λ™μ˜ν•˜λ©° λ‹Ήμ‚¬μ˜ λ³€ν˜Έ λΉ„μš©μ„ μ§€λΆˆν•  것을 λ™μ˜ν•©λ‹ˆλ‹€.
κ·€ν•˜λŠ” 법적 λŒ€μ‘ λΉ„μš©μ„ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•˜κ³  ν…μ„ΌνŠΈ λ‹Ήμ‚¬μž 및 κ·Έ ν”Όκ³ μš©μΈ, 직원, λ””λ ‰ν„°, λŒ€λ¦¬μΈ, κ³„μ•½μž 그리고 λŒ€ν‘œ(μ΄ν•˜ "ν…μ„ΌνŠΈ κ΄€κ³„μž")κ°€ λͺ¨λ“  법적 청ꡬ, μš”κ΅¬, ν–‰μœ„, 손해, μ±…μž„, λΉ„μš© 및 제반 사항(λ³€ν˜Έμ‚¬ λΉ„μš©, λΉ„μš©, μ „λ¬Έκ°€ 증인 수수료 λ“±λ“±) λ“± λͺ¨λ“  것에 ν”Όν•΄κ°€ κ°€μ§€ μ•Šλ„λ‘ ν•  것을 μ•½μ†ν•©λ‹ˆλ‹€. λ§Œμ•½ μ–΄λ–€ λ°©μ‹μœΌλ‘œλ“  (a) κ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용 및 μ ‘κ·Ό, ν˜Ήμ€ (b) λͺ¨λ“  법적인 청ꡬ와 κ΄€λ ¨λœ 사싀이 μ‘΄μž¬ν•œλ‹€λ©΄ κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ν•œ κ²ƒμœΌλ‘œ κ°„μ£Όλ©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ³Έ μ‘°ν•­20μ‘°μ—μ„œ 닀루고 μžˆλŠ” λͺ¨λ“  λ¬Έμ œμ— κ·Όκ±°ν•˜μ—¬ 법원 판결 λ˜λŠ” ν•©μ˜μ— 관계없이 ν…μ„ΌνŠΈ κ΄€κ³„μžκ°€ κ²ͺ은 손싀 및 λΉ„μš© λŒ€ν•΄ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€.
21. μ’…λ£Œ
당사가 μ μ ˆν•˜λ‹€κ³  νŒλ‹¨λ  κ²½μš°μ— λ³Έ EULAλ₯Ό μ’…λ£Œμ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€. 당사가 λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆλŠ” κ²½μš°λŠ” λ‹€μŒκ³Ό κ°™μŠ΅λ‹ˆλ‹€. 당사가 κ·€ν•˜μ˜ μ§€μ—­μ—μ„œ κ²Œμž„ μ„œλΉ„μŠ€λ₯Ό μ’…λ£Œ ν•œ 경우, κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ ν•œ 경우 λ˜λŠ” App Storeκ°€ κ·€ν•˜μ˜ App Store 계정을 μ •μ§€ν•˜λŠ” 경우. κ·Έμ™Έ 기타 λ“±λ“±.
λ‹Ήμ‚¬λŠ” λ‹€μŒκ³Ό 같은 κ²½μš°μ— κ·€ν•˜μ—κ²Œ μ–΄λ– ν•œ κ³΅μ§€λ‚˜ 톡보 없이 κ²Œμž„, 가상 μƒν’ˆ, μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•˜κ³  μžˆλŠ” 일뢀 ν˜Ήμ€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό 및 μ΄μš©μ„ 쀑단할 수 μžˆμŠ΅λ‹ˆλ‹€. (a) μœ μ‚¬μ‹œ 일반적으둜 μ„œλΉ„μŠ€ μ œκ³΅μ„ 쀑단할 경우, (b) κ·€ν•˜κ°€ λ³Έ
EULA is otherwise communicated to you. You must agree to these updates to continue using the Services.
We may provide patches, updates, or upgrades to the Services that must be installed in order for you to continue to use the Services. We may update the Services remotely without notifying you, and you hereby consent to us applying such patches, updates, and upgrades. If your device can prevent automatic updates, you may not be able to access the Services until you manually update the Services yourself on your device. We may modify, suspend, discontinue, substitute, replace, or limit your access to any aspect of the Services at any time. Subject to applicable law, you acknowledge that any character data, game progress, game customization or other data related to your use of any particular Game and other elements unique to the Services may cease to be available to you at any time without notice from us, including, without limitation, after a patch, update, or upgrade is applied by us. You agree that we do not have any maintenance or support obligations with respect to the Services.
Subject to applicable law, we may change the price of the Services (including Games, Virtual Goods, Game Currency and Content), at any time, for any reason, without notice or liability to you.
18. Warranty Disclaimers
We don’t make any guarantees about the Services.
THE SERVICES ARE PROVIDED β€œAS IS,” WITHOUT WARRANTY OF ANY KIND. WITHOUT LIMITING THE FOREGOING, THE TENCENT PARTIES EXPLICITLY DISCLAIM ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT AND NON-INFRINGEMENT, AND ANY WARRANTIES ARISING OUT OF COURSE OF DEALING OR USAGE OF TRADE. The Tencent Parties make no warranty that the Services will meet your requirements or be available on an uninterrupted, secure, or error-free basis. The Tencent Parties make no warranty regarding the quality, accuracy, timeliness, truthfulness, completeness or reliability of the Services.
19. Limitation of Liability
This section limits what you can recover from us in a dispute.
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW THE TENCENT PARTIES WILL NOT BE LIABLE IN ANY WAY FOR ANY:
(App Store 계약 및 λ³Έ EULA에 λͺ…μ‹œλœ 기타 μ •μ±… 포함)의 쑰항을 μœ„λ°˜ν–ˆμ„ 경우, (c) App Storeμ—μ„œ κ·€ν•˜μ˜ App Store 계정을 μ€‘λ‹¨ν–ˆμ„ 경우, λ˜λŠ” (d) λ‹Ήμ‚¬μ—μ„œ λ³Έ EULAλ₯Ό μ’…λ£Œν•  ν•„μš”κ°€ μžˆκ±°λ‚˜ 합리적이라고 νŒλ‹¨ν–ˆμ„ 경우. ν˜Ήμ€ λͺ¨λ“  κΈ°κΈ°μ—μ„œ κ²Œμž„μ„ μ‚­μ œ 및 μ œκ±°ν•˜κ±°λ‚˜ App Store 계정을 μ‚­μ œν•˜λ©΄ λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAκ°€ ν•΄μ§€λ˜λ©΄ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ κΆŒλ¦¬λŠ” μžλ™μœΌλ‘œ 회수되며 더 이상 ν•΄λ‹Ή ꢌ리 λ˜λŠ” λ³Έ EULA에 κ΄€λ ¨ν•œ κΆŒν•œμ„ 행사할 수 μ—†μŠ΅λ‹ˆλ‹€. κ΄€λ ¨ 법λ₯ μ— 따라 당사 μž¬λŸ‰μœΌλ‘œ μ’…λ£Œ μ „κΉŒμ§€ μ„œλΉ„μŠ€μ— λŒ€ν•œ 지속적인 μ ‘κ·Ό 및 μ΄μš©μ„ μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
법에 μ˜ν•œ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 μ’…λ£Œ 여뢀에 관계없이 λͺ¨λ“  μ§€λΆˆ κΈˆμ•‘ 및 μˆ˜μˆ˜λ£ŒλŠ” μ–΄λ– ν•œ μƒν™©μ—μ„œλ„ ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
λ‹€μŒ 쑰항듀은 λ³Έ EULA μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€. 8(첫 두 λ¬Έμž₯에 ν•œν•¨), 13, 15, 18, 19, 20, 22λΆ€ν„° 27 및 21쑰의 λ¬Έμž₯.
22. λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­
λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€.
κ·€ν•˜λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 법에 λ™μ˜ν•©λ‹ˆλ‹€. λͺ¨λ“  λ²•μ›μ˜ μ‚¬λ‘€λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁주가 κ΄€ν• ν•©λ‹ˆλ‹€.

(a) LOSS OF PROFITS, 쀀거법 및 법원 μ„ μ • λ³Έ EULA 및 λͺ¨λ“  ν–‰μœ„λŠ” 법 μ‘°ν•­κ³Όμ˜ 좩돌과 관계없이 μ—°λ°© μ€‘μž¬ 법원, μ—°λ°© μ€‘μž¬λ²• 및 μΊ˜λ¦¬ν¬λ‹ˆμ•„ 주의 λ²•μ˜ 관할을 λ°›μŠ΅λ‹ˆλ‹€. 22μ‘°μ—μ„œ λͺ…μ‹œλœ λ‚΄μš©μ΄ μ•„λ‹Œ 경우, κ·€ν•˜μ™€ 당사가 μ€‘μž¬ν•˜μ§€ μ•Šμ•„λ„ λ˜λŠ” μ•„λž˜μ— μ •μ˜λœ λͺ¨λ“  λΆ„μŸμ€ μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁뢀 지역에 μœ„μΉ˜ν•œ μ£Ό 및 μ—°λ°© 법원을 κ΄€ν•  λ²•μ›μœΌλ‘œ ν•˜λ©°, κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” 각각 ν•΄λ‹Ή λ²•μ›μ˜ κ΄€ν• κΆŒ 및 μž₯μ†Œμ— λŒ€ν•΄ μ–΄λ– ν•œ μ΄μ˜λ„ μ œκΈ°ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
λ―Έκ΅­ 거주자 β€” μ΄μš©μžμ™€ 당사 κ°„ λΆ„μŸμ΄ μžˆλŠ” 경우λ₯Ό μ œμ™Έν•˜κ³ λŠ” 법원이 μ•„λ‹Œ μ€‘μž¬(κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­)λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ˜ν•œ 당사에 λŒ€ν•œ 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. (λ³Έ μ‘°ν•­μ˜ λ‚΄μš©μ΄ λ§Žμ•„ κ°„λž΅ν•˜κ²Œ 각 쑰항에 λŒ€ν•΄ μ„€λͺ…ν•©λ‹ˆλ‹€.)

(b) LOST REVENUE,λΆ„μŸμ˜ μ€‘μž¬ κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ―Έκ΅­ λ‚΄μ—μ„œ μ΄μš©λ˜κ±°λ‚˜ κ΅¬λ§€ν•œ μ„œλΉ„μŠ€μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸ, 청ꡬ, λ…ΌμŸκ³Ό λ³Έ EULA 및 λ³Έ κ³„μ•½μ˜ μœ„λ°˜, ν•΄μ§€, μ§‘ν–‰, 해석, 타당성 ν˜Ήμ€ μ„œλΉ„μŠ€ μ‚¬μš©κ³Ό κ΄€λ ¨ν•œ(μ΄ν•˜ "λΆ„μŸ") λ‚΄μš©μ€ 집단, λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘ ν˜Ήμ€ 집행이 μ•„λ‹Œ 법적 ꡬ속λ ₯을 λ³΄μœ ν•˜κ³  μžˆλŠ” κ°œλ³„ μ€‘μž¬μ— μ˜ν•΄μ„œλ§Œ ν•΄κ²°λœλ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ³Έ EULA의 λ―Έκ΅­ μ—°λ°© μ€‘μž¬λ²•μ˜ 해석과 μ§‘ν–‰, 배심원 재판 κΆŒν•œ 및 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•  수 μžˆλŠ” ꢌ리λ₯Ό ν¬κΈ°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. 이 μ€‘μž¬ 쑰항은 λ³Έ EULA μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€.
(c) LOST SAVINGS, λ²•μ›μ˜ μœ„μΉ˜. κ·€ν•˜κ°€ 미ꡭ에 κ±°μ£Όν•˜κ³  μžˆμ„ 경우 λͺ¨λ“  μ€‘μž¬λŠ” κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­μ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€.
적은 λΉ„μš©μœΌλ‘œ 해결이 κ°€λŠ₯ν•œ λΆ„μŸμ΄λ‚˜ λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒκ³Ό κ΄€λ ¨ν•œ μ‚¬μ•ˆμ€ μ€‘μž¬λ₯Ό λ°˜λ“œμ‹œ μ§„ν–‰ν•˜μ§€ μ•Šμ•„λ„ λ©λ‹ˆλ‹€. λ³Έ EULA에 λ™μ˜ν•œ 경우 30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€.

(d) LOSS OF DATA, ORμ˜ˆμ™Έ. 상기 22(b)쑰에 λŒ€ν•œ μ˜ˆμ™Έλ‘œ λ‹€μŒ λΆ„μŸμ€ λ²•μ›μ—μ„œ 해결될 수 있으며 μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°ν•  ν•„μš”λŠ” μ—†μŠ΅λ‹ˆλ‹€. (i) μ†Œμ•‘ 청ꡬ λ²•μ›μ—μ„œ ν•΄κ²°ν•  수 μžˆλŠ” λΆ„μŸ (ii) λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ λ˜λŠ” 였용과 κ΄€λ ¨λœ λͺ¨λ“  λΆ„μŸ.
(e) ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES,
ARISING OUT OF OR IN CONNECTION WITH THIS
κ±°λΆ€. μ‚¬μš©μžκ°€ μ€‘μž¬λ₯Ό μ™„μ „νžˆ κ±°λΆ€ν•˜κ³  λΆ„μŸμ— κ΄€ν•œ μ†Œλ₯Ό μ œκΈ°ν•˜λ €λ©΄ λ³Έ EULA OR THE SERVICES, OR THE DELAY OR INABILITY TO USE OR LACK OF FUNCTIONALITY OF THE SERVICES, EVEN IN THE EVENT CAUSED BY ANY TENCENT PARTY’S FAULT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, INDEMNITY, PRODUCT LIABILITY, BREACH OF CONTRACT, BREACH OF WARRANTY, OR OTHERWISE AND EVEN IF THAT TENCENT PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. FURTHER, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE AGGREGATE LIABILITY OF THE TENCENT PARTIES ARISING OUT OF OR IN CONNECTION WITH THIS EULA OR THE SERVICES WILL NOT EXCEED: (A) THE TOTAL AMOUNTS YOU HAVE PAID (IF ANY) OR ARE PAYABLE BY YOU TO US FOR THE PARTICULAR GAME OR SERVICE IN QUESTION DURING THE SIX (6) MONTHS IMMEDIATELY PRECEDING THE EVENTS GIVING RISE TO SUCH LIABILITY; OR (B) IF (A) DOES NOT APPLY, FIFTY DOLLARS ($50 USD). THESE LIMITATIONS AND EXCLUSIONS REGARDING DAMAGES APPLY EVEN IF ANY REMEDY FAILS TO PROVIDE ADEQUATE COMPENSATION AND ARE FUNDAMENTAL ELEMENTS OF THE BASIS OF THE BARGAIN BETWEEN YOU AND US.
Notwithstanding the foregoing, some countries, states, provinces or other jurisdictions do not allow the exclusion of certain warranties or the limitation of liability as stated above, so the above terms may not apply to you. Instead, in such jurisdictions, the foregoing exclusions and limitations will apply to the maximum extent permitted by the laws of such jurisdictions. Also, you may have additional legal rights in your jurisdiction, and nothing in this EULA will prejudice such rights that you may have as a consumer of the Services.
20. Indemnity
If someone sues us based on your breach of this EULA or your access/use of the Services, you agree to defend us or pay for our defense in that lawsuit.
You agree to indemnify, pay the defense costs of, and hold the Tencent Parties and their employees, officers, directors, agents, contractors, and other representatives (collectively, β€œTencent Indemnitees”) harmless from all claims, demands, actions, losses, liabilities, costs and expenses (including, without limitation, attorneys’ fees, costs, and expert witnesses’ fees) that arise out of or in any way are connected with: (a) your access to or use of the Services; or (b) any claim that, if true, would constitute a breach by you of this EULA. You agree to reimburse us for any payments made or loss suffered by the Tencent Indemnitees, whether in a court judgment or settlement, based on any matter covered by this Section 20.
21. Termination
We reserve the right to terminate this EULA as we see fit. Reasons we may terminate this EULA include, but are not limited to: if we wind down our game offerings in your region, if you violate this EULA, or if the App Store terminates your App Store Account.
We may terminate your access to and use of any or all the Services, including any Game, Virtual Goods or Content, with no liability or notice to you in the event that (a) we cease providing the Services to similarly situated users generally; (b) you breach any terms of this EULA (including the App Store Agreement(s) and our other policies specified in this EULA); (c) the owner of the applicable App Store terminates your App Store Account; or (d) we otherwise deem it necessary or reasonable to terminate this EULA in our sole discretion. You may also terminate this EULA by deleting and uninstalling the Game on any and all of your devices or by deleting your App Store Account. Upon any termination of this EULA, the rights granted to you will automatically terminate, you may no longer exercise any of those rights or this EULA. Subject to applicable law, we may, in our sole discretion, provide continued access to and use of the Services prior to such termination.
Except to the extent required by law, all payments and fees are non-refundable under all circumstances, regardless of whether or not this EULA has been terminated.
The following sections will survive termination of this EULA: 8 (first two sentences only), 13, 15, 18, 19, 20, 22 through 27, and this sentence of Section 21.
22. Dispute Resolution and Governing Law – United States
This section only applies if you are accessing, using, or have purchased the Services in the United States.
You are agreeing to the laws of California. Any court cases will be handled in the Northern District of California.
(a) Governing Law and Forum Choice. This EULA and any action related thereto will be governed by the Federal
졜초 λ™μ˜μΌλ‘œλΆ€ν„° 30일 이내에 μ§€μ›νŒ€μ—κ²Œ μ΄λ©”μΌλ‘œ μ„œλ©΄ 톡지해야 ν•©λ‹ˆλ‹€.
λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒμ˜ μ†ŒλΉ„μ‚¬ μ€‘μž¬ κ·œμΉ™μ΄ μ μš©λ©λ‹ˆλ‹€. κ·€ν•˜λŠ” 증거물을 선택할 수 있으며 κ·€ν•˜μ˜ 청ꡬ 규λͺ¨μ— λ”°λΌμ„œ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λŠ” λ³„λ„μ˜ ν˜‘μ˜ ν˜Ήμ€ λ™μ˜κ°€ μ—†λŠ” 이상 κ·€ν•˜μ˜ κ±°μ£Όμ§€ λΆ€κ·Όμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€.
(f) μ€‘μž¬ μ§„ν–‰ 및 μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒ(American
Arbitration Act, federal arbitration law, and the laws of the State of California, without regard to its conflict of laws provisions. Except as otherwise expressly set forth in this Section 22, the exclusive jurisdiction for all Disputes (defined below) that you and we are not required to arbitrate will be the state and federal courts located in the Northern District of California, and you and we each waive any objection to jurisdiction and venue in such courts.
US residentsβ€”if there is a dispute between us, with limited exceptions, we agree we’ll resolve it through arbitration (in your home area) instead of through the courts. You are also agreeing not to participate in a class-action lawsuit against us. (This section is long so we’re providing mini-explanations for each part.)
(b) Mandatory Arbitration of Disputes. We each agree that any dispute, claim or controversy arising out of or relating to this EULA or the breach, termination, enforcement, interpretation or validity thereof or the use of the Services, each as they relate to Services used or purchased within the United States (collectively, β€œDisputes”) will be resolved solely by binding, individual arbitration and not in a class, representative or consolidated action or proceeding. You and we agree that the U.S. Federal Arbitration Act governs the interpretation and enforcement of this EULA, and that you and we are each waiving the right to a trial by jury or to participate in a class action. This arbitration provision shall survive termination of this EULA.
(c) Location of Arbitration. If you are a resident of the United States, any arbitration will take place in your county of residence, to the exclusion of all other venues.
Disputes that can be resolved in small claims court or relate to the infringement of our intellectual property do not have to be arbitrated. You can opt out of arbitration within 30 days of accepting this EULA.
(d) Exceptions. As limited exceptions to Section 22(b) above, the following Disputes can be resolved in court and need not be resolved through arbitration: (i) any Dispute that can be resolved in small claims court (if it qualifies); and (ii) any Dispute involving the infringement or misappropriation of our intellectual property rights.
(e) Opt-out. You have the right to opt out of arbitration entirely and litigate any Dispute if you provide us with written notice of your desire to do so by email at our Support Email Address within thirty (30) days following the date you first agree to this EULA.
The American Arbitration Association’s Consumer Arbitration Rules will apply. You may be able to choose the types of evidence you and we can submit depending on the size of your claim. Arbitration will be near where you live unless we agree otherwise.
(f) Conducting Arbitration and Arbitration Rules. The arbitration will be conducted by the American Arbitration Association (β€œAAA”) under its Consumer Arbitration Rules (the β€œAAA Rules”) then in effect, except as modified by this EULA. The
Association, "AAA")κ°€ μ†ŒλΉ„μž μ€‘μž¬ κ·œμΉ™("AAA κ·œμΉ™")에 따라 μ§„ν–‰ν•˜λ©° λ³Έ EULA에 μ˜ν•΄ μˆ˜μ •λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ°œνš¨λ©λ‹ˆλ‹€. AAA Rules are available atκ·œμΉ™μ€ www.adr.org or by calling 1-800-778-7879. A party who wishes to start arbitration must submit a written Demand for Arbitration toν˜Ήμ€ 1-800-778-7879μ—μ„œ 확인할 수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λ₯Ό μ›ν•˜λŠ” λ‹Ήμ‚¬μžλŠ” λ°˜λ“œμ‹œ μ„œλ©΄μœΌλ‘œ μ€‘μž¬ μš”μ²­μ„œλ₯Ό AAA에 μ œμΆœν•˜κ³  AAA and give notice to the other party as specified in the κ·œμΉ™μ— 따라 μƒλŒ€λ°©μ—κ²Œ 톡보해야 ν•©λ‹ˆλ‹€. μ€‘μž¬ μš”μ²­μ„œλŠ” www.adr.orgμ—μ„œ 확인할 수 μžˆμŠ΅λ‹ˆλ‹€.
AAA Rules. Theκ·œμΉ™μ— 따라 κ·€ν•˜μ˜ 청ꡬ가 $10,000 μ΄ν•˜μΈ 경우 λ¬Έμ„œ μ œμΆœμ„ 기반으둜 ν•˜λŠ” μ€‘μž¬, μ „ν™” ν˜Ήμ€ μ˜μƒ 회의, 직접 청문회 λ“± μ€‘μž¬ 방식을 선택할 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ˜ 청ꡬ가 λ―Έκ΅­ $10,000λ₯Ό μ΄ˆκ³Όν•˜λŠ” 경우 청문회의 κΆŒλ¦¬λŠ” AAA provides a form Demand for Arbitration at www.adr.org.
If your claim is for U.S.
κ·œμΉ™μ— μ˜ν•΄ κ²°μ •λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλ“€μ΄ λ™μ˜ν•˜λŠ” 경우λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬ μ²­λ¬ΈνšŒλŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” λ„μ‹œμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžκ°€ ν•΄λ‹Ή μ€‘μž¬ κ³„μ•½μ˜ 해석, 적용 κ°€λŠ₯μ„±, μ§‘ν–‰ κ°€λŠ₯μ„± 및 λ²”μœ„μ™€ κ΄€λ ¨λœ λͺ¨λ“  문제λ₯Ό κ²°μ •ν•  수 μžˆλŠ” 독점적 κΆŒν•œμ„ λ³΄μœ ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€.
κ·€ν•˜μ˜ 청ꡬ가 ν•©λ‹Ήν•˜κ³  λΉ„μš©μ΄ $10,000을 μ΄ˆκ³Όν•  경우 λ‹Ήμ‚¬μ—μ„œ 제좜, 관리, μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©μ„ λΆ€λ‹΄ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ—μ„œ κ·€ν•˜μ—κ²Œ λ³€ν˜Έμ‚¬ λΉ„μš©μ„ μ²­κ΅¬ν•˜μ§€ μ•ŠμœΌλ‚˜ κ·€ν•˜κ°€ μ€‘μž¬μ—μ„œ 이겼을 경우 당사에 λ³€ν˜Έμ‚¬ λΉ„μš©μ„ 청ꡬ할 수 μžˆμŠ΅λ‹ˆλ‹€.
(g) μ€‘μž¬ λΉ„μš©. λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 관리 및 μ€‘μž¬μžμ˜ λΉ„μš©μ€ AAA κ·œμΉ™μ— 따라 μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μΈμ΄ κ·€ν•˜μ˜ λΆ„μŸμ„ 비합리적이라고 νŒλ‹¨ν•˜μ§€ μ•Šκ³  λΆ„μŸμ΄
$10,000 or less, you may choose whether the arbitration will be conducted solely on the basis of documents submitted to the arbitrator, through a telephonic or video-conference hearing, or by an in-person hearing as established by the AAA Rules.미만인 경우 λ‹Ήμ‚¬μ—μ„œ λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 및 μ€‘μž¬μΈμ— ν•„μš”ν•œ 수수료 및 λΉ„μš©μ„ μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ 당사가 μŠΉλ¦¬ν–ˆμ„ 경우 λ‹Ήμ‚¬μ˜ λͺ¨λ“  λ³€ν˜Έμ‚¬ λΉ„μš©κ³Ό μ†Œμ†‘ λΉ„μš©μ€ 당사가 μ§€λΆˆν•˜λ©° κ·€ν•˜μ—κ²Œ μ§€λΆˆν•˜λ„λ‘ μš”μ²­μ„ ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ κ·€ν•˜κ°€ μŠΉλ¦¬ν–ˆμ„ 경우 κ·€ν•˜λŠ” κ΄€λ ¨ 법λ₯ μ— 따라 λ³€ν˜Έμ‚¬ λΉ„μš© 및 제반 λΉ„μš©μ„ 청ꡬ할 κΆŒν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€.
κ·€ν•˜λŠ” 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠμœΌλ©° κ°œμΈμœΌλ‘œμ„œ μ£Όμž₯을 μ œκΈ°ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ˜ μ£Όμž₯을 νƒ€μΈμ˜ μ£Όμž₯κ³Ό ν•¨κ»˜ μ œμ‹œν•  수 μ—†μŠ΅λ‹ˆλ‹€.
(h) 집단 μ†Œμ†‘ 면제.
If your claim exceeds U.S. $10,000, the right to a hearing will be determined by the AAA Rules. Any arbitration hearings will take place in the county (or parish) where you live, unless we both agree to a different location. The parties agree that the arbitrator shall have exclusive authority to decide all issues relating to the interpretation, applicability, enforceability and scope of this arbitration agreement.
Unless your claim is frivolous or for more than $10,000, we’ll pay the filing, administration, and arbitrator fees. We won’t seek attorney fees from you, but if you win you can seek them from us to the extent allowed by law.
(g) Arbitration Costs. Payment of all filing, administration and arbitrator fees will be governed by the AAA Rules. We’ll pay for all filing, administration and arbitrator fees and expenses if your Dispute is for less than $10,000, unless the arbitrator finds your Dispute frivolous. If we prevail in arbitration we’ll pay all of our attorneys’ fees and costs and won’t seek to recover them from you. If you prevail in arbitration you will be entitled to an award of attorneys’ fees and expenses to the extent provided under applicable law.
You agree not to participate in a class action and only bring claims as an individual. Your dispute can’t be combined with other people’s claims.
(h) Class Action Waiver.
κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λͺ¨λ“  청ꡬ와 μ£Όμž₯은 κ·€ν•˜μ™€ 당사 κ°„ 개인의 자격으둜 μ œκΈ°λ˜λŠ” μ£Όμž₯μ΄λΌλŠ” 점에 λ™μ˜ν•˜κ³  원고 ν˜Ήμ€ νŠΉμ • λ‹¨μ²΄μ˜ κ΅¬μ„±μ›μ΄λ‚˜ λŒ€ν‘œλ‘œμ„œ μ§„ν–‰ν•  수 μ—†λ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€. YOU AND WE AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN YOUR OR OUR INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS OR REPRESENTATIVE PROCEEDING.λ˜ν•œ λ‹Ήμ‚¬μž κ°„μ˜ λΆ„μŸμ΄ μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°λœ 경우, μ€‘μž¬μžλŠ” λ‹€λ₯Έ μ‚¬λžŒμ˜ μ£Όμž₯을 κ·€ν•˜μ˜ μ£Όμž₯κ³Ό 톡합할 수 μ—†μœΌλ©° λ‹€λ₯Έ λ°©μ‹μœΌλ‘œ λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘μ„ μ§„ν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€. Further, if the parties’ dispute is resolved through arbitration, the arbitrator may not consolidate another person's claims with your claims, and may not otherwise preside over any form of a representative or class proceeding.λ§Œμ•½ λ³Έ 특수 쑰항이 μ‹œν–‰ λΆˆκ°€λŠ₯ν•œ κ²ƒμœΌλ‘œ νŒλ‹¨λ˜λ©΄ λ³Έ λΆ„μŸ ν•΄κ²°(23μ‘°)은 전체가 λ¬΄νš¨λ©λ‹ˆλ‹€.
30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜λŠ” 것과 μœ μ‚¬ν•˜κ²Œ 당사가 κ·€ν•˜μ—κ²Œ μ‘°ν•­ 변경을 κ³ μ§€ν•œ ν›„ 30일 이내에 λ³Έ μ‘°ν•­μ˜ 변경을 κ±°λΆ€ν•  μˆ˜λ„ μžˆμŠ΅λ‹ˆλ‹€.
(i) μ€‘μž¬μ˜ λ³€κ²½ 및 영ν–₯ μœ„ 17쑰에 따라 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후 당사가 22쑰의 λ‚΄μš©μ„ λ³€κ²½ν•˜λŠ” 경우 κ·€ν•˜λŠ” μœ„μ˜ μ΅œμ’… μ—…λ°μ΄νŠΈ λ‚ μ§œ, λ˜λŠ” κ·€ν•˜μ—κ²Œ λ‹Ήμ‚¬λ‘œλΆ€ν„° λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ 곡지받은 λ‚ μ§œλ‘œ μ •μ˜λ˜λŠ” λ³€κ²½ λ‚΄μš©μ΄ 효λ ₯을 μ§€λ‹ˆλŠ” μ‹œμ λΆ€ν„° 30일 이내에 지원 메일 μ£Όμ†Œλ₯Ό ν¬ν•¨ν•˜λŠ” μ„œλ©΄ ν˜•νƒœμ˜ 톡지λ₯Ό 톡해 λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  경우, κ·€ν•˜λŠ” κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후뢀터 22μ‘° "λΆ„μŸ ν•΄κ²° - λ―Έκ΅­"에 따라 당사와 κ·€ν•˜ μ‚¬μ΄μ—μ„œ λ°œμƒν•˜λŠ” λΆ„μŸμ— λŒ€ν•œ μ€‘μž¬μ— μ°Έμ—¬ν•˜λŠ” 것을 λ™μ˜ν•˜κ²Œ λ©λ‹ˆλ‹€.
λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀λ₯Ό μ μš©ν•  수 μ—†λ‹€κ³  νŒλ‹¨ν–ˆμ„μ§€λΌλ„ λ‹€λ₯Έ λΆ€λΆ„μ˜ λ‚΄μš©μ€ 적용될 수 μžˆμŠ΅λ‹ˆλ‹€.
(j) 뢄리 μ‘°ν•­.
If this specific provision is found to be unenforceable, then the entirety of this Dispute Resolution (Section 23) shall be null and void.
Similar to how you can opt out of arbitration within
상기 22(h)μ‘°λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬μž λ˜λŠ” κ΄€ν•  λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀가 μœ νš¨ν•˜μ§€ μ•Šκ±°λ‚˜ μ‹œν–‰ν•  수 μ—†λ‹€κ³  κ²°μ •ν–ˆμ„ 경우 λ³Έ EULA의 λ‹€λ₯Έ 쑰항이 계속 μ μš©λ©λ‹ˆλ‹€.
23. λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ μ™Έ μ§€μ—­
λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­ μ™Έ μ§€μ—­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€.
λ―Έκ΅­ μ™Έ 지역에 κ±°μ£Όν•  경우 κ·€ν•˜λŠ” ν™μ½©μ˜ 법λ₯ μ„ 적용 λ°›λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. λΆ„μŸ λ°œμƒ μ‹œ μ€‘μž¬λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜κ³  각자 λΉ„μš©μ„ μ§€λΆˆν•œλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€.
(a) μ€‘μž¬λ²•. λ³Έ EULA와 κ΄€λ ¨λœ λͺ¨λ“  μ‘°μΉ˜λŠ” 법λ₯ μ˜ 선택, κ΄€λ ¨ μ‘°ν•­ 및 1980 ꡭ제 λ¬Όν’ˆ λ§€λ§€ 계약에 κ΄€ν•œ UN ν˜‘μ•½μ„ ν¬ν•¨ν•˜μ§€ μ•Šκ³  쀑화 인민 곡화ꡭ 홍콩 νŠΉλ³„ ν–‰μ • ꡬ역("홍콩")의 법λ₯ μ— 따라 ν•΄κ²°λ˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€.
(b) λΆ„μŸμ˜ ν•΄κ²° λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸμ€ μ€‘μž¬ 톡지가 μ „λ‹¬λ˜λŠ” μ‹œμ μ— μœ νš¨ν•œ HKIAC 관리 μ€‘μž¬ κ·œμΉ™μ— 따라 홍콩 ꡭ제 μ€‘μž¬ μ„Όν„°("HKIAC")κ°€ κ΄€λ¦¬ν•˜λŠ” μ€‘μž¬μ— μ˜ν•΄ ν•΄κ²°λ©λ‹ˆλ‹€.
(c) μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” ν™μ½©μ˜ μ€‘μž¬μ†Œ 및 홍콩 법λ₯ μ— 따라 μ§„ν–‰λ˜λ©° 절차의 μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ μž‘μ„±λ©λ‹ˆλ‹€. μ€‘μž¬μΈμ˜ μˆ˜λŠ” 3 λͺ…이며 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬ 톡보λ₯Ό 받은 ν›„
30 days, you can also opt out of any changes to this provision within 30 days of us notifying you of the changes.
(i) Effect of Changes on Arbitration. Notwithstanding the provisions of Section 17 above, if we change any of the terms of this Section 22 after the date you first accepted this
일 이내에 μ€‘μž¬μžλ₯Ό 각 ν•œ λͺ…μ”© μ§€λͺ…ν•©λ‹ˆλ‹€. μ€‘μž¬μž μž„λͺ…은 HKIAC에 μ˜ν•΄ 승인되며, μ–‘μΈ‘ μ€‘μž¬μžλ“€μ€ HIAC의 승인 ν›„ (10)일 이내에 제 3 μ€‘μž¬μžμ— μ˜ν•΄ μ§€μ‹œλ₯Ό λ°›κ³  λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•œ μͺ½μ΄ μ€‘μž¬μžλ₯Ό μž„λͺ…ν•˜μ§€ μ•Šκ±°λ‚˜, 두 μ€‘μž¬μžκ°€ (10)일 이내에 제 3 μ€‘μž¬μžμ™€ ν•©μ˜μ— λ„λ‹¬ν•˜μ§€ λͺ»ν•˜λŠ” 경우, HKIAC 사무총μž₯에 μ˜ν•΄ μž„μ˜μ˜ μ€‘μž¬μžκ°€ μž„λͺ…λ©λ‹ˆλ‹€. μ€‘μž¬μžλ“€μ€ λ³Έ EULA에 따라 ν—ˆμš©λ˜λŠ” λ²”μœ„μ˜ 손해에 λŒ€ν•΄μ„œλ§Œ λ³΄μƒν•©λ‹ˆλ‹€.
(d) λΉ„μš©. 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©κ³Ό 수수료(λ³€ν˜Έμ‚¬ λΉ„μš© 포함)λ₯Ό μ§€λΆˆν•©λ‹ˆλ‹€. 단, λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžμ˜ μˆ˜μˆ˜λ£Œμ™€ λΉ„μš©μ„ λ™λ“±ν•˜κ²Œ κ³΅μœ ν•΄μ•Ό ν•©λ‹ˆλ‹€.
(e) κΈˆμ§€λͺ…λ Ή ꡬ제. λ³Έ EULA와 μƒλ°˜λ¨μ—λ„ λΆˆκ΅¬ν•˜κ³  각 λ‹Ήμ‚¬μžλŠ” 항상 홍콩 관할법원에 신청을 μ ‘μˆ˜ν•˜μ—¬ κ°€μ²˜λΆ„μ΄λ‚˜ 법적 ꡬ제, ν˜•ν‰μ  ꡬ제λ₯Ό 받을 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬λ²•(홍콩법 609μž₯) 5, 6, 7μ‘° 뢀둝 2κ°€ μ μš©λ¨μ„ λͺ…ν™•ν•˜κ²Œ λ™μ˜ν•©λ‹ˆλ‹€.
24. 양도 λΆˆκ°€ μ‘°ν•­
κ·€ν•˜λŠ” ν•΄λ‹Ή EULAλ₯Ό νƒ€μΈμ—κ²Œ 배포 ν˜Ήμ€ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€.
κ·€ν•˜λŠ” 사전에 μ„œλ©΄ λ™μ˜ 및 ν—ˆκ°€ 없이 λ³Έ EULAλ₯Ό 법λ₯  ν˜Ήμ€ 기타 λ°©μ‹μœΌλ‘œ 양도 ν˜Ήμ€ 배포할 수 μ—†μŠ΅λ‹ˆλ‹€. 사전 λ™μ˜κ°€ 없이 λ³Έ EULAλ₯Ό μ–‘λ„ν•˜κ±°λ‚˜ λ°°ν¬ν•˜λ €λŠ” ν–‰μœ„λŠ” 법적인 효λ ₯이 μ—†μŠ΅λ‹ˆλ‹€. λ³Έ 쑰항에 따라 λ³Έ EULAλŠ” 자유둭게 양도 ν˜Ήμ€ 배포될 수 μ—†μœΌλ©° μ œν•œμ„ λ°›μŠ΅λ‹ˆλ‹€. 상기 λ‚΄μš©μ— 따라 λ³Έ EULA에 λ‹Ήμ‚¬μž, μŠΉκ³„μΈ 및 ν—ˆμš©λœ μ–‘μˆ˜μΈμ˜ 이읡이 κ·€μ†λ˜λ©° 보μž₯λ©λ‹ˆλ‹€.
25. 기타
ν•΄λ‹Ή EULAλŠ” λ‹Ήμ‚¬μ™€μ˜ 계약이며 제3자 계약이 μ•„λ‹˜μ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€. 정식 λ¬Έμ„œλŠ” 영문 λ²„μ „μž…λ‹ˆλ‹€. 일뢀 EULA의 보쑴 ν˜Ήμ€ 적용이 μ–΄λ ΅λ‹€λ©΄ μ΅œλŒ€ν•œ λ§Žμ€ 뢀뢄을 남겨두도둝 ν•©λ‹ˆλ‹€. EULA의 일뢀 λ‚΄μš©μ€ κ°•μ œλ‘œ μ΄ν–‰ν•˜μ§€ μ•ŠμœΌλ‚˜ ν•„μš”μ‹œ μ–Έμ œλ“ μ§€ λ‹Ήμ‚¬μ˜ κΆŒν•œμ„ κ°•μ œλ‘œ 이행할 수 μžˆμŠ΅λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜ ν˜Ήμ€ 당사λ₯Ό μ œμ™Έν•œ κ·Έ λˆ„κ΅¬λ„ λ³Έ EULAλ₯Ό κ°•μ œλ‘œ μ‹œν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€(App Store μ œμ™Έ).
(a) μ™„μ „ ν•©μ˜ μ‘°ν•­. λ³Έ
EULA (or accepted any subsequent changes to this EULA), you may reject any such change by sending us written notice (including by email to our Support Email Address) within 30 days of the date such change became effective, as indicated in the β€œLast Updated” date above or in the date of our notice to you of such change. By rejecting any change, you are agreeing that you will arbitrate any Dispute between you and us in accordance with the terms of this Section 22 β€œDispute Resolutionβ€”United States” as of the date you first accepted this및 λ³Έ EULAμ—μ„œ μ–ΈκΈ‰λœ 기타 λ¬Έμ„œ ν˜Ήμ€ μ •λ³΄λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ 전체적이고 배타적인 이해λ₯Ό κ΅¬μ„±ν•˜κ³  있으며 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ λͺ¨λ“  ꡬ두 λ˜λŠ” μ„œλ©΄μœΌλ‘œ 이뀄진 기쑴의 이해 λ˜λŠ” ν•©μ˜λ₯Ό λŒ€μ²΄ν•©λ‹ˆλ‹€.계약 μ–Έμ–΄λ₯Ό μž…μ•ˆμžμ—κ²Œ λΆˆλ¦¬ν•œ κ²ƒμœΌλ‘œ ν•΄μ„ν•˜λŠ” μ–΄λ– ν•œ 법λ₯ μ΄λ‚˜ κ·œμ •μ€ λ³Έ EULA에 μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
(b) μ–Έμ–΄. λ³Έ EULA의 κΈ°λ³Έ μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ λ²ˆμ—­μ˜ λͺ©μ μ€ λ‹¨μˆœ μ°Έκ³ μš©μž…λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜μ˜ κ΅­κ°€ 법λ₯ μ— 따라 λ³Έ EULAλ₯Ό λ‹€λ₯Έ μ–Έμ–΄λ‘œ μž‘μ„±ν•˜κ±°λ‚˜ ν•΄μ„ν•˜λ„λ‘ ν•  ꢌ리λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.
(c) 뢄리 μ‘°ν•­. λ³Έ EULAλŠ” νŠΉμ •ν•œ 법적 κΆŒλ¦¬μ— λŒ€ν•΄ μ„€λͺ…ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” κ΄€ν• κΆŒμ˜ 법λ₯ μ— 따라 또 λ‹€λ₯Έ ꢌ리λ₯Ό κ°€μ§ˆ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAλŠ” κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ— 따라 법λ₯ μ΄ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” 경우 κ·€ν•˜μ˜ ꢌ리λ₯Ό λ³€κ²½ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μœ„μ— μ–ΈκΈ‰λ˜μ—ˆλ“―μ΄, λ³Έ EULA의 보증 및 ꡬ제 방법에 λŒ€ν•œ μ œν•œ 및 λ°°μ œλŠ” κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ νŠΉμ • 상황에 따라 ν—ˆμš©ν•˜μ§€ μ•Šμ„ 경우, κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULA의 νŠΉμ • 쑰항듀이 법원 λ˜λŠ” 적정 κ΄€ν•  법원에 μ˜ν•΄ μ‹œν–‰λ  수 μ—†λŠ” 경우, ν•΄λ‹Ή 쑰항듀은 적용 κ°€λŠ₯ν•œ 법과 22(h)쑰에 따라 κ°€λŠ₯ν•œ λΆ€λΆ„κΉŒμ§€λ§Œ 적용되며, λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀은 μ™„μ „ν•œ 효λ ₯을 μœ μ§€ν•©λ‹ˆλ‹€.
(d) λ©΄μ±… μ—†μŒ. λ³Έ EULA에 λͺ…μ‹œλœ κΆŒν•œμ„ μ œμ™Έν•˜κ³  κ·€ν•˜μ™€ λ‹Ήμ‚¬μ˜ 행동 λ˜λŠ” 묡인은 λ³Έ EULA에 λ”°λ₯Έ 또 λ‹€λ₯Έ ꢌ리λ₯Ό μ°½μΆœν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 당사가 λ³Έ EULA의 κΆŒλ¦¬λ‚˜ 쑰항을 μ‹œν–‰ν•˜μ§€ μ•ŠλŠ” 것이 이λ₯Ό ν•΄λ‹Ή κΆŒλ¦¬λ‚˜ 쑰항에 λŒ€ν•œ 포기둜 κ°„μ£Όλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή ꢌ리 λ˜λŠ” μ‘°ν•­ 효λ ₯의 ν¬κΈ°λŠ” λ‹Ήμ‚¬μ˜ μ •λ‹Ήν•œ κΆŒν•œμ„ κ°€μ§„ λŒ€λ¦¬μΈμ΄ μ„œλ©΄μœΌλ‘œ μ„œλͺ…ν•œ κ²½μš°μ—λ§Œ μœ νš¨ν•©λ‹ˆλ‹€. λ³Έ EULA에 λͺ…μ‹œλœ 경우λ₯Ό μ œμ™Έν•˜κ³ , λ³Έ EULA에 λ”°λ₯Έ λͺ¨λ“  λ‹Ήμ‚¬μžμ— μ˜ν•œ ꡬ제 쑰치의 이행은 λ‹€λ₯Έ ꡬ제 쑰치λ₯Ό μΉ¨ν•΄ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
(e) 제3자 λΌμ΄μ„ μŠ€ 12쑰에 μ„€λͺ…λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 λ‹Ήμ‚¬μžκ°€ μ•„λ‹Œ μžλŠ” 약관을 μ€€μˆ˜ν•  κΆŒλ¦¬κ°€ μ—†μŠ΅λ‹ˆλ‹€.
26. μ—°λ½μ²˜
λ³Έ
EULA (or accepted any subsequent changes to this EULA).
If a court decides a part of this section is unenforceable, the rest still applies.
(j) Severability. With the exception of any of the provisions in Section 22(h) above, if an arbitrator or court of competent jurisdiction decides that any part of this EULA is invalid or unenforceable, the other parts of this EULA will still apply.
23. Dispute Resolution and Governing Law – Outside the United States
This section only applies if you are accessing, using, or have purchased the Services outside of the United States.
If you are outside the United Statesβ€”You are agreeing to Hong Kong Law. If there is a dispute between us, we agree it’ll be resolved through arbitration, with each of us paying our own costs.
(a) Governing Law. You agree that any action related to this EULA will be resolved in accordance with the laws of Hong Kong Special Administrative Region of the People’s Republic of China (β€œHong Kong”) without reference to choice of law rules and not including the provisions of the 1980 U.N. Convention on Contracts for the International Sale of Goods.
(b) Dispute Resolution. Any Dispute arising with respect to this EULA will be referred to and finally resolved by arbitration administered by the Hong Kong International Arbitration Centre (β€œHKIAC”) under the HKIAC Administered Arbitration Rules in force at the time of delivery of the arbitration notice.
(c) Arbitration Rules. The arbitration will be conducted in accordance with Hong Kong law with the seat of the arbitration in Hong Kong and the language of the proceedings will be in English. The number of arbitrators will be three (3), with each party nominating one arbitrator within thirty (30) days after the delivery of the arbitration notice. The appointment of such arbitrators will be confirmed by the HKIAC, and both arbitrators will be instructed to and will agree on the third arbitrator within ten (10) days of their confirmation by the HKIAC. Should either party fail to appoint an arbitrator, or should the two arbitrators fail within ten (10) days to reach agreement on the third arbitrator, such arbitrator(s) will be appointed by the Secretary General of the HKIAC. The arbitrators will award only such damages as are permitted to be awarded pursuant to this EULA.
(d) Costs. Each party will pay its own costs and expenses (including, without limitation, counsel fees) of any such arbitration; provided, however, that the parties will equally share the fees and expenses of the arbitrators.
(e) Injunctive Relief. Notwithstanding anything to the contrary in this EULA, either party may always apply to a court of competent jurisdiction in Hong Kong for an injunction or any other legal or equitable relief. The parties hereby expressly agree that Sections 5, 6 and 7 of Schedule 2 to the Arbitration Ordinance (Chapter 609 of the Laws of Hong Kong) are to apply.
24. No Assignment
You cannot transfer or assign this EULA to anyone else.
You may not assign or transfer this EULA, by operation of law or otherwise, without our prior written consent. Any attempt by you to assign or transfer this EULA, without such consent, will be null and void. Notwithstanding the title of this Section, we may freely assign or transfer this EULA without restriction. Subject to the foregoing, this EULA will bind and inure to the benefit of the parties, their successors and permitted assigns.
25. Miscellaneous
This EULA is our whole agreement (no outside promises). The official version is English. If parts of this EULA don’t apply, the rest remains as much as possible. If we don’t enforce part of this EULA, it doesn’t mean we won’t in the future or we won’t enforce our other rights. Also, except for App Stores, no one other than you or us can enforce this EULA.
(a) Entire Agreement. This EULA and any other document or information referred to in this EULA constitutes the entire and exclusive understanding between you and us regarding the Services and supersede any and all prior oral or written understandings or agreements between you and us regarding the Services. Any law or regulation which provides that the language of a contract will be construed against the drafter will not apply to this EULA.
(b) Language. The original language of this EULA is in English; any translations are provided for reference purposes only. You waive any right you may have under the law of your country to have this EULA written or construed in any other language.
(c) Severability. This EULA describes certain legal rights. You may have other rights under the laws of your jurisdiction. This EULA does not change your rights under the laws of your jurisdiction if the laws of your jurisdiction do not permit it to do so. As noted above, limitations and exclusions of warranties and remedies in this EULA may not apply to you because your jurisdiction may not allow them in your particular circumstance. In the event that certain provisions of this EULA are held by a court or tribunal of competent jurisdiction to be unenforceable, those provisions will be enforced only to the furthest extent possible under applicable law and subject to Section 22(h), the remaining terms of this EULA will remain in full force and effect.
(d) No Waiver. Your and our actions or inactions will not create any other rights under this EULA except as what is explicitly written within this EULA. Our failure to enforce any right or provision of this EULA will not be considered a waiver of such right or provision. The waiver of any such right or provision will be effective only if in writing and signed by one of our duly authorized representatives. Except as expressly set forth in this EULA, the exercise by either party of any of its remedies under this EULA will be without prejudice to its other remedies under this EULA or otherwise.
(e) Third-party Rights. Except as described in Section 12, a person who is not a party to this EULA will have no right under to enforce any of its terms.
26. Contact Information
If you have any questions about this EULA or the Services, please contact us at our Support Email Address.
λ˜λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ 문의 사항이 μžˆμ„ 경우 지원센터 μ΄λ©”μΌλ‘œ 연락 μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€.
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                End User License Agreement<br>Last Updated: September 19, 2019<br>TABLE OF CONTENTS
                μ΅œμ’… μ‚¬μš©μž λΌμ΄μ„ μŠ€ 계약<br>μ΅œμ’… μ—…λ°μ΄νŠΈ: 2019λ…„ 9μ›” 19일<br>λͺ©μ°¨
                <br> <br>1.	
                A few important noticesβ€”arbitration, refunds, class actions and damages
                μ€‘μž¬, ν™˜λΆˆ, 집단 μ†Œμ†‘ 및 손해배상에 κ΄€ν•œ μ€‘μš” 사항
                <br>2.	
                What is this document? When can I play?
                λ¬Έμ„œ μ •μ˜ 및 이용자 μ‚¬μš© μ‹œμ 
                <br>3.	
                Defined Terms
                μ •μ˜λœ μš©μ–΄
                <br>4.	
                Additional Terms
                λΆ€κ°€ μ‘°ν•­
                <br>5.	
                Eligibility and Registration
                자격과 κ°€μž…
                <br>6.	
                License
                λΌμ΄μ„ μŠ€
                <br>7.	
                License Restrictions
                λΌμ΄μ„ μŠ€ μ œν•œ
                <br>8.	
                Ownership of the Services
                μ„œλΉ„μŠ€μ˜ μ†Œμœ κΆŒ
                <br>9.	
                Virtual Goods and Game Currency
                가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆ
                <br>10.	
                Refunds
                ν™˜λΆˆ
                <br>11.	
                Beta Testing
                베타 ν…ŒμŠ€νŠΈ
                <br>12.	
                Accessing a Game from an 
                App 
                Storeλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό<br>13.	ν”Όλ“œλ°±<br>14.	λ””μ§€ν„Έ λ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±…<br>15.	제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€<br>16.	데이터 μš”κΈˆ 및 λͺ¨λ°”일 κΈ°κΈ°<br>17.	μ„œλΉ„μŠ€ 및 EULA의 μˆ˜μ •<br>18.	보증 λ©΄μ±…<br>19.	μ±…μž„μ˜ μ œν•œ<br>20.	배상<br>21.	μ’…λ£Œ<br>22.	λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­<br>23.	λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ μ™Έ μ§€μ—­<br>24.	양도 λΆˆκ°€ μ‘°ν•­<br>25.	기타<br>26.	μ—°λ½μ²˜<br> <br><br>1.	μ€‘μž¬, ν™˜λΆˆ, 집단 μ†Œμ†‘ 및 손해배상에 κ΄€ν•œ μ€‘μš” 사항<br>μ„Έ κ°€μ§€ ν•„μˆ˜ 사항: 첫째, λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•¨μœΌλ‘œμ¨ κ·€ν•˜λŠ” 법정 ν˜Ήμ€ 배심원단 κ³΅μ²­νšŒμ—μ„œ λΆ„μŸμ„ λ²Œμ΄λŠ” 것이 μ•„λ‹Œ 거의 λͺ¨λ“  λΆ„μŸμ„ μ€‘μž¬ν•˜λŠ” 것에 λ™μ˜ν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€.  λ‘˜μ§Έ, κ·€ν•˜κ°€ 미ꡭ에 μžˆλŠ” 경우 당사에 λŒ€ν•œ 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠκΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€.  μ…‹μ§Έ, λ³Έ λ¬Έμ„œμ™€ 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” λ²”μœ„ λ‚΄μ—μ„œ 달리 λͺ…μ‹œν•˜μ§€ μ•ŠλŠ” ν•œ, λͺ¨λ“  κ΅¬λ§€λŠ” ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br><br>μ€‘μž¬μ— κ΄€ν•œ μ€‘μš” 사항: λ³Έ μ΅œμ’… μ‚¬μš©μž λΌμ΄μ„ μŠ€ 계약(μ΄ν•˜ "EULA")에 λ™μ˜ν•˜λ©΄ 법원이 μ•„λ‹Œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ°œλ³„ μ€‘μž¬λ₯Ό 톡해 λΆ„μŸμ„ ν•΄κ²°ν•˜κΈ°λ‘œ λ™μ˜ν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€(μ œν•œμ μΈ μ˜ˆμ™Έ 있음). μ€‘μž¬μ— κ΄€ν•œ μ„ΈλΆ€ 사항(μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜κΈ° μœ„ν•œ 절차 포함)은 μ•„λž˜ 22 및 23μ‘° "λΆ„μŸ ν•΄κ²° 방법"을 μ‹ μ€‘νžˆ κ²€ν† ν•΄ μ£Όμ‹­μ‹œμ˜€. λ˜ν•œ λ³Έ EULAλŠ” 집단 μ†Œμ†‘μ„ μ œκΈ°ν•  수 μžˆλŠ” ꢌ리의 포기와 μ„œλΉ„μŠ€ μ‚¬μš© 쀑에 λ°œμƒν•  수 μžˆλŠ” 당사에 λŒ€ν•œ 손해 배상 μ œν•œμ΄ ν¬ν•¨λ˜μ–΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ μ΄μš©μ— κ·€ν•˜λŠ” μ΄λŸ¬ν•œ 쑰항듀에 λ™μ˜ν•©λ‹ˆλ‹€.<br>λ³Έ EULA의 쑰항에 λ™μ˜ν•˜μ§€ μ•ŠμœΌλ©΄ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ„€μΉ˜, 볡사 λ˜λŠ” μ‚¬μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ œν•œμ μΈ μ˜ˆμ™Έ(제10μ‘° μ°Έμ‘°)λ₯Ό μ œμ™Έν•˜κ³  λ‹Ήμ‚¬λ‘œλΆ€ν„° κ΅¬λ§€ν•œ λͺ¨λ“  것듀은 ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>2.	λ¬Έμ„œ μ •μ˜ 및 이용자 μ‚¬μš© μ‹œμ <br>μ΄λŠ” 당사 μ„œλΉ„μŠ€(κ²Œμž„, κ²Œμž„ κ΄€λ ¨ μ•„μ΄ν…œ λ˜λŠ” κ·Έ μ™Έ λͺ¨λ“  것)의 λ‹€μš΄λ‘œλ“œ ν˜Ήμ€ 접근에 κ΄€ν•œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ³„μ•½μž…λ‹ˆλ‹€. 이 약관에 λ™μ˜ν•΄μ•Όλ§Œ μ΄λŸ¬ν•œ 것듀을 μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>κ·€ν•˜λŠ” ν˜„μž¬ λ‹Ήμ‚¬μ—μ„œ μ‚¬μš©ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ PROXIMA BETA BPTE.LIMITED(λ˜λŠ” ν•΄λ‹Ήν•˜λŠ” 경우, "ν…μ„ΌνŠΈ", "당사", "λ‹Ήμ‚¬μ—κ²Œ", "λ‹Ήμ‚¬μ˜") κ°„μ˜ 법적 계약인 μ΅œμ’… μ‚¬μš©μž μ‚¬μš©κΆŒ 계약("EULA")을 읽고 μžˆμŠ΅λ‹ˆλ‹€. 'μ„œλΉ„μŠ€'λž€ (a) 각 κ²Œμž„ 및 (b) 컴퓨터, μ½˜μ†” λ˜λŠ” λͺ¨λ°”일 μž₯μΉ˜μ—μ„œ μ„€μΉ˜ λ˜λŠ” μ‚¬μš© 여뢀에 관계없이 당사가 κ²Œμž„κ³Ό ν•¨κ»˜ λ˜λŠ” κ²Œμž„μ„ μ§€μ›ν•˜κΈ° μœ„ν•΄ μ œκ³΅ν•˜λŠ” λͺ¨λ“  μ›Ή μ‚¬μ΄νŠΈ, μ†Œν”„νŠΈμ›¨μ–΄ λ˜λŠ” 기타 μ„œλΉ„μŠ€λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. "κ²Œμž„"μ΄λž€ λ‹€μš΄λ‘œλ“œ 및/λ˜λŠ” μ ‘κ·Όν•˜λŠ” μž₯μ†Œμ™€ κ²Œμž„μ— ν¬ν•¨ν•˜λŠ” λͺ¨λ“  μ„€λͺ…, μ†Œν”„νŠΈμ›¨μ–΄, μ—…λ°μ΄νŠΈ, 가상 μƒν’ˆ 및 μ½˜ν…μΈ (각각 μ•„λž˜ μ •μ˜λ¨)에 관계없이 λ³Έ EULA에 적용된 κ·€ν•˜κ°€ λ‹€μš΄λ‘œλ“œ 및 μ ‘κ·Όν•˜λŠ” λ‹Ήμ‚¬μ˜ κ²Œμž„λ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€. <br>λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ κΆκΈˆν•œ μ μ΄λ‚˜ λ‚œν•΄ν•œ 뢀뢄은 <a href="mailto:[email protected](당사">[email protected](당사</a> "지원센터 이메일 μ£Όμ†Œ")으둜 λ¬Έμ˜ν•΄μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€.  이해λ₯Ό 돕기 μœ„ν•΄ λ³Έ EULAμ—μ„œλŠ” 이타릭체λ₯Ό μ‚¬μš©ν•œ 뢀뢄이 μžˆμœΌλ‚˜ ν•΄λ‹Ή 뢀뢄은 EULA의 μ„€λͺ… ν˜Ήμ€ μ§€μΉ¨μœΌλ‘œλ§Œ μ‚¬μš©λ˜λ©° EULA의 일뢀가 μ•„λ‹˜μ„ λ§μ”€λ“œλ¦½λ‹ˆλ‹€.<br>3.	μ •μ˜λœ μš©μ–΄<br>λ³Έ EULAμ—λŠ” λ³„λ„λ‘œ "μ •μ˜λœ μš©μ–΄"(λŒ€λ¬Έμžλ‘œ λ˜κ±°λ‚˜ ꡡ게 ν‘œμ‹œλ¨)κ°€ μ‘΄μž¬ν•©λ‹ˆλ‹€. "μ •μ˜λœ μš©μ–΄"λŠ” κΈ΄ ν‘œν˜„μ„ λ°˜λ³΅ν•΄μ„œ μ‚¬μš©ν•˜μ§€ μ•ŠκΈ° μœ„ν•΄ λŒ€μ‹  μ‚¬μš©λ˜λ©° λ³Έ EULAμ—μ„œ μΌκ΄€μ μœΌλ‘œ μ‚¬μš©λ˜λ©°,  λ¬Έλ§₯의 이해λ₯Ό 돕기 μœ„ν•΄μ„œ μ‚¬μš©λ©λ‹ˆλ‹€. <br>4.	λΆ€κ°€ μ‘°ν•­<br>일뢀 μ„œλΉ„μŠ€λŠ” Facebook, Epic Games Store, Steam, Google Play 
                Store
                <br>13.	Feedback<br>14.	DMCA/Copyright Policy<br>15.	Third Party Websites and Resources<br>16.	Data Charges and Mobile Devices<br>17.	Service and
                 및 Apple App Store λ“± 제3의 ν”Œλž«νΌ(μ΄ν•˜ "App Store")μ—μ„œ μ ‘κ·Ό 및 λ‹€μš΄λ‘œλ“œλ₯Ό ν†΅ν•΄μ„œ(만) μ‚¬μš© κ°€λŠ₯ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ„œλΉ„μŠ€μ˜ μ΄μš©μ€ κ·€ν•˜μ™€ ν•΄λ‹Ή App Store κ°„ 체결된 λͺ¨λ“  계약(μ΄ν•˜ "App Store 계약")의 μ μš©λ„ λ°›μŠ΅λ‹ˆλ‹€. λ‹€λ§Œ, κ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용과 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬μ˜ κ²Œμž„ 쀑 ν•˜λ‚˜λ₯Ό λ°°κΈ‰ν•˜κ³  μžˆλŠ” λ‹€λ₯Έ App Store의 계약과 λ³Έ EULA와 μƒμΆ©ν•˜λŠ” 경우, λ³Έ EULAκ°€ μš°μ„ κΆŒμ„ κ°–μŠ΅λ‹ˆλ‹€. <br>5.	자격과 κ°€μž…<br>당사가 μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” μ—°λ Ή μ œν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€. λ˜λŠ” 외뢀계정이 ν•„μš”ν•  수 μžˆμŠ΅λ‹ˆλ‹€. 정보 제곡 μ‹œ κ·€ν•˜λŠ” μ΅œμ‹  정보λ₯Ό μ œκ³΅ν•΄μ•Ό ν•˜λ©°, ν—ˆκ°€ 없이 λ‹€λ₯Έ μ‚¬λžŒκ³Ό 계정을 κ³΅μœ ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. <br>(a)	μ—°λ Ή. κ²Œμž„ 계정을 λ§Œλ“€κ±°λ‚˜ (μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ) 당사 μ„œλΉ„μŠ€λ₯Ό 이용 ν˜Ήμ€ μ ‘κ·Όν•˜λ €λ©΄ 4μ„Έ 이상(λ˜λŠ” κ±°μ£Όν•˜λŠ” κ΄€ν•  μ§€μ—­μ—μ„œ μ§€μ •ν•œ μ΅œμ†Œ μ—°λ Ή)이어야 ν•©λ‹ˆλ‹€.  κ·€ν•˜κ°€ μ΅œμ†Œ μ—°λ Ή μ΄μƒμ΄μ§€λ§Œ κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ λ²•μ μœΌλ‘œ μ„±μΈμœΌλ‘œ κ°„μ£Όλ˜μ§€ μ•ŠλŠ” 경우, κ·€ν•˜μ˜ λΆ€λͺ¨ (λ˜λŠ” 법적 보호자) 쀑 ν•œ λͺ…이 이 EULAλ₯Ό 읽고 κ·€ν•˜λ₯Ό λŒ€μ‹ ν•˜μ—¬ μŠΉμΈν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€λ„λ‘ μš”μ²­ν•΄μ•Ό ν•©λ‹ˆλ‹€. λΆ€λͺ¨μ™€ λ³΄ν˜ΈμžλŠ” λ―Έμ„±λ…„ μžλ…€κ°€ λ§Œλ“  κ²Œμž„ 계정을 μ‚¬μš©ν•˜κ±°λ‚˜ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•  λ•Œ μžλ…€μ˜ 행동에 λŒ€ν•œ μ±…μž„μ„ μ§€λ©°, κ·€ν•˜λŠ” λ―Έμ„±λ…„ μžλ…€κ°€ κ²Œμž„ 계정 및 μ„œλΉ„μŠ€μ— λŒ€ν•œ μ‚¬μš© 승인 여뢀에 관계없이 μžλ…€μ˜ λͺ¨λ“  μ‚¬μš©μ— λŒ€ν•΄ μ±…μž„μ„ μ§„λ‹€λŠ” 것에 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ²Œμž„ 계정을 생성 λ˜λŠ” μ‚¬μš©ν•˜κ±°λ‚˜ 법인을 λŒ€μ‹ ν•˜μ—¬ λ˜λŠ” 상업적 λͺ©μ μœΌλ‘œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ μ ‘κ·Όν•  수 μ—†μŠ΅λ‹ˆλ‹€.<br>(b)	계정 생성. κ²Œμž„μ˜ 일뢀에 μ ‘κ·Όν•˜λ €λ©΄ κ²Œμž„ λ‚΄ 계정("κ²Œμž„ 계정")을 λ§Œλ“€μ–΄μ•Ό ν•©λ‹ˆλ‹€. ν•΄λ‹Ήλ˜λŠ” 경우 κ²Œμž„ 계정은 λͺ¨λ“  App Store에 μžˆλŠ” 계정("App Store 계정")κ³Ό λΆ„λ¦¬λ©λ‹ˆλ‹€. κΈ°μ‘΄ 계정 λ˜λŠ” 이메일 μ£Όμ†Œλ₯Ό μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€ 수 μžˆμŠ΅λ‹ˆλ‹€. 제3자 계정(예: Facebook λ˜λŠ” Google 계정)을 μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“œλŠ” 경우, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ κ²Œμž„ 계정 생성을 μœ„ν•΄ 제3μžλ‘œλΆ€ν„° 제곡된 κ·€ν•˜μ˜ μ΄λ©”μΌμ΄λ‚˜ 성함과 같은 개인 정보에 μ ‘κ·Όν•  수 μžˆμŠ΅λ‹ˆλ‹€. <br>(c)	μ΅œμ‹  정보 μœ μ§€. κ·€ν•˜μ˜ κ²Œμž„ 계정에 λŒ€ν•œ μ •ν™•ν•˜κ³  μ™„μ „ν•œ μ΅œμ‹  정보λ₯Ό 당사에 제곡 및 μ—…λ°μ΄νŠΈν•˜λŠ” 것이 μ€‘μš”ν•©λ‹ˆλ‹€. κ·Έλ ‡μ§€ μ•ŠμœΌλ©΄ κ²Œμž„ 계정이 μΌμ‹œ μ€‘μ§€λ˜κ±°λ‚˜ 해지될 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정 μ•”ν˜Έλ₯Ό κ³΅κ°œν•˜μ§€ μ•ŠμœΌλ©° κ²Œμž„ κ³„μ •μ˜ 무단 μ‚¬μš©μ— λŒ€ν•΄ μ¦‰μ‹œ 톡지할 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜κ°€ κ²Œμž„ 계정에 λŒ€ν•΄ μ•Œκ³  μžˆλŠ”μ§€μ— 관계없이 κ·€ν•˜μ˜ κ²Œμž„ κ³„μ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  ν™œλ™μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€.  κ²Œμž„ 계정이 더 이상 μ•ˆμ „ν•˜μ§€ μ•Šλ‹€κ³  μƒκ°λ˜λ©΄ μ¦‰μ‹œ 지원센터 이메일 μ£Όμ†Œλ‘œ 당사에 μ•Œλ €μ•Ό ν•©λ‹ˆλ‹€.<br>(d)	계정 곡유 κΈˆμ§€.  κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정을 판맀, 재판맀, μž„λŒ€, 곡유 λ˜λŠ” μ ‘κ·Ό κΆŒν•œμ„ μ œκ³΅ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ˜ 무단 μ‚¬μš©μ„ λ°©μ§€ν•˜κΈ° μœ„ν•΄ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  법적 κΆŒλ¦¬μ™€ κ΅¬μ œμ±…μ„ λ³΄μœ ν•˜λ©°, 무단 μ‚¬μš© λ°œμƒ μ‹œ 기술 μž₯λ²½, IP λ§€ν•‘, μ‹¬κ°ν•œ 경우 κ·€ν•˜μ˜ 인터넷 μ„œλΉ„μŠ€ 제곡 업체(ISP)에 직접 연락 λ“± 쑰치λ₯Ό μ·¨ν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>(e)	ν—ˆμœ„κ³„μ • 이용 κΈˆμ§€. κ²Œμž„ 계정을 λ‹€λ₯Έ μ‚¬λžŒμ„ μœ„ν•΄ λ§Œλ“€κ±°λ‚˜ μžμ‹ μ˜ 이름 μ΄μ™Έμ˜ μ΄λ¦„μœΌλ‘œ κ²Œμž„ 계정을 λ§Œλ“€ 수 μ—†μŠ΅λ‹ˆλ‹€.<br>6.	λΌμ΄μ„ μŠ€<br>λ³Έ EULA에 λ™μ˜ν•˜κ³  EULAκ°€ μ’…λ£Œλ˜μ§€ μ•ŠλŠ” ν•œ(제21μ‘° μ°Έμ‘°) μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 μžˆλŠ” κΆŒν•œμ„ λΆ€μ—¬λ°›μŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 쑰항을 μ–΄κΈ°κ±°λ‚˜ λ™μ˜ν•˜μ§€ μ•ŠλŠ” 경우 κ²Œμž„μ„ μ΄μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€.<br>(a)	λΌμ΄μ„ μŠ€ λΆ€μ—¬. λ³Έ
                 EULA 
                Modifications<br>18.	Warranty Disclaimers<br>19.	Limitation of Liability<br>20.	Indemnity<br>21.	Termination<br>22.	Dispute Resolution and Governing Law – United States<br>23.	Dispute Resolution and Governing Law – Outside the United States<br>24.	No Assignment<br>25.	Miscellaneous<br>26.	Contact Information<br> <br><br>1.	A few important noticesβ€”arbitration, refunds, class actions and damages<br>We want to be super upfront about three important things: First, by using our services you are agreeing to arbitrate almost all disputes rather than have them heard in a court of law or by a jury.
                및 App Store 계약(ν•΄λ‹Ήλ˜λŠ” 경우)을 μ€€μˆ˜ν•˜λŠ” ν•œ, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒκ³Ό 같은 λΌμ΄μ„ μŠ€λ₯Ό λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인, 비독점, 양도 λΆˆκ°€λŠ₯ 그리고 재 ν—ˆκ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œ ꢌ리 및 (i) μ•± μŠ€ν† μ–΄ 계약(ν•΄λ‹Ήλ˜λŠ” 경우)μ—μ„œ ν—ˆμš©ν•œ μž₯μΉ˜μ— κ²Œμž„μ„ λ‹€μš΄λ‘œλ“œν•˜μ—¬ μ„€μΉ˜ν•˜κ³ , (ii) κ²Œμž„ 및 μ„œλΉ„μŠ€μ˜ κΈ°λŠ₯λ§Œμ„ ν™œμš©ν•˜μ—¬ μ—¬λŸ¬ μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•œ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 있고 μ΄λŠ” 개인의 μ—”ν„°ν…ŒμΈλ¨ΌνŠΈ λͺ©μ μœΌλ‘œ μ§„ν–‰ν•  수 μžˆλ‹€. 당사와 λΌμ΄μ„ΌμŠ€ μ œκ³΅μžλŠ” λ³Έ EULAμ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λ˜μ§€ μ•Šμ€ λͺ¨λ“  ꢌ리λ₯Ό λ³΄μœ ν•©λ‹ˆλ‹€. "μ½˜ν…μΈ "λŠ” λͺ¨λ“  λ―Έμˆ μž‘ν’ˆ, 제λͺ©, ν…Œλ§ˆ, 사물, 캐릭터, 이름, λŒ€ν™”, 경ꡬ, μŠ€ν† λ¦¬, μ• λ‹ˆλ©”μ΄μ…˜, μ½˜μ…‰νŠΈ, μ†Œλ¦¬, μ‹œμ²­κ° 효과, μž‘λ™ 방법, μŒμ•… μž‘κ³‘, 가상 μƒν’ˆ(제9μ‘°μ—μ„œ μ •μ˜λ¨) 및 μ„œλΉ„μŠ€ λ‚΄μ˜ λͺ¨λ“  κ΅¬μ„±μš”μ†Œλ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€. λ˜ν•œ μ½˜ν…μΈ μ—λŠ” μ„œλΉ„μŠ€ κΈ°λŠ₯κ³Ό μƒν˜Έ μž‘μš©ν•œ 결과인 μ‚¬μš©μž(κ·€ν•˜λ₯Ό ν¬ν•¨ν•˜μ—¬)κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ 생산, μ°½μ‘° λ˜λŠ” κ°œλ°œν•œ λͺ¨λ“  λ‚΄μš©μ΄ ν¬ν•¨λ©λ‹ˆλ‹€.
                  
                Second, if you are in the US you are agreeing not to participate in a class action lawsuit against us.
                <br>(b)	이용자 μ½˜ν…μΈ . "이용자 μ½˜ν…μΈ "λž€ κ·€ν•˜ ν˜Ήμ€ 기타 계정 μ†Œμœ μžκ°€ μ„œλΉ„μŠ€ μ™Έμ—μ„œ μƒμ‚°ν•˜κ±°λ‚˜ νšλ“ν•œ μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•˜λ©°, κ·€ν•˜ ν˜Ήμ€ 기타 μ΄μš©μžκ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 μžˆλŠ” μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. λ‹€μ‹œ 말해 λ§Œμ•½ μ½˜ν…μΈ κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μƒμ‚°λ˜μ—ˆλ‹€λ©΄ 이용자 μ½˜ν…μΈ λΌκ³  ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ΄μš©μžκ°€ μ„œλΉ„μŠ€ μ™ΈλΆ€μ—μ„œ 생산 λ˜λŠ” νšλ“ν•˜μ—¬ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 있게 λ§Œλ“œλŠ” μ½˜ν…μΈ μ—¬μ•Ό 이용자 μ½˜ν…μΈ μž…λ‹ˆλ‹€. μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  이용자 μ½˜ν…μΈ λŠ” 당사가 μ•„λž˜μ™€ 같은 κΆŒν•œμ„ κ°–κ²Œ 되며 μ•„λž˜μ™€ 같은 ν–‰μœ„λ₯Ό ν•  수 있게 λ©λ‹ˆλ‹€. 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° μ „ μ„Έκ³„μ μœΌλ‘œ λ‘œμ—΄ν‹°κ°€ μ—†λŠ” κΆŒν•œμ„ κ°€μ§€λ©° 또 뢀가적인 κΆŒν•œμœΌλ‘œ μ½˜ν…μΈ μ˜ μ‚¬μš©, 볡사, μˆ˜μ •, ν•΄λ‹Ή μ €μž‘λ¬Όμ„ 기반으둜 μ €μž‘λ¬Ό μ œμž‘ν•˜κ±°λ‚˜ 배포, 곡개 및 λŒ€μ€‘μ—κ²Œ λ…ΈμΆœμ‹œν‚¬ 수 μžˆλŠ” κΆŒν•œμ„ κ°–μŠ΅λ‹ˆλ‹€. 그리고 이런 κΆŒν•œμ€ κ·€ν•˜ 및 λ‹€λ₯Έ μ„œλΉ„μŠ€ μ΄μš©μžμ—κ²Œ ν•΄λ‹Ή 이용자 μ½˜ν…μΈ λ₯Ό 배포, 곡개, λ…ΈμΆœμ‹œν‚€λŠ” 것 λ“±κ³Ό μ—°κ΄€λ©λ‹ˆλ‹€. 법λ₯ μ— μ˜ν•΄ κΈˆμ§€λœ 뢀뢄을 μ œμ™Έν•˜κ³  κ·€ν•˜λŠ” λͺ¨λ“  이용자 μ½˜ν…μΈ μ— κ΄€λ ¨ν•˜μ—¬ λͺ¨λ“  κ΅­κ°€μ˜ "도덕적 ꢌ리" λ˜λŠ” 이와 μœ μ‚¬ν•œ ꢌ리의 ν˜œνƒμ„ ν¬κΈ°ν•©λ‹ˆλ‹€.
                  
                Third, unless otherwise stated herein and to the extent allowed by law, all purchases are non-refundable.<br><br>IMPORTANT NOTICE REGARDING ARBITRATION: WHEN YOU AGREE TO THIS
                <br>(c)	κ±°μ£Ό 지역에 λ”°λ₯Έ μ„œλΉ„μŠ€ μ œν•œ. λ‹Ήμ‚¬λŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” 지역에 따라 νŠΉμ • μ½˜ν…μΈ , 가상 μƒν’ˆ, 전체 κ²Œμž„, 일뢀 λ˜λŠ” λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ ‘κ·Ό 및 μ‚¬μš©μ„ μ œν•œ, μ‘°μ • ν˜Ήμ€ κ·œμ œν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>(d)	μ†Œλ§€. λ‹Ήμ‚¬λŠ” κ²Œμž„μ—μ„œ ν™œμ„±ν™”ν•˜κ±°λ‚˜ App Storeμ—μ„œ κ²Œμž„μ„ ν™œμ„±ν™”ν•˜λŠ” 데 μ‚¬μš©ν•  수 μžˆλŠ” μ½”λ“œ λ˜λŠ” μ œν’ˆ ν‚€λ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λŠ” 당사 λ˜λŠ” 곡인 νŒλ§€μ μ„ 톡해 ꡬ맀(λ˜λŠ” λ²•μ μœΌλ‘œ νšλ“)ν•΄μ•Ό μœ νš¨ν•©λ‹ˆλ‹€. νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό κ΅¬λ§€ν•œ 경우 ν•΄λ‹Ή νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€ κ΄€λ ¨ 문제λ₯Ό ν•΄κ²°ν•΄μ•Ό ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό ꡬ맀해 λ¬Έμ œκ°€ 생길 경우 λ‹Ήμ‚¬λŠ” 이에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>7.	λΌμ΄μ„ μŠ€ μ œν•œ<br>λͺ¨λ‘ μ΄μš©μžλŠ” 같은 λ²•κ·œλ₯Ό 따라야 ν•©λ‹ˆλ‹€. λΆ€μ •ν•˜κ±°λ‚˜ λͺ¨μš•적, λΆˆκ³΅ν‰ν•˜μ§€ μ•Šμ€ μ˜λ„λ‘œ 당사 μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©μ„ μ›ν•˜μ‹œλŠ” κ²½μš°μ—λŠ” λ³Έ EULA의 λͺ¨λ“  쑰항을 주의 깊게 μ½μœΌμ‹­μ‹œμ˜€. <br>κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ λ‹€μŒκ³Ό 같은 ν–‰μœ„λ₯Ό ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. <br>(a)	상업, νŒμ΄‰ λ˜λŠ” 제3자의 이읡에 λͺ©μ μ„ 두고 λ³Έ EULAμ—μ„œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„; <br>(b)	κΆŒν•œμ΄ μ—†λŠ” 타사 ν”„λ‘œκ·Έλž¨μ„ μ‚¬μš©ν•˜κ±°λ‚˜ μ œκ³΅ν•˜μ—¬ μ„œλΉ„μŠ€μ™€ ν…μ„ΌνŠΈ κ°„μ˜ 톡신을 κ°€λ‘œμ±„κ±°λ‚˜, λͺ¨λ°© λ˜λŠ” μ „μš©ν•˜λŠ” ν–‰μœ„, κ²Œμž„μ— λŒ€ν•œ 정보λ₯Ό μˆ˜μ§‘ν•˜λŠ” ν–‰μœ„;<br>(c)	ν˜ΈμŠ€νŒ…, "레벨링" μ„œλΉ„μŠ€, μ„œλ²„ 미러링, μ€‘κ°œ, λͺ¨λ°©, 톡신 νšŒμ„ , μˆ˜μ • ν•΄ν‚Ή, λΆ€μ •ν–‰μœ„, 보트(λ˜λŠ” 기타 μžλ™ μ œμ–΄), μ–΄λ– ν•œ λ°©μ‹μœΌλ‘œλ“  μ„œλΉ„μŠ€μ™€ μƒν˜Έ μž‘μš©ν•˜λŠ” νŠΈλ ˆμ΄λ„ˆ 및 μžλ™ν™” ν”„λ‘œκ·Έλž¨, 터널링, 타사 ν”„λ‘œκ·Έλž¨ μ• λ“œμ˜¨ 및 온라인 λ˜λŠ” λ„€νŠΈμ›Œν¬ ν”Œλ ˆμ΄μ™€μ˜ κ°„μ„­ λ“± 당사가 μ œκ³΅ν•˜μ§€ μ•ŠλŠ” μ„œλΉ„μŠ€(λ˜λŠ” App Store의 κΈ°λŠ₯)λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ νŠΉμ •μΈμ—κ²Œ λΆ€μˆ˜μ μœΌλ‘œ μ œκ³΅ν•˜λŠ” ν–‰μœ„;<br>(d)	λ™μ‹œμ— ν•˜λ‚˜ μ΄μƒμ˜ μž₯μΉ˜μ—μ„œ μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” ν–‰μœ„; <br>(e)	λ³Έ EULAμ—μ„œ λͺ…μ‹œλ˜μ§€ μ•Šμ€ λ°©μ‹μœΌλ‘œ 상기 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λœ λͺ¨λ“  사항(ν˜Ήμ€ λͺ¨λ“  기타 자료, 지적 μž¬μ‚°κΆŒ λ˜λŠ” 개인 정보 λ“±)을 볡사, 볡제, 배포, ν‘œμ‹œ, 반영, ν‘œν˜„ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„; <br>(f)	κ°€μƒμ˜ μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό '쀑간 μ‹œμž₯'μ—μ„œ 판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, λ°°ν¬ν•˜λŠ” 것을 ν¬ν•¨ν•˜μ—¬ μ„œλΉ„μŠ€, κ²Œμž„ ν˜Ήμ€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό 규제λ₯Ό λ¬΄μ‹œν•˜κ³  판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, 배포, μ΄μ „ν•˜λŠ” ν–‰μœ„; <br>(g)	당사 μ„œλΉ„μŠ€ λ˜λŠ” μ½˜ν…μΈ λ₯Ό 기반으둜 λ¦¬λ²„μŠ€ μ—”μ§€λ‹ˆμ–΄λ§(ν•΄λ‹Ή ν˜„μ§€ λ²•μ—μ„œ ν—ˆμš©ν•˜λŠ” 경우 μ œμ™Έ), μ†ŒμŠ€ μ½”λ“œ μΆ”μΆœ, μˆ˜μ •, 개쑰, λ³€ν˜•, 데이터 마인, λ”” 컴파일, λΆ„ν•΄ λ˜λŠ” νŒŒμƒλ¬Ό μ œμž‘ λ“±μ˜ ν–‰μœ„; <br>(h)	당사가 κ΅¬ν˜„ν•˜λŠ” 기술적 쑰치 λ˜λŠ” κ΄€λ ¨ 지적 μž¬μ‚°μ„ λ³΄ν˜Έν•˜κΈ° μœ„ν•΄ μˆ˜ν–‰ν•˜λŠ” 기술적 쑰치λ₯Ό 제거, λΉ„ν™œμ„±ν™”, νšŒν”Ό λ˜λŠ” μˆ˜μ •ν•˜λŠ” ν–‰μœ„; <br>(i)	λΆ€μ •ν–‰μœ„λ₯Ό ν•˜κ±°λ‚˜ 온라인 λ˜λŠ” 기타 κ²Œμž„ λͺ¨λ“œ(μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ)μ—μ„œ 이점을 μ–»κΈ° μœ„ν•΄ 무단 μ†Œν”„νŠΈμ›¨μ–΄ ν”„λ‘œκ·Έλž¨μ„ 생성, 개발, 배포 λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„; <br>(j)	적용 κ°€λŠ₯ν•œ 법λ₯  λ˜λŠ” κ·œμ •μ„ μœ„λ°˜ν•˜λŠ” ν–‰μœ„;<br>(k)	취약점을 쑰사, μŠ€μΊ” λ˜λŠ” ν…ŒμŠ€νŠΈν•˜κ±°λ‚˜ λ³΄μ•ˆ λ˜λŠ” 인증 μž₯치λ₯Ό μœ„λ°˜ν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„; <br>(l)	μ„œλΉ„μŠ€μ˜ λΉ„κ³΅κ°œ μ˜μ—­μ— μ ‘κ·Ό, μ‘°μž‘ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„;<br>(m)	괴둭힘, μš•μ„€, κ²Œμž„ 포기, κ²Œμž„ λ°©ν•΄, 슀팸, μ‚¬νšŒ 곡학적 곡격, 사기 등에 κ΅­ν•œλ˜μ§€ μ•Šκ³ , λ‹Ήμ‚¬μ˜ νŒλ‹¨μ— 따라 μ„œλΉ„μŠ€λ₯Ό μ¦κΈ°λŠ” λ‹€λ₯Έ μ΄μš©μžλ“€μ—κ²Œ λ°©ν•΄κ°€ 될 수 μžˆλŠ” ν–‰μœ„;<br>(n)	(i) 제3자의 νŠΉν—ˆκΆŒ, μ €μž‘κΆŒ, μƒν‘œκΆŒ, μ˜μ—… λΉ„λ°€, 계약 상 ꢌ리, 도덕적 ꢌ리, 기타 지적 μž¬μ‚°κΆŒ, ν™λ³΄κΆŒ, 개인 정보 보호 ꢌ리λ₯Ό μΉ¨ν•΄ν•˜κ±°λ‚˜ μ˜€μš©ν•˜κ±°λ‚˜ μœ„λ°˜ν•˜λŠ” ν–‰μœ„ (ii) 적용 κ°€λŠ₯ν•œ 법λ₯ , κ·œμ •μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„, ν˜Ήμ€ κ·Έ κ·œμ • 및 법λ₯ μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λ„λ‘ μ‘°μž₯ν•˜λŠ” ν–‰μœ„; (iii) 고의적 λ°©ν•΄λ₯Ό ν¬ν•¨ν•œ 사기, ν—ˆμœ„, μ˜€λ„ λ˜λŠ” 기만 ν–‰μœ„; (iv) λͺ…μ˜ˆ 훼손, μ™Έμ„€μ΄κ±°λ‚˜ μŒλž€ν•˜κ³  μ €μ†ν•˜κ±°λ‚˜ λΆˆμΎŒν•¨μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„; (v) 개인, 집단에 λŒ€ν•œ 차별, 편견, 인쒅 차별, 증였, 희둱 λ˜λŠ” ν”Όν•΄λ₯Ό μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„. (vi) 개인 ν˜Ήμ€ 단체에 λŒ€ν•œ 폭λ ₯, 괴둭힘, μœ„ν˜‘μ„ μ•ΌκΈ°ν•˜κ±°λ‚˜ 개인 ν˜Ήμ€ 단체에 λŒ€ν•΄ ν…ŒλŸ¬, μœ„ν˜‘μ„ μ‘°μž₯ν•˜λŠ” ν–‰μœ„ (vii) λΆˆλ²•μ μ΄κ³  μœ ν•΄ν•œ 행동을 ν•˜κ±°λ‚˜ μœ ν•΄ν•œ λ¬Όμ§ˆμ„ λ°°ν¬ν•˜λŠ” ν–‰μœ„;<br>(o)	λ°”μ΄λŸ¬μŠ€ 유포, μ„œλΉ„μŠ€ κ³ΌλΆ€ν•˜, μ„œλΉ„μŠ€ λ²”λžŒ, 슀팸 λ°œμ†‘ λ˜λŠ” 메일 폭탄 ν…ŒλŸ¬ λ“± λͺ¨λ“  μ‚¬μš©μž, 호슀트 λ˜λŠ” λ„€νŠΈμ›Œν¬μ˜ 접근을 λ°©ν•΄ν•˜κ±°λ‚˜ μ‹œλ„ν•˜λŠ” ν–‰μœ„; <br>(p)	λͺ…μ‹œλœ ν—ˆκ°€ 없이 μ„œλΉ„μŠ€λ₯Ό 톡해 λ‹€λ₯Έ μ΄μš©μžλ‘œλΆ€ν„° κ°œμΈμ„ μ‹λ³„ν•˜κ±°λ‚˜ λ‹€λ₯Έ 정보와 κ²°ν•©λœ κ°œμΈμ„ μ‹λ³„ν•˜λŠ” 데 μ‚¬μš©λ  수 μžˆλŠ” 정보λ₯Ό μˆ˜μ§‘ν•˜κ±°λ‚˜ μ €μž₯ν•˜λŠ” ν–‰μœ„;<br>(q)	뢀상, 사망, μž¬μ‚° ν”Όν•΄, μ†Œλž€ λ˜λŠ” 기타 μ±…μž„μ„ μ΄ˆλž˜ν•  수 μžˆλŠ” ν–‰μœ„, ν—ˆκ°€λ₯Ό λ°›μ§€ μ•Šμ€ μž¬μ‚°μ΄λ‚˜ μž₯μ†Œμ— μΉ¨μž…ν•˜κ±°λ‚˜ μ ‘κ·Όν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„; <br>(r)	κ·€ν•˜μ˜ 개인 λ˜λŠ” λ‹¨μ²΄μ™€μ˜ 관계λ₯Ό μ‚¬μΉ­ν•˜κ±°λ‚˜ ν—ˆμœ„ μ§„μˆ ν•˜λŠ” ν–‰μœ„; <br>(s)	μ„œλΉ„μŠ€μ— λŒ€ν•œ 지리적 μ œν•œμ„ μš°νšŒν•˜κ±°λ‚˜ 기타 λ‹€λ₯Έ λͺ©μ μœΌλ‘œ IP ν”„λ½μ‹œ λ˜λŠ” 기타 방법듀을 μ‚¬μš©ν•˜μ—¬ κ±°μ£Όμ§€λ₯Ό μœ„μž₯ν•˜λŠ” ν–‰μœ„;<br>(t)	λŠ₯λ ₯치, 레벨 ν˜Ήμ€ μˆœμœ„λ₯Ό λΉ λ₯΄κ²Œ μƒμŠΉμ‹œν‚€λŠ” λ“± λ‹€λ₯Έ μ‚¬μš©μžμ˜ κ³„μ •μœΌλ‘œ ν”Œλ ˆμ΄ν•˜λŠ” λΆ€μ •ν–‰μœ„; <br>(u)	당사에 뢀정적인 영ν–₯을 뢀정적인 영ν–₯을 λ―ΈμΉ  수 μžˆλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„; λ‹€λ₯Έ μ‚¬λžŒμ΄ μ„œλΉ„μŠ€ κΈ°λŠ₯의 일뢀 λ˜λŠ” μ „λΆ€λ₯Ό μ‚¬μš©ν•˜μ§€ λͺ»ν•˜κ²Œ ν•˜λŠ” ν–‰μœ„; λ˜λŠ”<br>(v)	μ–ΈκΈ‰ν•œ 바와 같은 ν–‰μœ„λ“€μ„ λ‹€λ₯Έ μ‚¬λžŒλ„ ν•˜κ²Œλ” μž₯λ €ν•˜κ±°λ‚˜ λ•λŠ” ν–‰μœ„.<br>8.	μ„œλΉ„μŠ€μ˜ μ†Œμœ κΆŒ<br>μ½˜ν…μΈ  및 κ²Œμž„μ„ ν¬ν•¨ν•œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λŠ” 당사 λ˜λŠ” λΌμ΄μ„ μŠ€ μ œκ³΅μžκ°€ μ†Œμœ ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό 톡해 κ·€ν•˜κ°€ μ†Œμœ ν•œ 사진 및 기타 μ½˜ν…μΈ λ₯Ό μ—…λ‘œλ“œ, κ²Œμ‹œ 및 μ €μž₯ν•  수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λΌμ΄μ„ μŠ€λ₯Ό μ·¨λ“ν•œ 이 μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ„ λ³΄μœ ν•©λ‹ˆλ‹€.   <br>당사와 계열사 및 λΌμ΄μ„ μŠ€ μ œκ³΅μžλŠ” μ„œλΉ„μŠ€μ˜ λͺ¨λ“  λͺ…μΉ­, μ†Œμœ κΆŒ 및 지적 μž¬μ‚°κΆŒμ„ μ†Œμœ ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ— ν¬ν•¨λ˜κ±°λ‚˜ 그와 ν•¨κ»˜ μ œκ³΅λ˜λŠ” μ €μž‘κΆŒ, μƒν‘œ, μ„œλΉ„μŠ€ 마크 λ˜λŠ” 기타 λ…μ κΆŒ κ³ μ§€λ₯Ό 제거, λ³€κ²½ λ˜λŠ” 가리지 μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€.  κ·€ν•˜λŠ” κ·€ν•˜κ°€ μ„œλΉ„μŠ€, κ²Œμž„ λ˜λŠ” κ·Έ μ•ˆμ˜ μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ΄ μ—†μŒμ„ μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. μ„œλΉ„μŠ€(특히 λ‹Ήμ‚¬μ˜ κ²Œμž„)μ—λŠ” ν•œ μ‚¬μš©μžμ—κ²Œ λ‹€λ₯Έ μ‚¬μš©μžλ³΄λ‹€ λΆˆκ³΅μ •ν•œ 이점을 μ œκ³΅ν•˜μ§€ μ•Šλ„λ‘ μ„€κ³„λœ κΈ°λ³Έ 제곡 λ©”μ»€λ‹ˆμ¦˜μ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€(μ „μžμ˜ 행동듀을 'λΆ€μ •ν–‰μœ„'라고 μΉ­ν•˜κ³  λ©”μ»€λ‹ˆμ¦˜μ˜ μ†Œν”„νŠΈμ›¨μ–΄λŠ” 'λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄'라고 μΉ­ν•©λ‹ˆλ‹€). λ‹Ήμ‚¬λŠ” 단독 μž¬λŸ‰μœΌλ‘œ λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄λ₯Ό 주기적으둜 μΆ”κ°€ν•˜κ±°λ‚˜ μ—…λ°μ΄νŠΈν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ 및 / λ˜λŠ” λΆ€μ •ν–‰μœ„ 탐지 μ†Œν”„νŠΈμ›¨μ–΄λŠ” 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ κ²Œμž„ 계정, κ²Œμž„ ν”Œλ ˆμ΄ 및 λΆ€μ •ν–‰μœ„μ™€ κ΄€λ ¨λœ 무단 ν”„λ‘œκ·Έλž¨ λ˜λŠ” ν”„λ‘œμ„ΈμŠ€μ— λŒ€ν•œ μ„ΈλΆ€ 정보λ₯Ό μˆ˜μ§‘ν•˜κ³  전솑할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ 단독 μž¬λŸ‰μœΌλ‘œ κ·€ν•˜κ°€ λΆ€μ •ν–‰μœ„λ₯Ό ν•œλ‹€κ³  결둠을 내릴 경우, λ³Έ EULA에 따라 λ³Έ
                 EULA 
                YOU ARE AGREEING (WITH LIMITED EXCEPTION) TO RESOLVE ANY DISPUTE BETWEEN YOU AND US THROUGH BINDING, INDIVIDUAL ARBITRATION RATHER THAN IN COURT. PLEASE REVIEW CAREFULLY SECTIONS 22 AND 23 β€œDISPUTE RESOLUTION” BELOW FOR DETAILS REGARDING ARBITRATION (INCLUDING THE PROCEDURE TO OPT OUT OF ARBITRATION). THIS
                μ’…λ£Œ 및 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ΄μš©μ„ ν¬ν•¨ν•˜μ—¬, λ‹Ήμ‚¬μ˜ λͺ¨λ“  ꢌ리λ₯Ό 행사할 수 μžˆλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜κ°€ μ–΄λ–€ κ²Œμž„μ΄λ‚˜ μ„œλΉ„μŠ€μ—μ„œ λΆ€μ •ν–‰μœ„λ₯Ό ν•œ 경우, λ‹Ήμ‚¬λŠ” λͺ¨λ“  κ²Œμž„ 및 μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° μœ„ν•΄ κ·€ν•˜μ˜ λΌμ΄μ„ μŠ€λ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό λ˜λŠ” μ΄μš©μ„ λͺ¨λ‹ˆν„°λ§ν•˜κ±°λ‚˜ μ½˜ν…μΈ λ₯Ό κ²€ν† , νŽΈμ§‘ν•  μ˜λ¬΄λŠ” μ—†μ§€λ§Œ λ³Έ EULAλ₯Ό μ€€μˆ˜ν•˜κ³  건강을 λ³΄ν˜Έν•˜κ³  μ„œλΉ„μŠ€ 운영 및 κ²Œμ‹œλ₯Ό λͺ©μ μœΌλ‘œ 상기 ν–‰μœ„λ₯Ό ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€. κ±΄κ°•μ΄λ‚˜ μ•ˆμ „μ˜ μœ„ν˜‘μ„ 받을 수 μžˆλŠ” μ΄μš©μžλ“€μ„ μœ„ν•˜κ³  당사가 범죄 ν˜Ήμ€ 곡격적 ν–‰μœ„λ‘œλΆ€ν„° 합법적 κΆŒλ¦¬μ™€ 법적인 보호λ₯Ό λ°›κΈ° μœ„ν•΄ κ΄€λ ¨ 법λ₯  및 적용될 수 μžˆλŠ” 법λ₯ μ„ μ€€μˆ˜ν•  κ²ƒμž…λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 곡지 없이 μ–Έμ œλ“ μ§€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό μ‚­μ œν•˜κ±°λ‚˜ μ½˜ν…μΈ μ— λŒ€ν•œ 접근을 차단할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 λ³Έ
                 EULA 
                ALSO INCLUDES A WAIVER OF RIGHTS BY YOU TO BRING A CLASS ACTION AGAINST US AND A LIMITATION ON DAMAGES THAT YOU CAN COLLECT FROM US THAT MAY ARISE OUT OF YOUR USE OF THE SERVICES. BY USING THE SERVICES, YOU AGREE TO THESE PROVISIONS.<br>IF YOU DO NOT AGREE TO THE TERMS OF THIS EULA, YOU MAY NOT INSTALL, COPY, OR USE OUR SERVICES. WITH LIMITED EXCEPTION (SEE SECTION 10), ANYTHING YOU PURCHASE FROM US IS NON-REFUNDABLE.<br>2.	What is this document? When can I play?<br>This is the agreement between you and us for our services you download or access, whether that’s a game, something that supports the game, or something else. You can only use these things once you agree to these terms.<br>You are now reading our End User License Agreement (β€œEULA”) which is a legal agreement between you and PROXIMA BETA PTE.LIMITED (β€œTencent” or β€œwe”, β€œus”, β€œour”, as appropriate) regarding the Services you use from us. β€œServices” means collectively, and sometimes individually, the following: 
                μœ„λ°˜ λ˜λŠ” μ„œλΉ„μŠ€μ— 영ν–₯을 λ―ΈμΉ˜λŠ” ν–‰μœ„λ₯Ό 쑰사할 수 μžˆμŠ΅λ‹ˆλ‹€.<br>9.	가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆ <br>λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄μ—μ„œ 이용자의 μ§€λΆˆμ— μΆ©μ‘±ν•˜λŠ” λ©‹μ§„ κΈ°λŠ₯을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 결제λ₯Ό μ²­κ΅¬ν•˜λ €λ©΄ νŠΉλ³„ν•œ κΆŒν•œμ΄ ν•„μš”ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ κΈ°λŠ₯듀은 당사가 μ†Œμœ ν•©λ‹ˆλ‹€.<br>
                (a)
                 each of our Games, and 
                	가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ ꡬ맀와 νšλ“. λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄ 화폐("κ²Œμž„ λ¨Έλ‹ˆ")뿐만 μ•„λ‹ˆλΌ μ‹€μ œ ν™”νλ‘œλ„ ꡬ맀할 수 μžˆλŠ” μ—…κ·Έλ ˆμ΄λ“œμ™€ μ˜΅μ…˜λ“€μ„ μ œκ³΅ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. 캐릭터 μŠ€ν‚¨, νƒˆκ²ƒ, μ°¨λŸ‰, λ””μ§€ν„Έ μΉ΄λ“œ, κ²½ν—˜μΉ˜ λΆ€μŠ€νŠΈ, μž₯λΉ„, μ‚¬μš©μž μ •μ˜ μƒν’ˆ λ“± 그리고 μ—¬λŸ¬ λΆ€μˆ˜μ μΈ μ•„μ΄ν…œλ“€("가상 μƒν’ˆ")둜 κ·€ν•˜μ˜ κ²Œμž„ μ²΄ν—˜ μˆ˜μ€€μ„ μƒμŠΉμ‹œμΌœ 쀄 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ κΈ°λŠ₯ λ‚΄μ—μ„œ κ·€ν•˜μ—κ²Œ 잘λͺ» μ „λ‹¬λœ 경우λ₯Ό μ œμ™Έν•˜κ³ , κ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ€ ν•œ κ²Œμž„μ—μ„œ λ‹€λ₯Έ κ²Œμž„μœΌλ‘œ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€. λ˜ν•œ κ²Œμž„ λ‚΄ λ³΄λ„ˆμŠ€μ™€ 같은 νŠΉμ • 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κ΅¬λ§€ν•˜μ§€ μ•Šκ³ λ„ 얻을 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 자체(각각의 '거래')λ₯Ό ꡬ맀할 λ•Œ App Storeλ₯Ό 톡해 μ œκ³΅λ˜λŠ” κΈ°λŠ₯ λ˜λŠ” 당사가 μ œκ³΅ν•˜λŠ” 기타 ν”Œλž«νΌμ„ 톡해 ꡬ맀가 μ΄λ£¨μ–΄μ§‘λ‹ˆλ‹€. 거래λ₯Ό ν•˜κΈ° 전에 ν•΄λ‹Ή 계약이 App Store 계약이든 λ˜λŠ” λ‹€λ₯Έ 결제 ν”Œλž«νΌ 계약(WeGame ν”Œλž«νΌ ν˜Ήμ€ νƒ€μ‚¬μ˜ μ§€λΆˆ μ‘°ν•­)인지에 관계없이 거래λ₯Ό λ‹€λ£¨λŠ” 계약을 μ™„λ²½νžˆ 이해해야 ν•©λ‹ˆλ‹€. 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ λ˜λŠ” 기타 κ±°λž˜μ— κ΄€ν•œ ꡬ맀 μˆ˜λŸ‰ 및 νšŸμˆ˜μ— μ œν•œμ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 예λ₯Ό λ“€μ–΄, μ£Όμ–΄μ§„ κΈ°κ°„ 내에 보유(κ²Œμž„ λ‚΄μ—μ„œ) ν˜Ήμ€ ꡬ맀할 수 μžˆλŠ” μ΅œλŒ€ κ²Œμž„ λ¨Έλ‹ˆμ˜ μ•‘μˆ˜, λ˜λŠ” ν•˜λ£¨μ— μ§„ν–‰ν•  수 μžˆλŠ” μ΅œλŒ€ 거래 νšŸμˆ˜κ°€ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μΆ”κ°€ μ œν•œ 사항은 μ„œλΉ„μŠ€ κΈ°λŠ₯을 톡해 κ·€ν•˜μ—κ²Œ 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λ•Œλ•Œλ‘œ κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” ꡬ맀에 μ μš©λ˜λŠ” 수수료, 청ꡬ 방법 및 쑰건을 κ°œμ„ , μˆ˜μ • λ˜λŠ” 보완할 수 있으며, μ΄λŸ¬ν•œ λ³€κ²½ 사항을 λ³„λ„μ˜ 이용 μ•½κ΄€κ³Ό 쑰건으둜 λ³Έ EULA에 κ²Œμ‹œλ  수 있고, 당사 ν•΄λ‹Ή μ›Ήμ‚¬μ΄νŠΈ, κ²Œμž„ λ‚΄ ν˜Ήμ€ μ΄μš©μžμ—κ²Œ 직접 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ κ°œμ„ , μˆ˜μ •, 보완 λ˜λŠ” μš©μ–΄λŠ” κ²Œμ‹œ μ¦‰μ‹œ 효λ ₯을 λ°œνœ˜ν•˜λ©° λ³Έ EULA에 참쑰둜 ν¬ν•¨λ©λ‹ˆλ‹€. μ΄μš©μžκ°€ μ–΄λ– ν•œ 변화에 λŒ€ν•΄ μˆ˜λ½ν•  수 μ—†λŠ” 경우 μ–Έμ œλ“ μ§€ κ²Œμž„ 계정 μ‚¬μš©μ„ μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>
                (b)
                 any websites, software or other services we provide with or in support of the Game, whether or not they are installed or used on a computer, console, or a mobile device. β€œGame” means our game that you download and access that is subject to this EULA, regardless of where you download and/or access it, and any documentation, software, updates, Virtual Goods and Content (each defined below) included in it. <br>We’ve tried to be straightforward in this
                	이용자의 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ λΌμ΄μ„ μŠ€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” λ””μ§€ν„Έ μƒν’ˆμ΄λ©° λ³Έ
                 EULA 
                and if you have any questions feel free to send us a note at <a href="mailto:[email protected]">[email protected]</a> (our β€œSupport Email Address”).
                및 App Store 계약에 따라 μ‚¬μš©λ©λ‹ˆλ‹€.
                  
                You’ll notice that we added some text in italics throughout the
                가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° ν˜„κΈˆμœΌλ‘œ κ°„μ£Όν•  수 μ—†μŠ΅λ‹ˆλ‹€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 양도 및 κ±°λž˜κ°€ λΆˆκ°€λŠ₯ν•˜λ©° 전체 λ˜λŠ” λΆ€λΆ„μ μœΌλ‘œ 제곡되며 투자 λͺ©μ μœΌλ‘œ μ œκ³΅λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. λ³Έ
                 EULA 
                to make it easier to read however this text is provided for guidance only, and does not form part of the EULA.<br>3.	Defined Terms<br>You’ll notice some capitalized terms in this EULA. They’re called β€œdefined terms,” and we use them so we don’t have to repeat the same language again and again, and to make sure that the use of these terms is consistent throughout the EULA.
                및 App Store κ³„μ•½μ˜ 쑰항을 μ€€μˆ˜ν•˜λŠ” 경우 λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒμ˜ κΆŒν•œμ„ λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인적이고 비독점적이며 양도 λΆˆκ°€λŠ₯ν•˜κ³  κΆŒν•œμ˜ μž¬λΆ€μ—¬κ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œμ  ꢌ리 및 κ²Œμž„ μ΄μš©κΆŒν•œ ꡬ맀 ν˜Ήμ€ νšλ“κ³Ό 관계없이 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό ν•΄λ‹Ή κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 있으며(λ”°λ‘œ ν†΅μ§€ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” μ—¬λŸ¬ κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€) λ‹€λ₯Έ λͺ©μ μœΌλ‘œ μ•‘μ„ΈμŠ€ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
                  
                We’ve included the defined terms throughout because we want it to be easy for you to read them in context. <br>4.	Additional Terms<br>Some Services may be available (or only available) through accessing (or downloading from) a third party platform or store, including but not limited to, Facebook, the Epic Games Store, Steam game platform, the Google Play Store and Apple App Store (each, an β€œApp Store”). Your use of the Services are also governed by any applicable agreements you have with any App Store (the β€œApp Store Agreement(s)”). In the event of a conflict between any other App Store Agreement(s), from which you acquire one of our Games, and this EULA with respect to your use of the Services, this EULA will take priority. <br>5.	Eligibility and Registration<br>The Services we offer have certain age restrictions. Others may require an outside account. When you give us information, you need to make sure it stays up to date. Also, don’t share your account with others without our permission. <br>(a)	Age. You must be at least 4 years old (or such other minimum age as is applicable in the jurisdiction you live in) to create a Game Account (as defined below), or use or access any of our Services.  If you are at least the relevant minimum age but are not legally considered an adult in your jurisdiction, you must ask one of your parents (or legal guardians) to read this EULA and accept it on your behalf, and to create a Game Account. Parents and guardians are responsible for the acts of their minor children when using a Game Account they created, or any of our Services, and you understand and agree that you will be responsible for all uses of the Game Account and our Services by your minor child whether or not you authorized such uses. You may not create or use a Game Account, or use or access any of our Services on behalf of a legal entity or for a commercial purpose.<br>(b)	Account Creation. To access parts of a Game, you may need to create an in-game account (your β€œGame Account”). Your Game Account, if applicable, is separate from any account you may have with any App Store (your β€œApp Store Account”). You may be able to create your Game Account using an existing account you have with us or your email address. To the extent you create your Game Account through the use of a third party account (for example, your account with Facebook or Google), we may access certain personal information that this third party provides to us such as your email address and name to help create your Game Account. 
                νŠΉμ • κ²Œμž„μ—μ„œ 당사가 λͺ…μ‹œμ μœΌλ‘œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό λ‹€λ₯Έ μ‚¬λžŒκ³Ό κ±°λž˜ν•  수 μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆκ°€ κ·€ν•˜μ˜ 계정에 잘λͺ» μ μš©λ˜μ–΄ 사기 ν–‰μœ„λ‘œ μ˜μ‹¬λ  μ‹œ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 톡화λ₯Ό μ·¨μ†Œ, 철회 λ˜λŠ” μ‚¬μš©μ„ μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€.
                <br>(c)	
                Keep Your Information Current. It’s important that you provide us with accurate, complete and up-to-date information for your Game Account and you agree to update such information to keep it that way. If you don’t, we may suspend or terminate your Game Account. You agree that you will not disclose your Game Account password to anyone and will notify us immediately of any unauthorized use of your Game Account. You are responsible for all activities that occur under your Game Account, whether or not you know about them.  If you believe that your Game Account is no longer secure, then you must immediately notify us at our Support Email Address.<br>(d)	No Account Sharing.  You may not sell, resell, rent, lease, share or provide access to your Game Account to anyone else. We reserve all available legal rights and remedies to prevent unauthorized use of our Services, including, but not limited to, technological barriers, IP mapping, and, in serious cases, directly contacting your Internet Service Provider (ISP) regarding such unauthorized use.<br>(e)	No False Accounts. You may not create a Game Account for anyone else or create a Game Account in a name other than your own.<br>6.	License<br>As long as you agree to this EULA (and as long as the EULA isn’t terminatedβ€”see Section 21), we grant you permission to access and use our Services. If you break the rules or can’t agree, we can’t let you play.<br>(a)	License Grant. So long as you comply with this EULA and, as applicable, the App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to
                κ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ˜ λ³€κ²½. κ΄€λ ¨ 법λ₯ μ΄ 별도 κΈˆμ§€ν•˜μ§€ μ•ŠλŠ” ν•œ λ‹Ήμ‚¬λŠ” λ‹¨λ…μ μœΌλ‘œ 사전 톡지 없이 κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ— μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” κΆŒν•œμ„ ν¬ν•¨ν•˜μ—¬ κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ„ μˆ˜μ •, λŒ€μ²΄, ꡐ체, μ •μ§€, μ·¨μ†Œ λ˜λŠ” μ œκ±°ν•  수 있고 κ·€ν•˜μ—κ²Œ μ±…μž„μ„ 물을 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ™€ κ΄€λ ¨ν•œ κ²Œμž„ 톡화 λ˜λŠ” 가상 μƒν’ˆμ— λŒ€ν•œ 당사, λ‹Ήμ‚¬μ˜ 계열사, 이사, μž„μ›, 직원, λŒ€λ¦¬μΈ λ˜λŠ” λΌμ΄μ„ μŠ€ 제곡자(μ΄ν•˜ "ν…μ„ΌνŠΈ κ²½μ˜μ§„")의 ν–‰μœ„ ν˜Ήμ€ μ£Όμž₯에 λŒ€ν•΄ μ•„λž˜μ™€ 같이 μ£Όμž₯ν•˜κ±°λ‚˜ λ°˜λ°•ν•˜κ±°λ‚˜ λΆˆλ§Œμ„ μ œκΈ°ν•˜μ§€ μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€. (A)κ·€ν•˜κ°€ λͺ¨λ“  κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ— λŒ€ν•΄ μž¬μ‚°κΆŒμ„ κ°–λŠ”λ‹€λŠ” μ£Όμž₯; ν˜Ήμ€ (B) κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ˜ μ†μ‹€λ‘œ μΈν•œ κΈˆμ „μ  κ°€μΉ˜μ— λŒ€ν•œ 청ꡬ
                 (i) 
                download and install the Game on the device permitted by the App Store Agreement(s) (if applicable), and
                κ·€ν•˜μ˜ κ³„μ •μ˜ μ‚­μ œ 및 μ •μ§€,
                 (ii) 
                access and use the Services, including any Content, for your personal entertainment purposes leveraging only the functionality of the Game and Services. We and our licensors reserve all rights not granted to you in this EULA. β€œContent” means all artwork, titles, themes, objects, characters, names, dialogue, catch phrases, stories, animation, concepts, sounds, audio-visual effects, methods of operation, musical compositions, Virtual Goods (defined in Section 9) and any other content within the Services. Content also includes anything generated, created, or that is otherwise developed within the Services by any user (including you) as a result of interaction with the functionality of the Services.  <br>(b)	User Content. β€œUser Content” means any Content that you (or other Game Account holders) create or obtain outside the Services that you or another user makes available within the Services. To be clear, if Content is created within the Services, it is not User Content; only Content created or obtained from outside the Services that a user then makes available within the Services is User Content. By making any User Content available through the Services you hereby grant to us the following license: a non-exclusive, transferable, worldwide, royalty-free license, with the right to sublicense, to use, copy, modify, create derivative works based upon, distribute, publicly display, and publicly perform your User Content in connection with operating and providing the Services and Content to you and to other users of the Services. Except to the extent prohibited by law, you waive the benefit of any β€œmoral rights” or β€œdroit moral” or similar rights in any country to any User Content.  <br>(c)	Service Limits Based on Where You Live. We may restrict, modify, or limit your access to and use of certain Content, Virtual Goods, an entire Game, or any or all of the Services depending on the territory in which you are located.<br>(d)	Retail Purchase. We may offer codes or product keys that can be activated in a Game or used to activate a Game on the App Store. Such codes or keys must be purchased (or otherwise obtained legally) through us or one of our authorized retailers to be valid. If you purchase such a code or key from a third party, that third party is responsible for addressing any issues you have with these codes or keys. Subject to applicable law, we will have no responsibility for these codes or keys purchased from any third party.<br>7.	License Restrictions<br>Everyone must play by the same rules. If you use our Services as intended, without cheating, being abusive, or being unfair, you are probably in the clear, but please read all of the terms of this EULA carefully to be sure. <br>You agree not to do any of the following with respect to the Services: <br>(a)	use them commercially, for a promotional purpose, or for the benefit of any third party or in any manner not permitted by this EULA; <br>(b)	use, or provide, any unauthorized third party programs that intercept, emulate, or redirect any communication between the Services and Tencent or that collect information about the Game;<br>(c)	use, or provide ancillary offerings to anyone, that are not offered within the Services by us (or the functionality of the App Store), such as hosting, β€œleveling” services, mirroring our servers, matchmaking, emulation, communication redirects, mods, hacks, cheats, bots (or any other automated control), trainers and automation programs that interact with the Services in any way, tunneling, third party program add-ons, and any interference with online or network play;<br>(d)	access or use them on more than one device at a time; <br>(e)	copy, reproduce, distribute, display, mirror, frame or use them (or any of our other materials, intellectual property, or proprietary information) in a way that is not expressly authorized in this EULA; <br>(f)	sell, rent, lease, license, distribute, or otherwise transfer the Services, Game or any Content, including, without limitation, Virtual Goods or Game Currency, including participating in or operating so called β€œsecondary markets” for Virtual Goods, Game Currency or Content; <br>(g)	attempt to reverse engineer (except as otherwise permitted by applicable local law), derive source code from, modify, adapt, translate, datamine, decompile, or disassemble or make derivative works based upon the Services or any Content; <br>(h)	remove, disable, circumvent, or modify any technological measure we implement to protect them or any of their associated intellectual property; <br>
                가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆ κ°€μΉ˜ 변동에 λ”°λ₯Έ κ²Œμž„ μ‘°μ •, ν˜Ήμ€ (iii)λ³Έ EULA의 μˆ˜μ •, μ’…λ£Œ λ˜λŠ” 만료. <br>10.	ν™˜λΆˆ<br>적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라, 
                (i)
                	create, develop, distribute, or use any unauthorized software programs to gain advantage in any online or other game modes or otherwise Cheat (as defined below); <br>(j)	violate any applicable law or regulation;<br>(k)	attempt to probe, scan or test its vulnerability or breach any security or authentication measures; <br>(l)	access, tamper with, or use non-public areas of the Services;<br>(m)	behave in a manner which is detrimental to the enjoyment of the Services by other users as intended by us, in our sole judgment, including, without limitation, harassment, use of abusive or offensive language, game abandonment, game sabotage, spamming, social engineering, or scamming;<br>(n)	upload, publish, submit or transmit any User Content or engage in any behavior that: (i) infringes, misappropriates or violates a third party’s patent, copyright, trademark, trade secret, contractual rights, moral rights or other intellectual property rights, or rights of publicity or privacy;
                 λͺ¨λ“  κ²Œμž„, 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 당사 μžμ‚°μœΌλ‘œ μœ μ§€λ˜λ©°, 결함이 μžˆκ±°λ‚˜ 이용이 λΆˆκ°€λŠ₯ν•˜κ±°λ‚˜ 당사가 제곡 ν•œ 사양에 따라 μˆ˜ν–‰ν•˜μ§€ μ•ŠλŠ” ν•œ, κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° "μ‹€μ œ" 돈 λ˜λŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μžˆλŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬λ‘œ μƒν™˜, ν™˜λΆˆ λ˜λŠ” μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€;
                 (ii) 
                violates, or encourages any conduct that would violate any applicable law or regulation or would give rise to civil liability;
                λ‹Ήμ‚¬λŠ” λ³Έ EULA에 따라 κ·€ν•˜μ—κ²Œ 톡지 λ˜λŠ” μ±…μž„ 없이 μ–Έμ œλ“ μ§€ ν•΄λ‹Ή κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ— λŒ€ν•œ λΌμ΄μ„ μŠ€λ₯Ό μ·¨μ†Œν•  수 μžˆμŠ΅λ‹ˆλ‹€; λ˜ν•œ
                 (iii) 
                is fraudulent, false, misleading or deceptive, including β€œtrolling;” (iv) is defamatory, obscene, pornographic, vulgar or offensive; (v) promotes discrimination, bigotry, racism, hatred, harassment or harm against any individual or group; (vi) is violent, bullying, or threatening or promotes violence, terrorism, or actions that are threatening to any person or entity; or (vii) promotes illegal or harmful activities or substances;<br>(o)	interfere with, or attempt to interfere with, the access of any user, host or network, including, without limitation, sending a virus, overloading, flooding, spamming, or mail-bombing the Services or any of its users; <br>(p)	collect or store any information that could be used to identify an individual, either itself or combined with other information, from the Services from other users of the Services without their express permission;<br>(q)	trespass, or attempt to gain access to a property or location where you do not have permission to be or engage in any activity that may result in injury, death, property damage, nuisance or other liability; <br>(r)	impersonate or misrepresent your affiliation with any person or entity; <br>(s)	use IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on the Services or for any other purpose;<br>(t)	play on another person’s Game Account to β€œboost” that Game Account’s status, level or rank; <br>(u)	use the Services in any way that would affect us adversely or reflect negatively on us or the Services or discourage any person from using all or any portion of the features of the Services; or<br>(v)	encourage or enable anyone else to do any of the foregoing.<br>8.	Ownership of the Services<br>Our Service including our Content and Games is owned by us or our licensors. Our Services may let you upload, post and store photos and other content that you own. You retain your ownership of this content, to which we take a license.   <br>We and our affiliates and licensors own all title, ownership and intellectual property rights in the Services. You agree not to remove, alter or obscure any copyright, trademark, service mark or other proprietary rights notices incorporated in or accompanying the Services.  You understand and agree that you have no ownership interest in the Services or any Games or Content therein. The Services (and particularly our Games) may have built-in mechanisms designed to prevent granting one user an unfair advantage over other users (these actions are β€œCheating” and the software is the β€œCheat Detection Software”). We may add or update our Cheat Detection Software periodically as we may require in our sole discretion. The Services and/or the Cheat Detection Software may collect and transmit details about your Game Account, gameplay, and unauthorized programs or processes in connection with Cheating, subject to applicable law. In the event that we in our sole discretion conclude that you are Cheating, you agree that we may exercise any or all of our rights under this EULA, including termination of this EULA and your access to our Services. In addition, if you Cheat in one Game or Service, we may terminate your license to use all of our Games and Services.<br>Although we are not obligated to monitor access to or use of the Services or to review or edit any Content, we have the right to do so for the purpose of operating and publishing the Services, to ensure compliance with this EULA, to protect the health or safety of anyone that we believe may be threatened, to protect our legal rights and remedies, to report a crime or offensive behavior, or to comply with applicable law. We may (but don’t have to) remove or disable access to any Content, at any time and without notice. We may (but don’t have to) investigate violations of this EULA or conduct that affects the Services.<br>9.	Virtual Goods and Game Currency <br>We may offer you some cool features in our games for which you must pay. We need special permission to charge your payment method. These features are owned by us.<br>(a)	Purchasing or Obtaining Virtual Goods and Game Currency. We may offer certain upgrades and options within our Games that you can buy with real world currency, including, but not limited to, in-game currency (β€œGame Currency”), character skins, mounts and vehicles, digital cards, experience boosts, gear and other customizations for your in-Game characters, and other such digital add-on items that may improve your Game experience in some way (β€œVirtual Goods”). Except as otherwise communicated to you within the functionality of the Game, Game Currency and Virtual Goods are not transferable from one Game to another. You may also be able to obtain certain Virtual Goods and Game Currency without purchase, such as an in-Game award. When you purchase Game Currency, Virtual Goods, or a Game itself (each, a β€œTransaction”), your purchase will be made through the functionality available through the App Store or other platforms we make available to you. Prior to making a Transaction, you should make sure you fully understand the agreement that covers your Transaction, whether that agreement is an App Store Agreement or another payment platform agreement (like our WeGame Platform or a third party payment processor’s terms). There may be limits to the quantity and number of times you can purchase Virtual Goods, Game Currency, or other aspects of your Transaction. For example, there may be a maximum amount of Game Currency you are able to hold (in-Game) or purchase at a given time, or a maximum number of Transactions you may make per day; these additional restrictions may be communicated to you via the functionality of the Services. We may, from time to time, modify, amend, or supplement our fees, billing methods and terms applicable to Game Currency, Virtual Goods or to any purchases, and post those changes in this EULA, in separate terms and conditions or in other terms or agreements posted on the applicable website or as part of the Game or otherwise provided to you by us. Such modifications, amendments, supplements or terms shall be effective immediately upon posting and shall be incorporated by reference into this EULA. If any change is unacceptable to you, you may terminate the use of your Game Account at any time.<br>(b)	Your License to Virtual Goods and Game Currency. Virtual Goods and Game Currency are digital items and your use of them is governed by this EULA and the App Store Agreement(s).  VIRTUAL GOODS AND GAME CURRENCY HAVE NO MONETARY VALUE AND CANNOT BE REDEEMED FOR CASH. VIRTUAL GOODS AND GAME CURRENCY ARE NON-TRANSFERABLE AND NON-TRADABLE, IN WHOLE OR PART, AND ARE NOT PROVIDED FOR INVESTMENT PURPOSES. Provided you comply with the terms of this EULA and the App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to use any Virtual Goods or Game Currency you gain access to, whether purchased or otherwise obtained, solely in connection with your use of the Game in question and within the Game (unless we otherwise communicate to you that you may use them in multiple Games) and for no other purpose.  Unless, expressly permitted by us in a specific Game, you may not trade any such Virtual Good or Game Currency with others. We may cancel, revoke, or otherwise prevent the use of Virtual Good or Game Currency if we suspect any unauthorized or fraudulent activity, and/or to correct any erroneous application of any Virtual Goods or Game Currency to your Account.<br>(c)	Changes to Game Currency and Virtual Goods. Except as otherwise prohibited by applicable law, we, in our sole discretion, may modify, substitute, replace, suspend, cancel or eliminate any Game Currency or Virtual Goods, including your ability to access or use Game Currency or Virtual Goods, without notice or liability to you. YOU AGREE THAT YOU WON’T ASSERT OR BRING ANY CLAIM AGAINST US, OUR AFFILIATES, DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, OR LICENSORS (THE β€œTENCENT PARTIES”) RELATING TO (A) A CLAIM THAT YOU HAVE A PROPRIETARY INTEREST IN ANY GAME CURRENCY OR VIRTUAL GOODS; OR (B) A CLAIM FOR AN ALLEGED MONETARY VALUE OF GAME CURRENCY OR VIRTUAL GOODS LOST UPON (I) DELETION OR SUSPENSION OF YOUR ACCOUNT, (II) ADJUSTMENTS TO THE GAME THAT RESULT IN THE VALUE OF VIRTUAL GOODS OR GAME CURRENCY CHANGING, OR (III) MODIFICATION, TERMINATION OR EXPIRATION OF THIS EULA. <br>10.	Refunds<br>Subject to applicable law, (i) all Games, Virtual Goods and Game Currency remain our property, have no monetary value and are not redeemable, refundable, or eligible for any other alternate remedy for any β€œreal world” money or anything of monetary value, unless they are defective, unavailable, or do not perform in accordance with the specifications we provide; (ii) we may revoke your license to such Games, Virtual Goods and/or Game Currency at any time consistent with this EULA without notice or liability to you; and (iii) by purchasing and using any Games, Virtual Goods and/or Game Currency, you hereby waive any statutory right you may have to withdraw from your agreement to purchase the applicable Game, Virtual and/or Game Currency and you agree that you will therefore not be eligible to receive a refund (or any alternative remedy) in relation to such Game, Virtual Good and/or Game Currency. Where applicable law does not permit you to waive your right to so withdraw, you hereby agree that such withdrawal right expires immediately upon purchase and delivery of your Game, Virtual Good and/or Game Currency, as permitted by applicable law.
                κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κ³  μ‚¬μš©ν•¨μœΌλ‘œμ¨, κ·€ν•˜λŠ” ν•΄λ‹Ή κ²Œμž„, 가상 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κΈ° μœ„ν•œ 계약을 μ² νšŒν•  κ·€ν•˜μ˜ μ–΄λ– ν•œ 법정 κΆŒλ¦¬λ„ ν¬κΈ°ν•©λ‹ˆλ‹€, λ”°λΌμ„œ κ·€ν•˜λŠ” κ·ΈλŸ¬ν•œ κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ™€ κ΄€λ ¨ν•˜μ—¬ ν™˜λΆˆ(λ˜λŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬)을 받을 자격이 μ—†λ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ 철회 ꢌ리λ₯Ό ν¬κΈ°ν•˜μ§€ λͺ»ν–ˆμ„ 경우, ν•΄λ‹Ή 법λ₯ μ— μ˜ν•΄ κ·€μ‚¬μ˜ 철회 κΆŒλ¦¬λŠ” κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ꡬ맀 및 배솑 μ¦‰μ‹œ λ§Œλ£Œλ¨μ— λ™μ˜ν•©λ‹ˆλ‹€.
                 <br>11.	 
                Beta Testing <br>From time to time we may offer a beta version of one of our Services (a β€œBeta”). As the name implies, Betas are not guaranteed to work properly, and may make other parts of your system not work properly as well. For the license granted to you in Section 6 above to extend to the Beta (meaning, for you to have permission to use the Beta), you acknowledge and agree to the following terms in addition to the rest of this EULA:
                베타 ν…ŒμŠ€νŠΈ <br>λ•Œλ•Œλ‘œ 당사 μ„œλΉ„μŠ€("베타") 쀑 ν•˜λ‚˜μ˜ 베타 버전을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λ¦„μ—μ„œ μ•Œ 수 μžˆλ“―μ΄ λ² νƒ€λŠ” μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 있으며, 그둜 인해 이용자 μ‹œμŠ€ν…œμ˜ λ‹€λ₯Έ 뢀뢄도 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 제6μ‘°μ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ λΌμ΄μ„ μŠ€κ°€ λ² νƒ€λ‘œ μ—°μž₯λ˜λŠ” 경우(즉 베타 μ‚¬μš© ν—ˆκ°€λ₯Ό μ˜λ―Έν•¨), κ·€ν•˜λŠ” λ³Έ EULA의 λ‚˜λ¨Έμ§€ 뢀뢄에 μΆ”κ°€ν•˜μ—¬ λ‹€μŒ 쑰항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€.
                <br>(a)	
                We may automatically delete or modify the information stored on your computer related to the Beta for any reason at any time during the duration of the Beta test;
                베타 ν…ŒμŠ€νŠΈ 기간에 λ‹Ήμ‚¬λŠ” μ–Έμ œ μ–΄λ–€ 이유둜 λ“  κ·€ν•˜μ˜ 컴퓨터에 μ €μž₯된 베타에 κ΄€ν•œ 정보듀을 μžλ™μœΌλ‘œ μ‚­μ œν•˜κ±°λ‚˜ μˆ˜μ •ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
                 <br>(b)	
                We may terminate the Beta test at any time, which would then render your Beta unplayable or unable to function properly. When we terminate a Beta, you must delete the local Beta instance on your computer and all documents and materials you received from us in connection with the Beta;
                λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ 베타 ν…ŒμŠ€νŠΈλ₯Ό μ’…λ£Œν•  수 있으며, 이둜 인해 베타가 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šκ±°λ‚˜ μž‘λ™μ΄ 쀑지될 수 μžˆμŠ΅λ‹ˆλ‹€. 베타가 μ’…λ£Œλ˜λ©΄ μ»΄ν“¨ν„°μ—μ„œ 둜컬 베타 μΈμŠ€ν„΄μŠ€μ™€ 베타와 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬λ‘œλΆ€ν„° 받은 λͺ¨λ“  λ¬Έμ„œμ™€ 자료λ₯Ό μ‚­μ œν•΄μ•Ό ν•©λ‹ˆλ‹€.
                <br>(c)	
                Termination of a Beta by us is not a ground for any kind of refund and your participation in a Beta does not entitle you to any compensation or any free Services, including any Content and Game Currency; and
                당사가 베타λ₯Ό μ’…λ£Œν•œλ‹€κ³  ν•΄μ„œ κ·Έ μ–΄λ–€ μ’…λ₯˜μ˜ ν™˜λΆˆλ„ 이루어지지 μ•ŠμŠ΅λ‹ˆλ‹€. κ·€ν•˜κ°€ 베타에 μ°Έμ—¬ν•œλ‹€κ³  ν•΄μ„œ μ½˜ν…μΈ  및 κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ν¬ν•¨ν•œ 무료 μ„œλΉ„μŠ€ λ‚˜ 보상을 받을 수 μžˆλŠ” 것도 μ•„λ‹™λ‹ˆλ‹€. λ˜ν•œ
                 <br>(d)	
                If and when we release a full (non-Beta) version of the Services and we may allow your use of the Services to continue to the full version. If so allowed by us, your continued use of the Services will no longer be subject to this Section 11 (except for this Section 11(d)) but will still be subject to the rest of this EULA.
                당사가 정식 (베타 이외) λ²„μ „μ˜ μ„œλΉ„μŠ€λ₯Ό κ°œλ΄‰ν•  경우 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ΄ 정식 λ²„μ „μœΌλ‘œ 계속 ν—ˆμš©λ˜μ–΄ μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ ν—ˆμš© ν•˜μ— κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ€ 더 이상 제11쑰에 μ μš©λ˜μ§€ μ•Šμ§€λ§Œ (제11(d)μ‘° μ œμ™Έ) μ—¬μ „νžˆ λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀에 μ μš©ν•©λ‹ˆλ‹€.
                <br>12.	
                Accessing a Game from an 
                App 
                Storeλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό <br>App Store의 νŠΉμ • μ‘°ν•­.<br>Apple App 
                Store 
                <br>
                λ˜λŠ” Google Play Store와 같은 
                App 
                Stores require us to pass on certain terms to you.<br>Where a Game is made available to you via an
                Storeλ₯Ό 톡해 κ²Œμž„μ„ μ΄μš©ν•  수 μžˆλŠ” 경우 λ‹€μŒ 사항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. <br>β€’	λ³Έ EULAλŠ”
                 App 
                Storeκ°€ μ•„λ‹Œ κ·€ν•˜μ™€ 당사 사이에 있으며 당사 (App Storeκ°€ μ•„λ‹˜)λŠ” μ „μ μœΌλ‘œ κ²Œμž„μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€.<br>β€’	App StoreλŠ” κ²Œμž„μ˜ μœ μ§€ 관리 λ˜λŠ” 지원을 μ œκ³΅ν•  μ˜λ¬΄κ°€ μ—†μŠ΅λ‹ˆλ‹€.<br>β€’	κ²Œμž„μ΄ 보증(μžˆμ„ 경우)을 μΆ©μ‘±ν•  수 μ—†λŠ” 경우, App Store에 μ—°λ½ν•˜λ©΄ κ²Œμž„μ˜ ꡬ맀 가격(ν•΄λ‹Ήλ˜λŠ” 경우)을 ν™˜λΆˆν•΄μ€„ 것이며, ν•΄λ‹Ή 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” ν•œλ„ λ‚΄μ—μ„œ App StoreλŠ” κ²Œμž„κ³Ό κ΄€λ ¨ν•˜μ—¬ λ‹€λ₯Έ 보증 의무λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 보증을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•„ λ°œμƒν•˜λŠ” 기타 λͺ¨λ“  청ꡬ, 손싀, 뢀채, 손해, λΉ„μš© λ˜λŠ” μ§€μΆœμ€ λ‹Ήμ‚¬μ˜ 단독 μ±…μž„μž…λ‹ˆλ‹€.<br>β€’	App StoreλŠ” κ²Œμž„ λ˜λŠ” κ²Œμž„μ— λŒ€ν•œ κ·€ν•˜μ˜ μ†Œμœ  및 μ‚¬μš©μ— λŒ€ν•΄ κ·€ν•˜μ˜ μ£Όμž₯ λ˜λŠ” 제3 자의 μ£Όμž₯에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμœΌλ©°, μ΄λŠ” λ‹€μŒμ„ ν¬ν•¨ν•˜λ˜ 이에 κ΅­ν•œλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€; (i) μ œν’ˆ μ±…μž„ μ£Όμž₯; (ii) κ²Œμž„μ΄ 적용 κ°€λŠ₯ν•œ 법적 λ˜λŠ” 규제의 μš”κ΅¬ 사항을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•˜λ‹€λŠ” μ£Όμž₯; 그리고 (iii) μ†ŒλΉ„μž 보호 λ˜λŠ” μœ μ‚¬ν•œ 법λ₯ μ— 따라 λ°œμƒν•˜λŠ” μ£Όμž₯.<br>β€’	제3μžκ°€ κ²Œμž„ λ˜λŠ” κ·€ν•˜μ˜ κ²Œμž„ μ†Œμœ  및 μ‚¬μš©μ΄ ν•΄λ‹Ή 제3자의 지적 μž¬μ‚°κΆŒμ„ μΉ¨ν•΄ν•œλ‹€κ³  μ£Όμž₯ν•˜λŠ” 경우, λ³Έ EULAμ—μ„œ μš”κ΅¬ν•˜λŠ” λ²”μœ„ λ‚΄μ—μ„œ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ μ£Όμž₯의 쑰사, λ°©μ–΄, ν•©μ˜ 및 이행에 λŒ€ν•œ μ±…μž„μ€ μ „μ μœΌλ‘œ λ‹Ήμ‚¬μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€.<br>β€’	App 
                Store 
                (like the Apple
                및 κ·Έ μžνšŒμ‚¬λŠ” λ³Έ EULA 제3의 수혜자이며 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μˆ˜λ½ν•˜λ©΄,
                 App 
                Store or Google Play Store) you acknowledge and agree that: 
                StoreλŠ” 이 EULAλ₯Ό 제3의 μˆ˜ν˜œμžλ‘œμ„œ κ·€ν•˜μ— λŒ€ν•΄ μ‹œν–‰ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€.
                <br>β€’	
                This EULA is between you and us, not the App Store, and we (not the App Store), are solely responsible for the Game.
                κ·€ν•˜λŠ” (i) λ―Έκ΅­ μ •λΆ€μ˜ 금수 쑰치λ₯Ό λ‹Ήν•˜κ±°λ‚˜ ν…ŒλŸ¬ 지원 κ΅­κ°€λ‘œ λ―Έκ΅­ 정뢀에 μ˜ν•΄ μ§€μ •λœ ꡭ가에 μžˆμ§€ μ•ŠμœΌλ©°, (ii) λ―Έκ΅­ μ •λΆ€μ˜ κΈˆμ§€ λ˜λŠ” μ œν•œ λͺ©λ‘μ— λ“±μž¬λ˜μ–΄ μžˆμ§€ μ•ŠμŒμ„ λŒ€ν‘œν•˜κ³  λ³΄μ¦ν•©λ‹ˆλ‹€.
                <br>β€’	
                The App Store has no obligation to provide any Game maintenance or support.<br>β€’	If the Game cannot meet its warranties (if any), you can contact the App Store and they will refund you the purchase price of the Game (if applicable) and, to the maximum extent permitted by applicable law, the App Store will have no other warranty obligation whatsoever with respect to the Game. Any other claims, losses, liabilities, damages, costs or expenses attributable to any failure to conform to any warranty will be our sole responsibility.<br>β€’	The App Store is not responsible for addressing any claims you have or any claims of any third party relating to the Game or your possession and use of the Game, including, without limitation: (i) product liability claims; (ii) any claim that the Game fails to conform to any applicable legal or regulatory requirement; and (iii) claims arising under consumer protection or similar legislation.<br>β€’	In the event of any third party claim that the Game or your possession and use of the Game infringes that third party’s intellectual property rights, we will be solely responsible for the investigation, defense, settlement and discharge of any such intellectual property infringement claim to the extent required by this EULA.<br>β€’	The App Store, and its subsidiaries, are third party beneficiaries of this EULA and upon your acceptance of this EULA, the App Store will have the right to enforce this EULA against you as a third-party beneficiary thereof.<br>β€’	You represent and warrant that (i) you are not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a terrorist-supporting country; and (ii) you are not listed on any U.S. Government list of prohibited or restricted parties.<br>β€’	You must also comply with all applicable third-party terms of service when using the Game.
                λ˜ν•œ 당사 κ²Œμž„μ„ μ‚¬μš©ν•  λ•Œ ν•΄λ‹Ήλ˜λŠ” λͺ¨λ“  νƒ€μ‚¬μ˜ μ„œλΉ„μŠ€ 약관을 μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€.
                <br>13.	
                Feedback<br>We’d love to hear your feedback, good or bad. It helps us improve! But if you give us feedback, we need to be free to use it how we want and without paying you.<br>We welcome your feedback, comments and suggestions for improvements to the Services (β€œFeedback”). You can submit Feedback by emailing us at
                ν”Όλ“œλ°±<br>μ–΄λ–€ μ˜κ²¬μΈμ§€ μƒκ΄€μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ μ˜κ²¬μ„ λ“£κ³  μ‹ΆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ˜ μ˜κ²¬μ€ λ‹Ήμ‚¬μ˜ λ°œμ „μ— 큰 도움이 λ©λ‹ˆλ‹€. κ·ΈλŸ¬λ‚˜ μ˜κ²¬μ— λŒ€ν•΄μ„œ λ‹Ήμ‚¬λŠ” κ·Έ μ–΄λ–€ λŒ€κ°€λ„ 없이 자유둭게 μ‚¬μš©ν•  수 μžˆμ–΄μ•Ό ν•©λ‹ˆλ‹€.<br>μ„œλΉ„μŠ€ κ°œμ„ μ— λŒ€ν•œ 의견, 평가 및 μ œμ•ˆμ„ ν™˜μ˜ν•©λ‹ˆλ‹€(β€œν”Όλ“œλ°±β€).
                 <a href="mailto:[email protected]">[email protected]</a> 
                or via the functionality of the Services (if available). If you provide us with any Feedback, you hereby grant us the following license: a non-exclusive, transferable, worldwide, perpetual, irrevocable, fully-paid, royalty-free license, with the right to sublicense, under any and all intellectual property rights that you own or control to use, copy, modify, create derivative works based upon, distribute copies of, publicly perform, publicly display and otherwise exploit the Feedback for any purpose and in any country. If you have rights in the Feedback that cannot be licensed to us under applicable law (such as moral and other personal rights), you hereby waive and agree not to assert those rights. You understand and agree that you are freely giving your Feedback, that we don’t have to use it, and that you will not be compensated in any way for your Feedback. You represent and warrant that you have rights in any Feedback that you provide to us sufficient to grant us and other affected parties the rights described above, including, without limitation, intellectual property rights or , rights of publicity or privacy.
                으둜 이메일을 λ³΄λ‚΄κ±°λ‚˜ μ„œλΉ„μŠ€ κΈ°λŠ₯(μ„œλΉ„μŠ€ 이용 κ°€λŠ₯ μ‹œκ°„μ—)을 톡해 μ˜κ²¬μ„ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν”Όλ“œλ°±μ„ μ œκ³΅ν•˜λ©΄ 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° 전세계에 영ꡬ적으둜 μ μš©λ˜λŠ” μ·¨μ†Œκ°€ λΆˆκ°€λŠ₯ν•œ μ™„λΆˆ, λ‘œμ—΄ν‹° 미뢀와 λΌμ΄μ„ μŠ€μ™€ ν•¨κ»˜ μ „μ„Έκ³„μ—μ„œ λͺ©μ μ„ λΆˆλ¬Έν•˜κ³  ν”Όλ“œλ°±μ„ μ‚¬μš©, 볡사, μˆ˜μ •, νŒŒμƒ μž‘ν’ˆ μ°½μž‘, 사본 배포, 곡개 μ‹œμ—°, κ²Œμ‹œ 및 ν”Όλ“œλ°±μ„ ν™œμš©ν•  2μ°¨ μ €μž‘λ¬Ό μ§€μ μž¬μ‚°κΆŒ 일체λ₯Ό λ‹Ήμ‚¬μ—κ²Œ μ œκ³΅ν•˜κΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. ν”Όλ“œλ°±μ— ν¬ν•¨λœ μ €μž‘μΈκ²©κΆŒκ³Ό κ·Έ μ™Έ μ €μž‘μž 일신에 κ·€μ†λ˜λŠ” ꢌ리처럼 κ΄€λ ¨ 법령에 따라 λΌμ΄μ„ μŠ€ 제곡이 λΆˆκ°€λŠ₯ν•œ ꢌ리λ₯Ό ν–‰μ‚¬ν•˜κ±°λ‚˜ μ£Όμž₯ν•˜μ§€ μ•ŠκΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” 자유둭게 ν”Όλ“œλ°±μ„ μ œμ•ˆν•  수 μžˆμœΌλ‚˜ λ‹Ήμ‚¬μ—μ„œ λ°˜λ“œμ‹œ μ‚¬μš©ν•  μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점과 ν”Όλ“œλ°±μ— λŒ€ν•œ μ–΄λ– ν•œ 보상도 λ°›μ§€ μ•ŠλŠ”λ‹€λŠ” 점을 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. 당사에 μ œκ³΅ν•œ ν”Όλ“œλ°±μ— κ΄€ν•œ κΆŒλ¦¬κ°€ 있으며 상기 ꢌ리 외에도 본사와 여타 ν•΄λ‹Ήλ˜λŠ” 주체에 μ§€μ μž¬μ‚°κΆŒ, 인격ꢌ, ν”„λΌμ΄λ²„μ‹œκΆŒμ„ λΆ€μ—¬ν•  κΆŒλ¦¬κ°€ μžˆμŒμ„ λͺ…μ‹œ, 보μž₯ν•©λ‹ˆλ‹€.
                   <br>14.	
                DMCA/Copyright Policy
                λ””μ§€ν„Έ λ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±…
                  <br>
                We respect copyright law and expect our users to do the same. It’s our policy to terminate in appropriate circumstances Game Accounts of users who repeatedly infringe or are believed to be repeatedly infringing the rights of copyright holders.
                λ‹Ήμ‚¬λŠ” μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•˜λ©° 당사 μ„œλΉ„μŠ€ μ΄μš©μžλ„ μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. 당사 정책상 μ΄μš©μžκ°€ μ €μž‘κΆŒ μ†Œμœ μžμ˜ ꢌ리λ₯Ό 반볡적으둜 μΉ¨ν•΄ν•˜κ±°λ‚˜ μΉ¨ν•΄κ°€ μ˜μ‹¬λ˜λŠ” 이용자의 κ²Œμž„ 계정을 μ€‘μ§€μ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€.
                 <br>15.	
                Third Party Websites and Resources<br>Outside links are for your convenience, but we can’t guarantee them.<br>The Services may contain links to third-party websites or resources. We provide these links only as a convenience and are not responsible for the content, products or services on or available from those websites or resources or links displayed on such websites. You acknowledge sole responsibility for and assume all risk arising from, your use of any third-party websites or resources.
                제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€<br>μ™ΈλΆ€ λ§ν¬λŠ” κ·€ν•˜μ˜ 편의λ₯Ό μœ„ν•œ κ²ƒμ΄λ‚˜ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄μ„  당사가 보μž₯ν•˜κ³  μžˆμ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” 제3자 μ›Ήμ‚¬μ΄νŠΈ 링크 ν˜Ήμ€ λ¦¬μ†ŒμŠ€λ₯Ό 포함할 μžˆμŠ΅λ‹ˆλ‹€. νŽΈμ˜μƒ μ œκ³΅λ˜λŠ” 링크둜 ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈ λ˜λŠ” ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ— ν‘œμ‹œλ˜λŠ” λ¦¬μ†ŒμŠ€, 링크 ν˜Ήμ€ ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ˜ 컨텐츠, μ œν’ˆ, μ„œλΉ„μŠ€ 등에 λŒ€ν•΄ λ‹Ήμ‚¬λŠ” μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€ μ‚¬μš©μœΌλ‘œ μΈν•œ μœ„ν—˜κ³Ό μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€.
                <br>16.	
                Data Charges and Mobile Devices<br>This is a reminder that you’re responsible for any data-related charges that you may incur for using our Services.<br>You are responsible for all data-related charges that you may incur for using our Services, including, without limitation, mobile, text-messaging, and data charges. You should understand or ask your service provider what charges you may incur before using the Services.
                데이터 μš”κΈˆ 및 λͺ¨λ°”일 κΈ°κΈ°<br>μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•˜λŠ” 데이터 μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€.<br>κ·€ν•˜λŠ” λͺ¨λ°”일, 문자 λ©”μ‹œμ§€ 및 데이터 μš”κΈˆμ„ ν¬ν•¨ν•œ μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•  수 μžˆλŠ” λͺ¨λ“  데이터 κ΄€λ ¨ μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° 전에 κ·€ν•˜μ—κ²Œ λΆ€κ³Όλ˜λŠ” μš”κΈˆμ— λŒ€ν•΄ μΈμ§€ν•˜κ³  μžˆμ–΄μ•Ό ν•˜λ©° ν•„μš”μ‹œ μ„œλΉ„μŠ€ 제곡 업체에 λ¬Έμ˜ν•˜μ‹œκΈ° λ°”λžλ‹ˆλ‹€.
                <br><br>17.	
                Service and 
                μ„œλΉ„μŠ€ 및 EULA의 μˆ˜μ •<br>μ„œλΉ„μŠ€λ₯Ό 계속 μ΄μš©ν•˜λ €λ©΄ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•„μš”μ‹œμ—λŠ” μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  μ˜ˆμ •μ΄λ―€λ‘œ μ–Έμ œλ“  EULAκ°€ μ—…λ°μ΄νŠΈλ  수 μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€.<br>
                EULA 
                Modifications<br>When we update this EULA, you need to agree to the updated version to keep using our Services. We also need the freedom to update any part of the Services whenever we see fit, so we are letting you know we can do so at any time.<br>We may (but don’t have to) update this
                μ—…λ°μ΄νŠΈκ°€ 제 μ‹œμ μ— μ΄λ€„μ§„λ‹€λŠ” 것을 μ „μ œλ‘œ ν•˜λ‚˜ 당사가 μ›ν•˜λŠ” μ‹œμ μ— EULAλ₯Ό μ—…λ°μ΄νŠΈν•  μžˆμŠ΅λ‹ˆλ‹€. 이런 κ²½μš°μ— μ„œλΉ„μŠ€μ— λŒ€ν•œ λ‹€μŒ μ•‘μ„ΈμŠ€ μ‹œ λ˜λŠ” μ—…λ°μ΄νŠΈλœ EULAκ°€ λ‹€λ₯Έ λ°©λ²•μœΌλ‘œ 전달될 λ•Œ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•˜λΌλŠ” λ©”μ‹œμ§€κ°€ ν‘œμ‹œλ  κ²ƒμž…λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό 계속 μ‚¬μš©ν•˜λ €λ©΄ 이 μ—…λ°μ΄νŠΈμ— λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. <br>λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 지속적인 μ„œλΉ„μŠ€ μ΄μš©μ„ μœ„ν•΄ λ°˜λ“œμ‹œ μ„€μΉ˜ν•΄μ•Ό ν•˜λŠ” 패치, μ—…λ°μ΄νŠΈ λ˜λŠ” μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 곡지 없이 μ„œλΉ„μŠ€λ₯Ό μ›κ²©μœΌλ‘œ μ—…λ°μ΄νŠΈν•  수 있으며 κ·€ν•˜λŠ” 이런 패치, μ—…λ°μ΄νŠΈ 및 μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ μš©ν•˜λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. κΈ°κΈ°κ°€ μžλ™ μ—…λ°μ΄νŠΈλ₯Ό μ°¨λ‹¨ν•˜κ²Œ λ˜λŠ” 경우 κΈ°κΈ°μ—μ„œ 직접 μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  λ•ŒκΉŒμ§€ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜μ§€ λͺ»ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ•‘μ„ΈμŠ€ κΆŒν•œμ„ μˆ˜μ •, μΌμ‹œ 쀑단, 쀑단, λŒ€μ²΄, ꡐ체 λ˜λŠ” μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 법λ₯ μ— 따라 κ·€ν•˜μ˜ 캐릭터 데이터, κ²Œμž„ μ§„ν–‰, μ»€μŠ€ν„°λ§ˆμ΄μ§• ν˜Ήμ€ νŠΉμ • κ²Œμž„ 이용과 κ΄€λ ¨ν•œ 기타 데이터 및 고유 정보듀은 λ‹Ήμ‚¬μ˜ 패치, μ—…λ°μ΄νŠΈ ν˜Ήμ€ μ—…λ°μ΄νŠΈ λ“± μš”μΈμœΌλ‘œ μΈν•˜μ—¬ 곡지 없이 μ‚¬μš©μ΄ 쀑단될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ 점검 ν˜Ήμ€ μ§€μ›μ˜ μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점에 λŒ€ν•΄ κ·€ν•˜λŠ” λ™μ˜ν•©λ‹ˆλ‹€. <br>ν•΄λ‹Ή 법λ₯ μ— 따라 λ‹Ήμ‚¬λŠ” μ–Έμ œλ“  이유 뢈문 곡지 λ˜λŠ” μ±…μž„ 없이 μ„œλΉ„μŠ€ 가격(κ²Œμž„, 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ 및 μ½˜ν…μΈ  포함)을 λ³€κ²½ν•  수 μžˆμŠ΅λ‹ˆλ‹€.<br>18.	보증 λ©΄μ±…<br>λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ μ–΄λ– ν•œ 뢀뢄도 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. <br>λͺ¨λ“  μ„œλΉ„μŠ€λŠ” μ–΄λ– ν•œ 보증도 없이 λ³Έμ—°μ˜ μ„œλΉ„μŠ€λ‘œ μ œκ³΅λ©λ‹ˆλ‹€. 상기 λ‚΄μš© 외에도 ν…μ„ΌνŠΈλŠ” 상업적 보증, λͺ©μ μ˜ λΆ€ν•© μ—¬λΆ€, μΎŒμ ν•œ μ„œλΉ„μŠ€ 이용 ν™˜κ²½ 및 λΆˆκ°€μΉ¨, 그리고 거래 ν˜Ήμ€ 거래 κ³Όμ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄ 보μž₯ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€κ°€ κ·€ν•˜μ˜ μš”κ΅¬ 사항을 μΆ©μ‘±μ‹œν‚€κ±°λ‚˜ 쀑단 없이 μ•ˆμ „ν•˜κ³  였λ₯˜ 없이 제곡될 κ²ƒμ΄λΌλŠ” λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€μ˜ ν’ˆμ§ˆ, μ •ν™•μ„±, μ μ‹œμ„±, μ§„μ‹€μ„±, μ™„μ „μ„± ν˜Ήμ€ 신뒰성을 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. <br>19.	μ±…μž„μ˜ μ œν•œ<br>λ³Έ 쑰항은 κ·€ν•˜κ°€ λΆ„μŸμ„ 톡해 λ‹Ήμ‚¬λ‘œλΆ€ν„° 보상받을 수 μžˆλŠ” λ‚΄μš©μ„ μ œν•œν•©λ‹ˆλ‹€.<br>κ΄€λ ¨ 법λ₯ μ—μ„œ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„μ— λŒ€ν•΄ ν…μ„ΌνŠΈλŠ” μ–΄λ–€ λ°©μ‹μœΌλ‘œλ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. <br>(a)	이읡의 손싀, <br>(b)	수읡의 손싀, <br>(c)	μ €μΆ•μ˜ 손싀, <br>(d)	λ°μ΄ν„°μ˜ 손싀 ν˜Ήμ€ <br>(e)	κ°„μ ‘μ΄κ±°λ‚˜ μš°λ°œμ μ΄κ±°λ‚˜ μ€‘λŒ€ν•˜κ±°λ‚˜ νŠΉμˆ˜ν•˜κ±°λ‚˜ 처벌이 ν•„μš”ν•˜κ±°λ‚˜ ν˜Ήμ€ μ „ν˜•μ μΈ 피해에 λŒ€ν•΄μ„œ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. <br>λ³Έ
                 EULA 
                at any time whenever we think there is a need. If we do so, you will be prompted to agree to the updated
                ν˜Ήμ€ μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•œ 사건, λ˜λŠ” μ„œλΉ„μŠ€ μ΄μš©μ— μžˆμ–΄ μ§€μ—°, 뢈λŠ₯, κΈ°λŠ₯적 μž₯μ• κ°€ ν…μ„ΌνŠΈμ˜ μ‹€μˆ˜λ‚˜ μœ„λ²•ν–‰μœ„(κ³Όμ‹€ 포함), 무과싀 μ±…μž„, λ©΄μ±…, μ œν’ˆ λΆ€μž₯, 계약 μœ„λ°˜, 보증 μœ„λ°˜ λ˜λŠ” κ·Έ λ°–μ˜ 경우둜 인해 λ°œμƒν•˜μ˜€μ„ 경우, λ˜λŠ” ν…μ„ΌνŠΈκ°€ 상기 손해 κ°€λŠ₯성을 톡보받은 κ²½μš°μ—λ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.  λ³Έ EULA와 κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•˜λŠ” μ±…μž„μ— λŒ€ν•΄ κ΄€λ ¨ 법λ₯ μ΄ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„ μ•ˆμ—μ„œ ν…μ„ΌνŠΈμ˜ μ±…μž„ λ²”μœ„λŠ” λ‹€μŒμ„ λ²—μ–΄λ‚  수 μ—†μŠ΅λ‹ˆλ‹€. (A) ν•΄λ‹Ή 배상 μ±…μž„ λ°œμƒ μ‚¬κ±΄μœΌλ‘œλΆ€ν„° 직전 6κ°œμ›” λ™μ•ˆ νŠΉμ • κ²Œμž„ ν˜Ήμ€ μ„œλΉ„μŠ€λ₯Ό ν™œμš©ν•΄ μ§€λΆˆν–ˆκ±°λ‚˜ μ§€λΆˆ μ˜λ¬΄κ°€ μžˆμ—ˆλ˜ κΈˆμ•‘ 일체; (B) (A)κ°€ μ μš©λ˜μ§€ μ•ŠλŠ” 경우 λ―Έν™” μ˜€μ‹­ λ‹¬λŸ¬($50). 손해배상에 κ΄€ν•œ λ³Έ μ±…μž„ μ œν•œ 및 μ˜ˆμ™Έ 쑰항은 μ μ ˆν•œ 보상을 μ œκ³΅ν•˜λŠ” 해결책이 μ œκ³΅λ˜μ§€ μ•Šμ•„λ„ 적용되며 본사와 μ‚¬μš©μž κ°„ ν•©μ˜μ˜ 근간을 μ΄λ£¨λŠ” κΈ°λ³Έ μš”μ†Œμž…λ‹ˆλ‹€. <br>상기 λ‚΄μš©μ—λ„ λΆˆκ΅¬ν•˜κ³  일뢀 κ΅­κ°€, μ£Ό, μ§€λ°© λ˜λŠ” 기타 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” μœ„μ—μ„œ μ–ΈκΈ‰ν•œ νŠΉμ • 보증의 배제 λ˜λŠ” μ±…μž„μ˜ μ œν•œμ„ ν—ˆμš©ν•˜μ§€ μ•ŠμœΌλ―€λ‘œ μœ„μ˜ 쑰건이 κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 단, μœ„μ™€ 같은 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” 상기 λ‚΄μš©μ„ μ œμ™Έν•œ μ±…μž„ μ œν•œ 사항이 ν•΄λ‹Ή κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” μ΅œλŒ€ ν•œλ„λ‘œ μ μš©λ©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜λŠ” κ·€ν•˜μ˜ κΆŒν•œμ— λŒ€ν•œ μΆ”κ°€ 법적 ꢌ리λ₯Ό λ³΄μœ ν•  수 있으며 λ³Έ EULA의 μ–΄λ– ν•œ 쑰항도 κ·€ν•˜κ°€ μ„œλΉ„μŠ€ μ†ŒλΉ„μžλ‘œμ„œ κ°€μ§ˆ 수 μžˆλŠ” ꢌ리λ₯Ό μΉ¨ν•΄ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>20.	배상<br>κ·€ν•˜μ˜
                 EULA 
                upon your next access to the Services or when the updated
                μœ„λ°˜ ν˜Ήμ€ μ„œλΉ„μŠ€ μ ‘κ·Ό 및 μ΄μš©μ„ μ‚¬μœ λ‘œ νŠΉμ •μΈμ΄ 당사λ₯Ό κ³ λ°œν•  경우 κ·€ν•˜λŠ” 당사λ₯Ό λ³€ν˜Έν•  것에 λ™μ˜ν•˜λ©° λ‹Ήμ‚¬μ˜ λ³€ν˜Έ λΉ„μš©μ„ μ§€λΆˆν•  것을 λ™μ˜ν•©λ‹ˆλ‹€. <br>κ·€ν•˜λŠ” 법적 λŒ€μ‘ λΉ„μš©μ„ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•˜κ³  ν…μ„ΌνŠΈ λ‹Ήμ‚¬μž 및 κ·Έ ν”Όκ³ μš©μΈ, 직원, λ””λ ‰ν„°, λŒ€λ¦¬μΈ, κ³„μ•½μž 그리고 λŒ€ν‘œ(μ΄ν•˜ "ν…μ„ΌνŠΈ κ΄€κ³„μž")κ°€ λͺ¨λ“  법적 청ꡬ, μš”κ΅¬, ν–‰μœ„, 손해, μ±…μž„, λΉ„μš© 및 제반 사항(λ³€ν˜Έμ‚¬ λΉ„μš©, λΉ„μš©, μ „λ¬Έκ°€ 증인 수수료 λ“±λ“±) λ“± λͺ¨λ“  것에 ν”Όν•΄κ°€ κ°€μ§€ μ•Šλ„λ‘ ν•  것을 μ•½μ†ν•©λ‹ˆλ‹€. λ§Œμ•½ μ–΄λ–€ λ°©μ‹μœΌλ‘œλ“  (a) κ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용 및 μ ‘κ·Ό, ν˜Ήμ€ (b) λͺ¨λ“  법적인 청ꡬ와 κ΄€λ ¨λœ 사싀이 μ‘΄μž¬ν•œλ‹€λ©΄ κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ν•œ κ²ƒμœΌλ‘œ κ°„μ£Όλ©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ³Έ μ‘°ν•­20μ‘°μ—μ„œ 닀루고 μžˆλŠ” λͺ¨λ“  λ¬Έμ œμ— κ·Όκ±°ν•˜μ—¬ 법원 판결 λ˜λŠ” ν•©μ˜μ— 관계없이 ν…μ„ΌνŠΈ κ΄€κ³„μžκ°€ κ²ͺ은 손싀 및 λΉ„μš© λŒ€ν•΄ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€.<br>21.	μ’…λ£Œ<br>당사가 μ μ ˆν•˜λ‹€κ³  νŒλ‹¨λ  κ²½μš°μ— λ³Έ EULAλ₯Ό μ’…λ£Œμ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€.  당사가 λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆλŠ” κ²½μš°λŠ” λ‹€μŒκ³Ό κ°™μŠ΅λ‹ˆλ‹€. 당사가 κ·€ν•˜μ˜ μ§€μ—­μ—μ„œ κ²Œμž„ μ„œλΉ„μŠ€λ₯Ό μ’…λ£Œ ν•œ 경우, κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ ν•œ 경우 λ˜λŠ” App Storeκ°€ κ·€ν•˜μ˜ App Store 계정을 μ •μ§€ν•˜λŠ” 경우. κ·Έμ™Έ 기타 λ“±λ“±. <br>λ‹Ήμ‚¬λŠ” λ‹€μŒκ³Ό 같은 κ²½μš°μ— κ·€ν•˜μ—κ²Œ μ–΄λ– ν•œ κ³΅μ§€λ‚˜ 톡보 없이 κ²Œμž„, 가상 μƒν’ˆ, μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•˜κ³  μžˆλŠ” 일뢀 ν˜Ήμ€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό 및 μ΄μš©μ„ 쀑단할 수 μžˆμŠ΅λ‹ˆλ‹€. (a) μœ μ‚¬μ‹œ 일반적으둜 μ„œλΉ„μŠ€ μ œκ³΅μ„ 쀑단할 경우, (b) κ·€ν•˜κ°€ λ³Έ
                 EULA 
                is otherwise communicated to you. You must agree to these updates to continue using the Services. <br>We may provide patches, updates, or upgrades to the Services that must be installed in order for you to continue to use the Services. We may update the Services remotely without notifying you, and you hereby consent to us applying such patches, updates, and upgrades. If your device can prevent automatic updates, you may not be able to access the Services until you manually update the Services yourself on your device. We may modify, suspend, discontinue, substitute, replace, or limit your access to any aspect of the Services at any time. Subject to applicable law, you acknowledge that any character data, game progress, game customization or other data related to your use of any particular Game and other elements unique to the Services may cease to be available to you at any time without notice from us, including, without limitation, after a patch, update, or upgrade is applied by us. You agree that we do not have any maintenance or support obligations with respect to the Services. <br>Subject to applicable law, we may change the price of the Services (including Games, Virtual Goods, Game Currency and Content), at any time, for any reason, without notice or liability to you.<br>18.	Warranty Disclaimers<br>We don’t make any guarantees about the Services. <br>THE SERVICES ARE PROVIDED β€œAS IS,” WITHOUT WARRANTY OF ANY KIND. WITHOUT LIMITING THE FOREGOING, THE TENCENT PARTIES EXPLICITLY DISCLAIM ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT AND NON-INFRINGEMENT, AND ANY WARRANTIES ARISING OUT OF COURSE OF DEALING OR USAGE OF TRADE. The Tencent Parties make no warranty that the Services will meet your requirements or be available on an uninterrupted, secure, or error-free basis. The Tencent Parties make no warranty regarding the quality, accuracy, timeliness, truthfulness, completeness or reliability of the Services. <br>19.	Limitation of Liability<br>This section limits what you can recover from us in a dispute.<br>TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW THE TENCENT PARTIES WILL NOT BE LIABLE IN ANY WAY FOR ANY: 
                (App Store 계약 및 λ³Έ EULA에 λͺ…μ‹œλœ 기타 μ •μ±… 포함)의 쑰항을 μœ„λ°˜ν–ˆμ„ 경우, (c) App Storeμ—μ„œ κ·€ν•˜μ˜ App Store 계정을 μ€‘λ‹¨ν–ˆμ„ 경우, λ˜λŠ” (d) λ‹Ήμ‚¬μ—μ„œ λ³Έ EULAλ₯Ό μ’…λ£Œν•  ν•„μš”κ°€ μžˆκ±°λ‚˜ 합리적이라고 νŒλ‹¨ν–ˆμ„ 경우. ν˜Ήμ€ λͺ¨λ“  κΈ°κΈ°μ—μ„œ κ²Œμž„μ„ μ‚­μ œ 및 μ œκ±°ν•˜κ±°λ‚˜ App Store 계정을 μ‚­μ œν•˜λ©΄ λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAκ°€ ν•΄μ§€λ˜λ©΄ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ κΆŒλ¦¬λŠ” μžλ™μœΌλ‘œ 회수되며 더 이상 ν•΄λ‹Ή ꢌ리 λ˜λŠ” λ³Έ EULA에 κ΄€λ ¨ν•œ κΆŒν•œμ„ 행사할 수 μ—†μŠ΅λ‹ˆλ‹€.  κ΄€λ ¨ 법λ₯ μ— 따라 당사 μž¬λŸ‰μœΌλ‘œ μ’…λ£Œ μ „κΉŒμ§€ μ„œλΉ„μŠ€μ— λŒ€ν•œ 지속적인 μ ‘κ·Ό 및 μ΄μš©μ„ μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. <br>법에 μ˜ν•œ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 μ’…λ£Œ 여뢀에 관계없이 λͺ¨λ“  μ§€λΆˆ κΈˆμ•‘ 및 μˆ˜μˆ˜λ£ŒλŠ” μ–΄λ– ν•œ μƒν™©μ—μ„œλ„ ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>λ‹€μŒ 쑰항듀은 λ³Έ EULA μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€. 8(첫 두 λ¬Έμž₯에 ν•œν•¨), 13, 15, 18, 19, 20, 22λΆ€ν„° 27 및 21쑰의 λ¬Έμž₯.<br>22.	λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ <br>λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€.<br>κ·€ν•˜λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 법에 λ™μ˜ν•©λ‹ˆλ‹€. λͺ¨λ“  λ²•μ›μ˜ μ‚¬λ‘€λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁주가 κ΄€ν• ν•©λ‹ˆλ‹€.
                <br>(a)	
                LOSS OF PROFITS, 
                쀀거법 및 법원 μ„ μ • λ³Έ EULA 및 λͺ¨λ“  ν–‰μœ„λŠ” 법 μ‘°ν•­κ³Όμ˜ 좩돌과 관계없이 μ—°λ°© μ€‘μž¬ 법원, μ—°λ°© μ€‘μž¬λ²• 및 μΊ˜λ¦¬ν¬λ‹ˆμ•„ 주의 λ²•μ˜ 관할을 λ°›μŠ΅λ‹ˆλ‹€. 22μ‘°μ—μ„œ λͺ…μ‹œλœ λ‚΄μš©μ΄ μ•„λ‹Œ 경우, κ·€ν•˜μ™€ 당사가 μ€‘μž¬ν•˜μ§€ μ•Šμ•„λ„ λ˜λŠ” μ•„λž˜μ— μ •μ˜λœ λͺ¨λ“  λΆ„μŸμ€ μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁뢀 지역에 μœ„μΉ˜ν•œ μ£Ό 및 μ—°λ°© 법원을 κ΄€ν•  λ²•μ›μœΌλ‘œ ν•˜λ©°, κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” 각각 ν•΄λ‹Ή λ²•μ›μ˜ κ΄€ν• κΆŒ 및 μž₯μ†Œμ— λŒ€ν•΄ μ–΄λ– ν•œ μ΄μ˜λ„ μ œκΈ°ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>λ―Έκ΅­ 거주자 β€” μ΄μš©μžμ™€ 당사 κ°„ λΆ„μŸμ΄ μžˆλŠ” 경우λ₯Ό μ œμ™Έν•˜κ³ λŠ” 법원이 μ•„λ‹Œ μ€‘μž¬(κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­)λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ˜ν•œ 당사에 λŒ€ν•œ 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. (λ³Έ μ‘°ν•­μ˜ λ‚΄μš©μ΄ λ§Žμ•„ κ°„λž΅ν•˜κ²Œ 각 쑰항에 λŒ€ν•΄ μ„€λͺ…ν•©λ‹ˆλ‹€.)
                <br>(b)	
                LOST REVENUE,
                λΆ„μŸμ˜ μ€‘μž¬ κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ―Έκ΅­ λ‚΄μ—μ„œ μ΄μš©λ˜κ±°λ‚˜ κ΅¬λ§€ν•œ μ„œλΉ„μŠ€μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸ, 청ꡬ, λ…ΌμŸκ³Ό λ³Έ EULA 및 λ³Έ κ³„μ•½μ˜ μœ„λ°˜, ν•΄μ§€, μ§‘ν–‰, 해석, 타당성 ν˜Ήμ€ μ„œλΉ„μŠ€ μ‚¬μš©κ³Ό κ΄€λ ¨ν•œ(μ΄ν•˜ "λΆ„μŸ") λ‚΄μš©μ€ 집단, λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘ ν˜Ήμ€ 집행이 μ•„λ‹Œ 법적 ꡬ속λ ₯을 λ³΄μœ ν•˜κ³  μžˆλŠ” κ°œλ³„ μ€‘μž¬μ— μ˜ν•΄μ„œλ§Œ ν•΄κ²°λœλ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ³Έ EULA의 λ―Έκ΅­ μ—°λ°© μ€‘μž¬λ²•μ˜ 해석과 μ§‘ν–‰, 배심원 재판 κΆŒν•œ 및 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•  수 μžˆλŠ” ꢌ리λ₯Ό ν¬κΈ°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. 이 μ€‘μž¬ 쑰항은 λ³Έ EULA μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€.
                 <br>(c)	
                LOST SAVINGS, 
                λ²•μ›μ˜ μœ„μΉ˜.  κ·€ν•˜κ°€ 미ꡭ에 κ±°μ£Όν•˜κ³  μžˆμ„ 경우 λͺ¨λ“  μ€‘μž¬λŠ” κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­μ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. <br>적은 λΉ„μš©μœΌλ‘œ 해결이 κ°€λŠ₯ν•œ λΆ„μŸμ΄λ‚˜ λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒκ³Ό κ΄€λ ¨ν•œ μ‚¬μ•ˆμ€ μ€‘μž¬λ₯Ό λ°˜λ“œμ‹œ μ§„ν–‰ν•˜μ§€ μ•Šμ•„λ„ λ©λ‹ˆλ‹€. λ³Έ EULA에 λ™μ˜ν•œ 경우 30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€.
                <br>(d)	
                LOSS OF DATA, OR
                μ˜ˆμ™Έ. 상기 22(b)쑰에 λŒ€ν•œ μ˜ˆμ™Έλ‘œ λ‹€μŒ λΆ„μŸμ€ λ²•μ›μ—μ„œ 해결될 수 있으며 μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°ν•  ν•„μš”λŠ” μ—†μŠ΅λ‹ˆλ‹€. (i) μ†Œμ•‘ 청ꡬ λ²•μ›μ—μ„œ ν•΄κ²°ν•  수 μžˆλŠ” λΆ„μŸ (ii) λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ λ˜λŠ” 였용과 κ΄€λ ¨λœ λͺ¨λ“  λΆ„μŸ.
                 <br>(e)	
                ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES, <br>ARISING OUT OF OR IN CONNECTION WITH THIS
                κ±°λΆ€. μ‚¬μš©μžκ°€ μ€‘μž¬λ₯Ό μ™„μ „νžˆ κ±°λΆ€ν•˜κ³  λΆ„μŸμ— κ΄€ν•œ μ†Œλ₯Ό μ œκΈ°ν•˜λ €λ©΄ λ³Έ
                 EULA 
                OR THE SERVICES, OR THE DELAY OR INABILITY TO USE OR LACK OF FUNCTIONALITY OF THE SERVICES, EVEN IN THE EVENT CAUSED BY ANY TENCENT PARTY’S FAULT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, INDEMNITY, PRODUCT LIABILITY, BREACH OF CONTRACT, BREACH OF WARRANTY, OR OTHERWISE AND EVEN IF THAT TENCENT PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.  FURTHER, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE AGGREGATE LIABILITY OF THE TENCENT PARTIES ARISING OUT OF OR IN CONNECTION WITH THIS EULA OR THE SERVICES WILL NOT EXCEED: (A) THE TOTAL AMOUNTS YOU HAVE PAID (IF ANY) OR ARE PAYABLE BY YOU TO US FOR THE PARTICULAR GAME OR SERVICE IN QUESTION DURING THE SIX (6) MONTHS IMMEDIATELY PRECEDING THE EVENTS GIVING RISE TO SUCH LIABILITY; OR (B) IF (A) DOES NOT APPLY, FIFTY DOLLARS ($50 USD). THESE LIMITATIONS AND EXCLUSIONS REGARDING DAMAGES APPLY EVEN IF ANY REMEDY FAILS TO PROVIDE ADEQUATE COMPENSATION AND ARE FUNDAMENTAL ELEMENTS OF THE BASIS OF THE BARGAIN BETWEEN YOU AND US. <br>Notwithstanding the foregoing, some countries, states, provinces or other jurisdictions do not allow the exclusion of certain warranties or the limitation of liability as stated above, so the above terms may not apply to you. Instead, in such jurisdictions, the foregoing exclusions and limitations will apply to the maximum extent permitted by the laws of such jurisdictions. Also, you may have additional legal rights in your jurisdiction, and nothing in this EULA will prejudice such rights that you may have as a consumer of the Services.<br>20.	Indemnity<br>If someone sues us based on your breach of this EULA or your access/use of the Services, you agree to defend us or pay for our defense in that lawsuit. <br>You agree to indemnify, pay the defense costs of, and hold the Tencent Parties and their employees, officers, directors, agents, contractors, and other representatives (collectively, β€œTencent Indemnitees”) harmless from all claims, demands, actions, losses, liabilities, costs and expenses (including, without limitation, attorneys’ fees, costs, and expert witnesses’ fees) that arise out of or in any way are connected with: (a) your access to or use of the Services; or (b) any claim that, if true, would constitute a breach by you of this EULA. You agree to reimburse us for any payments made or loss suffered by the Tencent Indemnitees, whether in a court judgment or settlement, based on any matter covered by this Section 20.<br>21.	Termination<br>We reserve the right to terminate this EULA as we see fit.  Reasons we may terminate this EULA include, but are not limited to: if we wind down our game offerings in your region, if you violate this EULA, or if the App Store terminates your App Store Account. <br>We may terminate your access to and use of any or all the Services, including any Game, Virtual Goods or Content, with no liability or notice to you in the event that (a) we cease providing the Services to similarly situated users generally; (b) you breach any terms of this EULA (including the App Store Agreement(s) and our other policies specified in this EULA); (c) the owner of the applicable App Store terminates your App Store Account; or (d) we otherwise deem it necessary or reasonable to terminate this EULA in our sole discretion. You may also terminate this EULA by deleting and uninstalling the Game on any and all of your devices or by deleting your App Store Account. Upon any termination of this EULA, the rights granted to you will automatically terminate, you may no longer exercise any of those rights or this EULA.  Subject to applicable law, we may, in our sole discretion, provide continued access to and use of the Services prior to such termination. <br>Except to the extent required by law, all payments and fees are non-refundable under all circumstances, regardless of whether or not this EULA has been terminated.<br>The following sections will survive termination of this EULA: 8 (first two sentences only), 13, 15, 18, 19, 20, 22 through 27, and this sentence of Section 21.<br>22.	Dispute Resolution and Governing Law – United States <br>This section only applies if you are accessing, using, or have purchased the Services in the United States.<br>You are agreeing to the laws of California. Any court cases will be handled in the Northern District of California.<br>(a)	Governing Law and Forum Choice. This EULA and any action related thereto will be governed by the Federal
                졜초 λ™μ˜μΌλ‘œλΆ€ν„° 30일 이내에 μ§€μ›νŒ€μ—κ²Œ μ΄λ©”μΌλ‘œ μ„œλ©΄ 톡지해야 ν•©λ‹ˆλ‹€.<br>λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒμ˜ μ†ŒλΉ„μ‚¬ μ€‘μž¬ κ·œμΉ™μ΄ μ μš©λ©λ‹ˆλ‹€. κ·€ν•˜λŠ” 증거물을 선택할 수 있으며 κ·€ν•˜μ˜ 청ꡬ 규λͺ¨μ— λ”°λΌμ„œ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λŠ” λ³„λ„μ˜ ν˜‘μ˜ ν˜Ήμ€ λ™μ˜κ°€ μ—†λŠ” 이상 κ·€ν•˜μ˜ κ±°μ£Όμ§€ λΆ€κ·Όμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€.<br>(f)	μ€‘μž¬ μ§„ν–‰ 및 μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒ(American
                 Arbitration 
                Act, federal arbitration law, and the laws of the State of California, without regard to its conflict of laws provisions. Except as otherwise expressly set forth in this Section 22, the exclusive jurisdiction for all Disputes (defined below) that you and we are not required to arbitrate will be the state and federal courts located in the Northern District of California, and you and we each waive any objection to jurisdiction and venue in such courts.<br>US residentsβ€”if there is a dispute between us, with limited exceptions, we agree we’ll resolve it through arbitration (in your home area) instead of through the courts. You are also agreeing not to participate in a class-action lawsuit against us. (This section is long so we’re providing mini-explanations for each part.)<br>(b)	Mandatory Arbitration of Disputes. We each agree that any dispute, claim or controversy arising out of or relating to this EULA or the breach, termination, enforcement, interpretation or validity thereof or the use of the Services, each as they relate to Services used or purchased within the United States (collectively, β€œDisputes”) will be resolved solely by binding, individual arbitration and not in a class, representative or consolidated action or proceeding. You and we agree that the U.S. Federal Arbitration Act governs the interpretation and enforcement of this EULA, and that you and we are each waiving the right to a trial by jury or to participate in a class action. This arbitration provision shall survive termination of this EULA. <br>(c)	Location of Arbitration.  If you are a resident of the United States, any arbitration will take place in your county of residence, to the exclusion of all other venues. <br>Disputes that can be resolved in small claims court or relate to the infringement of our intellectual property do not have to be arbitrated. You can opt out of arbitration within 30 days of accepting this EULA.<br>(d)	Exceptions. As limited exceptions to Section 22(b) above, the following Disputes can be resolved in court and need not be resolved through arbitration: (i) any Dispute that can be resolved in small claims court (if it qualifies); and (ii) any Dispute involving the infringement or misappropriation of our intellectual property rights. <br>(e)	Opt-out. You have the right to opt out of arbitration entirely and litigate any Dispute if you provide us with written notice of your desire to do so by email at our Support Email Address within thirty (30) days following the date you first agree to this EULA.<br>The American Arbitration Association’s Consumer Arbitration Rules will apply. You may be able to choose the types of evidence you and we can submit depending on the size of your claim. Arbitration will be near where you live unless we agree otherwise.<br>(f)	Conducting Arbitration and Arbitration Rules. The arbitration will be conducted by the American Arbitration Association (β€œAAA”) under its Consumer Arbitration Rules (the β€œAAA Rules”) then in effect, except as modified by this EULA. The
                Association, "AAA")κ°€ μ†ŒλΉ„μž μ€‘μž¬ κ·œμΉ™("AAA κ·œμΉ™")에 따라 μ§„ν–‰ν•˜λ©° λ³Έ EULA에 μ˜ν•΄ μˆ˜μ •λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ°œνš¨λ©λ‹ˆλ‹€.
                 AAA 
                Rules are available at
                κ·œμΉ™μ€
                 <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.adr.org" target="_blank" rel=" noopener">www.adr.org</a> 
                or by calling 1-800-778-7879. A party who wishes to start arbitration must submit a written Demand for Arbitration to
                ν˜Ήμ€ 1-800-778-7879μ—μ„œ 확인할 수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λ₯Ό μ›ν•˜λŠ” λ‹Ήμ‚¬μžλŠ” λ°˜λ“œμ‹œ μ„œλ©΄μœΌλ‘œ μ€‘μž¬ μš”μ²­μ„œλ₯Ό AAA에 μ œμΆœν•˜κ³ 
                 AAA 
                and give notice to the other party as specified in the 
                κ·œμΉ™μ— 따라 μƒλŒ€λ°©μ—κ²Œ 톡보해야 ν•©λ‹ˆλ‹€. μ€‘μž¬ μš”μ²­μ„œλŠ” <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.adr.org%EC%97%90%EC%84%9C" target="_blank" rel=" noopener">www.adr.orgμ—μ„œ</a> 확인할 수 μžˆμŠ΅λ‹ˆλ‹€. <br>
                AAA 
                Rules. The
                κ·œμΉ™μ— 따라 κ·€ν•˜μ˜ 청ꡬ가 $10,000 μ΄ν•˜μΈ 경우 λ¬Έμ„œ μ œμΆœμ„ 기반으둜 ν•˜λŠ” μ€‘μž¬, μ „ν™” ν˜Ήμ€ μ˜μƒ 회의, 직접 청문회 λ“± μ€‘μž¬ 방식을 선택할 수 μžˆμŠ΅λ‹ˆλ‹€.  κ·€ν•˜μ˜ 청ꡬ가 λ―Έκ΅­ $10,000λ₯Ό μ΄ˆκ³Όν•˜λŠ” 경우 청문회의 κΆŒλ¦¬λŠ”
                 AAA 
                provides a form Demand for Arbitration at <a class="bb_link" href="https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.adr.org" target="_blank" rel=" noopener">www.adr.org</a>. <br>If your claim is for U.S.
                κ·œμΉ™μ— μ˜ν•΄ κ²°μ •λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλ“€μ΄ λ™μ˜ν•˜λŠ” 경우λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬ μ²­λ¬ΈνšŒλŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” λ„μ‹œμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžκ°€ ν•΄λ‹Ή μ€‘μž¬ κ³„μ•½μ˜ 해석, 적용 κ°€λŠ₯μ„±, μ§‘ν–‰ κ°€λŠ₯μ„± 및 λ²”μœ„μ™€ κ΄€λ ¨λœ λͺ¨λ“  문제λ₯Ό κ²°μ •ν•  수 μžˆλŠ” 독점적 κΆŒν•œμ„ λ³΄μœ ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€.<br>κ·€ν•˜μ˜ 청ꡬ가 ν•©λ‹Ήν•˜κ³  λΉ„μš©μ΄ $10,000을 μ΄ˆκ³Όν•  경우 λ‹Ήμ‚¬μ—μ„œ 제좜, 관리, μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©μ„ λΆ€λ‹΄ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ—μ„œ κ·€ν•˜μ—κ²Œ λ³€ν˜Έμ‚¬ λΉ„μš©μ„ μ²­κ΅¬ν•˜μ§€ μ•ŠμœΌλ‚˜ κ·€ν•˜κ°€ μ€‘μž¬μ—μ„œ 이겼을 경우 당사에 λ³€ν˜Έμ‚¬ λΉ„μš©μ„ 청ꡬ할 수 μžˆμŠ΅λ‹ˆλ‹€.<br>(g)	μ€‘μž¬ λΉ„μš©. λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 관리 및 μ€‘μž¬μžμ˜ λΉ„μš©μ€ AAA κ·œμΉ™μ— 따라 μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μΈμ΄ κ·€ν•˜μ˜ λΆ„μŸμ„ 비합리적이라고 νŒλ‹¨ν•˜μ§€ μ•Šκ³  λΆ„μŸμ΄
                 $10,000 
                or less, you may choose whether the arbitration will be conducted solely on the basis of documents submitted to the arbitrator, through a telephonic or video-conference hearing, or by an in-person hearing as established by the AAA Rules.
                미만인 경우 λ‹Ήμ‚¬μ—μ„œ λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 및 μ€‘μž¬μΈμ— ν•„μš”ν•œ 수수료 및 λΉ„μš©μ„ μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ 당사가 μŠΉλ¦¬ν–ˆμ„ 경우 λ‹Ήμ‚¬μ˜ λͺ¨λ“  λ³€ν˜Έμ‚¬ λΉ„μš©κ³Ό μ†Œμ†‘ λΉ„μš©μ€ 당사가 μ§€λΆˆν•˜λ©° κ·€ν•˜μ—κ²Œ μ§€λΆˆν•˜λ„λ‘ μš”μ²­μ„ ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ κ·€ν•˜κ°€ μŠΉλ¦¬ν–ˆμ„ 경우 κ·€ν•˜λŠ” κ΄€λ ¨ 법λ₯ μ— 따라 λ³€ν˜Έμ‚¬ λΉ„μš© 및 제반 λΉ„μš©μ„ 청ꡬ할 κΆŒν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€.<br>κ·€ν•˜λŠ” 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠμœΌλ©° κ°œμΈμœΌλ‘œμ„œ μ£Όμž₯을 μ œκΈ°ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ˜ μ£Όμž₯을 νƒ€μΈμ˜ μ£Όμž₯κ³Ό ν•¨κ»˜ μ œμ‹œν•  수 μ—†μŠ΅λ‹ˆλ‹€.<br>(h)	집단 μ†Œμ†‘ 면제.
                  
                If your claim exceeds U.S. $10,000, the right to a hearing will be determined by the AAA Rules. Any arbitration hearings will take place in the county (or parish) where you live, unless we both agree to a different location. The parties agree that the arbitrator shall have exclusive authority to decide all issues relating to the interpretation, applicability, enforceability and scope of this arbitration agreement.<br>Unless your claim is frivolous or for more than $10,000, we’ll pay the filing, administration, and arbitrator fees. We won’t seek attorney fees from you, but if you win you can seek them from us to the extent allowed by law.<br>(g)	Arbitration Costs. Payment of all filing, administration and arbitrator fees will be governed by the AAA Rules. We’ll pay for all filing, administration and arbitrator fees and expenses if your Dispute is for less than $10,000, unless the arbitrator finds your Dispute frivolous. If we prevail in arbitration we’ll pay all of our attorneys’ fees and costs and won’t seek to recover them from you. If you prevail in arbitration you will be entitled to an award of attorneys’ fees and expenses to the extent provided under applicable law.<br>You agree not to participate in a class action and only bring claims as an individual. Your dispute can’t be combined with other people’s claims.<br>(h)	Class Action Waiver.
                κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λͺ¨λ“  청ꡬ와 μ£Όμž₯은 κ·€ν•˜μ™€ 당사 κ°„ 개인의 자격으둜 μ œκΈ°λ˜λŠ” μ£Όμž₯μ΄λΌλŠ” 점에 λ™μ˜ν•˜κ³  원고 ν˜Ήμ€ νŠΉμ • λ‹¨μ²΄μ˜ κ΅¬μ„±μ›μ΄λ‚˜ λŒ€ν‘œλ‘œμ„œ μ§„ν–‰ν•  수 μ—†λ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€.
                  
                YOU AND WE AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN YOUR OR OUR INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS OR REPRESENTATIVE PROCEEDING.
                λ˜ν•œ λ‹Ήμ‚¬μž κ°„μ˜ λΆ„μŸμ΄ μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°λœ 경우, μ€‘μž¬μžλŠ” λ‹€λ₯Έ μ‚¬λžŒμ˜ μ£Όμž₯을 κ·€ν•˜μ˜ μ£Όμž₯κ³Ό 톡합할 수 μ—†μœΌλ©° λ‹€λ₯Έ λ°©μ‹μœΌλ‘œ λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘μ„ μ§„ν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€.
                  
                Further, if the parties’ dispute is resolved through arbitration, the arbitrator may not consolidate another person's claims with your claims, and may not otherwise preside over any form of a representative or class proceeding.
                λ§Œμ•½ λ³Έ 특수 쑰항이 μ‹œν–‰ λΆˆκ°€λŠ₯ν•œ κ²ƒμœΌλ‘œ νŒλ‹¨λ˜λ©΄ λ³Έ λΆ„μŸ ν•΄κ²°(23μ‘°)은 전체가 λ¬΄νš¨λ©λ‹ˆλ‹€.<br>30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜λŠ” 것과 μœ μ‚¬ν•˜κ²Œ 당사가 κ·€ν•˜μ—κ²Œ μ‘°ν•­ 변경을 κ³ μ§€ν•œ ν›„ 30일 이내에 λ³Έ μ‘°ν•­μ˜ 변경을 κ±°λΆ€ν•  μˆ˜λ„ μžˆμŠ΅λ‹ˆλ‹€.<br>(i)	μ€‘μž¬μ˜ λ³€κ²½ 및 영ν–₯ μœ„ 17쑰에 따라 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후 당사가 22쑰의 λ‚΄μš©μ„ λ³€κ²½ν•˜λŠ” 경우 κ·€ν•˜λŠ” μœ„μ˜ μ΅œμ’… μ—…λ°μ΄νŠΈ λ‚ μ§œ, λ˜λŠ” κ·€ν•˜μ—κ²Œ λ‹Ήμ‚¬λ‘œλΆ€ν„° λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ 곡지받은 λ‚ μ§œλ‘œ μ •μ˜λ˜λŠ” λ³€κ²½ λ‚΄μš©μ΄ 효λ ₯을 μ§€λ‹ˆλŠ” μ‹œμ λΆ€ν„° 30일 이내에 지원 메일 μ£Όμ†Œλ₯Ό ν¬ν•¨ν•˜λŠ” μ„œλ©΄ ν˜•νƒœμ˜ 톡지λ₯Ό 톡해 λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  경우, κ·€ν•˜λŠ” κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후뢀터 22μ‘° "λΆ„μŸ ν•΄κ²° - λ―Έκ΅­"에 따라 당사와 κ·€ν•˜ μ‚¬μ΄μ—μ„œ λ°œμƒν•˜λŠ” λΆ„μŸμ— λŒ€ν•œ μ€‘μž¬μ— μ°Έμ—¬ν•˜λŠ” 것을 λ™μ˜ν•˜κ²Œ λ©λ‹ˆλ‹€.<br>λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀λ₯Ό μ μš©ν•  수 μ—†λ‹€κ³  νŒλ‹¨ν–ˆμ„μ§€λΌλ„ λ‹€λ₯Έ λΆ€λΆ„μ˜ λ‚΄μš©μ€ 적용될 수 μžˆμŠ΅λ‹ˆλ‹€.<br>(j)	뢄리 μ‘°ν•­.
                  
                If this specific provision is found to be unenforceable, then the entirety of this Dispute Resolution (Section 23) shall be null and void.<br>Similar to how you can opt out of arbitration within
                상기 22(h)μ‘°λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬μž λ˜λŠ” κ΄€ν•  λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀가 μœ νš¨ν•˜μ§€ μ•Šκ±°λ‚˜ μ‹œν–‰ν•  수 μ—†λ‹€κ³  κ²°μ •ν–ˆμ„ 경우 λ³Έ EULA의 λ‹€λ₯Έ 쑰항이 계속 μ μš©λ©λ‹ˆλ‹€.<br>23.	λΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ μ™Έ μ§€μ—­<br>λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­ μ™Έ μ§€μ—­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€.<br>λ―Έκ΅­ μ™Έ 지역에 κ±°μ£Όν•  경우 κ·€ν•˜λŠ” ν™μ½©μ˜ 법λ₯ μ„ 적용 λ°›λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. λΆ„μŸ λ°œμƒ μ‹œ μ€‘μž¬λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜κ³  각자 λΉ„μš©μ„ μ§€λΆˆν•œλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€.<br>(a)	μ€‘μž¬λ²•. λ³Έ EULA와 κ΄€λ ¨λœ λͺ¨λ“  μ‘°μΉ˜λŠ” 법λ₯ μ˜ 선택, κ΄€λ ¨ μ‘°ν•­ 및 1980 ꡭ제 λ¬Όν’ˆ λ§€λ§€ 계약에 κ΄€ν•œ UN ν˜‘μ•½μ„ ν¬ν•¨ν•˜μ§€ μ•Šκ³  쀑화 인민 곡화ꡭ 홍콩 νŠΉλ³„ ν–‰μ • ꡬ역("홍콩")의 법λ₯ μ— 따라 ν•΄κ²°λ˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. <br>(b)	λΆ„μŸμ˜ ν•΄κ²° λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸμ€ μ€‘μž¬ 톡지가 μ „λ‹¬λ˜λŠ” μ‹œμ μ— μœ νš¨ν•œ HKIAC 관리 μ€‘μž¬ κ·œμΉ™μ— 따라 홍콩 ꡭ제 μ€‘μž¬ μ„Όν„°("HKIAC")κ°€ κ΄€λ¦¬ν•˜λŠ” μ€‘μž¬μ— μ˜ν•΄ ν•΄κ²°λ©λ‹ˆλ‹€. <br>(c)	μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” ν™μ½©μ˜ μ€‘μž¬μ†Œ 및 홍콩 법λ₯ μ— 따라 μ§„ν–‰λ˜λ©° 절차의 μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ μž‘μ„±λ©λ‹ˆλ‹€. μ€‘μž¬μΈμ˜ μˆ˜λŠ” 3 λͺ…이며 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬ 톡보λ₯Ό 받은 ν›„
                 30 
                days, you can also opt out of any changes to this provision within 30 days of us notifying you of the changes.<br>(i)	Effect of Changes on Arbitration. Notwithstanding the provisions of Section 17 above, if we change any of the terms of this Section 22 after the date you first accepted this
                일 이내에 μ€‘μž¬μžλ₯Ό 각 ν•œ λͺ…μ”© μ§€λͺ…ν•©λ‹ˆλ‹€. μ€‘μž¬μž μž„λͺ…은 HKIAC에 μ˜ν•΄ 승인되며, μ–‘μΈ‘ μ€‘μž¬μžλ“€μ€ HIAC의 승인 ν›„ (10)일 이내에 제 3 μ€‘μž¬μžμ— μ˜ν•΄ μ§€μ‹œλ₯Ό λ°›κ³  λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•œ μͺ½μ΄ μ€‘μž¬μžλ₯Ό μž„λͺ…ν•˜μ§€ μ•Šκ±°λ‚˜, 두 μ€‘μž¬μžκ°€ (10)일 이내에 제 3 μ€‘μž¬μžμ™€ ν•©μ˜μ— λ„λ‹¬ν•˜μ§€ λͺ»ν•˜λŠ” 경우, HKIAC 사무총μž₯에 μ˜ν•΄ μž„μ˜μ˜ μ€‘μž¬μžκ°€ μž„λͺ…λ©λ‹ˆλ‹€. μ€‘μž¬μžλ“€μ€ λ³Έ EULA에 따라 ν—ˆμš©λ˜λŠ” λ²”μœ„μ˜ 손해에 λŒ€ν•΄μ„œλ§Œ λ³΄μƒν•©λ‹ˆλ‹€. <br>(d)	λΉ„μš©. 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©κ³Ό 수수료(λ³€ν˜Έμ‚¬ λΉ„μš© 포함)λ₯Ό μ§€λΆˆν•©λ‹ˆλ‹€. 단, λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžμ˜ μˆ˜μˆ˜λ£Œμ™€ λΉ„μš©μ„ λ™λ“±ν•˜κ²Œ κ³΅μœ ν•΄μ•Ό ν•©λ‹ˆλ‹€. <br>(e)	κΈˆμ§€λͺ…λ Ή ꡬ제. λ³Έ EULA와 μƒλ°˜λ¨μ—λ„ λΆˆκ΅¬ν•˜κ³  각 λ‹Ήμ‚¬μžλŠ” 항상 홍콩 관할법원에 신청을 μ ‘μˆ˜ν•˜μ—¬ κ°€μ²˜λΆ„μ΄λ‚˜ 법적 ꡬ제, ν˜•ν‰μ  ꡬ제λ₯Ό 받을 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬λ²•(홍콩법 609μž₯) 5, 6, 7μ‘° 뢀둝 2κ°€ μ μš©λ¨μ„ λͺ…ν™•ν•˜κ²Œ λ™μ˜ν•©λ‹ˆλ‹€.<br>24.	양도 λΆˆκ°€ μ‘°ν•­<br>κ·€ν•˜λŠ” ν•΄λ‹Ή EULAλ₯Ό νƒ€μΈμ—κ²Œ 배포 ν˜Ήμ€ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€.<br>κ·€ν•˜λŠ” 사전에 μ„œλ©΄ λ™μ˜ 및 ν—ˆκ°€ 없이 λ³Έ EULAλ₯Ό 법λ₯  ν˜Ήμ€ 기타 λ°©μ‹μœΌλ‘œ 양도 ν˜Ήμ€ 배포할 수 μ—†μŠ΅λ‹ˆλ‹€. 사전 λ™μ˜κ°€ 없이 λ³Έ EULAλ₯Ό μ–‘λ„ν•˜κ±°λ‚˜ λ°°ν¬ν•˜λ €λŠ” ν–‰μœ„λŠ” 법적인 효λ ₯이 μ—†μŠ΅λ‹ˆλ‹€. λ³Έ 쑰항에 따라 λ³Έ EULAλŠ” 자유둭게 양도 ν˜Ήμ€ 배포될 수 μ—†μœΌλ©° μ œν•œμ„ λ°›μŠ΅λ‹ˆλ‹€. 상기 λ‚΄μš©μ— 따라 λ³Έ EULA에 λ‹Ήμ‚¬μž, μŠΉκ³„μΈ 및 ν—ˆμš©λœ μ–‘μˆ˜μΈμ˜ 이읡이 κ·€μ†λ˜λ©° 보μž₯λ©λ‹ˆλ‹€.<br>25.	기타<br>ν•΄λ‹Ή EULAλŠ” λ‹Ήμ‚¬μ™€μ˜ 계약이며 제3자 계약이 μ•„λ‹˜μ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€. 정식 λ¬Έμ„œλŠ” 영문 λ²„μ „μž…λ‹ˆλ‹€. 일뢀 EULA의 보쑴 ν˜Ήμ€ 적용이 μ–΄λ ΅λ‹€λ©΄ μ΅œλŒ€ν•œ λ§Žμ€ 뢀뢄을 남겨두도둝 ν•©λ‹ˆλ‹€. EULA의 일뢀 λ‚΄μš©μ€ κ°•μ œλ‘œ μ΄ν–‰ν•˜μ§€ μ•ŠμœΌλ‚˜ ν•„μš”μ‹œ μ–Έμ œλ“ μ§€ λ‹Ήμ‚¬μ˜ κΆŒν•œμ„ κ°•μ œλ‘œ 이행할 수 μžˆμŠ΅λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜ ν˜Ήμ€ 당사λ₯Ό μ œμ™Έν•œ κ·Έ λˆ„κ΅¬λ„ λ³Έ EULAλ₯Ό κ°•μ œλ‘œ μ‹œν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€(App Store μ œμ™Έ).<br>(a)	μ™„μ „ ν•©μ˜ μ‘°ν•­. λ³Έ
                 EULA 
                (or accepted any subsequent changes to this EULA), you may reject any such change by sending us written notice (including by email to our Support Email Address) within 30 days of the date such change became effective, as indicated in the β€œLast Updated” date above or in the date of our notice to you of such change. By rejecting any change, you are agreeing that you will arbitrate any Dispute between you and us in accordance with the terms of this Section 22 β€œDispute Resolutionβ€”United States” as of the date you first accepted this
                및 λ³Έ EULAμ—μ„œ μ–ΈκΈ‰λœ 기타 λ¬Έμ„œ ν˜Ήμ€ μ •λ³΄λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ 전체적이고 배타적인 이해λ₯Ό κ΅¬μ„±ν•˜κ³  있으며 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ λͺ¨λ“  ꡬ두 λ˜λŠ” μ„œλ©΄μœΌλ‘œ 이뀄진 기쑴의 이해 λ˜λŠ” ν•©μ˜λ₯Ό λŒ€μ²΄ν•©λ‹ˆλ‹€.계약 μ–Έμ–΄λ₯Ό μž…μ•ˆμžμ—κ²Œ λΆˆλ¦¬ν•œ κ²ƒμœΌλ‘œ ν•΄μ„ν•˜λŠ” μ–΄λ– ν•œ 법λ₯ μ΄λ‚˜ κ·œμ •μ€ λ³Έ EULA에 μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>(b)	μ–Έμ–΄. λ³Έ EULA의 κΈ°λ³Έ μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ λ²ˆμ—­μ˜ λͺ©μ μ€ λ‹¨μˆœ μ°Έκ³ μš©μž…λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜μ˜ κ΅­κ°€ 법λ₯ μ— 따라 λ³Έ EULAλ₯Ό λ‹€λ₯Έ μ–Έμ–΄λ‘œ μž‘μ„±ν•˜κ±°λ‚˜ ν•΄μ„ν•˜λ„λ‘ ν•  ꢌ리λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€.<br>(c)	뢄리 μ‘°ν•­. λ³Έ EULAλŠ” νŠΉμ •ν•œ 법적 κΆŒλ¦¬μ— λŒ€ν•΄ μ„€λͺ…ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” κ΄€ν• κΆŒμ˜ 법λ₯ μ— 따라 또 λ‹€λ₯Έ ꢌ리λ₯Ό κ°€μ§ˆ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAλŠ” κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ— 따라 법λ₯ μ΄ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” 경우 κ·€ν•˜μ˜ ꢌ리λ₯Ό λ³€κ²½ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μœ„μ— μ–ΈκΈ‰λ˜μ—ˆλ“―μ΄, λ³Έ EULA의 보증 및 ꡬ제 방법에 λŒ€ν•œ μ œν•œ 및 λ°°μ œλŠ” κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ νŠΉμ • 상황에 따라 ν—ˆμš©ν•˜μ§€ μ•Šμ„ 경우, κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULA의 νŠΉμ • 쑰항듀이 법원 λ˜λŠ” 적정 κ΄€ν•  법원에 μ˜ν•΄ μ‹œν–‰λ  수 μ—†λŠ” 경우, ν•΄λ‹Ή 쑰항듀은 적용 κ°€λŠ₯ν•œ 법과 22(h)쑰에 따라 κ°€λŠ₯ν•œ λΆ€λΆ„κΉŒμ§€λ§Œ 적용되며, λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀은 μ™„μ „ν•œ 효λ ₯을 μœ μ§€ν•©λ‹ˆλ‹€.<br>(d)	λ©΄μ±… μ—†μŒ. λ³Έ EULA에 λͺ…μ‹œλœ κΆŒν•œμ„ μ œμ™Έν•˜κ³  κ·€ν•˜μ™€ λ‹Ήμ‚¬μ˜ 행동 λ˜λŠ” 묡인은 λ³Έ EULA에 λ”°λ₯Έ 또 λ‹€λ₯Έ ꢌ리λ₯Ό μ°½μΆœν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 당사가 λ³Έ EULA의 κΆŒλ¦¬λ‚˜ 쑰항을 μ‹œν–‰ν•˜μ§€ μ•ŠλŠ” 것이 이λ₯Ό ν•΄λ‹Ή κΆŒλ¦¬λ‚˜ 쑰항에 λŒ€ν•œ 포기둜 κ°„μ£Όλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή ꢌ리 λ˜λŠ” μ‘°ν•­ 효λ ₯의 ν¬κΈ°λŠ” λ‹Ήμ‚¬μ˜ μ •λ‹Ήν•œ κΆŒν•œμ„ κ°€μ§„ λŒ€λ¦¬μΈμ΄ μ„œλ©΄μœΌλ‘œ μ„œλͺ…ν•œ κ²½μš°μ—λ§Œ μœ νš¨ν•©λ‹ˆλ‹€. λ³Έ EULA에 λͺ…μ‹œλœ 경우λ₯Ό μ œμ™Έν•˜κ³ , λ³Έ EULA에 λ”°λ₯Έ λͺ¨λ“  λ‹Ήμ‚¬μžμ— μ˜ν•œ ꡬ제 쑰치의 이행은 λ‹€λ₯Έ ꡬ제 쑰치λ₯Ό μΉ¨ν•΄ν•  수 μ—†μŠ΅λ‹ˆλ‹€.<br>(e)	제3자 λΌμ΄μ„ μŠ€ 12쑰에 μ„€λͺ…λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 λ‹Ήμ‚¬μžκ°€ μ•„λ‹Œ μžλŠ” 약관을 μ€€μˆ˜ν•  κΆŒλ¦¬κ°€ μ—†μŠ΅λ‹ˆλ‹€.<br>26.	μ—°λ½μ²˜<br>λ³Έ
                 EULA 
                (or accepted any subsequent changes to this EULA).<br>If a court decides a part of this section is unenforceable, the rest still applies.<br>(j)	Severability.  With the exception of any of the provisions in Section 22(h) above, if an arbitrator or court of competent jurisdiction decides that any part of this EULA is invalid or unenforceable, the other parts of this EULA will still apply.<br>23.	Dispute Resolution and Governing Law – Outside the United States<br>This section only applies if you are accessing, using, or have purchased the Services outside of the United States.<br>If you are outside the United Statesβ€”You are agreeing to Hong Kong Law. If there is a dispute between us, we agree it’ll be resolved through arbitration, with each of us paying our own costs.<br>(a)	Governing Law. You agree that any action related to this EULA will be resolved in accordance with the laws of Hong Kong Special Administrative Region of the People’s Republic of China (β€œHong Kong”) without reference to choice of law rules and not including the provisions of the 1980 U.N. Convention on Contracts for the International Sale of Goods. <br>(b)	Dispute Resolution. Any Dispute arising with respect to this EULA will be referred to and finally resolved by arbitration administered by the Hong Kong International Arbitration Centre (β€œHKIAC”) under the HKIAC Administered Arbitration Rules in force at the time of delivery of the arbitration notice. <br>(c)	Arbitration Rules. The arbitration will be conducted in accordance with Hong Kong law with the seat of the arbitration in Hong Kong and the language of the proceedings will be in English. The number of arbitrators will be three (3), with each party nominating one arbitrator within thirty (30) days after the delivery of the arbitration notice. The appointment of such arbitrators will be confirmed by the HKIAC, and both arbitrators will be instructed to and will agree on the third arbitrator within ten (10) days of their confirmation by the HKIAC. Should either party fail to appoint an arbitrator, or should the two arbitrators fail within ten (10) days to reach agreement on the third arbitrator, such arbitrator(s) will be appointed by the Secretary General of the HKIAC. The arbitrators will award only such damages as are permitted to be awarded pursuant to this EULA. <br>(d)	Costs. Each party will pay its own costs and expenses (including, without limitation, counsel fees) of any such arbitration; provided, however, that the parties will equally share the fees and expenses of the arbitrators. <br>(e)	Injunctive Relief. Notwithstanding anything to the contrary in this EULA, either party may always apply to a court of competent jurisdiction in Hong Kong for an injunction or any other legal or equitable relief. The parties hereby expressly agree that Sections 5, 6 and 7 of Schedule 2 to the Arbitration Ordinance (Chapter 609 of the Laws of Hong Kong) are to apply.<br>24.	No Assignment<br>You cannot transfer or assign this EULA to anyone else.<br>You may not assign or transfer this EULA, by operation of law or otherwise, without our prior written consent. Any attempt by you to assign or transfer this EULA, without such consent, will be null and void. Notwithstanding the title of this Section, we may freely assign or transfer this EULA without restriction. Subject to the foregoing, this EULA will bind and inure to the benefit of the parties, their successors and permitted assigns.<br>25.	Miscellaneous<br>This EULA is our whole agreement (no outside promises). The official version is English. If parts of this EULA don’t apply, the rest remains as much as possible. If we don’t enforce part of this EULA, it doesn’t mean we won’t in the future or we won’t enforce our other rights. Also, except for App Stores, no one other than you or us can enforce this EULA.<br>(a)	Entire Agreement. This EULA and any other document or information referred to in this EULA constitutes the entire and exclusive understanding between you and us regarding the Services and supersede any and all prior oral or written understandings or agreements between you and us regarding the Services. Any law or regulation which provides that the language of a contract will be construed against the drafter will not apply to this EULA.<br>(b)	Language. The original language of this EULA is in English; any translations are provided for reference purposes only. You waive any right you may have under the law of your country to have this EULA written or construed in any other language.<br>(c)	Severability. This EULA describes certain legal rights. You may have other rights under the laws of your jurisdiction. This EULA does not change your rights under the laws of your jurisdiction if the laws of your jurisdiction do not permit it to do so. As noted above, limitations and exclusions of warranties and remedies in this EULA may not apply to you because your jurisdiction may not allow them in your particular circumstance. In the event that certain provisions of this EULA are held by a court or tribunal of competent jurisdiction to be unenforceable, those provisions will be enforced only to the furthest extent possible under applicable law and subject to Section 22(h), the remaining terms of this EULA will remain in full force and effect.<br>(d)	No Waiver. Your and our actions or inactions will not create any other rights under this EULA except as what is explicitly written within this EULA. Our failure to enforce any right or provision of this EULA will not be considered a waiver of such right or provision. The waiver of any such right or provision will be effective only if in writing and signed by one of our duly authorized representatives. Except as expressly set forth in this EULA, the exercise by either party of any of its remedies under this EULA will be without prejudice to its other remedies under this EULA or otherwise.<br>(e)	Third-party Rights. Except as described in Section 12, a person who is not a party to this EULA will have no right under to enforce any of its terms.<br>26.	Contact Information<br>If you have any questions about this EULA or the Services, please contact us at our Support Email Address.<br>
                λ˜λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ 문의 사항이 μžˆμ„ 경우 지원센터 μ΄λ©”μΌλ‘œ 연락 μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€.
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Endμ΅œμ’… Userμ‚¬μš©μž LicenseλΌμ΄μ„ μŠ€ Agreement계약 Lastμ΅œμ’… Updated:μ—…λ°μ΄νŠΈ: September2019λ…„ 19,9μ›” 201919일 TABLE OF CONTENTSλͺ©μ°¨ 1. Aμ€‘μž¬, fewν™˜λΆˆ, important집단 noticesβ€”arbitration,μ†Œμ†‘ refunds,및 class손해배상에 actionsκ΄€ν•œ andμ€‘μš” damages사항 2. Whatλ¬Έμ„œ isμ •μ˜ this및 document?이용자 Whenμ‚¬μš© can I play?μ‹œμ  3. Definedμ •μ˜λœ Termsμš©μ–΄ 4. AdditionalλΆ€κ°€ Termsμ‘°ν•­ 5. Eligibility자격과 and Registrationκ°€μž… 6. LicenseλΌμ΄μ„ μŠ€ 7. LicenseλΌμ΄μ„ μŠ€ Restrictionsμ œν•œ 8. Ownershipμ„œλΉ„μŠ€μ˜ of the Servicesμ†Œμœ κΆŒ 9. Virtual가상 Goodsμƒν’ˆ and및 Gameκ²Œμž„ Currencyλ¨Έλ‹ˆ 10. Refundsν™˜λΆˆ 11. Beta베타 Testingν…ŒμŠ€νŠΈ 12. Accessing a Game from an App StoreStoreλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό 13. Feedbackν”Όλ“œλ°± 14. DMCA/Copyrightλ””μ§€ν„Έ Policyλ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±… 15. Third제3자 Partyμ›Ήμ‚¬μ΄νŠΈ Websites및 and Resourcesλ¦¬μ†ŒμŠ€ 16. Data데이터 Chargesμš”κΈˆ and및 Mobileλͺ¨λ°”일 DevicesκΈ°κΈ° 17. Serviceμ„œλΉ„μŠ€ and및 EULAEULA의 Modificationsμˆ˜μ • 18. Warranty보증 Disclaimersλ©΄μ±… 19. Limitationμ±…μž„μ˜ of Liabilityμ œν•œ 20. Indemnity배상 21. Terminationμ’…λ£Œ 22. DisputeλΆ„μŸ Resolutionν•΄κ²° and및 Governing쀀거법 Law- – United Statesλ―Έκ΅­ 23. DisputeλΆ„μŸ Resolutionν•΄κ²° and및 Governing쀀거법 Law- –미ꡭ Outsideμ™Έ the United Statesμ§€μ—­ 24. No양도 AssignmentλΆˆκ°€ μ‘°ν•­ 25. Miscellaneous기타 26. Contact Informationμ—°λ½μ²˜
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1. Aμ€‘μž¬, fewν™˜λΆˆ, important집단 noticesβ€”arbitration,μ†Œμ†‘ refunds,및 class손해배상에 actionsκ΄€ν•œ andμ€‘μš” damages사항 Weμ„Έ wantκ°€μ§€ toν•„μˆ˜ be사항: super첫째, upfrontλ‹Ήμ‚¬μ˜ aboutμ„œλΉ„μŠ€λ₯Ό threeμ΄μš©ν•¨μœΌλ‘œμ¨ importantκ·€ν•˜λŠ” things:법정 First,ν˜Ήμ€ by배심원단 usingκ³΅μ²­νšŒμ—μ„œ ourλΆ„μŸμ„ servicesλ²Œμ΄λŠ” you것이 areμ•„λ‹Œ agreeing거의 toλͺ¨λ“  arbitrateλΆ„μŸμ„ almostμ€‘μž¬ν•˜λŠ” all것에 disputesλ™μ˜ν•˜λŠ” ratherκ²ƒμž…λ‹ˆλ‹€. λ‘˜μ§Έ, thanκ·€ν•˜κ°€ have미ꡭ에 themμžˆλŠ” heard경우 in당사에 aλŒ€ν•œ court집단 ofμ†Œμ†‘μ— lawμ°Έμ—¬ν•˜μ§€ orμ•ŠκΈ°λ‘œ byλ™μ˜ν•©λ‹ˆλ‹€. μ…‹μ§Έ, aλ³Έ jury. Second,λ¬Έμ„œμ™€ if법λ₯ μ΄ youν—ˆμš©ν•˜λŠ” areλ²”μœ„ inλ‚΄μ—μ„œ the달리 USλͺ…μ‹œν•˜μ§€ youμ•ŠλŠ” areν•œ, agreeingλͺ¨λ“  notκ΅¬λ§€λŠ” toν™˜λΆˆλ˜μ§€ participate in a class action lawsuit against us. Third, unless otherwise stated herein and to the extent allowed by law, all purchases are non-refundable.μ•ŠμŠ΅λ‹ˆλ‹€.
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IMPORTANT NOTICE REGARDING ARBITRATION: WHEN YOU AGREE TO THIS EULA YOU ARE AGREEING (WITH LIMITED EXCEPTION) TO RESOLVE ANY DISPUTE BETWEEN YOU AND US THROUGH BINDING, INDIVIDUAL ARBITRATION RATHER THAN IN COURT. PLEASE REVIEW CAREFULLY SECTIONSμ€‘μž¬μ— κ΄€ν•œ μ€‘μš” 사항: λ³Έ μ΅œμ’… μ‚¬μš©μž λΌμ΄μ„ μŠ€ 계약(μ΄ν•˜ "EULA")에 λ™μ˜ν•˜λ©΄ 법원이 μ•„λ‹Œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ°œλ³„ μ€‘μž¬λ₯Ό 톡해 λΆ„μŸμ„ ν•΄κ²°ν•˜κΈ°λ‘œ λ™μ˜ν•˜λŠ” κ²ƒμž…λ‹ˆλ‹€(μ œν•œμ μΈ μ˜ˆμ™Έ 있음). μ€‘μž¬μ— κ΄€ν•œ μ„ΈλΆ€ 사항(μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜κΈ° μœ„ν•œ 절차 포함)은 μ•„λž˜ 22 AND 23 β€œDISPUTE RESOLUTION” BELOW FOR DETAILS REGARDING ARBITRATION (INCLUDING THE PROCEDURE TO OPT OUT OF ARBITRATION). THIS EULA ALSO INCLUDES A WAIVER OF RIGHTS BY YOU TO BRING A CLASS ACTION AGAINST US AND A LIMITATION ON DAMAGES THAT YOU CAN COLLECT FROM US THAT MAY ARISE OUT OF YOUR USE OF THE SERVICES. BY USING THE SERVICES, YOU AGREE TO THESE PROVISIONS.및 23μ‘° "λΆ„μŸ ν•΄κ²° 방법"을 μ‹ μ€‘νžˆ κ²€ν† ν•΄ μ£Όμ‹­μ‹œμ˜€. λ˜ν•œ λ³Έ EULAλŠ” 집단 μ†Œμ†‘μ„ μ œκΈ°ν•  수 μžˆλŠ” ꢌ리의 포기와 μ„œλΉ„μŠ€ μ‚¬μš© 쀑에 λ°œμƒν•  수 μžˆλŠ” 당사에 λŒ€ν•œ 손해 배상 μ œν•œμ΄ ν¬ν•¨λ˜μ–΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ μ΄μš©μ— κ·€ν•˜λŠ” μ΄λŸ¬ν•œ 쑰항듀에 λ™μ˜ν•©λ‹ˆλ‹€. IF YOU DO NOT AGREE TO THE TERMS OF THIS EULA, YOU MAY NOT INSTALL, COPY, OR USE OUR SERVICES. WITH LIMITED EXCEPTION (SEE SECTION 10), ANYTHING YOU PURCHASE FROM US IS NON-REFUNDABLE.λ³Έ EULA의 쑰항에 λ™μ˜ν•˜μ§€ μ•ŠμœΌλ©΄ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ„€μΉ˜, 볡사 λ˜λŠ” μ‚¬μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ œν•œμ μΈ μ˜ˆμ™Έ(제10μ‘° μ°Έμ‘°)λ₯Ό μ œμ™Έν•˜κ³  λ‹Ήμ‚¬λ‘œλΆ€ν„° κ΅¬λ§€ν•œ λͺ¨λ“  것듀은 ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 2. What is this document? When can I play?λ¬Έμ„œ μ •μ˜ 및 이용자 μ‚¬μš© μ‹œμ  This is the agreement between you and us for our services you download or access, whether that’s a game, something that supports the game, or something else. You can only use these things once you agree to these terms.μ΄λŠ” 당사 μ„œλΉ„μŠ€(κ²Œμž„, κ²Œμž„ κ΄€λ ¨ μ•„μ΄ν…œ λ˜λŠ” κ·Έ μ™Έ λͺ¨λ“  것)의 λ‹€μš΄λ‘œλ“œ ν˜Ήμ€ 접근에 κ΄€ν•œ κ·€ν•˜μ™€ 당사 κ°„μ˜ κ³„μ•½μž…λ‹ˆλ‹€. 이 약관에 λ™μ˜ν•΄μ•Όλ§Œ μ΄λŸ¬ν•œ 것듀을 μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. You are now reading our End User License Agreement (β€œEULA”) which is a legal agreement between you andκ·€ν•˜λŠ” ν˜„μž¬ λ‹Ήμ‚¬μ—μ„œ μ‚¬μš©ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ PROXIMA BETA PTE.LIMITED (β€œTencent” or β€œwe”, β€œus”, β€œour”, as appropriate) regarding the Services you use from us. β€œServices” means collectively, and sometimes individually, the following:BPTE.LIMITED(λ˜λŠ” ν•΄λ‹Ήν•˜λŠ” 경우, "ν…μ„ΌνŠΈ", "당사", "λ‹Ήμ‚¬μ—κ²Œ", "λ‹Ήμ‚¬μ˜") κ°„μ˜ 법적 계약인 μ΅œμ’… μ‚¬μš©μž μ‚¬μš©κΆŒ 계약("EULA")을 읽고 μžˆμŠ΅λ‹ˆλ‹€. 'μ„œλΉ„μŠ€'λž€ (a) each of our Games, and각 κ²Œμž„ 및 (b) any websites, software or other services we provide with or in support of the Game, whether or not they are installed or used on a computer, console, or a mobile device. β€œGame” means our game that you download and access that is subject to this EULA, regardless of where you download and/or access it, and any documentation, software, updates, Virtual Goods and Content (each defined below) included in it.컴퓨터, μ½˜μ†” λ˜λŠ” λͺ¨λ°”일 μž₯μΉ˜μ—μ„œ μ„€μΉ˜ λ˜λŠ” μ‚¬μš© 여뢀에 관계없이 당사가 κ²Œμž„κ³Ό ν•¨κ»˜ λ˜λŠ” κ²Œμž„μ„ μ§€μ›ν•˜κΈ° μœ„ν•΄ μ œκ³΅ν•˜λŠ” λͺ¨λ“  μ›Ή μ‚¬μ΄νŠΈ, μ†Œν”„νŠΈμ›¨μ–΄ λ˜λŠ” 기타 μ„œλΉ„μŠ€λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. "κ²Œμž„"μ΄λž€ λ‹€μš΄λ‘œλ“œ 및/λ˜λŠ” μ ‘κ·Όν•˜λŠ” μž₯μ†Œμ™€ κ²Œμž„μ— ν¬ν•¨ν•˜λŠ” λͺ¨λ“  μ„€λͺ…, μ†Œν”„νŠΈμ›¨μ–΄, μ—…λ°μ΄νŠΈ, 가상 μƒν’ˆ 및 μ½˜ν…μΈ (각각 μ•„λž˜ μ •μ˜λ¨)에 관계없이 λ³Έ EULA에 적용된 κ·€ν•˜κ°€ λ‹€μš΄λ‘œλ“œ 및 μ ‘κ·Όν•˜λŠ” λ‹Ήμ‚¬μ˜ κ²Œμž„λ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€. We’ve tried to be straightforward in this EULA and if you have any questions feel free to send us a note at [email protected] (our β€œSupport Email Address”).λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ κΆκΈˆν•œ μ μ΄λ‚˜ λ‚œν•΄ν•œ 뢀뢄은 [email protected](당사 "지원센터 이메일 μ£Όμ†Œ")으둜 λ¬Έμ˜ν•΄μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€. You’ll notice that we added some text in italics throughout the EULA to make it easier to read however this text is provided for guidance only, and does not form part of the EULA.이해λ₯Ό 돕기 μœ„ν•΄ λ³Έ EULAμ—μ„œλŠ” 이타릭체λ₯Ό μ‚¬μš©ν•œ 뢀뢄이 μžˆμœΌλ‚˜ ν•΄λ‹Ή 뢀뢄은 EULA의 μ„€λͺ… ν˜Ήμ€ μ§€μΉ¨μœΌλ‘œλ§Œ μ‚¬μš©λ˜λ©° EULA의 일뢀가 μ•„λ‹˜μ„ λ§μ”€λ“œλ¦½λ‹ˆλ‹€. 3. Defined Termsμ •μ˜λœ μš©μ–΄ You’ll notice some capitalized terms in this EULA. They’re called β€œdefined terms,” and we use them so we don’t have to repeat the same language again and again, and to make sure that the use of these terms is consistent throughout the EULA.λ³Έ EULAμ—λŠ” λ³„λ„λ‘œ "μ •μ˜λœ μš©μ–΄"(λŒ€λ¬Έμžλ‘œ λ˜κ±°λ‚˜ ꡡ게 ν‘œμ‹œλ¨)κ°€ μ‘΄μž¬ν•©λ‹ˆλ‹€. "μ •μ˜λœ μš©μ–΄"λŠ” κΈ΄ ν‘œν˜„μ„ λ°˜λ³΅ν•΄μ„œ μ‚¬μš©ν•˜μ§€ μ•ŠκΈ° μœ„ν•΄ λŒ€μ‹  μ‚¬μš©λ˜λ©° λ³Έ EULAμ—μ„œ μΌκ΄€μ μœΌλ‘œ μ‚¬μš©λ˜λ©°, We’ve included the defined terms throughout because we want it to be easy for you to read them in context.λ¬Έλ§₯의 이해λ₯Ό 돕기 μœ„ν•΄μ„œ μ‚¬μš©λ©λ‹ˆλ‹€. 4. Additional TermsλΆ€κ°€ μ‘°ν•­ Some Services may be available (or only available) through accessing (or downloading from) a third party platform or store, including but not limited to,일뢀 μ„œλΉ„μŠ€λŠ” Facebook, the Epic Games Store, Steam game platform, theSteam, Google Play Store and및 Apple App Store (each, an β€œApp Store”). Your use of the Services are also governed by any applicable agreements you have with anyλ“± 제3의 ν”Œλž«νΌ(μ΄ν•˜ "App Store")μ—μ„œ μ ‘κ·Ό 및 λ‹€μš΄λ‘œλ“œλ₯Ό ν†΅ν•΄μ„œ(만) μ‚¬μš© κ°€λŠ₯ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ„œλΉ„μŠ€μ˜ μ΄μš©μ€ κ·€ν•˜μ™€ ν•΄λ‹Ή App Store (the β€œAppκ°„ 체결된 λͺ¨λ“  계약(μ΄ν•˜ "App Store Agreement(s)”). In the event of a conflict between any other계약")의 μ μš©λ„ λ°›μŠ΅λ‹ˆλ‹€. λ‹€λ§Œ, κ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용과 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬μ˜ κ²Œμž„ 쀑 ν•˜λ‚˜λ₯Ό λ°°κΈ‰ν•˜κ³  μžˆλŠ” λ‹€λ₯Έ App Store Agreement(s), from which you acquire one of our Games, and this EULA with respect to your use of the Services, this EULA will take priority.Store의 계약과 λ³Έ EULA와 μƒμΆ©ν•˜λŠ” 경우, λ³Έ EULAκ°€ μš°μ„ κΆŒμ„ κ°–μŠ΅λ‹ˆλ‹€. 5. Eligibility and Registration자격과 κ°€μž… The Services we offer have certain age restrictions. Others may require an outside account. When you give us information, you need to make sure it stays up to date. Also, don’t share your account with others without our permission.당사가 μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” μ—°λ Ή μ œν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€. λ˜λŠ” 외뢀계정이 ν•„μš”ν•  수 μžˆμŠ΅λ‹ˆλ‹€. 정보 제곡 μ‹œ κ·€ν•˜λŠ” μ΅œμ‹  정보λ₯Ό μ œκ³΅ν•΄μ•Ό ν•˜λ©°, ν—ˆκ°€ 없이 λ‹€λ₯Έ μ‚¬λžŒκ³Ό 계정을 κ³΅μœ ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. (a) Age. You must be at least 4 years old (or such other minimum age as is applicable in the jurisdiction you live in) to create a Game Account (as defined below), or use or access any of our Services.μ—°λ Ή. κ²Œμž„ 계정을 λ§Œλ“€κ±°λ‚˜ (μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ) 당사 μ„œλΉ„μŠ€λ₯Ό 이용 ν˜Ήμ€ μ ‘κ·Όν•˜λ €λ©΄ 4μ„Έ 이상(λ˜λŠ” κ±°μ£Όν•˜λŠ” κ΄€ν•  μ§€μ—­μ—μ„œ μ§€μ •ν•œ μ΅œμ†Œ μ—°λ Ή)이어야 ν•©λ‹ˆλ‹€. If you are at least the relevant minimum age but are not legally considered an adult in your jurisdiction, you must ask one of your parents (or legal guardians) to read this EULA and accept it on your behalf, and to create a Game Account. Parents and guardians are responsible for the acts of their minor children when using a Game Account they created, or any of our Services, and you understand and agree that you will be responsible for all uses of the Game Account and our Services by your minor child whether or not you authorized such uses. You may not create or use a Game Account, or use or access any of our Services on behalf of a legal entity or for a commercial purpose.κ·€ν•˜κ°€ μ΅œμ†Œ μ—°λ Ή μ΄μƒμ΄μ§€λ§Œ κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ λ²•μ μœΌλ‘œ μ„±μΈμœΌλ‘œ κ°„μ£Όλ˜μ§€ μ•ŠλŠ” 경우, κ·€ν•˜μ˜ λΆ€λͺ¨ (λ˜λŠ” 법적 보호자) 쀑 ν•œ λͺ…이 이 EULAλ₯Ό 읽고 κ·€ν•˜λ₯Ό λŒ€μ‹ ν•˜μ—¬ μŠΉμΈν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€λ„λ‘ μš”μ²­ν•΄μ•Ό ν•©λ‹ˆλ‹€. λΆ€λͺ¨μ™€ λ³΄ν˜ΈμžλŠ” λ―Έμ„±λ…„ μžλ…€κ°€ λ§Œλ“  κ²Œμž„ 계정을 μ‚¬μš©ν•˜κ±°λ‚˜ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•  λ•Œ μžλ…€μ˜ 행동에 λŒ€ν•œ μ±…μž„μ„ μ§€λ©°, κ·€ν•˜λŠ” λ―Έμ„±λ…„ μžλ…€κ°€ κ²Œμž„ 계정 및 μ„œλΉ„μŠ€μ— λŒ€ν•œ μ‚¬μš© 승인 여뢀에 관계없이 μžλ…€μ˜ λͺ¨λ“  μ‚¬μš©μ— λŒ€ν•΄ μ±…μž„μ„ μ§„λ‹€λŠ” 것에 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ²Œμž„ 계정을 생성 λ˜λŠ” μ‚¬μš©ν•˜κ±°λ‚˜ 법인을 λŒ€μ‹ ν•˜μ—¬ λ˜λŠ” 상업적 λͺ©μ μœΌλ‘œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ μ ‘κ·Όν•  수 μ—†μŠ΅λ‹ˆλ‹€. (b) Account Creation. To access parts of a Game, you may need to create an in-game account (your β€œGame Account”). Your Game Account, if applicable, is separate from any account you may have with any계정 생성. κ²Œμž„μ˜ 일뢀에 μ ‘κ·Όν•˜λ €λ©΄ κ²Œμž„ λ‚΄ 계정("κ²Œμž„ 계정")을 λ§Œλ“€μ–΄μ•Ό ν•©λ‹ˆλ‹€. ν•΄λ‹Ήλ˜λŠ” 경우 κ²Œμž„ 계정은 λͺ¨λ“  App Store에 μžˆλŠ” 계정("App Store (your β€œApp Store Account”). You may be able to create your Game Account using an existing account you have with us or your email address. To the extent you create your Game Account through the use of a third party account (for example, your account with계정")κ³Ό λΆ„λ¦¬λ©λ‹ˆλ‹€. κΈ°μ‘΄ 계정 λ˜λŠ” 이메일 μ£Όμ†Œλ₯Ό μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“€ 수 μžˆμŠ΅λ‹ˆλ‹€. 제3자 계정(예: Facebook or Google), we may access certain personal information that this third party provides to us such as your email address and name to help create your Game Account.λ˜λŠ” Google 계정)을 μ‚¬μš©ν•˜μ—¬ κ²Œμž„ 계정을 λ§Œλ“œλŠ” 경우, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ κ²Œμž„ 계정 생성을 μœ„ν•΄ 제3μžλ‘œλΆ€ν„° 제곡된 κ·€ν•˜μ˜ μ΄λ©”μΌμ΄λ‚˜ 성함과 같은 개인 정보에 μ ‘κ·Όν•  수 μžˆμŠ΅λ‹ˆλ‹€. (c) Keep Your Information Current. It’s important that you provide us with accurate, complete and up-to-date information for your Game Account and you agree to update such information to keep it that way. If you don’t, we may suspend or terminate your Game Account. You agree that you will not disclose your Game Account password to anyone and will notify us immediately of any unauthorized use of your Game Account. You are responsible for all activities that occur under your Game Account, whether or not you know about them.μ΅œμ‹  정보 μœ μ§€. κ·€ν•˜μ˜ κ²Œμž„ 계정에 λŒ€ν•œ μ •ν™•ν•˜κ³  μ™„μ „ν•œ μ΅œμ‹  정보λ₯Ό 당사에 제곡 및 μ—…λ°μ΄νŠΈν•˜λŠ” 것이 μ€‘μš”ν•©λ‹ˆλ‹€. κ·Έλ ‡μ§€ μ•ŠμœΌλ©΄ κ²Œμž„ 계정이 μΌμ‹œ μ€‘μ§€λ˜κ±°λ‚˜ 해지될 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정 μ•”ν˜Έλ₯Ό κ³΅κ°œν•˜μ§€ μ•ŠμœΌλ©° κ²Œμž„ κ³„μ •μ˜ 무단 μ‚¬μš©μ— λŒ€ν•΄ μ¦‰μ‹œ 톡지할 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜κ°€ κ²Œμž„ 계정에 λŒ€ν•΄ μ•Œκ³  μžˆλŠ”μ§€μ— 관계없이 κ·€ν•˜μ˜ κ²Œμž„ κ³„μ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  ν™œλ™μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. If you believe that your Game Account is no longer secure, then you must immediately notify us at our Support Email Address.κ²Œμž„ 계정이 더 이상 μ•ˆμ „ν•˜μ§€ μ•Šλ‹€κ³  μƒκ°λ˜λ©΄ μ¦‰μ‹œ 지원센터 이메일 μ£Όμ†Œλ‘œ 당사에 μ•Œλ €μ•Ό ν•©λ‹ˆλ‹€. (d) No Account Sharing.계정 곡유 κΈˆμ§€. You may not sell, resell, rent, lease, share or provide access to your Game Account to anyone else. We reserve all available legal rights and remedies to prevent unauthorized use of our Services, including, but not limited to, technological barriers,κ·€ν•˜λŠ” λ‹€λ₯Έ μ‚¬λžŒμ—κ²Œ κ·€ν•˜μ˜ κ²Œμž„ 계정을 판맀, 재판맀, μž„λŒ€, 곡유 λ˜λŠ” μ ‘κ·Ό κΆŒν•œμ„ μ œκ³΅ν•˜μ§€ λ§ˆμ‹­μ‹œμ˜€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ˜ 무단 μ‚¬μš©μ„ λ°©μ§€ν•˜κΈ° μœ„ν•΄ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  법적 κΆŒλ¦¬μ™€ κ΅¬μ œμ±…μ„ λ³΄μœ ν•˜λ©°, 무단 μ‚¬μš© λ°œμƒ μ‹œ 기술 μž₯λ²½, IP mapping, and, in serious cases, directly contacting your Internet Service Provider (ISP) regarding such unauthorized use.λ§€ν•‘, μ‹¬κ°ν•œ 경우 κ·€ν•˜μ˜ 인터넷 μ„œλΉ„μŠ€ 제곡 업체(ISP)에 직접 연락 λ“± 쑰치λ₯Ό μ·¨ν•  수 μžˆμŠ΅λ‹ˆλ‹€. (e) No False Accounts. You may not create a Game Account for anyone else or create a Game Account in a name other than your own.ν—ˆμœ„κ³„μ • 이용 κΈˆμ§€. κ²Œμž„ 계정을 λ‹€λ₯Έ μ‚¬λžŒμ„ μœ„ν•΄ λ§Œλ“€κ±°λ‚˜ μžμ‹ μ˜ 이름 μ΄μ™Έμ˜ μ΄λ¦„μœΌλ‘œ κ²Œμž„ 계정을 λ§Œλ“€ 수 μ—†μŠ΅λ‹ˆλ‹€. 6. LicenseλΌμ΄μ„ μŠ€ As long as you agree to this EULA (and as long as the EULA isn’t terminatedβ€”see Section 21), we grant you permission to access and use our Services. If you break the rules or can’t agree, we can’t let you play.λ³Έ EULA에 λ™μ˜ν•˜κ³  EULAκ°€ μ’…λ£Œλ˜μ§€ μ•ŠλŠ” ν•œ(제21μ‘° μ°Έμ‘°) μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 μžˆλŠ” κΆŒν•œμ„ λΆ€μ—¬λ°›μŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 쑰항을 μ–΄κΈ°κ±°λ‚˜ λ™μ˜ν•˜μ§€ μ•ŠλŠ” 경우 κ²Œμž„μ„ μ΄μš©ν•  수 μ—†μŠ΅λ‹ˆλ‹€. (a) License Grant. So long as you comply with thisλΌμ΄μ„ μŠ€ λΆ€μ—¬. λ³Έ EULA and, as applicable, the및 App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to계약(ν•΄λ‹Ήλ˜λŠ” 경우)을 μ€€μˆ˜ν•˜λŠ” ν•œ, λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒκ³Ό 같은 λΌμ΄μ„ μŠ€λ₯Ό λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인, 비독점, 양도 λΆˆκ°€λŠ₯ 그리고 재 ν—ˆκ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œ ꢌ리 및 (i) download and install the Game on the device permitted by the App Store Agreement(s) (if applicable), andμ•± μŠ€ν† μ–΄ 계약(ν•΄λ‹Ήλ˜λŠ” 경우)μ—μ„œ ν—ˆμš©ν•œ μž₯μΉ˜μ— κ²Œμž„μ„ λ‹€μš΄λ‘œλ“œν•˜μ—¬ μ„€μΉ˜ν•˜κ³ , (ii) access and use the Services, including any Content, for your personal entertainment purposes leveraging only the functionality of the Game and Services. We and our licensors reserve all rights not granted to you in this EULA. β€œContent” means all artwork, titles, themes, objects, characters, names, dialogue, catch phrases, stories, animation, concepts, sounds, audio-visual effects, methods of operation, musical compositions, Virtual Goods (defined in Section 9) and any other content within the Services. Content also includes anything generated, created, or that is otherwise developed within the Services by any user (including you) as a result of interaction with the functionality of the Services.κ²Œμž„ 및 μ„œλΉ„μŠ€μ˜ κΈ°λŠ₯λ§Œμ„ ν™œμš©ν•˜μ—¬ μ—¬λŸ¬ μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•œ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜κ³  μ‚¬μš©ν•  수 있고 μ΄λŠ” 개인의 μ—”ν„°ν…ŒμΈλ¨ΌνŠΈ λͺ©μ μœΌλ‘œ μ§„ν–‰ν•  수 μžˆλ‹€. 당사와 λΌμ΄μ„ΌμŠ€ μ œκ³΅μžλŠ” λ³Έ EULAμ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λ˜μ§€ μ•Šμ€ λͺ¨λ“  ꢌ리λ₯Ό λ³΄μœ ν•©λ‹ˆλ‹€. "μ½˜ν…μΈ "λŠ” λͺ¨λ“  λ―Έμˆ μž‘ν’ˆ, 제λͺ©, ν…Œλ§ˆ, 사물, 캐릭터, 이름, λŒ€ν™”, 경ꡬ, μŠ€ν† λ¦¬, μ• λ‹ˆλ©”μ΄μ…˜, μ½˜μ…‰νŠΈ, μ†Œλ¦¬, μ‹œμ²­κ° 효과, μž‘λ™ 방법, μŒμ•… μž‘κ³‘, 가상 μƒν’ˆ(제9μ‘°μ—μ„œ μ •μ˜λ¨) 및 μ„œλΉ„μŠ€ λ‚΄μ˜ λͺ¨λ“  κ΅¬μ„±μš”μ†Œλ“€μ„ μ˜λ―Έν•©λ‹ˆλ‹€. λ˜ν•œ μ½˜ν…μΈ μ—λŠ” μ„œλΉ„μŠ€ κΈ°λŠ₯κ³Ό μƒν˜Έ μž‘μš©ν•œ 결과인 μ‚¬μš©μž(κ·€ν•˜λ₯Ό ν¬ν•¨ν•˜μ—¬)κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ 생산, μ°½μ‘° λ˜λŠ” κ°œλ°œν•œ λͺ¨λ“  λ‚΄μš©μ΄ ν¬ν•¨λ©λ‹ˆλ‹€. (b) User Content. β€œUser Content” means any Content that you (or other Game Account holders) create or obtain outside the Services that you or another user makes available within the Services. To be clear, if Content is created within the Services, it is not User Content; only Content created or obtained from outside the Services that a user then makes available within the Services is User Content. By making any User Content available through the Services you hereby grant to us the following license: a non-exclusive, transferable, worldwide, royalty-free license, with the right to sublicense, to use, copy, modify, create derivative works based upon, distribute, publicly display, and publicly perform your User Content in connection with operating and providing the Services and Content to you and to other users of the Services. Except to the extent prohibited by law, you waive the benefit of any β€œmoral rights” or β€œdroit moral” or similar rights in any country to any User Content.이용자 μ½˜ν…μΈ . "이용자 μ½˜ν…μΈ "λž€ κ·€ν•˜ ν˜Ήμ€ 기타 계정 μ†Œμœ μžκ°€ μ„œλΉ„μŠ€ μ™Έμ—μ„œ μƒμ‚°ν•˜κ±°λ‚˜ νšλ“ν•œ μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•˜λ©°, κ·€ν•˜ ν˜Ήμ€ 기타 μ΄μš©μžκ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 μžˆλŠ” μ½˜ν…μΈ λ₯Ό μ˜λ―Έν•©λ‹ˆλ‹€. λ‹€μ‹œ 말해 λ§Œμ•½ μ½˜ν…μΈ κ°€ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μƒμ‚°λ˜μ—ˆλ‹€λ©΄ 이용자 μ½˜ν…μΈ λΌκ³  ν•  수 μ—†μŠ΅λ‹ˆλ‹€. μ΄μš©μžκ°€ μ„œλΉ„μŠ€ μ™ΈλΆ€μ—μ„œ 생산 λ˜λŠ” νšλ“ν•˜μ—¬ μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ΄μš©ν•  수 있게 λ§Œλ“œλŠ” μ½˜ν…μΈ μ—¬μ•Ό 이용자 μ½˜ν…μΈ μž…λ‹ˆλ‹€. μ„œλΉ„μŠ€ λ‚΄μ—μ„œ μ‚¬μš© κ°€λŠ₯ν•œ λͺ¨λ“  이용자 μ½˜ν…μΈ λŠ” 당사가 μ•„λž˜μ™€ 같은 κΆŒν•œμ„ κ°–κ²Œ 되며 μ•„λž˜μ™€ 같은 ν–‰μœ„λ₯Ό ν•  수 있게 λ©λ‹ˆλ‹€. 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° μ „ μ„Έκ³„μ μœΌλ‘œ λ‘œμ—΄ν‹°κ°€ μ—†λŠ” κΆŒν•œμ„ κ°€μ§€λ©° 또 뢀가적인 κΆŒν•œμœΌλ‘œ μ½˜ν…μΈ μ˜ μ‚¬μš©, 볡사, μˆ˜μ •, ν•΄λ‹Ή μ €μž‘λ¬Όμ„ 기반으둜 μ €μž‘λ¬Ό μ œμž‘ν•˜κ±°λ‚˜ 배포, 곡개 및 λŒ€μ€‘μ—κ²Œ λ…ΈμΆœμ‹œν‚¬ 수 μžˆλŠ” κΆŒν•œμ„ κ°–μŠ΅λ‹ˆλ‹€. 그리고 이런 κΆŒν•œμ€ κ·€ν•˜ 및 λ‹€λ₯Έ μ„œλΉ„μŠ€ μ΄μš©μžμ—κ²Œ ν•΄λ‹Ή 이용자 μ½˜ν…μΈ λ₯Ό 배포, 곡개, λ…ΈμΆœμ‹œν‚€λŠ” 것 λ“±κ³Ό μ—°κ΄€λ©λ‹ˆλ‹€. 법λ₯ μ— μ˜ν•΄ κΈˆμ§€λœ 뢀뢄을 μ œμ™Έν•˜κ³  κ·€ν•˜λŠ” λͺ¨λ“  이용자 μ½˜ν…μΈ μ— κ΄€λ ¨ν•˜μ—¬ λͺ¨λ“  κ΅­κ°€μ˜ "도덕적 ꢌ리" λ˜λŠ” 이와 μœ μ‚¬ν•œ ꢌ리의 ν˜œνƒμ„ ν¬κΈ°ν•©λ‹ˆλ‹€. (c) Service Limits Based on Where You Live. We may restrict, modify, or limit your access to and use of certain Content, Virtual Goods, an entire Game, or any or all of the Services depending on the territory in which you are located.κ±°μ£Ό 지역에 λ”°λ₯Έ μ„œλΉ„μŠ€ μ œν•œ. λ‹Ήμ‚¬λŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” 지역에 따라 νŠΉμ • μ½˜ν…μΈ , 가상 μƒν’ˆ, 전체 κ²Œμž„, 일뢀 λ˜λŠ” λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ ‘κ·Ό 및 μ‚¬μš©μ„ μ œν•œ, μ‘°μ • ν˜Ήμ€ κ·œμ œν•  수 μžˆμŠ΅λ‹ˆλ‹€. (d) Retail Purchase. We may offer codes or product keys that can be activated in a Game or used to activate a Game on theμ†Œλ§€. λ‹Ήμ‚¬λŠ” κ²Œμž„μ—μ„œ ν™œμ„±ν™”ν•˜κ±°λ‚˜ App Store. Such codes or keys must be purchased (or otherwise obtained legally) through us or one of our authorized retailers to be valid. If you purchase such a code or key from a third party, that third party is responsible for addressing any issues you have with these codes or keys. Subject to applicable law, we will have no responsibility for these codes or keys purchased from any third party.Storeμ—μ„œ κ²Œμž„μ„ ν™œμ„±ν™”ν•˜λŠ” 데 μ‚¬μš©ν•  수 μžˆλŠ” μ½”λ“œ λ˜λŠ” μ œν’ˆ ν‚€λ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λŠ” 당사 λ˜λŠ” 곡인 νŒλ§€μ μ„ 톡해 ꡬ맀(λ˜λŠ” λ²•μ μœΌλ‘œ νšλ“)ν•΄μ•Ό μœ νš¨ν•©λ‹ˆλ‹€. νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό κ΅¬λ§€ν•œ 경우 ν•΄λ‹Ή νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€ κ΄€λ ¨ 문제λ₯Ό ν•΄κ²°ν•΄μ•Ό ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 νƒ€μ‚¬μ—μ„œ μ΄λŸ¬ν•œ μ½”λ“œ λ˜λŠ” ν‚€λ₯Ό ꡬ맀해 λ¬Έμ œκ°€ 생길 경우 λ‹Ήμ‚¬λŠ” 이에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 7. License RestrictionsλΌμ΄μ„ μŠ€ μ œν•œ Everyone must play by the same rules. If you use our Services as intended, without cheating, being abusive, or being unfair, you are probably in the clear, but please read all of the terms of this EULA carefully to be sure.λͺ¨λ‘ μ΄μš©μžλŠ” 같은 λ²•κ·œλ₯Ό 따라야 ν•©λ‹ˆλ‹€. λΆ€μ •ν•˜κ±°λ‚˜ λͺ¨μš•적, λΆˆκ³΅ν‰ν•˜μ§€ μ•Šμ€ μ˜λ„λ‘œ 당사 μ„œλΉ„μŠ€λ₯Ό μ‚¬μš©μ„ μ›ν•˜μ‹œλŠ” κ²½μš°μ—λŠ” λ³Έ EULA의 λͺ¨λ“  쑰항을 주의 깊게 μ½μœΌμ‹­μ‹œμ˜€. You agree not to do any of the following with respect to the Services:κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ λ‹€μŒκ³Ό 같은 ν–‰μœ„λ₯Ό ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. (a) use them commercially, for a promotional purpose, or for the benefit of any third party or in any manner not permitted by this EULA;상업, νŒμ΄‰ λ˜λŠ” 제3자의 이읡에 λͺ©μ μ„ 두고 λ³Έ EULAμ—μ„œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„; (b) use, or provide, any unauthorized third party programs that intercept, emulate, or redirect any communication between the Services and Tencent or that collect information about the Game;κΆŒν•œμ΄ μ—†λŠ” 타사 ν”„λ‘œκ·Έλž¨μ„ μ‚¬μš©ν•˜κ±°λ‚˜ μ œκ³΅ν•˜μ—¬ μ„œλΉ„μŠ€μ™€ ν…μ„ΌνŠΈ κ°„μ˜ 톡신을 κ°€λ‘œμ±„κ±°λ‚˜, λͺ¨λ°© λ˜λŠ” μ „μš©ν•˜λŠ” ν–‰μœ„, κ²Œμž„μ— λŒ€ν•œ 정보λ₯Ό μˆ˜μ§‘ν•˜λŠ” ν–‰μœ„; (c) use, or provide ancillary offerings to anyone, that are not offered within the Services by us (or the functionality of theν˜ΈμŠ€νŒ…, "레벨링" μ„œλΉ„μŠ€, μ„œλ²„ 미러링, μ€‘κ°œ, λͺ¨λ°©, 톡신 νšŒμ„ , μˆ˜μ • ν•΄ν‚Ή, λΆ€μ •ν–‰μœ„, 보트(λ˜λŠ” 기타 μžλ™ μ œμ–΄), μ–΄λ– ν•œ λ°©μ‹μœΌλ‘œλ“  μ„œλΉ„μŠ€μ™€ μƒν˜Έ μž‘μš©ν•˜λŠ” νŠΈλ ˆμ΄λ„ˆ 및 μžλ™ν™” ν”„λ‘œκ·Έλž¨, 터널링, 타사 ν”„λ‘œκ·Έλž¨ μ• λ“œμ˜¨ 및 온라인 λ˜λŠ” λ„€νŠΈμ›Œν¬ ν”Œλ ˆμ΄μ™€μ˜ κ°„μ„­ λ“± 당사가 μ œκ³΅ν•˜μ§€ μ•ŠλŠ” μ„œλΉ„μŠ€(λ˜λŠ” App Store), such as hosting, β€œleveling” services, mirroring our servers, matchmaking, emulation, communication redirects, mods, hacks, cheats, bots (or any other automated control), trainers and automation programs that interact with the Services in any way, tunneling, third party program add-ons, and any interference with online or network play;Store의 κΈ°λŠ₯)λ₯Ό μ‚¬μš©ν•˜κ±°λ‚˜ νŠΉμ •μΈμ—κ²Œ λΆ€μˆ˜μ μœΌλ‘œ μ œκ³΅ν•˜λŠ” ν–‰μœ„; (d) access or use them on more than one device at a time;λ™μ‹œμ— ν•˜λ‚˜ μ΄μƒμ˜ μž₯μΉ˜μ—μ„œ μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” ν–‰μœ„; (e) copy, reproduce, distribute, display, mirror, frame or use them (or any of our other materials, intellectual property, or proprietary information) in a way that is not expressly authorized in this EULA;λ³Έ EULAμ—μ„œ λͺ…μ‹œλ˜μ§€ μ•Šμ€ λ°©μ‹μœΌλ‘œ 상기 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λœ λͺ¨λ“  사항(ν˜Ήμ€ λͺ¨λ“  기타 자료, 지적 μž¬μ‚°κΆŒ λ˜λŠ” 개인 정보 λ“±)을 볡사, 볡제, 배포, ν‘œμ‹œ, 반영, ν‘œν˜„ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„; (f) sell, rent, lease, license, distribute, or otherwise transfer the Services, Game or any Content, including, without limitation, Virtual Goods or Game Currency, including participating in or operating so called β€œsecondary markets” for Virtual Goods, Game Currency or Content;κ°€μƒμ˜ μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό '쀑간 μ‹œμž₯'μ—μ„œ 판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, λ°°ν¬ν•˜λŠ” 것을 ν¬ν•¨ν•˜μ—¬ μ„œλΉ„μŠ€, κ²Œμž„ ν˜Ήμ€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό 규제λ₯Ό λ¬΄μ‹œν•˜κ³  판맀, λŒ€μ—¬, μž„λŒ€, κΆŒν•œ λΆ€μ—¬, 배포, μ΄μ „ν•˜λŠ” ν–‰μœ„; (g) attempt to reverse engineer (except as otherwise permitted by applicable local law), derive source code from, modify, adapt, translate, datamine, decompile, or disassemble or make derivative works based upon the Services or any Content;당사 μ„œλΉ„μŠ€ λ˜λŠ” μ½˜ν…μΈ λ₯Ό 기반으둜 λ¦¬λ²„μŠ€ μ—”μ§€λ‹ˆμ–΄λ§(ν•΄λ‹Ή ν˜„μ§€ λ²•μ—μ„œ ν—ˆμš©ν•˜λŠ” 경우 μ œμ™Έ), μ†ŒμŠ€ μ½”λ“œ μΆ”μΆœ, μˆ˜μ •, 개쑰, λ³€ν˜•, 데이터 마인, λ”” 컴파일, λΆ„ν•΄ λ˜λŠ” νŒŒμƒλ¬Ό μ œμž‘ λ“±μ˜ ν–‰μœ„; (h) remove, disable, circumvent, or modify any technological measure we implement to protect them or any of their associated intellectual property;당사가 κ΅¬ν˜„ν•˜λŠ” 기술적 쑰치 λ˜λŠ” κ΄€λ ¨ 지적 μž¬μ‚°μ„ λ³΄ν˜Έν•˜κΈ° μœ„ν•΄ μˆ˜ν–‰ν•˜λŠ” 기술적 쑰치λ₯Ό 제거, λΉ„ν™œμ„±ν™”, νšŒν”Ό λ˜λŠ” μˆ˜μ •ν•˜λŠ” ν–‰μœ„; (i) create, develop, distribute, or use any unauthorized software programs to gain advantage in any online or other game modes or otherwise Cheat (as defined below);λΆ€μ •ν–‰μœ„λ₯Ό ν•˜κ±°λ‚˜ 온라인 λ˜λŠ” 기타 κ²Œμž„ λͺ¨λ“œ(μ•„λž˜ μ •μ˜λœ λŒ€λ‘œ)μ—μ„œ 이점을 μ–»κΈ° μœ„ν•΄ 무단 μ†Œν”„νŠΈμ›¨μ–΄ ν”„λ‘œκ·Έλž¨μ„ 생성, 개발, 배포 λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„; (j) violate any applicable law or regulation;적용 κ°€λŠ₯ν•œ 법λ₯  λ˜λŠ” κ·œμ •μ„ μœ„λ°˜ν•˜λŠ” ν–‰μœ„; (k) attempt to probe, scan or test its vulnerability or breach any security or authentication measures;취약점을 쑰사, μŠ€μΊ” λ˜λŠ” ν…ŒμŠ€νŠΈν•˜κ±°λ‚˜ λ³΄μ•ˆ λ˜λŠ” 인증 μž₯치λ₯Ό μœ„λ°˜ν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„; (l) access, tamper with, or use non-public areas of the Services;μ„œλΉ„μŠ€μ˜ λΉ„κ³΅κ°œ μ˜μ—­μ— μ ‘κ·Ό, μ‘°μž‘ λ˜λŠ” μ‚¬μš©ν•˜λŠ” ν–‰μœ„; (m) behave in a manner which is detrimental to the enjoyment of the Services by other users as intended by us, in our sole judgment, including, without limitation, harassment, use of abusive or offensive language, game abandonment, game sabotage, spamming, social engineering, or scamming;괴둭힘, μš•μ„€, κ²Œμž„ 포기, κ²Œμž„ λ°©ν•΄, 슀팸, μ‚¬νšŒ 곡학적 곡격, 사기 등에 κ΅­ν•œλ˜μ§€ μ•Šκ³ , λ‹Ήμ‚¬μ˜ νŒλ‹¨μ— 따라 μ„œλΉ„μŠ€λ₯Ό μ¦κΈ°λŠ” λ‹€λ₯Έ μ΄μš©μžλ“€μ—κ²Œ λ°©ν•΄κ°€ 될 수 μžˆλŠ” ν–‰μœ„; (n) upload, publish, submit or transmit any User Content or engage in any behavior that: (i) infringes, misappropriates or violates a third party’s patent, copyright, trademark, trade secret, contractual rights, moral rights or other intellectual property rights, or rights of publicity or privacy;제3자의 νŠΉν—ˆκΆŒ, μ €μž‘κΆŒ, μƒν‘œκΆŒ, μ˜μ—… λΉ„λ°€, 계약 상 ꢌ리, 도덕적 ꢌ리, 기타 지적 μž¬μ‚°κΆŒ, ν™λ³΄κΆŒ, 개인 정보 보호 ꢌ리λ₯Ό μΉ¨ν•΄ν•˜κ±°λ‚˜ μ˜€μš©ν•˜κ±°λ‚˜ μœ„λ°˜ν•˜λŠ” ν–‰μœ„ (ii) violates, or encourages any conduct that would violate any applicable law or regulation or would give rise to civil liability;적용 κ°€λŠ₯ν•œ 법λ₯ , κ·œμ •μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„, ν˜Ήμ€ κ·Έ κ·œμ • 및 법λ₯ μ„ μœ„λ°˜ν•˜κ±°λ‚˜ 민사 μ±…μž„μ„ μ•ΌκΈ°ν•˜λ„λ‘ μ‘°μž₯ν•˜λŠ” ν–‰μœ„; (iii) is fraudulent, false, misleading or deceptive, including β€œtrolling;β€κ³ μ˜μ  λ°©ν•΄λ₯Ό ν¬ν•¨ν•œ 사기, ν—ˆμœ„, μ˜€λ„ λ˜λŠ” 기만 ν–‰μœ„; (iv) is defamatory, obscene, pornographic, vulgar or offensive;λͺ…μ˜ˆ 훼손, μ™Έμ„€μ΄κ±°λ‚˜ μŒλž€ν•˜κ³  μ €μ†ν•˜κ±°λ‚˜ λΆˆμΎŒν•¨μ„ μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„; (v) promotes discrimination, bigotry, racism, hatred, harassment or harm against any individual or group;개인, 집단에 λŒ€ν•œ 차별, 편견, 인쒅 차별, 증였, 희둱 λ˜λŠ” ν”Όν•΄λ₯Ό μ•ΌκΈ°ν•˜λŠ” ν–‰μœ„. (vi) is violent, bullying, or threatening or promotes violence, terrorism, or actions that are threatening to any person or entity; or개인 ν˜Ήμ€ 단체에 λŒ€ν•œ 폭λ ₯, 괴둭힘, μœ„ν˜‘μ„ μ•ΌκΈ°ν•˜κ±°λ‚˜ 개인 ν˜Ήμ€ 단체에 λŒ€ν•΄ ν…ŒλŸ¬, μœ„ν˜‘μ„ μ‘°μž₯ν•˜λŠ” ν–‰μœ„ (vii) promotes illegal or harmful activities or substances;λΆˆλ²•μ μ΄κ³  μœ ν•΄ν•œ 행동을 ν•˜κ±°λ‚˜ μœ ν•΄ν•œ λ¬Όμ§ˆμ„ λ°°ν¬ν•˜λŠ” ν–‰μœ„; (o) interfere with, or attempt to interfere with, the access of any user, host or network, including, without limitation, sending a virus, overloading, flooding, spamming, or mail-bombing the Services or any of its users;λ°”μ΄λŸ¬μŠ€ 유포, μ„œλΉ„μŠ€ κ³ΌλΆ€ν•˜, μ„œλΉ„μŠ€ λ²”λžŒ, 슀팸 λ°œμ†‘ λ˜λŠ” 메일 폭탄 ν…ŒλŸ¬ λ“± λͺ¨λ“  μ‚¬μš©μž, 호슀트 λ˜λŠ” λ„€νŠΈμ›Œν¬μ˜ 접근을 λ°©ν•΄ν•˜κ±°λ‚˜ μ‹œλ„ν•˜λŠ” ν–‰μœ„; (p) collect or store any information that could be used to identify an individual, either itself or combined with other information, from the Services from other users of the Services without their express permission;λͺ…μ‹œλœ ν—ˆκ°€ 없이 μ„œλΉ„μŠ€λ₯Ό 톡해 λ‹€λ₯Έ μ΄μš©μžλ‘œλΆ€ν„° κ°œμΈμ„ μ‹λ³„ν•˜κ±°λ‚˜ λ‹€λ₯Έ 정보와 κ²°ν•©λœ κ°œμΈμ„ μ‹λ³„ν•˜λŠ” 데 μ‚¬μš©λ  수 μžˆλŠ” 정보λ₯Ό μˆ˜μ§‘ν•˜κ±°λ‚˜ μ €μž₯ν•˜λŠ” ν–‰μœ„; (q) trespass, or attempt to gain access to a property or location where you do not have permission to be or engage in any activity that may result in injury, death, property damage, nuisance or other liability;뢀상, 사망, μž¬μ‚° ν”Όν•΄, μ†Œλž€ λ˜λŠ” 기타 μ±…μž„μ„ μ΄ˆλž˜ν•  수 μžˆλŠ” ν–‰μœ„, ν—ˆκ°€λ₯Ό λ°›μ§€ μ•Šμ€ μž¬μ‚°μ΄λ‚˜ μž₯μ†Œμ— μΉ¨μž…ν•˜κ±°λ‚˜ μ ‘κ·Όν•˜λ €κ³  μ‹œλ„ν•˜λŠ” ν–‰μœ„; (r) impersonate or misrepresent your affiliation with any person or entity;κ·€ν•˜μ˜ 개인 λ˜λŠ” λ‹¨μ²΄μ™€μ˜ 관계λ₯Ό μ‚¬μΉ­ν•˜κ±°λ‚˜ ν—ˆμœ„ μ§„μˆ ν•˜λŠ” ν–‰μœ„; (s) useμ„œλΉ„μŠ€μ— λŒ€ν•œ 지리적 μ œν•œμ„ μš°νšŒν•˜κ±°λ‚˜ 기타 λ‹€λ₯Έ λͺ©μ μœΌλ‘œ IP proxying or other methods to disguise the place of your residence, whether to circumvent geographical restrictions on the Services or for any other purpose;ν”„λ½μ‹œ λ˜λŠ” 기타 방법듀을 μ‚¬μš©ν•˜μ—¬ κ±°μ£Όμ§€λ₯Ό μœ„μž₯ν•˜λŠ” ν–‰μœ„; (t) play on another person’s Game Account to β€œboost” that Game Account’s status, level or rank;λŠ₯λ ₯치, 레벨 ν˜Ήμ€ μˆœμœ„λ₯Ό λΉ λ₯΄κ²Œ μƒμŠΉμ‹œν‚€λŠ” λ“± λ‹€λ₯Έ μ‚¬μš©μžμ˜ κ³„μ •μœΌλ‘œ ν”Œλ ˆμ΄ν•˜λŠ” λΆ€μ •ν–‰μœ„; (u) use the Services in any way that would affect us adversely or reflect negatively on us or the Services or discourage any person from using all or any portion of the features of the Services; or당사에 뢀정적인 영ν–₯을 뢀정적인 영ν–₯을 λ―ΈμΉ  수 μžˆλŠ” λ°©μ‹μœΌλ‘œ μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜λŠ” ν–‰μœ„; λ‹€λ₯Έ μ‚¬λžŒμ΄ μ„œλΉ„μŠ€ κΈ°λŠ₯의 일뢀 λ˜λŠ” μ „λΆ€λ₯Ό μ‚¬μš©ν•˜μ§€ λͺ»ν•˜κ²Œ ν•˜λŠ” ν–‰μœ„; λ˜λŠ” (v) encourage or enable anyone else to do any of the foregoing.μ–ΈκΈ‰ν•œ 바와 같은 ν–‰μœ„λ“€μ„ λ‹€λ₯Έ μ‚¬λžŒλ„ ν•˜κ²Œλ” μž₯λ €ν•˜κ±°λ‚˜ λ•λŠ” ν–‰μœ„. 8. Ownership of the Servicesμ„œλΉ„μŠ€μ˜ μ†Œμœ κΆŒ Our Service including our Content and Games is owned by us or our licensors. Our Services may let you upload, post and store photos and other content that you own. You retain your ownership of this content, to which we take a license.μ½˜ν…μΈ  및 κ²Œμž„μ„ ν¬ν•¨ν•œ λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λŠ” 당사 λ˜λŠ” λΌμ΄μ„ μŠ€ μ œκ³΅μžκ°€ μ†Œμœ ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ μ„œλΉ„μŠ€λ₯Ό 톡해 κ·€ν•˜κ°€ μ†Œμœ ν•œ 사진 및 기타 μ½˜ν…μΈ λ₯Ό μ—…λ‘œλ“œ, κ²Œμ‹œ 및 μ €μž₯ν•  수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” λΌμ΄μ„ μŠ€λ₯Ό μ·¨λ“ν•œ 이 μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ„ λ³΄μœ ν•©λ‹ˆλ‹€. We and our affiliates and licensors own all title, ownership and intellectual property rights in the Services. You agree not to remove, alter or obscure any copyright, trademark, service mark or other proprietary rights notices incorporated in or accompanying the Services.당사와 계열사 및 λΌμ΄μ„ μŠ€ μ œκ³΅μžλŠ” μ„œλΉ„μŠ€μ˜ λͺ¨λ“  λͺ…μΉ­, μ†Œμœ κΆŒ 및 지적 μž¬μ‚°κΆŒμ„ μ†Œμœ ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” μ„œλΉ„μŠ€μ— ν¬ν•¨λ˜κ±°λ‚˜ 그와 ν•¨κ»˜ μ œκ³΅λ˜λŠ” μ €μž‘κΆŒ, μƒν‘œ, μ„œλΉ„μŠ€ 마크 λ˜λŠ” 기타 λ…μ κΆŒ κ³ μ§€λ₯Ό 제거, λ³€κ²½ λ˜λŠ” 가리지 μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€. You understand and agree that you have no ownership interest in the Services or any Games or Content therein. The Services (and particularly our Games) may have built-in mechanisms designed to prevent granting one user an unfair advantage over other users (these actions are β€œCheating” and the software is the β€œCheat Detection Software”). We may add or update our Cheat Detection Software periodically as we may require in our sole discretion. The Services and/or the Cheat Detection Software may collect and transmit details about your Game Account, gameplay, and unauthorized programs or processes in connection with Cheating, subject to applicable law. In the event that we in our sole discretion conclude that you are Cheating, you agree that we may exercise any or all of our rights under this EULA, including termination of thisκ·€ν•˜λŠ” κ·€ν•˜κ°€ μ„œλΉ„μŠ€, κ²Œμž„ λ˜λŠ” κ·Έ μ•ˆμ˜ μ½˜ν…μΈ μ— λŒ€ν•œ μ†Œμœ κΆŒμ΄ μ—†μŒμ„ μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. μ„œλΉ„μŠ€(특히 λ‹Ήμ‚¬μ˜ κ²Œμž„)μ—λŠ” ν•œ μ‚¬μš©μžμ—κ²Œ λ‹€λ₯Έ μ‚¬μš©μžλ³΄λ‹€ λΆˆκ³΅μ •ν•œ 이점을 μ œκ³΅ν•˜μ§€ μ•Šλ„λ‘ μ„€κ³„λœ κΈ°λ³Έ 제곡 λ©”μ»€λ‹ˆμ¦˜μ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€(μ „μžμ˜ 행동듀을 'λΆ€μ •ν–‰μœ„'라고 μΉ­ν•˜κ³  λ©”μ»€λ‹ˆμ¦˜μ˜ μ†Œν”„νŠΈμ›¨μ–΄λŠ” 'λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄'라고 μΉ­ν•©λ‹ˆλ‹€). λ‹Ήμ‚¬λŠ” 단독 μž¬λŸ‰μœΌλ‘œ λΆ€μ •ν–‰μœ„ 감지 μ†Œν”„νŠΈμ›¨μ–΄λ₯Ό 주기적으둜 μΆ”κ°€ν•˜κ±°λ‚˜ μ—…λ°μ΄νŠΈν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€ 및 / λ˜λŠ” λΆ€μ •ν–‰μœ„ 탐지 μ†Œν”„νŠΈμ›¨μ–΄λŠ” 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ κ²Œμž„ 계정, κ²Œμž„ ν”Œλ ˆμ΄ 및 λΆ€μ •ν–‰μœ„μ™€ κ΄€λ ¨λœ 무단 ν”„λ‘œκ·Έλž¨ λ˜λŠ” ν”„λ‘œμ„ΈμŠ€μ— λŒ€ν•œ μ„ΈλΆ€ 정보λ₯Ό μˆ˜μ§‘ν•˜κ³  전솑할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ 단독 μž¬λŸ‰μœΌλ‘œ κ·€ν•˜κ°€ λΆ€μ •ν–‰μœ„λ₯Ό ν•œλ‹€κ³  결둠을 내릴 경우, λ³Έ EULA에 따라 λ³Έ EULA and your access to our Services. In addition, if you Cheat in one Game or Service, we may terminate your license to use all of our Games and Services.μ’…λ£Œ 및 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ΄μš©μ„ ν¬ν•¨ν•˜μ—¬, λ‹Ήμ‚¬μ˜ λͺ¨λ“  ꢌ리λ₯Ό 행사할 수 μžˆλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜κ°€ μ–΄λ–€ κ²Œμž„μ΄λ‚˜ μ„œλΉ„μŠ€μ—μ„œ λΆ€μ •ν–‰μœ„λ₯Ό ν•œ 경우, λ‹Ήμ‚¬λŠ” λͺ¨λ“  κ²Œμž„ 및 μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° μœ„ν•΄ κ·€ν•˜μ˜ λΌμ΄μ„ μŠ€λ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€. Although we are not obligated to monitor access to or use of the Services or to review or edit any Content, we have the right to do so for the purpose of operating and publishing the Services, to ensure compliance with this EULA, to protect the health or safety of anyone that we believe may be threatened, to protect our legal rights and remedies, to report a crime or offensive behavior, or to comply with applicable law. We may (but don’t have to) remove or disable access to any Content, at any time and without notice. We may (but don’t have to) investigate violations of thisλ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό λ˜λŠ” μ΄μš©μ„ λͺ¨λ‹ˆν„°λ§ν•˜κ±°λ‚˜ μ½˜ν…μΈ λ₯Ό κ²€ν† , νŽΈμ§‘ν•  μ˜λ¬΄λŠ” μ—†μ§€λ§Œ λ³Έ EULAλ₯Ό μ€€μˆ˜ν•˜κ³  건강을 λ³΄ν˜Έν•˜κ³  μ„œλΉ„μŠ€ 운영 및 κ²Œμ‹œλ₯Ό λͺ©μ μœΌλ‘œ 상기 ν–‰μœ„λ₯Ό ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€. κ±΄κ°•μ΄λ‚˜ μ•ˆμ „μ˜ μœ„ν˜‘μ„ 받을 수 μžˆλŠ” μ΄μš©μžλ“€μ„ μœ„ν•˜κ³  당사가 범죄 ν˜Ήμ€ 곡격적 ν–‰μœ„λ‘œλΆ€ν„° 합법적 κΆŒλ¦¬μ™€ 법적인 보호λ₯Ό λ°›κΈ° μœ„ν•΄ κ΄€λ ¨ 법λ₯  및 적용될 수 μžˆλŠ” 법λ₯ μ„ μ€€μˆ˜ν•  κ²ƒμž…λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 곡지 없이 μ–Έμ œλ“ μ§€ λͺ¨λ“  μ½˜ν…μΈ λ₯Ό μ‚­μ œν•˜κ±°λ‚˜ μ½˜ν…μΈ μ— λŒ€ν•œ 접근을 차단할 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λΆ€λ“μ΄ν•œ 경우 λ³Έ EULA or conduct that affects the Services.μœ„λ°˜ λ˜λŠ” μ„œλΉ„μŠ€μ— 영ν–₯을 λ―ΈμΉ˜λŠ” ν–‰μœ„λ₯Ό 쑰사할 수 μžˆμŠ΅λ‹ˆλ‹€. 9. Virtual Goods and Game Currency가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆ We may offer you some cool features in our games for which you must pay. We need special permission to charge your payment method. These features are owned by us.λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄μ—μ„œ 이용자의 μ§€λΆˆμ— μΆ©μ‘±ν•˜λŠ” λ©‹μ§„ κΈ°λŠ₯을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 결제λ₯Ό μ²­κ΅¬ν•˜λ €λ©΄ νŠΉλ³„ν•œ κΆŒν•œμ΄ ν•„μš”ν•©λ‹ˆλ‹€. μ΄λŸ¬ν•œ κΈ°λŠ₯듀은 당사가 μ†Œμœ ν•©λ‹ˆλ‹€. (a) Purchasing or Obtaining Virtual Goods and Game Currency. We may offer certain upgrades and options within our Games that you can buy with real world currency, including, but not limited to, in-game currency (β€œGame Currency”), character skins, mounts and vehicles, digital cards, experience boosts, gear and other customizations for your in-Game characters, and other such digital add-on items that may improve your Game experience in some way (β€œVirtual Goods”). Except as otherwise communicated to you within the functionality of the Game, Game Currency and Virtual Goods are not transferable from one Game to another. You may also be able to obtain certain Virtual Goods and Game Currency without purchase, such as an in-Game award. When you purchase Game Currency, Virtual Goods, or a Game itself (each, a β€œTransaction”), your purchase will be made through the functionality available through the가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ ꡬ맀와 νšλ“. λ‹Ήμ‚¬λŠ” κ²Œμž„ λ‚΄ 화폐("κ²Œμž„ λ¨Έλ‹ˆ")뿐만 μ•„λ‹ˆλΌ μ‹€μ œ ν™”νλ‘œλ„ ꡬ맀할 수 μžˆλŠ” μ—…κ·Έλ ˆμ΄λ“œμ™€ μ˜΅μ…˜λ“€μ„ μ œκ³΅ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. 캐릭터 μŠ€ν‚¨, νƒˆκ²ƒ, μ°¨λŸ‰, λ””μ§€ν„Έ μΉ΄λ“œ, κ²½ν—˜μΉ˜ λΆ€μŠ€νŠΈ, μž₯λΉ„, μ‚¬μš©μž μ •μ˜ μƒν’ˆ λ“± 그리고 μ—¬λŸ¬ λΆ€μˆ˜μ μΈ μ•„μ΄ν…œλ“€("가상 μƒν’ˆ")둜 κ·€ν•˜μ˜ κ²Œμž„ μ²΄ν—˜ μˆ˜μ€€μ„ μƒμŠΉμ‹œμΌœ 쀄 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ κΈ°λŠ₯ λ‚΄μ—μ„œ κ·€ν•˜μ—κ²Œ 잘λͺ» μ „λ‹¬λœ 경우λ₯Ό μ œμ™Έν•˜κ³ , κ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ€ ν•œ κ²Œμž„μ—μ„œ λ‹€λ₯Έ κ²Œμž„μœΌλ‘œ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€. λ˜ν•œ κ²Œμž„ λ‚΄ λ³΄λ„ˆμŠ€μ™€ 같은 νŠΉμ • 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κ΅¬λ§€ν•˜μ§€ μ•Šκ³ λ„ 얻을 수 μžˆμŠ΅λ‹ˆλ‹€. κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 자체(각각의 '거래')λ₯Ό ꡬ맀할 λ•Œ App Storeλ₯Ό 톡해 μ œκ³΅λ˜λŠ” κΈ°λŠ₯ λ˜λŠ” 당사가 μ œκ³΅ν•˜λŠ” 기타 ν”Œλž«νΌμ„ 톡해 ꡬ맀가 μ΄λ£¨μ–΄μ§‘λ‹ˆλ‹€. 거래λ₯Ό ν•˜κΈ° 전에 ν•΄λ‹Ή 계약이 App Store or other platforms we make available to you. Prior to making a Transaction, you should make sure you fully understand the agreement that covers your Transaction, whether that agreement is an App Store Agreement or another payment platform agreement (like our WeGame Platform or a third party payment processor’s terms). There may be limits to the quantity and number of times you can purchase Virtual Goods, Game Currency, or other aspects of your Transaction. For example, there may be a maximum amount of Game Currency you are able to hold (in-Game) or purchase at a given time, or a maximum number of Transactions you may make per day; these additional restrictions may be communicated to you via the functionality of the Services. We may, from time to time, modify, amend, or supplement our fees, billing methods and terms applicable to Game Currency, Virtual Goods or to any purchases, and post those changes in this EULA, in separate terms and conditions or in other terms or agreements posted on the applicable website or as part of the Game or otherwise provided to you by us. Such modifications, amendments, supplements or terms shall be effective immediately upon posting and shall be incorporated by reference into this EULA. If any change is unacceptable to you, you may terminate the use of your Game Account at any time.계약이든 λ˜λŠ” λ‹€λ₯Έ 결제 ν”Œλž«νΌ 계약(WeGame ν”Œλž«νΌ ν˜Ήμ€ νƒ€μ‚¬μ˜ μ§€λΆˆ μ‘°ν•­)인지에 관계없이 거래λ₯Ό λ‹€λ£¨λŠ” 계약을 μ™„λ²½νžˆ 이해해야 ν•©λ‹ˆλ‹€. 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ λ˜λŠ” 기타 κ±°λž˜μ— κ΄€ν•œ ꡬ맀 μˆ˜λŸ‰ 및 νšŸμˆ˜μ— μ œν•œμ΄ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 예λ₯Ό λ“€μ–΄, μ£Όμ–΄μ§„ κΈ°κ°„ 내에 보유(κ²Œμž„ λ‚΄μ—μ„œ) ν˜Ήμ€ ꡬ맀할 수 μžˆλŠ” μ΅œλŒ€ κ²Œμž„ λ¨Έλ‹ˆμ˜ μ•‘μˆ˜, λ˜λŠ” ν•˜λ£¨μ— μ§„ν–‰ν•  수 μžˆλŠ” μ΅œλŒ€ 거래 νšŸμˆ˜κ°€ μžˆμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ μΆ”κ°€ μ œν•œ 사항은 μ„œλΉ„μŠ€ κΈ°λŠ₯을 톡해 κ·€ν•˜μ—κ²Œ 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” λ•Œλ•Œλ‘œ κ²Œμž„ λ¨Έλ‹ˆ, 가상 μƒν’ˆ λ˜λŠ” ꡬ맀에 μ μš©λ˜λŠ” 수수료, 청ꡬ 방법 및 쑰건을 κ°œμ„ , μˆ˜μ • λ˜λŠ” 보완할 수 있으며, μ΄λŸ¬ν•œ λ³€κ²½ 사항을 λ³„λ„μ˜ 이용 μ•½κ΄€κ³Ό 쑰건으둜 λ³Έ EULA에 κ²Œμ‹œλ  수 있고, 당사 ν•΄λ‹Ή μ›Ήμ‚¬μ΄νŠΈ, κ²Œμž„ λ‚΄ ν˜Ήμ€ μ΄μš©μžμ—κ²Œ 직접 전달될 수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λŸ¬ν•œ κ°œμ„ , μˆ˜μ •, 보완 λ˜λŠ” μš©μ–΄λŠ” κ²Œμ‹œ μ¦‰μ‹œ 효λ ₯을 λ°œνœ˜ν•˜λ©° λ³Έ EULA에 참쑰둜 ν¬ν•¨λ©λ‹ˆλ‹€. μ΄μš©μžκ°€ μ–΄λ– ν•œ 변화에 λŒ€ν•΄ μˆ˜λ½ν•  수 μ—†λŠ” 경우 μ–Έμ œλ“ μ§€ κ²Œμž„ 계정 μ‚¬μš©μ„ μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€. (b) Your License to Virtual Goods and Game Currency. Virtual Goods and Game Currency are digital items and your use of them is governed by this이용자의 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆμ˜ λΌμ΄μ„ μŠ€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” λ””μ§€ν„Έ μƒν’ˆμ΄λ©° λ³Έ EULA and the및 App Store Agreement(s).계약에 따라 μ‚¬μš©λ©λ‹ˆλ‹€. VIRTUAL GOODS AND GAME CURRENCY HAVE NO MONETARY VALUE AND CANNOT BE REDEEMED FOR CASH. VIRTUAL GOODS AND GAME CURRENCY ARE NON-TRANSFERABLE AND NON-TRADABLE, IN WHOLE OR PART, AND ARE NOT PROVIDED FOR INVESTMENT PURPOSES. Provided you comply with the terms of this가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° ν˜„κΈˆμœΌλ‘œ κ°„μ£Όν•  수 μ—†μŠ΅λ‹ˆλ‹€. 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 양도 및 κ±°λž˜κ°€ λΆˆκ°€λŠ₯ν•˜λ©° 전체 λ˜λŠ” λΆ€λΆ„μ μœΌλ‘œ 제곡되며 투자 λͺ©μ μœΌλ‘œ μ œκ³΅λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. λ³Έ EULA and the및 App Store Agreement(s), we grant you the following license: a personal, non-exclusive, non-transferable, non-sublicensable limited right and license to use any Virtual Goods or Game Currency you gain access to, whether purchased or otherwise obtained, solely in connection with your use of the Game in question and within the Game (unless we otherwise communicate to you that you may use them in multiple Games) and for no other purpose.κ³„μ•½μ˜ 쑰항을 μ€€μˆ˜ν•˜λŠ” 경우 λ‹Ήμ‚¬λŠ” κ·€ν•˜μ—κ²Œ λ‹€μŒμ˜ κΆŒν•œμ„ λΆ€μ—¬ν•©λ‹ˆλ‹€. 개인적이고 비독점적이며 양도 λΆˆκ°€λŠ₯ν•˜κ³  κΆŒν•œμ˜ μž¬λΆ€μ—¬κ°€ λΆˆκ°€λŠ₯ν•œ μ œν•œμ  ꢌ리 및 κ²Œμž„ μ΄μš©κΆŒν•œ ꡬ맀 ν˜Ήμ€ νšλ“κ³Ό 관계없이 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆλ₯Ό ν•΄λ‹Ή κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 있으며(λ”°λ‘œ ν†΅μ§€ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” μ—¬λŸ¬ κ²Œμž„μ—μ„œ μ‚¬μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€) λ‹€λ₯Έ λͺ©μ μœΌλ‘œ μ•‘μ„ΈμŠ€ν•  수 μ—†μŠ΅λ‹ˆλ‹€. Unless, expressly permitted by us in a specific Game, you may not trade any such Virtual Good or Game Currency with others. We may cancel, revoke, or otherwise prevent the use of Virtual Good or Game Currency if we suspect any unauthorized or fraudulent activity, and/or to correct any erroneous application of any Virtual Goods or Game Currency to your Account.νŠΉμ • κ²Œμž„μ—μ„œ 당사가 λͺ…μ‹œμ μœΌλ‘œ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” ν•œ, κ·€ν•˜λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό λ‹€λ₯Έ μ‚¬λžŒκ³Ό κ±°λž˜ν•  수 μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆκ°€ κ·€ν•˜μ˜ 계정에 잘λͺ» μ μš©λ˜μ–΄ 사기 ν–‰μœ„λ‘œ μ˜μ‹¬λ  μ‹œ, 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„ 톡화λ₯Ό μ·¨μ†Œ, 철회 λ˜λŠ” μ‚¬μš©μ„ μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€. (c) Changes to Game Currency and Virtual Goods. Except as otherwise prohibited by applicable law, we, in our sole discretion, may modify, substitute, replace, suspend, cancel or eliminate any Game Currency or Virtual Goods, including your ability to access or use Game Currency or Virtual Goods, without notice or liability to you. YOU AGREE THAT YOU WON’T ASSERT OR BRING ANY CLAIM AGAINST US, OUR AFFILIATES, DIRECTORS, OFFICERS, EMPLOYEES, AGENTS, OR LICENSORS (THE β€œTENCENT PARTIES”) RELATING TO (A) A CLAIM THAT YOU HAVE A PROPRIETARY INTEREST IN ANY GAME CURRENCY OR VIRTUAL GOODS; ORκ²Œμž„ λ¨Έλ‹ˆ 및 가상 μƒν’ˆμ˜ λ³€κ²½. κ΄€λ ¨ 법λ₯ μ΄ 별도 κΈˆμ§€ν•˜μ§€ μ•ŠλŠ” ν•œ λ‹Ήμ‚¬λŠ” λ‹¨λ…μ μœΌλ‘œ 사전 톡지 없이 κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ— μ ‘κ·Όν•˜κ±°λ‚˜ μ‚¬μš©ν•˜λŠ” κΆŒν•œμ„ ν¬ν•¨ν•˜μ—¬ κ²Œμž„λ¨Έλ‹ˆ λ˜λŠ” 가상 μƒν’ˆμ„ μˆ˜μ •, λŒ€μ²΄, ꡐ체, μ •μ§€, μ·¨μ†Œ λ˜λŠ” μ œκ±°ν•  수 있고 κ·€ν•˜μ—κ²Œ μ±…μž„μ„ 물을 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ™€ κ΄€λ ¨ν•œ κ²Œμž„ 톡화 λ˜λŠ” 가상 μƒν’ˆμ— λŒ€ν•œ 당사, λ‹Ήμ‚¬μ˜ 계열사, 이사, μž„μ›, 직원, λŒ€λ¦¬μΈ λ˜λŠ” λΌμ΄μ„ μŠ€ 제곡자(μ΄ν•˜ "ν…μ„ΌνŠΈ κ²½μ˜μ§„")의 ν–‰μœ„ ν˜Ήμ€ μ£Όμž₯에 λŒ€ν•΄ μ•„λž˜μ™€ 같이 μ£Όμž₯ν•˜κ±°λ‚˜ λ°˜λ°•ν•˜κ±°λ‚˜ λΆˆλ§Œμ„ μ œκΈ°ν•˜μ§€ μ•Šμ„ 것에 λ™μ˜ν•©λ‹ˆλ‹€. (A)κ·€ν•˜κ°€ λͺ¨λ“  κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ— λŒ€ν•΄ μž¬μ‚°κΆŒμ„ κ°–λŠ”λ‹€λŠ” μ£Όμž₯; ν˜Ήμ€ (B) A CLAIM FOR AN ALLEGED MONETARY VALUE OF GAME CURRENCY OR VIRTUAL GOODS LOST UPON (I) DELETION OR SUSPENSION OF YOUR ACCOUNT, (II) ADJUSTMENTS TO THE GAME THAT RESULT IN THE VALUE OF VIRTUAL GOODS OR GAME CURRENCY CHANGING, OR (III) MODIFICATION, TERMINATION OR EXPIRATION OF THIS EULA.κ²Œμž„λ¨Έλ‹ˆ ν˜Ήμ€ 가상 μƒν’ˆμ˜ μ†μ‹€λ‘œ μΈν•œ κΈˆμ „μ  κ°€μΉ˜μ— λŒ€ν•œ 청ꡬ (i) κ·€ν•˜μ˜ κ³„μ •μ˜ μ‚­μ œ 및 μ •μ§€, (ii) 가상 μƒν’ˆ λ˜λŠ” κ²Œμž„λ¨Έλ‹ˆ κ°€μΉ˜ 변동에 λ”°λ₯Έ κ²Œμž„ μ‘°μ •, ν˜Ήμ€ (iii)λ³Έ EULA의 μˆ˜μ •, μ’…λ£Œ λ˜λŠ” 만료. 10. Refundsν™˜λΆˆ Subject to applicable law,적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라, (i) all Games, Virtual Goods and Game Currency remain our property, have no monetary value and are not redeemable, refundable, or eligible for any other alternate remedy for any β€œreal world” money or anything of monetary value, unless they are defective, unavailable, or do not perform in accordance with the specifications we provide;λͺ¨λ“  κ²Œμž„, 가상 μƒν’ˆ 및 κ²Œμž„ λ¨Έλ‹ˆλŠ” 당사 μžμ‚°μœΌλ‘œ μœ μ§€λ˜λ©°, 결함이 μžˆκ±°λ‚˜ 이용이 λΆˆκ°€λŠ₯ν•˜κ±°λ‚˜ 당사가 제곡 ν•œ 사양에 따라 μˆ˜ν–‰ν•˜μ§€ μ•ŠλŠ” ν•œ, κΈˆμ „μ  κ°€μΉ˜κ°€ μ—†μœΌλ©° "μ‹€μ œ" 돈 λ˜λŠ” κΈˆμ „μ  κ°€μΉ˜κ°€ μžˆλŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬λ‘œ μƒν™˜, ν™˜λΆˆ λ˜λŠ” μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€; (ii) we may revoke your license to such Games, Virtual Goods and/or Game Currency at any time consistent with this EULA without notice or liability to you; andλ‹Ήμ‚¬λŠ” λ³Έ EULA에 따라 κ·€ν•˜μ—κ²Œ 톡지 λ˜λŠ” μ±…μž„ 없이 μ–Έμ œλ“ μ§€ ν•΄λ‹Ή κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ— λŒ€ν•œ λΌμ΄μ„ μŠ€λ₯Ό μ·¨μ†Œν•  수 μžˆμŠ΅λ‹ˆλ‹€; λ˜ν•œ (iii) by purchasing and using any Games, Virtual Goods and/or Game Currency, you hereby waive any statutory right you may have to withdraw from your agreement to purchase the applicable Game, Virtual and/or Game Currency and you agree that you will therefore not be eligible to receive a refund (or any alternative remedy) in relation to such Game, Virtual Good and/or Game Currency. Where applicable law does not permit you to waive your right to so withdraw, you hereby agree that such withdrawal right expires immediately upon purchase and delivery of your Game, Virtual Good and/or Game Currency, as permitted by applicable law.κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κ³  μ‚¬μš©ν•¨μœΌλ‘œμ¨, κ·€ν•˜λŠ” ν•΄λ‹Ή κ²Œμž„, 가상 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό κ΅¬λ§€ν•˜κΈ° μœ„ν•œ 계약을 μ² νšŒν•  κ·€ν•˜μ˜ μ–΄λ– ν•œ 법정 κΆŒλ¦¬λ„ ν¬κΈ°ν•©λ‹ˆλ‹€, λ”°λΌμ„œ κ·€ν•˜λŠ” κ·ΈλŸ¬ν•œ κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆμ™€ κ΄€λ ¨ν•˜μ—¬ ν™˜λΆˆ(λ˜λŠ” λ‹€λ₯Έ λŒ€μ²΄μž¬)을 받을 자격이 μ—†λ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. 적용 κ°€λŠ₯ν•œ 법λ₯ μ— 따라 κ·€ν•˜μ˜ 철회 ꢌ리λ₯Ό ν¬κΈ°ν•˜μ§€ λͺ»ν–ˆμ„ 경우, ν•΄λ‹Ή 법λ₯ μ— μ˜ν•΄ κ·€μ‚¬μ˜ 철회 κΆŒλ¦¬λŠ” κ²Œμž„, 가상 μƒν’ˆ 및/λ˜λŠ” κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ꡬ맀 및 배솑 μ¦‰μ‹œ λ§Œλ£Œλ¨μ— λ™μ˜ν•©λ‹ˆλ‹€. 11. Beta Testing베타 ν…ŒμŠ€νŠΈ From time to time we may offer a beta version of one of our Services (a β€œBeta”). As the name implies, Betas are not guaranteed to work properly, and may make other parts of your system not work properly as well. For the license granted to you in Section 6 above to extend to the Beta (meaning, for you to have permission to use the Beta), you acknowledge and agree to the following terms in addition to the rest of this EULA:λ•Œλ•Œλ‘œ 당사 μ„œλΉ„μŠ€("베타") 쀑 ν•˜λ‚˜μ˜ 베타 버전을 μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ΄λ¦„μ—μ„œ μ•Œ 수 μžˆλ“―μ΄ λ² νƒ€λŠ” μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 있으며, 그둜 인해 이용자 μ‹œμŠ€ν…œμ˜ λ‹€λ₯Έ 뢀뢄도 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 제6μ‘°μ—μ„œ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ λΌμ΄μ„ μŠ€κ°€ λ² νƒ€λ‘œ μ—°μž₯λ˜λŠ” 경우(즉 베타 μ‚¬μš© ν—ˆκ°€λ₯Ό μ˜λ―Έν•¨), κ·€ν•˜λŠ” λ³Έ EULA의 λ‚˜λ¨Έμ§€ 뢀뢄에 μΆ”κ°€ν•˜μ—¬ λ‹€μŒ 쑰항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. (a) We may automatically delete or modify the information stored on your computer related to the Beta for any reason at any time during the duration of the Beta test;베타 ν…ŒμŠ€νŠΈ 기간에 λ‹Ήμ‚¬λŠ” μ–Έμ œ μ–΄λ–€ 이유둜 λ“  κ·€ν•˜μ˜ 컴퓨터에 μ €μž₯된 베타에 κ΄€ν•œ 정보듀을 μžλ™μœΌλ‘œ μ‚­μ œν•˜κ±°λ‚˜ μˆ˜μ •ν•  수 μžˆμŠ΅λ‹ˆλ‹€. (b) We may terminate the Beta test at any time, which would then render your Beta unplayable or unable to function properly. When we terminate a Beta, you must delete the local Beta instance on your computer and all documents and materials you received from us in connection with the Beta;λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ 베타 ν…ŒμŠ€νŠΈλ₯Ό μ’…λ£Œν•  수 있으며, 이둜 인해 베타가 μ œλŒ€λ‘œ μž‘λ™ν•˜μ§€ μ•Šκ±°λ‚˜ μž‘λ™μ΄ 쀑지될 수 μžˆμŠ΅λ‹ˆλ‹€. 베타가 μ’…λ£Œλ˜λ©΄ μ»΄ν“¨ν„°μ—μ„œ 둜컬 베타 μΈμŠ€ν„΄μŠ€μ™€ 베타와 κ΄€λ ¨ν•˜μ—¬ λ‹Ήμ‚¬λ‘œλΆ€ν„° 받은 λͺ¨λ“  λ¬Έμ„œμ™€ 자료λ₯Ό μ‚­μ œν•΄μ•Ό ν•©λ‹ˆλ‹€. (c) Termination of a Beta by us is not a ground for any kind of refund and your participation in a Beta does not entitle you to any compensation or any free Services, including any Content and Game Currency; and당사가 베타λ₯Ό μ’…λ£Œν•œλ‹€κ³  ν•΄μ„œ κ·Έ μ–΄λ–€ μ’…λ₯˜μ˜ ν™˜λΆˆλ„ 이루어지지 μ•ŠμŠ΅λ‹ˆλ‹€. κ·€ν•˜κ°€ 베타에 μ°Έμ—¬ν•œλ‹€κ³  ν•΄μ„œ μ½˜ν…μΈ  및 κ²Œμž„ λ¨Έλ‹ˆλ₯Ό ν¬ν•¨ν•œ 무료 μ„œλΉ„μŠ€ λ‚˜ 보상을 받을 수 μžˆλŠ” 것도 μ•„λ‹™λ‹ˆλ‹€. λ˜ν•œ (d) If and when we release a full (non-Beta) version of the Services and we may allow your use of the Services to continue to the full version. If so allowed by us, your continued use of the Services will no longer be subject to this Section 11 (except for this Section 11(d)) but will still be subject to the rest of this EULA.당사가 정식 (베타 이외) λ²„μ „μ˜ μ„œλΉ„μŠ€λ₯Ό κ°œλ΄‰ν•  경우 κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ΄ 정식 λ²„μ „μœΌλ‘œ 계속 ν—ˆμš©λ˜μ–΄ μ΄μš©ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μ˜ ν—ˆμš© ν•˜μ— κ·€ν•˜μ˜ μ„œλΉ„μŠ€ μ‚¬μš©μ€ 더 이상 제11쑰에 μ μš©λ˜μ§€ μ•Šμ§€λ§Œ (제11(d)μ‘° μ œμ™Έ) μ—¬μ „νžˆ λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀에 μ μš©ν•©λ‹ˆλ‹€. 12. Accessing a Game from an App StoreStoreλ‘œλΆ€ν„° κ²Œμž„μ— μ ‘κ·Ό App Stores require us to pass on certain terms to you.Store의 νŠΉμ • μ‘°ν•­. Where a Game is made available to you via anApple App Store (like the Appleλ˜λŠ” Google Play Store와 같은 App Store or Google Play Store) you acknowledge and agree that:Storeλ₯Ό 톡해 κ²Œμž„μ„ μ΄μš©ν•  수 μžˆλŠ” 경우 λ‹€μŒ 사항을 μΈμ •ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. β€’ This EULA is between you and us, not theλ³Έ EULAλŠ” App Store, and we (not the App Store), are solely responsible for the Game.Storeκ°€ μ•„λ‹Œ κ·€ν•˜μ™€ 당사 사이에 있으며 당사 (App Storeκ°€ μ•„λ‹˜)λŠ” μ „μ μœΌλ‘œ κ²Œμž„μ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. β€’ The App Store has no obligation to provide any Game maintenance or support.StoreλŠ” κ²Œμž„μ˜ μœ μ§€ 관리 λ˜λŠ” 지원을 μ œκ³΅ν•  μ˜λ¬΄κ°€ μ—†μŠ΅λ‹ˆλ‹€. β€’ If the Game cannot meet its warranties (if any), you can contact theκ²Œμž„μ΄ 보증(μžˆμ„ 경우)을 μΆ©μ‘±ν•  수 μ—†λŠ” 경우, App Store and they will refund you the purchase price of the Game (if applicable) and, to the maximum extent permitted by applicable law, theStore에 μ—°λ½ν•˜λ©΄ κ²Œμž„μ˜ ꡬ맀 가격(ν•΄λ‹Ήλ˜λŠ” 경우)을 ν™˜λΆˆν•΄μ€„ 것이며, ν•΄λ‹Ή 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” ν•œλ„ λ‚΄μ—μ„œ App Store will have no other warranty obligation whatsoever with respect to the Game. Any other claims, losses, liabilities, damages, costs or expenses attributable to any failure to conform to any warranty will be our sole responsibility.StoreλŠ” κ²Œμž„κ³Ό κ΄€λ ¨ν•˜μ—¬ λ‹€λ₯Έ 보증 의무λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 보증을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•„ λ°œμƒν•˜λŠ” 기타 λͺ¨λ“  청ꡬ, 손싀, 뢀채, 손해, λΉ„μš© λ˜λŠ” μ§€μΆœμ€ λ‹Ήμ‚¬μ˜ 단독 μ±…μž„μž…λ‹ˆλ‹€. β€’ The App Store is not responsible for addressing any claims you have or any claims of any third party relating to the Game or your possession and use of the Game, including, without limitation:StoreλŠ” κ²Œμž„ λ˜λŠ” κ²Œμž„μ— λŒ€ν•œ κ·€ν•˜μ˜ μ†Œμœ  및 μ‚¬μš©μ— λŒ€ν•΄ κ·€ν•˜μ˜ μ£Όμž₯ λ˜λŠ” 제3 자의 μ£Όμž₯에 λŒ€ν•΄ μ±…μž„μ„ μ§€μ§€ μ•ŠμœΌλ©°, μ΄λŠ” λ‹€μŒμ„ ν¬ν•¨ν•˜λ˜ 이에 κ΅­ν•œλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€; (i) product liability claims;μ œν’ˆ μ±…μž„ μ£Όμž₯; (ii) any claim that the Game fails to conform to any applicable legal or regulatory requirement; andκ²Œμž„μ΄ 적용 κ°€λŠ₯ν•œ 법적 λ˜λŠ” 규제의 μš”κ΅¬ 사항을 μ€€μˆ˜ν•˜μ§€ μ•Šμ•˜λ‹€λŠ” μ£Όμž₯; 그리고 (iii) claims arising under consumer protection or similar legislation.μ†ŒλΉ„μž 보호 λ˜λŠ” μœ μ‚¬ν•œ 법λ₯ μ— 따라 λ°œμƒν•˜λŠ” μ£Όμž₯. β€’ In the event of any third party claim that the Game or your possession and use of the Game infringes that third party’s intellectual property rights, we will be solely responsible for the investigation, defense, settlement and discharge of any such intellectual property infringement claim to the extent required by this EULA.제3μžκ°€ κ²Œμž„ λ˜λŠ” κ·€ν•˜μ˜ κ²Œμž„ μ†Œμœ  및 μ‚¬μš©μ΄ ν•΄λ‹Ή 제3자의 지적 μž¬μ‚°κΆŒμ„ μΉ¨ν•΄ν•œλ‹€κ³  μ£Όμž₯ν•˜λŠ” 경우, λ³Έ EULAμ—μ„œ μš”κ΅¬ν•˜λŠ” λ²”μœ„ λ‚΄μ—μ„œ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ μ£Όμž₯의 쑰사, λ°©μ–΄, ν•©μ˜ 및 이행에 λŒ€ν•œ μ±…μž„μ€ μ „μ μœΌλ‘œ λ‹Ήμ‚¬μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€. β€’ The App Store, and its subsidiaries, are third party beneficiaries of thisStore 및 κ·Έ μžνšŒμ‚¬λŠ” λ³Έ EULA and upon your acceptance of this EULA, the제3의 수혜자이며 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μˆ˜λ½ν•˜λ©΄, App Store will have the right to enforce this EULA against you as a third-party beneficiary thereof.StoreλŠ” 이 EULAλ₯Ό 제3의 μˆ˜ν˜œμžλ‘œμ„œ κ·€ν•˜μ— λŒ€ν•΄ μ‹œν–‰ν•  κΆŒλ¦¬κ°€ μžˆμŠ΅λ‹ˆλ‹€. β€’ You represent and warrant thatκ·€ν•˜λŠ” (i) you are not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a terrorist-supporting country; andλ―Έκ΅­ μ •λΆ€μ˜ 금수 쑰치λ₯Ό λ‹Ήν•˜κ±°λ‚˜ ν…ŒλŸ¬ 지원 κ΅­κ°€λ‘œ λ―Έκ΅­ 정뢀에 μ˜ν•΄ μ§€μ •λœ ꡭ가에 μžˆμ§€ μ•ŠμœΌλ©°, (ii) you are not listed on any U.S. Government list of prohibited or restricted parties.λ―Έκ΅­ μ •λΆ€μ˜ κΈˆμ§€ λ˜λŠ” μ œν•œ λͺ©λ‘μ— λ“±μž¬λ˜μ–΄ μžˆμ§€ μ•ŠμŒμ„ λŒ€ν‘œν•˜κ³  λ³΄μ¦ν•©λ‹ˆλ‹€. β€’ You must also comply with all applicable third-party terms of service when using the Game.λ˜ν•œ 당사 κ²Œμž„μ„ μ‚¬μš©ν•  λ•Œ ν•΄λ‹Ήλ˜λŠ” λͺ¨λ“  νƒ€μ‚¬μ˜ μ„œλΉ„μŠ€ 약관을 μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. 13. Feedbackν”Όλ“œλ°± We’d love to hear your feedback, good or bad. It helps us improve! But if you give us feedback, we need to be free to use it how we want and without paying you.μ–΄λ–€ μ˜κ²¬μΈμ§€ μƒκ΄€μ—†μŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ μ˜κ²¬μ„ λ“£κ³  μ‹ΆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ˜ μ˜κ²¬μ€ λ‹Ήμ‚¬μ˜ λ°œμ „μ— 큰 도움이 λ©λ‹ˆλ‹€. κ·ΈλŸ¬λ‚˜ μ˜κ²¬μ— λŒ€ν•΄μ„œ λ‹Ήμ‚¬λŠ” κ·Έ μ–΄λ–€ λŒ€κ°€λ„ 없이 자유둭게 μ‚¬μš©ν•  수 μžˆμ–΄μ•Ό ν•©λ‹ˆλ‹€. We welcome your feedback, comments and suggestions for improvements to the Services (β€œFeedback”). You can submit Feedback by emailing us atμ„œλΉ„μŠ€ κ°œμ„ μ— λŒ€ν•œ 의견, 평가 및 μ œμ•ˆμ„ ν™˜μ˜ν•©λ‹ˆλ‹€(β€œν”Όλ“œλ°±β€). [email protected] or via the functionality of the Services (if available). If you provide us with any Feedback, you hereby grant us the following license: a non-exclusive, transferable, worldwide, perpetual, irrevocable, fully-paid, royalty-free license, with the right to sublicense, under any and all intellectual property rights that you own or control to use, copy, modify, create derivative works based upon, distribute copies of, publicly perform, publicly display and otherwise exploit the Feedback for any purpose and in any country. If you have rights in the Feedback that cannot be licensed to us under applicable law (such as moral and other personal rights), you hereby waive and agree not to assert those rights. You understand and agree that you are freely giving your Feedback, that we don’t have to use it, and that you will not be compensated in any way for your Feedback. You represent and warrant that you have rights in any Feedback that you provide to us sufficient to grant us and other affected parties the rights described above, including, without limitation, intellectual property rights or , rights of publicity or privacy.으둜 이메일을 λ³΄λ‚΄κ±°λ‚˜ μ„œλΉ„μŠ€ κΈ°λŠ₯(μ„œλΉ„μŠ€ 이용 κ°€λŠ₯ μ‹œκ°„μ—)을 톡해 μ˜κ²¬μ„ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν”Όλ“œλ°±μ„ μ œκ³΅ν•˜λ©΄ 비독점적이고 양도 κ°€λŠ₯ν•˜λ©° 전세계에 영ꡬ적으둜 μ μš©λ˜λŠ” μ·¨μ†Œκ°€ λΆˆκ°€λŠ₯ν•œ μ™„λΆˆ, λ‘œμ—΄ν‹° 미뢀와 λΌμ΄μ„ μŠ€μ™€ ν•¨κ»˜ μ „μ„Έκ³„μ—μ„œ λͺ©μ μ„ λΆˆλ¬Έν•˜κ³  ν”Όλ“œλ°±μ„ μ‚¬μš©, 볡사, μˆ˜μ •, νŒŒμƒ μž‘ν’ˆ μ°½μž‘, 사본 배포, 곡개 μ‹œμ—°, κ²Œμ‹œ 및 ν”Όλ“œλ°±μ„ ν™œμš©ν•  2μ°¨ μ €μž‘λ¬Ό μ§€μ μž¬μ‚°κΆŒ 일체λ₯Ό λ‹Ήμ‚¬μ—κ²Œ μ œκ³΅ν•˜κΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. ν”Όλ“œλ°±μ— ν¬ν•¨λœ μ €μž‘μΈκ²©κΆŒκ³Ό κ·Έ μ™Έ μ €μž‘μž 일신에 κ·€μ†λ˜λŠ” ꢌ리처럼 κ΄€λ ¨ 법령에 따라 λΌμ΄μ„ μŠ€ 제곡이 λΆˆκ°€λŠ₯ν•œ ꢌ리λ₯Ό ν–‰μ‚¬ν•˜κ±°λ‚˜ μ£Όμž₯ν•˜μ§€ μ•ŠκΈ°λ‘œ λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” 자유둭게 ν”Όλ“œλ°±μ„ μ œμ•ˆν•  수 μžˆμœΌλ‚˜ λ‹Ήμ‚¬μ—μ„œ λ°˜λ“œμ‹œ μ‚¬μš©ν•  μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점과 ν”Όλ“œλ°±μ— λŒ€ν•œ μ–΄λ– ν•œ 보상도 λ°›μ§€ μ•ŠλŠ”λ‹€λŠ” 점을 μ΄ν•΄ν•˜κ³  λ™μ˜ν•©λ‹ˆλ‹€. 당사에 μ œκ³΅ν•œ ν”Όλ“œλ°±μ— κ΄€ν•œ κΆŒλ¦¬κ°€ 있으며 상기 ꢌ리 외에도 본사와 여타 ν•΄λ‹Ήλ˜λŠ” 주체에 μ§€μ μž¬μ‚°κΆŒ, 인격ꢌ, ν”„λΌμ΄λ²„μ‹œκΆŒμ„ λΆ€μ—¬ν•  κΆŒλ¦¬κ°€ μžˆμŒμ„ λͺ…μ‹œ, 보μž₯ν•©λ‹ˆλ‹€. 14. DMCA/Copyright Policyλ””μ§€ν„Έ λ°€λ ˆλ‹ˆμ—„ μ €μž‘κΆŒλ²•(DMCA)/μ €μž‘κΆŒ μ •μ±… We respect copyright law and expect our users to do the same. It’s our policy to terminate in appropriate circumstances Game Accounts of users who repeatedly infringe or are believed to be repeatedly infringing the rights of copyright holders.λ‹Ήμ‚¬λŠ” μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•˜λ©° 당사 μ„œλΉ„μŠ€ μ΄μš©μžλ„ μ €μž‘κΆŒλ²•μ„ μ€€μˆ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. 당사 정책상 μ΄μš©μžκ°€ μ €μž‘κΆŒ μ†Œμœ μžμ˜ ꢌ리λ₯Ό 반볡적으둜 μΉ¨ν•΄ν•˜κ±°λ‚˜ μΉ¨ν•΄κ°€ μ˜μ‹¬λ˜λŠ” 이용자의 κ²Œμž„ 계정을 μ€‘μ§€μ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€. 15. Third Party Websites and Resources제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€ Outside links are for your convenience, but we can’t guarantee them.μ™ΈλΆ€ λ§ν¬λŠ” κ·€ν•˜μ˜ 편의λ₯Ό μœ„ν•œ κ²ƒμ΄λ‚˜ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄μ„  당사가 보μž₯ν•˜κ³  μžˆμ§€ μ•ŠμŠ΅λ‹ˆλ‹€. The Services may contain links to third-party websites or resources. We provide these links only as a convenience and are not responsible for the content, products or services on or available from those websites or resources or links displayed on such websites. You acknowledge sole responsibility for and assume all risk arising from, your use of any third-party websites or resources.μ œκ³΅ν•˜λŠ” μ„œλΉ„μŠ€μ—λŠ” 제3자 μ›Ήμ‚¬μ΄νŠΈ 링크 ν˜Ήμ€ λ¦¬μ†ŒμŠ€λ₯Ό 포함할 μžˆμŠ΅λ‹ˆλ‹€. νŽΈμ˜μƒ μ œκ³΅λ˜λŠ” 링크둜 ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈ λ˜λŠ” ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ— ν‘œμ‹œλ˜λŠ” λ¦¬μ†ŒμŠ€, 링크 ν˜Ήμ€ ν•΄λ‹Ή μ›Ή μ‚¬μ΄νŠΈμ˜ 컨텐츠, μ œν’ˆ, μ„œλΉ„μŠ€ 등에 λŒ€ν•΄ λ‹Ήμ‚¬λŠ” μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 제3자 μ›Ήμ‚¬μ΄νŠΈ 및 λ¦¬μ†ŒμŠ€ μ‚¬μš©μœΌλ‘œ μΈν•œ μœ„ν—˜κ³Ό μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŠ΅λ‹ˆλ‹€. 16. Data Charges and Mobile Devices데이터 μš”κΈˆ 및 λͺ¨λ°”일 κΈ°κΈ° This is a reminder that you’re responsible for any data-related charges that you may incur for using our Services.μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•˜λŠ” 데이터 μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ€ κ·€ν•˜μ—κ²Œ μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€. You are responsible for all data-related charges that you may incur for using our Services, including, without limitation, mobile, text-messaging, and data charges. You should understand or ask your service provider what charges you may incur before using the Services.κ·€ν•˜λŠ” λͺ¨λ°”일, 문자 λ©”μ‹œμ§€ 및 데이터 μš”κΈˆμ„ ν¬ν•¨ν•œ μ„œλΉ„μŠ€ 이용 μ‹œ λ°œμƒν•  수 μžˆλŠ” λͺ¨λ“  데이터 κ΄€λ ¨ μš”κΈˆμ— λŒ€ν•œ μ±…μž„μ΄ μžˆμŠ΅λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό μ΄μš©ν•˜κΈ° 전에 κ·€ν•˜μ—κ²Œ λΆ€κ³Όλ˜λŠ” μš”κΈˆμ— λŒ€ν•΄ μΈμ§€ν•˜κ³  μžˆμ–΄μ•Ό ν•˜λ©° ν•„μš”μ‹œ μ„œλΉ„μŠ€ 제곡 업체에 λ¬Έμ˜ν•˜μ‹œκΈ° λ°”λžλ‹ˆλ‹€.
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17. Service and μ„œλΉ„μŠ€ 및 EULA의 μˆ˜μ • μ„œλΉ„μŠ€λ₯Ό 계속 μ΄μš©ν•˜λ €λ©΄ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•„μš”μ‹œμ—λŠ” μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  μ˜ˆμ •μ΄λ―€λ‘œ μ–Έμ œλ“  EULAκ°€ μ—…λ°μ΄νŠΈλ  수 μžˆμŒμ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€. EULA Modifications When we update this EULA, you need to agree to the updated version to keep using our Services. We also need the freedom to update any part of the Services whenever we see fit, so we are letting you know we can do so at any time. We may (but don’t have to) update this EULA at any time whenever we think there is a need. If we do so, you will be prompted to agree to the updated EULA upon your next access to the Services or when the updated EULA is otherwise communicated to you. You must agree to these updates to continue using the Services.μ—…λ°μ΄νŠΈκ°€ 제 μ‹œμ μ— μ΄λ€„μ§„λ‹€λŠ” 것을 μ „μ œλ‘œ ν•˜λ‚˜ 당사가 μ›ν•˜λŠ” μ‹œμ μ— EULAλ₯Ό μ—…λ°μ΄νŠΈν•  μžˆμŠ΅λ‹ˆλ‹€. 이런 κ²½μš°μ— μ„œλΉ„μŠ€μ— λŒ€ν•œ λ‹€μŒ μ•‘μ„ΈμŠ€ μ‹œ λ˜λŠ” μ—…λ°μ΄νŠΈλœ EULAκ°€ λ‹€λ₯Έ λ°©λ²•μœΌλ‘œ 전달될 λ•Œ μ—…λ°μ΄νŠΈλœ EULA에 λ™μ˜ν•˜λΌλŠ” λ©”μ‹œμ§€κ°€ ν‘œμ‹œλ  κ²ƒμž…λ‹ˆλ‹€. μ„œλΉ„μŠ€λ₯Ό 계속 μ‚¬μš©ν•˜λ €λ©΄ 이 μ—…λ°μ΄νŠΈμ— λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. We may provide patches, updates, or upgrades to the Services that must be installed in order for you to continue to use the Services. We may update the Services remotely without notifying you, and you hereby consent to us applying such patches, updates, and upgrades. If your device can prevent automatic updates, you may not be able to access the Services until you manually update the Services yourself on your device. We may modify, suspend, discontinue, substitute, replace, or limit your access to any aspect of the Services at any time. Subject to applicable law, you acknowledge that any character data, game progress, game customization or other data related to your use of any particular Game and other elements unique to the Services may cease to be available to you at any time without notice from us, including, without limitation, after a patch, update, or upgrade is applied by us. You agree that we do not have any maintenance or support obligations with respect to the Services.λ‹Ήμ‚¬λŠ” κ·€ν•˜μ˜ 지속적인 μ„œλΉ„μŠ€ μ΄μš©μ„ μœ„ν•΄ λ°˜λ“œμ‹œ μ„€μΉ˜ν•΄μ•Ό ν•˜λŠ” 패치, μ—…λ°μ΄νŠΈ λ˜λŠ” μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” 곡지 없이 μ„œλΉ„μŠ€λ₯Ό μ›κ²©μœΌλ‘œ μ—…λ°μ΄νŠΈν•  수 있으며 κ·€ν•˜λŠ” 이런 패치, μ—…λ°μ΄νŠΈ 및 μ—…κ·Έλ ˆμ΄λ“œλ₯Ό μ μš©ν•˜λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. κΈ°κΈ°κ°€ μžλ™ μ—…λ°μ΄νŠΈλ₯Ό μ°¨λ‹¨ν•˜κ²Œ λ˜λŠ” 경우 κΈ°κΈ°μ—μ„œ 직접 μ„œλΉ„μŠ€λ₯Ό μ—…λ°μ΄νŠΈν•  λ•ŒκΉŒμ§€ μ„œλΉ„μŠ€μ— μ ‘κ·Όν•˜μ§€ λͺ»ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ–Έμ œλ“ μ§€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ κ·€ν•˜μ˜ μ•‘μ„ΈμŠ€ κΆŒν•œμ„ μˆ˜μ •, μΌμ‹œ 쀑단, 쀑단, λŒ€μ²΄, ꡐ체 λ˜λŠ” μ œν•œν•  수 μžˆμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή 법λ₯ μ— 따라 κ·€ν•˜μ˜ 캐릭터 데이터, κ²Œμž„ μ§„ν–‰, μ»€μŠ€ν„°λ§ˆμ΄μ§• ν˜Ήμ€ νŠΉμ • κ²Œμž„ 이용과 κ΄€λ ¨ν•œ 기타 데이터 및 고유 정보듀은 λ‹Ήμ‚¬μ˜ 패치, μ—…λ°μ΄νŠΈ ν˜Ήμ€ μ—…λ°μ΄νŠΈ λ“± μš”μΈμœΌλ‘œ μΈν•˜μ—¬ 곡지 없이 μ‚¬μš©μ΄ 쀑단될 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ 점검 ν˜Ήμ€ μ§€μ›μ˜ μ˜λ¬΄κ°€ μ—†λ‹€λŠ” 점에 λŒ€ν•΄ κ·€ν•˜λŠ” λ™μ˜ν•©λ‹ˆλ‹€. Subject to applicable law, we may change the price of the Services (including Games, Virtual Goods, Game Currency and Content), at any time, for any reason, without notice or liability to you.ν•΄λ‹Ή 법λ₯ μ— 따라 λ‹Ήμ‚¬λŠ” μ–Έμ œλ“  이유 뢈문 곡지 λ˜λŠ” μ±…μž„ 없이 μ„œλΉ„μŠ€ 가격(κ²Œμž„, 가상 μƒν’ˆ, κ²Œμž„ λ¨Έλ‹ˆ 및 μ½˜ν…μΈ  포함)을 λ³€κ²½ν•  수 μžˆμŠ΅λ‹ˆλ‹€. 18. Warranty Disclaimers보증 λ©΄μ±… We don’t make any guarantees about the Services.λ‹Ήμ‚¬λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ μ–΄λ– ν•œ 뢀뢄도 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. THE SERVICES ARE PROVIDED β€œAS IS,” WITHOUT WARRANTY OF ANY KIND. WITHOUT LIMITING THE FOREGOING, THE TENCENT PARTIES EXPLICITLY DISCLAIM ANY IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT AND NON-INFRINGEMENT, AND ANY WARRANTIES ARISING OUT OF COURSE OF DEALING OR USAGE OF TRADE. The Tencent Parties make no warranty that the Services will meet your requirements or be available on an uninterrupted, secure, or error-free basis. The Tencent Parties make no warranty regarding the quality, accuracy, timeliness, truthfulness, completeness or reliability of the Services.λͺ¨λ“  μ„œλΉ„μŠ€λŠ” μ–΄λ– ν•œ 보증도 없이 λ³Έμ—°μ˜ μ„œλΉ„μŠ€λ‘œ μ œκ³΅λ©λ‹ˆλ‹€. 상기 λ‚΄μš© 외에도 ν…μ„ΌνŠΈλŠ” 상업적 보증, λͺ©μ μ˜ λΆ€ν•© μ—¬λΆ€, μΎŒμ ν•œ μ„œλΉ„μŠ€ 이용 ν™˜κ²½ 및 λΆˆκ°€μΉ¨, 그리고 거래 ν˜Ήμ€ 거래 κ³Όμ •μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λ¬Έμ œμ— λŒ€ν•΄ 보μž₯ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€κ°€ κ·€ν•˜μ˜ μš”κ΅¬ 사항을 μΆ©μ‘±μ‹œν‚€κ±°λ‚˜ 쀑단 없이 μ•ˆμ „ν•˜κ³  였λ₯˜ 없이 제곡될 κ²ƒμ΄λΌλŠ” λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν…μ„ΌνŠΈλŠ” μ„œλΉ„μŠ€μ˜ ν’ˆμ§ˆ, μ •ν™•μ„±, μ μ‹œμ„±, μ§„μ‹€μ„±, μ™„μ „μ„± ν˜Ήμ€ 신뒰성을 λ³΄μ¦ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 19. Limitation of Liabilityμ±…μž„μ˜ μ œν•œ This section limits what you can recover from us in a dispute.λ³Έ 쑰항은 κ·€ν•˜κ°€ λΆ„μŸμ„ 톡해 λ‹Ήμ‚¬λ‘œλΆ€ν„° 보상받을 수 μžˆλŠ” λ‚΄μš©μ„ μ œν•œν•©λ‹ˆλ‹€. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW THE TENCENT PARTIES WILL NOT BE LIABLE IN ANY WAY FOR ANY:κ΄€λ ¨ 법λ₯ μ—μ„œ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„μ— λŒ€ν•΄ ν…μ„ΌνŠΈλŠ” μ–΄λ–€ λ°©μ‹μœΌλ‘œλ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. (a) LOSS OF PROFITS,이읡의 손싀, (b) LOST REVENUE,수읡의 손싀, (c) LOST SAVINGS,μ €μΆ•μ˜ 손싀, (d) LOSS OF DATA, ORλ°μ΄ν„°μ˜ 손싀 ν˜Ήμ€ (e) ANY INDIRECT, INCIDENTAL, CONSEQUENTIAL, SPECIAL, PUNITIVE, OR EXEMPLARY DAMAGES,κ°„μ ‘μ΄κ±°λ‚˜ μš°λ°œμ μ΄κ±°λ‚˜ μ€‘λŒ€ν•˜κ±°λ‚˜ νŠΉμˆ˜ν•˜κ±°λ‚˜ 처벌이 ν•„μš”ν•˜κ±°λ‚˜ ν˜Ήμ€ μ „ν˜•μ μΈ 피해에 λŒ€ν•΄μ„œ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ARISING OUT OF OR IN CONNECTION WITH THISλ³Έ EULA OR THE SERVICES, OR THE DELAY OR INABILITY TO USE OR LACK OF FUNCTIONALITY OF THE SERVICES, EVEN IN THE EVENT CAUSED BY ANY TENCENT PARTY’S FAULT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY, INDEMNITY, PRODUCT LIABILITY, BREACH OF CONTRACT, BREACH OF WARRANTY, OR OTHERWISE AND EVEN IF THAT TENCENT PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.ν˜Ήμ€ μ„œλΉ„μŠ€μ™€ κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•œ 사건, λ˜λŠ” μ„œλΉ„μŠ€ μ΄μš©μ— μžˆμ–΄ μ§€μ—°, 뢈λŠ₯, κΈ°λŠ₯적 μž₯μ• κ°€ ν…μ„ΌνŠΈμ˜ μ‹€μˆ˜λ‚˜ μœ„λ²•ν–‰μœ„(κ³Όμ‹€ 포함), 무과싀 μ±…μž„, λ©΄μ±…, μ œν’ˆ λΆ€μž₯, 계약 μœ„λ°˜, 보증 μœ„λ°˜ λ˜λŠ” κ·Έ λ°–μ˜ 경우둜 인해 λ°œμƒν•˜μ˜€μ„ 경우, λ˜λŠ” ν…μ„ΌνŠΈκ°€ 상기 손해 κ°€λŠ₯성을 톡보받은 κ²½μš°μ—λ„ μ±…μž„μ„ μ§€μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. FURTHER, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, THE AGGREGATE LIABILITY OF THE TENCENT PARTIES ARISING OUT OF OR IN CONNECTION WITH THIS EULA OR THE SERVICES WILL NOT EXCEED:λ³Έ EULA와 κ΄€λ ¨λ˜μ—ˆκ±°λ‚˜ λ°œμƒν•˜λŠ” μ±…μž„μ— λŒ€ν•΄ κ΄€λ ¨ 법λ₯ μ΄ μ΅œλŒ€ν•œμœΌλ‘œ ν—ˆμš©ν•˜λŠ” λ²”μœ„ μ•ˆμ—μ„œ ν…μ„ΌνŠΈμ˜ μ±…μž„ λ²”μœ„λŠ” λ‹€μŒμ„ λ²—μ–΄λ‚  수 μ—†μŠ΅λ‹ˆλ‹€. (A) THE TOTAL AMOUNTS YOU HAVE PAID (IF ANY) OR ARE PAYABLE BY YOU TO US FOR THE PARTICULAR GAME OR SERVICE IN QUESTION DURING THE SIX (6) MONTHS IMMEDIATELY PRECEDING THE EVENTS GIVING RISE TO SUCH LIABILITY; ORν•΄λ‹Ή 배상 μ±…μž„ λ°œμƒ μ‚¬κ±΄μœΌλ‘œλΆ€ν„° 직전 6κ°œμ›” λ™μ•ˆ νŠΉμ • κ²Œμž„ ν˜Ήμ€ μ„œλΉ„μŠ€λ₯Ό ν™œμš©ν•΄ μ§€λΆˆν–ˆκ±°λ‚˜ μ§€λΆˆ μ˜λ¬΄κ°€ μžˆμ—ˆλ˜ κΈˆμ•‘ 일체; (B) IF (A) DOES NOT APPLY, FIFTY DOLLARS ($50 USD). THESE LIMITATIONS AND EXCLUSIONS REGARDING DAMAGES APPLY EVEN IF ANY REMEDY FAILS TO PROVIDE ADEQUATE COMPENSATION AND ARE FUNDAMENTAL ELEMENTS OF THE BASIS OF THE BARGAIN BETWEEN YOU AND US.(A)κ°€ μ μš©λ˜μ§€ μ•ŠλŠ” 경우 λ―Έν™” μ˜€μ‹­ λ‹¬λŸ¬($50). 손해배상에 κ΄€ν•œ λ³Έ μ±…μž„ μ œν•œ 및 μ˜ˆμ™Έ 쑰항은 μ μ ˆν•œ 보상을 μ œκ³΅ν•˜λŠ” 해결책이 μ œκ³΅λ˜μ§€ μ•Šμ•„λ„ 적용되며 본사와 μ‚¬μš©μž κ°„ ν•©μ˜μ˜ 근간을 μ΄λ£¨λŠ” κΈ°λ³Έ μš”μ†Œμž…λ‹ˆλ‹€. Notwithstanding the foregoing, some countries, states, provinces or other jurisdictions do not allow the exclusion of certain warranties or the limitation of liability as stated above, so the above terms may not apply to you. Instead, in such jurisdictions, the foregoing exclusions and limitations will apply to the maximum extent permitted by the laws of such jurisdictions. Also, you may have additional legal rights in your jurisdiction, and nothing in this EULA will prejudice such rights that you may have as a consumer of the Services.상기 λ‚΄μš©μ—λ„ λΆˆκ΅¬ν•˜κ³  일뢀 κ΅­κ°€, μ£Ό, μ§€λ°© λ˜λŠ” 기타 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” μœ„μ—μ„œ μ–ΈκΈ‰ν•œ νŠΉμ • 보증의 배제 λ˜λŠ” μ±…μž„μ˜ μ œν•œμ„ ν—ˆμš©ν•˜μ§€ μ•ŠμœΌλ―€λ‘œ μœ„μ˜ 쑰건이 κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. 단, μœ„μ™€ 같은 κ΄€ν•  μ§€μ—­μ—μ„œλŠ” 상기 λ‚΄μš©μ„ μ œμ™Έν•œ μ±…μž„ μ œν•œ 사항이 ν•΄λ‹Ή κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ΄ ν—ˆμš©ν•˜λŠ” μ΅œλŒ€ ν•œλ„λ‘œ μ μš©λ©λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜λŠ” κ·€ν•˜μ˜ κΆŒν•œμ— λŒ€ν•œ μΆ”κ°€ 법적 ꢌ리λ₯Ό λ³΄μœ ν•  수 있으며 λ³Έ EULA의 μ–΄λ– ν•œ 쑰항도 κ·€ν•˜κ°€ μ„œλΉ„μŠ€ μ†ŒλΉ„μžλ‘œμ„œ κ°€μ§ˆ 수 μžˆλŠ” ꢌ리λ₯Ό μΉ¨ν•΄ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 20. Indemnity배상 If someone sues us based on your breach of thisκ·€ν•˜μ˜ EULA or your access/use of the Services, you agree to defend us or pay for our defense in that lawsuit.μœ„λ°˜ ν˜Ήμ€ μ„œλΉ„μŠ€ μ ‘κ·Ό 및 μ΄μš©μ„ μ‚¬μœ λ‘œ νŠΉμ •μΈμ΄ 당사λ₯Ό κ³ λ°œν•  경우 κ·€ν•˜λŠ” 당사λ₯Ό λ³€ν˜Έν•  것에 λ™μ˜ν•˜λ©° λ‹Ήμ‚¬μ˜ λ³€ν˜Έ λΉ„μš©μ„ μ§€λΆˆν•  것을 λ™μ˜ν•©λ‹ˆλ‹€. You agree to indemnify, pay the defense costs of, and hold the Tencent Parties and their employees, officers, directors, agents, contractors, and other representatives (collectively, β€œTencent Indemnitees”) harmless from all claims, demands, actions, losses, liabilities, costs and expenses (including, without limitation, attorneys’ fees, costs, and expert witnesses’ fees) that arise out of or in any way are connected with:κ·€ν•˜λŠ” 법적 λŒ€μ‘ λΉ„μš©μ„ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•˜κ³  ν…μ„ΌνŠΈ λ‹Ήμ‚¬μž 및 κ·Έ ν”Όκ³ μš©μΈ, 직원, λ””λ ‰ν„°, λŒ€λ¦¬μΈ, κ³„μ•½μž 그리고 λŒ€ν‘œ(μ΄ν•˜ "ν…μ„ΌνŠΈ κ΄€κ³„μž")κ°€ λͺ¨λ“  법적 청ꡬ, μš”κ΅¬, ν–‰μœ„, 손해, μ±…μž„, λΉ„μš© 및 제반 사항(λ³€ν˜Έμ‚¬ λΉ„μš©, λΉ„μš©, μ „λ¬Έκ°€ 증인 수수료 λ“±λ“±) λ“± λͺ¨λ“  것에 ν”Όν•΄κ°€ κ°€μ§€ μ•Šλ„λ‘ ν•  것을 μ•½μ†ν•©λ‹ˆλ‹€. λ§Œμ•½ μ–΄λ–€ λ°©μ‹μœΌλ‘œλ“  (a) your access to or use of the Services; orκ·€ν•˜μ˜ μ„œλΉ„μŠ€ 이용 및 μ ‘κ·Ό, ν˜Ήμ€ (b) any claim that, if true, would constitute a breach by you of this EULA. You agree to reimburse us for any payments made or loss suffered by the Tencent Indemnitees, whether in a court judgment or settlement, based on any matter covered by this Section 20.λͺ¨λ“  법적인 청ꡬ와 κ΄€λ ¨λœ 사싀이 μ‘΄μž¬ν•œλ‹€λ©΄ κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ν•œ κ²ƒμœΌλ‘œ κ°„μ£Όλ©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ³Έ μ‘°ν•­20μ‘°μ—μ„œ 닀루고 μžˆλŠ” λͺ¨λ“  λ¬Έμ œμ— κ·Όκ±°ν•˜μ—¬ 법원 판결 λ˜λŠ” ν•©μ˜μ— 관계없이 ν…μ„ΌνŠΈ κ΄€κ³„μžκ°€ κ²ͺ은 손싀 및 λΉ„μš© λŒ€ν•΄ λ°°μƒν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. 21. Terminationμ’…λ£Œ We reserve the right to terminate this당사가 μ μ ˆν•˜λ‹€κ³  νŒλ‹¨λ  κ²½μš°μ— λ³Έ EULAλ₯Ό μ’…λ£Œμ‹œν‚¬ 수 μžˆμŠ΅λ‹ˆλ‹€. 당사가 λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆλŠ” κ²½μš°λŠ” λ‹€μŒκ³Ό κ°™μŠ΅λ‹ˆλ‹€. 당사가 κ·€ν•˜μ˜ μ§€μ—­μ—μ„œ κ²Œμž„ μ„œλΉ„μŠ€λ₯Ό μ’…λ£Œ ν•œ 경우, κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό μœ„λ°˜ ν•œ 경우 λ˜λŠ” App Storeκ°€ κ·€ν•˜μ˜ App Store 계정을 μ •μ§€ν•˜λŠ” 경우. κ·Έμ™Έ 기타 λ“±λ“±. λ‹Ήμ‚¬λŠ” λ‹€μŒκ³Ό 같은 κ²½μš°μ— κ·€ν•˜μ—κ²Œ μ–΄λ– ν•œ κ³΅μ§€λ‚˜ 톡보 없이 κ²Œμž„, 가상 μƒν’ˆ, μ½˜ν…μΈ λ₯Ό ν¬ν•¨ν•˜κ³  μžˆλŠ” 일뢀 ν˜Ήμ€ λͺ¨λ“  μ„œλΉ„μŠ€μ— λŒ€ν•œ μ ‘κ·Ό 및 μ΄μš©μ„ 쀑단할 수 μžˆμŠ΅λ‹ˆλ‹€. (a) μœ μ‚¬μ‹œ 일반적으둜 μ„œλΉ„μŠ€ μ œκ³΅μ„ 쀑단할 경우, (b) κ·€ν•˜κ°€ λ³Έ EULA as we see fit.(App Store 계약 및 λ³Έ EULA에 λͺ…μ‹œλœ 기타 μ •μ±… 포함)의 쑰항을 μœ„λ°˜ν–ˆμ„ 경우, (c) App Storeμ—μ„œ κ·€ν•˜μ˜ App Store 계정을 μ€‘λ‹¨ν–ˆμ„ 경우, λ˜λŠ” (d) λ‹Ήμ‚¬μ—μ„œ λ³Έ EULAλ₯Ό μ’…λ£Œν•  ν•„μš”κ°€ μžˆκ±°λ‚˜ 합리적이라고 νŒλ‹¨ν–ˆμ„ 경우. ν˜Ήμ€ λͺ¨λ“  κΈ°κΈ°μ—μ„œ κ²Œμž„μ„ μ‚­μ œ 및 μ œκ±°ν•˜κ±°λ‚˜ App Store 계정을 μ‚­μ œν•˜λ©΄ λ³Έ EULAλ₯Ό μ’…λ£Œν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAκ°€ ν•΄μ§€λ˜λ©΄ κ·€ν•˜μ—κ²Œ λΆ€μ—¬λœ κΆŒλ¦¬λŠ” μžλ™μœΌλ‘œ 회수되며 더 이상 ν•΄λ‹Ή ꢌ리 λ˜λŠ” λ³Έ EULA에 κ΄€λ ¨ν•œ κΆŒν•œμ„ 행사할 수 μ—†μŠ΅λ‹ˆλ‹€. Reasons we may terminate thisκ΄€λ ¨ 법λ₯ μ— 따라 당사 μž¬λŸ‰μœΌλ‘œ μ’…λ£Œ μ „κΉŒμ§€ μ„œλΉ„μŠ€μ— λŒ€ν•œ 지속적인 μ ‘κ·Ό 및 μ΄μš©μ„ μ œκ³΅ν•  수 μžˆμŠ΅λ‹ˆλ‹€. 법에 μ˜ν•œ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 μ’…λ£Œ 여뢀에 관계없이 λͺ¨λ“  μ§€λΆˆ κΈˆμ•‘ 및 μˆ˜μˆ˜λ£ŒλŠ” μ–΄λ– ν•œ μƒν™©μ—μ„œλ„ ν™˜λΆˆλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. λ‹€μŒ 쑰항듀은 λ³Έ EULA include, but are not limited to: if we wind down our game offerings in your region, if you violate this EULA, or if the App Store terminates your App Store Account. We may terminate your access to and use of any or all the Services, including any Game, Virtual Goods or Content, with no liability or notice to you in the event that (a) we cease providing the Services to similarly situated users generally; (b) you breach any terms of this EULA (including the App Store Agreement(s) and our other policies specified in this EULA); (c) the owner of the applicable App Store terminates your App Store Account; or (d) we otherwise deem it necessary or reasonable to terminate this EULA in our sole discretion. You may also terminate this EULA by deleting and uninstalling the Game on any and all of your devices or by deleting your App Store Account. Upon any termination of this EULA, the rights granted to you will automatically terminate, you may no longer exercise any of those rights or this EULA. Subject to applicable law, we may, in our sole discretion, provide continued access to and use of the Services prior to such termination. Except to the extent required by law, all payments and fees are non-refundable under all circumstances, regardless of whether or not this EULA has been terminated. The following sections will survive termination of this EULA: 8 (first two sentences only),μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€. 8(첫 두 λ¬Έμž₯에 ν•œν•¨), 13, 15, 18, 19, 20, 22 through 27, and this sentence of Section 21.22λΆ€ν„° 27 및 21쑰의 λ¬Έμž₯. 22. Dispute Resolution and Governing Law – United StatesλΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ This section only applies if you are accessing, using, or have purchased the Services in the United States.λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€. You are agreeing to the laws of California. Any court cases will be handled in the Northern District of California.κ·€ν•˜λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 법에 λ™μ˜ν•©λ‹ˆλ‹€. λͺ¨λ“  λ²•μ›μ˜ μ‚¬λ‘€λŠ” μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁주가 κ΄€ν• ν•©λ‹ˆλ‹€. (a) Governing Law and Forum Choice. This쀀거법 및 법원 μ„ μ • λ³Έ EULA and any action related thereto will be governed by the Federal Arbitration Act, federal arbitration law, and the laws of the State of California, without regard to its conflict of laws provisions. Except as otherwise expressly set forth in this Section 22, the exclusive jurisdiction for all Disputes (defined below) that you and we are not required to arbitrate will be the state and federal courts located in the Northern District of California, and you and we each waive any objection to jurisdiction and venue in such courts.및 λͺ¨λ“  ν–‰μœ„λŠ” 법 μ‘°ν•­κ³Όμ˜ 좩돌과 관계없이 μ—°λ°© μ€‘μž¬ 법원, μ—°λ°© μ€‘μž¬λ²• 및 μΊ˜λ¦¬ν¬λ‹ˆμ•„ 주의 λ²•μ˜ 관할을 λ°›μŠ΅λ‹ˆλ‹€. 22μ‘°μ—μ„œ λͺ…μ‹œλœ λ‚΄μš©μ΄ μ•„λ‹Œ 경우, κ·€ν•˜μ™€ 당사가 μ€‘μž¬ν•˜μ§€ μ•Šμ•„λ„ λ˜λŠ” μ•„λž˜μ— μ •μ˜λœ λͺ¨λ“  λΆ„μŸμ€ μΊ˜λ¦¬ν¬λ‹ˆμ•„ 뢁뢀 지역에 μœ„μΉ˜ν•œ μ£Ό 및 μ—°λ°© 법원을 κ΄€ν•  λ²•μ›μœΌλ‘œ ν•˜λ©°, κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” 각각 ν•΄λ‹Ή λ²•μ›μ˜ κ΄€ν• κΆŒ 및 μž₯μ†Œμ— λŒ€ν•΄ μ–΄λ– ν•œ μ΄μ˜λ„ μ œκΈ°ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. US residentsβ€”if there is a dispute between us, with limited exceptions, we agree we’ll resolve it through arbitration (in your home area) instead of through the courts. You are also agreeing not to participate in a class-action lawsuit against us. (This section is long so we’re providing mini-explanations for each part.)λ―Έκ΅­ 거주자 β€” μ΄μš©μžμ™€ 당사 κ°„ λΆ„μŸμ΄ μžˆλŠ” 경우λ₯Ό μ œμ™Έν•˜κ³ λŠ” 법원이 μ•„λ‹Œ μ€‘μž¬(κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­)λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜λŠ” λ˜ν•œ 당사에 λŒ€ν•œ 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠλŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. (λ³Έ μ‘°ν•­μ˜ λ‚΄μš©μ΄ λ§Žμ•„ κ°„λž΅ν•˜κ²Œ 각 쑰항에 λŒ€ν•΄ μ„€λͺ…ν•©λ‹ˆλ‹€.) (b) Mandatory Arbitration of Disputes. We each agree that any dispute, claim or controversy arising out of or relating to thisλΆ„μŸμ˜ μ€‘μž¬ κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ―Έκ΅­ λ‚΄μ—μ„œ μ΄μš©λ˜κ±°λ‚˜ κ΅¬λ§€ν•œ μ„œλΉ„μŠ€μ—μ„œ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸ, 청ꡬ, λ…ΌμŸκ³Ό λ³Έ EULA or the breach, termination, enforcement, interpretation or validity thereof or the use of the Services, each as they relate to Services used or purchased within the United States (collectively, β€œDisputes”) will be resolved solely by binding, individual arbitration and not in a class, representative or consolidated action or proceeding. You and we agree that the U.S. Federal Arbitration Act governs the interpretation and enforcement of this EULA, and that you and we are each waiving the right to a trial by jury or to participate in a class action. This arbitration provision shall survive termination of this EULA.및 λ³Έ κ³„μ•½μ˜ μœ„λ°˜, ν•΄μ§€, μ§‘ν–‰, 해석, 타당성 ν˜Ήμ€ μ„œλΉ„μŠ€ μ‚¬μš©κ³Ό κ΄€λ ¨ν•œ(μ΄ν•˜ "λΆ„μŸ") λ‚΄μš©μ€ 집단, λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘ ν˜Ήμ€ 집행이 μ•„λ‹Œ 법적 ꡬ속λ ₯을 λ³΄μœ ν•˜κ³  μžˆλŠ” κ°œλ³„ μ€‘μž¬μ— μ˜ν•΄μ„œλ§Œ ν•΄κ²°λœλ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λ³Έ EULA의 λ―Έκ΅­ μ—°λ°© μ€‘μž¬λ²•μ˜ 해석과 μ§‘ν–‰, 배심원 재판 κΆŒν•œ 및 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•  수 μžˆλŠ” ꢌ리λ₯Ό ν¬κΈ°ν•˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. 이 μ€‘μž¬ 쑰항은 λ³Έ EULA μ’…λ£Œ 후에도 μœ νš¨ν•©λ‹ˆλ‹€. (c) Location of Arbitration.λ²•μ›μ˜ μœ„μΉ˜. If you are a resident of the United States, any arbitration will take place in your county of residence, to the exclusion of all other venues.κ·€ν•˜κ°€ 미ꡭ에 κ±°μ£Όν•˜κ³  μžˆμ„ 경우 λͺ¨λ“  μ€‘μž¬λŠ” κ·€ν•˜μ˜ κ±°μ£Ό μ§€μ—­μ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. Disputes that can be resolved in small claims court or relate to the infringement of our intellectual property do not have to be arbitrated. You can opt out of arbitration within 30 days of accepting this EULA.적은 λΉ„μš©μœΌλ‘œ 해결이 κ°€λŠ₯ν•œ λΆ„μŸμ΄λ‚˜ λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒκ³Ό κ΄€λ ¨ν•œ μ‚¬μ•ˆμ€ μ€‘μž¬λ₯Ό λ°˜λ“œμ‹œ μ§„ν–‰ν•˜μ§€ μ•Šμ•„λ„ λ©λ‹ˆλ‹€. λ³Έ EULA에 λ™μ˜ν•œ 경우 30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€. (d) Exceptions. As limited exceptions to Section 22(b) above, the following Disputes can be resolved in court and need not be resolved through arbitration:μ˜ˆμ™Έ. 상기 22(b)쑰에 λŒ€ν•œ μ˜ˆμ™Έλ‘œ λ‹€μŒ λΆ„μŸμ€ λ²•μ›μ—μ„œ 해결될 수 있으며 μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°ν•  ν•„μš”λŠ” μ—†μŠ΅λ‹ˆλ‹€. (i) any Dispute that can be resolved in small claims court (if it qualifies); andμ†Œμ•‘ 청ꡬ λ²•μ›μ—μ„œ ν•΄κ²°ν•  수 μžˆλŠ” λΆ„μŸ (ii) any Dispute involving the infringement or misappropriation of our intellectual property rights.λ‹Ήμ‚¬μ˜ 지적 μž¬μ‚°κΆŒ μΉ¨ν•΄ λ˜λŠ” 였용과 κ΄€λ ¨λœ λͺ¨λ“  λΆ„μŸ. (e) Opt-out. You have the right to opt out of arbitration entirely and litigate any Dispute if you provide us with written notice of your desire to do so by email at our Support Email Address within thirty (30) days following the date you first agree to this EULA.κ±°λΆ€. μ‚¬μš©μžκ°€ μ€‘μž¬λ₯Ό μ™„μ „νžˆ κ±°λΆ€ν•˜κ³  λΆ„μŸμ— κ΄€ν•œ μ†Œλ₯Ό μ œκΈ°ν•˜λ €λ©΄ λ³Έ EULA 졜초 λ™μ˜μΌλ‘œλΆ€ν„° 30일 이내에 μ§€μ›νŒ€μ—κ²Œ μ΄λ©”μΌλ‘œ μ„œλ©΄ 톡지해야 ν•©λ‹ˆλ‹€. The American Arbitration Association’s Consumer Arbitration Rules will apply. You may be able to choose the types of evidence you and we can submit depending on the size of your claim. Arbitration will be near where you live unless we agree otherwise.λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒμ˜ μ†ŒλΉ„μ‚¬ μ€‘μž¬ κ·œμΉ™μ΄ μ μš©λ©λ‹ˆλ‹€. κ·€ν•˜λŠ” 증거물을 선택할 수 있으며 κ·€ν•˜μ˜ 청ꡬ 규λͺ¨μ— λ”°λΌμ„œ μ œμΆœν•  수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λŠ” λ³„λ„μ˜ ν˜‘μ˜ ν˜Ήμ€ λ™μ˜κ°€ μ—†λŠ” 이상 κ·€ν•˜μ˜ κ±°μ£Όμ§€ λΆ€κ·Όμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. (f) Conductingμ€‘μž¬ μ§„ν–‰ 및 μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” λ―Έκ΅­ μ€‘μž¬ ν˜‘νšŒ(American Arbitration and Arbitration Rules. The arbitration will be conducted by the American Arbitration Association (β€œAAA”) under its Consumer Arbitration Rules (the β€œAAA Rules”) then in effect, except as modified by this EULA. TheAssociation, "AAA")κ°€ μ†ŒλΉ„μž μ€‘μž¬ κ·œμΉ™("AAA κ·œμΉ™")에 따라 μ§„ν–‰ν•˜λ©° λ³Έ EULA에 μ˜ν•΄ μˆ˜μ •λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ°œνš¨λ©λ‹ˆλ‹€. AAA Rules are available atκ·œμΉ™μ€ www.adr.org or by calling 1-800-778-7879. A party who wishes to start arbitration must submit a written Demand for Arbitration toν˜Ήμ€ 1-800-778-7879μ—μ„œ 확인할 수 μžˆμŠ΅λ‹ˆλ‹€. μ€‘μž¬λ₯Ό μ›ν•˜λŠ” λ‹Ήμ‚¬μžλŠ” λ°˜λ“œμ‹œ μ„œλ©΄μœΌλ‘œ μ€‘μž¬ μš”μ²­μ„œλ₯Ό AAA에 μ œμΆœν•˜κ³  AAA and give notice to the other party as specified in the κ·œμΉ™μ— 따라 μƒλŒ€λ°©μ—κ²Œ 톡보해야 ν•©λ‹ˆλ‹€. μ€‘μž¬ μš”μ²­μ„œλŠ” www.adr.orgμ—μ„œ 확인할 수 μžˆμŠ΅λ‹ˆλ‹€. AAA Rules. Theκ·œμΉ™μ— 따라 κ·€ν•˜μ˜ 청ꡬ가 $10,000 μ΄ν•˜μΈ 경우 λ¬Έμ„œ μ œμΆœμ„ 기반으둜 ν•˜λŠ” μ€‘μž¬, μ „ν™” ν˜Ήμ€ μ˜μƒ 회의, 직접 청문회 λ“± μ€‘μž¬ 방식을 선택할 수 μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜μ˜ 청ꡬ가 λ―Έκ΅­ $10,000λ₯Ό μ΄ˆκ³Όν•˜λŠ” 경우 청문회의 κΆŒλ¦¬λŠ” AAA provides a form Demand for Arbitration at www.adr.org. If your claim is for U.S. $10,000 or less, you may choose whether the arbitration will be conducted solely on the basis of documents submitted to the arbitrator, through a telephonic or video-conference hearing, or by an in-person hearing as established by the AAA Rules. If your claim exceeds U.S. $10,000, the right to a hearing will be determined by the AAA Rules. Any arbitration hearings will take place in the county (or parish) where you live, unless we both agree to a different location. The parties agree that the arbitrator shall have exclusive authority to decide all issues relating to the interpretation, applicability, enforceability and scope of this arbitration agreement.κ·œμΉ™μ— μ˜ν•΄ κ²°μ •λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλ“€μ΄ λ™μ˜ν•˜λŠ” 경우λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬ μ²­λ¬ΈνšŒλŠ” κ·€ν•˜κ°€ κ±°μ£Όν•˜λŠ” λ„μ‹œμ—μ„œ μ§„ν–‰λ©λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžκ°€ ν•΄λ‹Ή μ€‘μž¬ κ³„μ•½μ˜ 해석, 적용 κ°€λŠ₯μ„±, μ§‘ν–‰ κ°€λŠ₯μ„± 및 λ²”μœ„μ™€ κ΄€λ ¨λœ λͺ¨λ“  문제λ₯Ό κ²°μ •ν•  수 μžˆλŠ” 독점적 κΆŒν•œμ„ λ³΄μœ ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€. Unless your claim is frivolous or for more than $10,000, we’ll pay the filing, administration, and arbitrator fees. We won’t seek attorney fees from you, but if you win you can seek them from us to the extent allowed by law.κ·€ν•˜μ˜ 청ꡬ가 ν•©λ‹Ήν•˜κ³  λΉ„μš©μ΄ $10,000을 μ΄ˆκ³Όν•  경우 λ‹Ήμ‚¬μ—μ„œ 제좜, 관리, μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©μ„ λΆ€λ‹΄ν•©λ‹ˆλ‹€. λ‹Ήμ‚¬μ—μ„œ κ·€ν•˜μ—κ²Œ λ³€ν˜Έμ‚¬ λΉ„μš©μ„ μ²­κ΅¬ν•˜μ§€ μ•ŠμœΌλ‚˜ κ·€ν•˜κ°€ μ€‘μž¬μ—μ„œ 이겼을 경우 당사에 λ³€ν˜Έμ‚¬ λΉ„μš©μ„ 청ꡬ할 수 μžˆμŠ΅λ‹ˆλ‹€. (g) Arbitration Costs. Payment of all filing, administration and arbitrator fees will be governed by theμ€‘μž¬ λΉ„μš©. λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 관리 및 μ€‘μž¬μžμ˜ λΉ„μš©μ€ AAA Rules. We’ll pay for all filing, administration and arbitrator fees and expenses if your Dispute is for less than $10,000, unless the arbitrator finds your Dispute frivolous. If we prevail in arbitration we’ll pay all of our attorneys’ fees and costs and won’t seek to recover them from you. If you prevail in arbitration you will be entitled to an award of attorneys’ fees and expenses to the extent provided under applicable law.κ·œμΉ™μ— 따라 μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μΈμ΄ κ·€ν•˜μ˜ λΆ„μŸμ„ 비합리적이라고 νŒλ‹¨ν•˜μ§€ μ•Šκ³  λΆ„μŸμ΄ $10,000 미만인 경우 λ‹Ήμ‚¬μ—μ„œ λͺ¨λ“  μ‹ κ³ μ„œ 제좜, ν–‰μ • 및 μ€‘μž¬μΈμ— ν•„μš”ν•œ 수수료 및 λΉ„μš©μ„ μ§€λΆˆν•©λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ 당사가 μŠΉλ¦¬ν–ˆμ„ 경우 λ‹Ήμ‚¬μ˜ λͺ¨λ“  λ³€ν˜Έμ‚¬ λΉ„μš©κ³Ό μ†Œμ†‘ λΉ„μš©μ€ 당사가 μ§€λΆˆν•˜λ©° κ·€ν•˜μ—κ²Œ μ§€λΆˆν•˜λ„λ‘ μš”μ²­μ„ ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μ€‘μž¬μ—μ„œ κ·€ν•˜κ°€ μŠΉλ¦¬ν–ˆμ„ 경우 κ·€ν•˜λŠ” κ΄€λ ¨ 법λ₯ μ— 따라 λ³€ν˜Έμ‚¬ λΉ„μš© 및 제반 λΉ„μš©μ„ 청ꡬ할 κΆŒν•œμ΄ μžˆμŠ΅λ‹ˆλ‹€. You agree not to participate in a class action and only bring claims as an individual. Your dispute can’t be combined with other people’s claims.κ·€ν•˜λŠ” 집단 μ†Œμ†‘μ— μ°Έμ—¬ν•˜μ§€ μ•ŠμœΌλ©° κ°œμΈμœΌλ‘œμ„œ μ£Όμž₯을 μ œκΈ°ν•  것에 λ™μ˜ν•©λ‹ˆλ‹€. κ·€ν•˜μ˜ μ£Όμž₯을 νƒ€μΈμ˜ μ£Όμž₯κ³Ό ν•¨κ»˜ μ œμ‹œν•  수 μ—†μŠ΅λ‹ˆλ‹€. (h) Class Action Waiver.집단 μ†Œμ†‘ 면제. YOU AND WE AGREE THAT EACH MAY BRING CLAIMS AGAINST THE OTHER ONLY IN YOUR OR OUR INDIVIDUAL CAPACITY, AND NOT AS A PLAINTIFF OR CLASS MEMBER IN ANY PURPORTED CLASS OR REPRESENTATIVE PROCEEDING.κ·€ν•˜μ™€ λ‹Ήμ‚¬λŠ” λͺ¨λ“  청ꡬ와 μ£Όμž₯은 κ·€ν•˜μ™€ 당사 κ°„ 개인의 자격으둜 μ œκΈ°λ˜λŠ” μ£Όμž₯μ΄λΌλŠ” 점에 λ™μ˜ν•˜κ³  원고 ν˜Ήμ€ νŠΉμ • λ‹¨μ²΄μ˜ κ΅¬μ„±μ›μ΄λ‚˜ λŒ€ν‘œλ‘œμ„œ μ§„ν–‰ν•  수 μ—†λ‹€λŠ” 점에 λ™μ˜ν•©λ‹ˆλ‹€. Further, if the parties’ dispute is resolved through arbitration, the arbitrator may not consolidate another person's claims with your claims, and may not otherwise preside over any form of a representative or class proceeding.λ˜ν•œ λ‹Ήμ‚¬μž κ°„μ˜ λΆ„μŸμ΄ μ€‘μž¬λ₯Ό 톡해 ν•΄κ²°λœ 경우, μ€‘μž¬μžλŠ” λ‹€λ₯Έ μ‚¬λžŒμ˜ μ£Όμž₯을 κ·€ν•˜μ˜ μ£Όμž₯κ³Ό 톡합할 수 μ—†μœΌλ©° λ‹€λ₯Έ λ°©μ‹μœΌλ‘œ λŒ€ν‘œ λ˜λŠ” 집단 μ†Œμ†‘μ„ μ§„ν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€. If this specific provision is found to be unenforceable, then the entirety of this Dispute Resolution (Section 23) shall be null and void.λ§Œμ•½ λ³Έ 특수 쑰항이 μ‹œν–‰ λΆˆκ°€λŠ₯ν•œ κ²ƒμœΌλ‘œ νŒλ‹¨λ˜λ©΄ λ³Έ λΆ„μŸ ν•΄κ²°(23μ‘°)은 전체가 λ¬΄νš¨λ©λ‹ˆλ‹€. Similar to how you can opt out of arbitration within 30 days, you can also opt out of any changes to this provision within 30 days of us notifying you of the changes.30일 이내에 μ€‘μž¬λ₯Ό κ±°λΆ€ν•˜λŠ” 것과 μœ μ‚¬ν•˜κ²Œ 당사가 κ·€ν•˜μ—κ²Œ μ‘°ν•­ 변경을 κ³ μ§€ν•œ ν›„ 30일 이내에 λ³Έ μ‘°ν•­μ˜ 변경을 κ±°λΆ€ν•  μˆ˜λ„ μžˆμŠ΅λ‹ˆλ‹€. (i) Effect of Changes on Arbitration. Notwithstanding the provisions of Section 17 above, if we change any of the terms of this Section 22 after the date you first accepted this EULA (or accepted any subsequent changes to this EULA), you may reject any such change by sending us written notice (including by email to our Support Email Address) within 30 days of the date such change became effective, as indicated in the β€œLast Updated” date above or in the date of our notice to you of such change. By rejecting any change, you are agreeing that you will arbitrate any Dispute between you and us in accordance with the terms of this Section 22 β€œDispute Resolutionβ€”United States” as of the date you first accepted this EULA (or accepted any subsequent changes to this EULA).μ€‘μž¬μ˜ λ³€κ²½ 및 영ν–₯ μœ„ 17쑰에 따라 κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후 당사가 22쑰의 λ‚΄μš©μ„ λ³€κ²½ν•˜λŠ” 경우 κ·€ν•˜λŠ” μœ„μ˜ μ΅œμ’… μ—…λ°μ΄νŠΈ λ‚ μ§œ, λ˜λŠ” κ·€ν•˜μ—κ²Œ λ‹Ήμ‚¬λ‘œλΆ€ν„° λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ 곡지받은 λ‚ μ§œλ‘œ μ •μ˜λ˜λŠ” λ³€κ²½ λ‚΄μš©μ΄ 효λ ₯을 μ§€λ‹ˆλŠ” μ‹œμ λΆ€ν„° 30일 이내에 지원 메일 μ£Όμ†Œλ₯Ό ν¬ν•¨ν•˜λŠ” μ„œλ©΄ ν˜•νƒœμ˜ 톡지λ₯Ό 톡해 λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  수 μžˆμŠ΅λ‹ˆλ‹€. λ³€κ²½ λ‚΄μš©μ— λŒ€ν•΄ κ±°λΆ€ν•  경우, κ·€ν•˜λŠ” κ·€ν•˜κ°€ λ³Έ EULAλ₯Ό 처음 λ™μ˜ν•˜κ±°λ‚˜ λ³Έ EULA의 후속 λ³€κ²½ 사항에 λŒ€ν•΄ λ™μ˜ν•œ μ‹œμ  이후뢀터 22μ‘° "λΆ„μŸ ν•΄κ²° - λ―Έκ΅­"에 따라 당사와 κ·€ν•˜ μ‚¬μ΄μ—μ„œ λ°œμƒν•˜λŠ” λΆ„μŸμ— λŒ€ν•œ μ€‘μž¬μ— μ°Έμ—¬ν•˜λŠ” 것을 λ™μ˜ν•˜κ²Œ λ©λ‹ˆλ‹€. If a court decides a part of this section is unenforceable, the rest still applies.λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀λ₯Ό μ μš©ν•  수 μ—†λ‹€κ³  νŒλ‹¨ν–ˆμ„μ§€λΌλ„ λ‹€λ₯Έ λΆ€λΆ„μ˜ λ‚΄μš©μ€ 적용될 수 μžˆμŠ΅λ‹ˆλ‹€. (j) Severability.뢄리 μ‘°ν•­. With the exception of any of the provisions in Section 22(h) above, if an arbitrator or court of competent jurisdiction decides that any part of this EULA is invalid or unenforceable, the other parts of this EULA will still apply.상기 22(h)μ‘°λ₯Ό μ œμ™Έν•˜κ³  μ€‘μž¬μž λ˜λŠ” κ΄€ν•  λ²•μ›μ—μ„œ λ³Έ EULA의 일뢀가 μœ νš¨ν•˜μ§€ μ•Šκ±°λ‚˜ μ‹œν–‰ν•  수 μ—†λ‹€κ³  κ²°μ •ν–ˆμ„ 경우 λ³Έ EULA의 λ‹€λ₯Έ 쑰항이 계속 μ μš©λ©λ‹ˆλ‹€. 23. Dispute Resolution and Governing Law – Outside the United StatesλΆ„μŸ ν•΄κ²° 및 쀀거법 - λ―Έκ΅­ μ™Έ μ§€μ—­ This section only applies if you are accessing, using, or have purchased the Services outside of the United States.λ³Έ 쑰항은 κ·€ν•˜κ°€ λ―Έκ΅­ μ™Έ μ§€μ—­μ—μ„œ μ„œλΉ„μŠ€λ₯Ό κ΅¬λ§€ν•˜κ±°λ‚˜ μ ‘κ·Ό 및 μ‚¬μš©ν–ˆμ„ κ²½μš°μ—λ§Œ μ μš©λ©λ‹ˆλ‹€. If you are outside the United Statesβ€”You are agreeing to Hong Kong Law. If there is a dispute between us, we agree it’ll be resolved through arbitration, with each of us paying our own costs.λ―Έκ΅­ μ™Έ 지역에 κ±°μ£Όν•  경우 κ·€ν•˜λŠ” ν™μ½©μ˜ 법λ₯ μ„ 적용 λ°›λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. λΆ„μŸ λ°œμƒ μ‹œ μ€‘μž¬λ₯Ό 톡해 문제λ₯Ό ν•΄κ²°ν•˜κ³  각자 λΉ„μš©μ„ μ§€λΆˆν•œλ‹€λŠ” 데 λ™μ˜ν•©λ‹ˆλ‹€. (a) Governing Law. You agree that any action related to this EULA will be resolved in accordance with the laws of Hong Kong Special Administrative Region of the People’s Republic of China (β€œHong Kong”) without reference to choice of law rules and not including the provisions of theμ€‘μž¬λ²•. λ³Έ EULA와 κ΄€λ ¨λœ λͺ¨λ“  μ‘°μΉ˜λŠ” 법λ₯ μ˜ 선택, κ΄€λ ¨ μ‘°ν•­ 및 1980 U.N. Convention on Contracts for the International Sale of Goods.ꡭ제 λ¬Όν’ˆ λ§€λ§€ 계약에 κ΄€ν•œ UN ν˜‘μ•½μ„ ν¬ν•¨ν•˜μ§€ μ•Šκ³  쀑화 인민 곡화ꡭ 홍콩 νŠΉλ³„ ν–‰μ • ꡬ역("홍콩")의 법λ₯ μ— 따라 ν•΄κ²°λ˜λŠ” 것에 λ™μ˜ν•©λ‹ˆλ‹€. (b) Dispute Resolution. Any Dispute arising with respect to this EULA will be referred to and finally resolved by arbitration administered by the Hong Kong International Arbitration Centre (β€œHKIAC”) under theλΆ„μŸμ˜ ν•΄κ²° λ³Έ EULA와 κ΄€λ ¨ν•˜μ—¬ λ°œμƒν•˜λŠ” λͺ¨λ“  λΆ„μŸμ€ μ€‘μž¬ 톡지가 μ „λ‹¬λ˜λŠ” μ‹œμ μ— μœ νš¨ν•œ HKIAC Administered Arbitration Rules in force at the time of delivery of the arbitration notice.관리 μ€‘μž¬ κ·œμΉ™μ— 따라 홍콩 ꡭ제 μ€‘μž¬ μ„Όν„°("HKIAC")κ°€ κ΄€λ¦¬ν•˜λŠ” μ€‘μž¬μ— μ˜ν•΄ ν•΄κ²°λ©λ‹ˆλ‹€. (c) Arbitration Rules. The arbitration will be conducted in accordance with Hong Kong law with the seat of the arbitration in Hong Kong and the language of the proceedings will be in English. The number of arbitrators will be three (3), with each party nominating one arbitrator within thirty (30) days after the delivery of the arbitration notice. The appointment of such arbitrators will be confirmed by the HKIAC, and both arbitrators will be instructed to and will agree on the third arbitrator within ten (10) days of their confirmation by the HKIAC. Should either party fail to appoint an arbitrator, or should the two arbitrators fail within ten (10) days to reach agreement on the third arbitrator, such arbitrator(s) will be appointed by the Secretary General of the HKIAC. The arbitrators will award only such damages as are permitted to be awarded pursuant to this EULA.μ€‘μž¬ κ·œμΉ™. μ€‘μž¬λŠ” ν™μ½©μ˜ μ€‘μž¬μ†Œ 및 홍콩 법λ₯ μ— 따라 μ§„ν–‰λ˜λ©° 절차의 μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ μž‘μ„±λ©λ‹ˆλ‹€. μ€‘μž¬μΈμ˜ μˆ˜λŠ” 3 λͺ…이며 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬ 톡보λ₯Ό 받은 ν›„ 30 일 이내에 μ€‘μž¬μžλ₯Ό 각 ν•œ λͺ…μ”© μ§€λͺ…ν•©λ‹ˆλ‹€. μ€‘μž¬μž μž„λͺ…은 HKIAC에 μ˜ν•΄ 승인되며, μ–‘μΈ‘ μ€‘μž¬μžλ“€μ€ HIAC의 승인 ν›„ (10)일 이내에 제 3 μ€‘μž¬μžμ— μ˜ν•΄ μ§€μ‹œλ₯Ό λ°›κ³  λ™μ˜ν•΄μ•Ό ν•©λ‹ˆλ‹€. ν•œ μͺ½μ΄ μ€‘μž¬μžλ₯Ό μž„λͺ…ν•˜μ§€ μ•Šκ±°λ‚˜, 두 μ€‘μž¬μžκ°€ (10)일 이내에 제 3 μ€‘μž¬μžμ™€ ν•©μ˜μ— λ„λ‹¬ν•˜μ§€ λͺ»ν•˜λŠ” 경우, HKIAC 사무총μž₯에 μ˜ν•΄ μž„μ˜μ˜ μ€‘μž¬μžκ°€ μž„λͺ…λ©λ‹ˆλ‹€. μ€‘μž¬μžλ“€μ€ λ³Έ EULA에 따라 ν—ˆμš©λ˜λŠ” λ²”μœ„μ˜ 손해에 λŒ€ν•΄μ„œλ§Œ λ³΄μƒν•©λ‹ˆλ‹€. (d) Costs. Each party will pay its own costs and expenses (including, without limitation, counsel fees) of any such arbitration; provided, however, that the parties will equally share the fees and expenses of the arbitrators.λΉ„μš©. 각 λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μ— ν•„μš”ν•œ λΉ„μš©κ³Ό 수수료(λ³€ν˜Έμ‚¬ λΉ„μš© 포함)λ₯Ό μ§€λΆˆν•©λ‹ˆλ‹€. 단, λ‹Ήμ‚¬μžλŠ” μ€‘μž¬μžμ˜ μˆ˜μˆ˜λ£Œμ™€ λΉ„μš©μ„ λ™λ“±ν•˜κ²Œ κ³΅μœ ν•΄μ•Ό ν•©λ‹ˆλ‹€. (e) Injunctive Relief. Notwithstanding anything to the contrary in this EULA, either party may always apply to a court of competent jurisdiction in Hong Kong for an injunction or any other legal or equitable relief. The parties hereby expressly agree that SectionsκΈˆμ§€λͺ…λ Ή ꡬ제. λ³Έ EULA와 μƒλ°˜λ¨μ—λ„ λΆˆκ΅¬ν•˜κ³  각 λ‹Ήμ‚¬μžλŠ” 항상 홍콩 관할법원에 신청을 μ ‘μˆ˜ν•˜μ—¬ κ°€μ²˜λΆ„μ΄λ‚˜ 법적 ꡬ제, ν˜•ν‰μ  ꡬ제λ₯Ό 받을 수 μžˆμŠ΅λ‹ˆλ‹€. λ‹Ήμ‚¬μžλŠ” μ€‘μž¬λ²•(홍콩법 609μž₯) 5, 6 and 7 of Schedule 2 to the Arbitration Ordinance (Chapter 609 of the Laws of Hong Kong) are to apply.6, 7μ‘° 뢀둝 2κ°€ μ μš©λ¨μ„ λͺ…ν™•ν•˜κ²Œ λ™μ˜ν•©λ‹ˆλ‹€. 24. No Assignment양도 λΆˆκ°€ μ‘°ν•­ You cannot transfer or assign this EULA to anyone else.κ·€ν•˜λŠ” ν•΄λ‹Ή EULAλ₯Ό νƒ€μΈμ—κ²Œ 배포 ν˜Ήμ€ 양도할 수 μ—†μŠ΅λ‹ˆλ‹€. You may not assign or transfer this EULA, by operation of law or otherwise, without our prior written consent. Any attempt by you to assign or transfer this EULA, without such consent, will be null and void. Notwithstanding the title of this Section, we may freely assign or transfer this EULA without restriction. Subject to the foregoing, this EULA will bind and inure to the benefit of the parties, their successors and permitted assigns.κ·€ν•˜λŠ” 사전에 μ„œλ©΄ λ™μ˜ 및 ν—ˆκ°€ 없이 λ³Έ EULAλ₯Ό 법λ₯  ν˜Ήμ€ 기타 λ°©μ‹μœΌλ‘œ 양도 ν˜Ήμ€ 배포할 수 μ—†μŠ΅λ‹ˆλ‹€. 사전 λ™μ˜κ°€ 없이 λ³Έ EULAλ₯Ό μ–‘λ„ν•˜κ±°λ‚˜ λ°°ν¬ν•˜λ €λŠ” ν–‰μœ„λŠ” 법적인 효λ ₯이 μ—†μŠ΅λ‹ˆλ‹€. λ³Έ 쑰항에 따라 λ³Έ EULAλŠ” 자유둭게 양도 ν˜Ήμ€ 배포될 수 μ—†μœΌλ©° μ œν•œμ„ λ°›μŠ΅λ‹ˆλ‹€. 상기 λ‚΄μš©μ— 따라 λ³Έ EULA에 λ‹Ήμ‚¬μž, μŠΉκ³„μΈ 및 ν—ˆμš©λœ μ–‘μˆ˜μΈμ˜ 이읡이 κ·€μ†λ˜λ©° 보μž₯λ©λ‹ˆλ‹€. 25. Miscellaneous기타 This EULA is our whole agreement (no outside promises). The official version is English. If parts of this EULA don’t apply, the rest remains as much as possible. If we don’t enforce part of this EULA, it doesn’t mean we won’t in the future or we won’t enforce our other rights. Also, except for App Stores, no one other than you or us can enforce this EULA.ν•΄λ‹Ή EULAλŠ” λ‹Ήμ‚¬μ™€μ˜ 계약이며 제3자 계약이 μ•„λ‹˜μ„ μ•Œλ €λ“œλ¦½λ‹ˆλ‹€. 정식 λ¬Έμ„œλŠ” 영문 λ²„μ „μž…λ‹ˆλ‹€. 일뢀 EULA의 보쑴 ν˜Ήμ€ 적용이 μ–΄λ ΅λ‹€λ©΄ μ΅œλŒ€ν•œ λ§Žμ€ 뢀뢄을 남겨두도둝 ν•©λ‹ˆλ‹€. EULA의 일뢀 λ‚΄μš©μ€ κ°•μ œλ‘œ μ΄ν–‰ν•˜μ§€ μ•ŠμœΌλ‚˜ ν•„μš”μ‹œ μ–Έμ œλ“ μ§€ λ‹Ήμ‚¬μ˜ κΆŒν•œμ„ κ°•μ œλ‘œ 이행할 수 μžˆμŠ΅λ‹ˆλ‹€. λ˜ν•œ κ·€ν•˜ ν˜Ήμ€ 당사λ₯Ό μ œμ™Έν•œ κ·Έ λˆ„κ΅¬λ„ λ³Έ EULAλ₯Ό κ°•μ œλ‘œ μ‹œν–‰ν•  수 μ—†μŠ΅λ‹ˆλ‹€(App Store μ œμ™Έ). (a) Entire Agreement. Thisμ™„μ „ ν•©μ˜ μ‘°ν•­. λ³Έ EULA and any other document or information referred to in this EULA constitutes the entire and exclusive understanding between you and us regarding the Services and supersede any and all prior oral or written understandings or agreements between you and us regarding the Services. Any law or regulation which provides that the language of a contract will be construed against the drafter will not apply to this EULA.및 λ³Έ EULAμ—μ„œ μ–ΈκΈ‰λœ 기타 λ¬Έμ„œ ν˜Ήμ€ μ •λ³΄λŠ” μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ 전체적이고 배타적인 이해λ₯Ό κ΅¬μ„±ν•˜κ³  있으며 μ„œλΉ„μŠ€μ™€ κ΄€λ ¨ν•˜μ—¬ κ·€ν•˜μ™€ 당사 κ°„μ˜ λͺ¨λ“  ꡬ두 λ˜λŠ” μ„œλ©΄μœΌλ‘œ 이뀄진 기쑴의 이해 λ˜λŠ” ν•©μ˜λ₯Ό λŒ€μ²΄ν•©λ‹ˆλ‹€.계약 μ–Έμ–΄λ₯Ό μž…μ•ˆμžμ—κ²Œ λΆˆλ¦¬ν•œ κ²ƒμœΌλ‘œ ν•΄μ„ν•˜λŠ” μ–΄λ– ν•œ 법λ₯ μ΄λ‚˜ κ·œμ •μ€ λ³Έ EULA에 μ μš©λ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. (b) Language. The original language of this EULA is in English; any translations are provided for reference purposes only. You waive any right you may have under the law of your country to have this EULA written or construed in any other language.μ–Έμ–΄. λ³Έ EULA의 κΈ°λ³Έ μ–Έμ–΄λŠ” μ˜μ–΄λ‘œ λ²ˆμ—­μ˜ λͺ©μ μ€ λ‹¨μˆœ μ°Έκ³ μš©μž…λ‹ˆλ‹€. κ·€ν•˜λŠ” κ·€ν•˜μ˜ κ΅­κ°€ 법λ₯ μ— 따라 λ³Έ EULAλ₯Ό λ‹€λ₯Έ μ–Έμ–΄λ‘œ μž‘μ„±ν•˜κ±°λ‚˜ ν•΄μ„ν•˜λ„λ‘ ν•  ꢌ리λ₯Ό κ°–μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. (c) Severability. This EULA describes certain legal rights. You may have other rights under the laws of your jurisdiction. This EULA does not change your rights under the laws of your jurisdiction if the laws of your jurisdiction do not permit it to do so. As noted above, limitations and exclusions of warranties and remedies in this EULA may not apply to you because your jurisdiction may not allow them in your particular circumstance. In the event that certain provisions of this EULA are held by a court or tribunal of competent jurisdiction to be unenforceable, those provisions will be enforced only to the furthest extent possible under applicable law and subject to Section 22(h), the remaining terms of this EULA will remain in full force and effect.뢄리 μ‘°ν•­. λ³Έ EULAλŠ” νŠΉμ •ν•œ 법적 κΆŒλ¦¬μ— λŒ€ν•΄ μ„€λͺ…ν•˜κ³  μžˆμŠ΅λ‹ˆλ‹€. κ·€ν•˜λŠ” κ΄€ν• κΆŒμ˜ 법λ₯ μ— 따라 또 λ‹€λ₯Έ ꢌ리λ₯Ό κ°€μ§ˆ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULAλŠ” κ΄€ν•  μ§€μ—­μ˜ 법λ₯ μ— 따라 법λ₯ μ΄ ν—ˆμš©ν•˜μ§€ μ•ŠλŠ” 경우 κ·€ν•˜μ˜ ꢌ리λ₯Ό λ³€κ²½ν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. μœ„μ— μ–ΈκΈ‰λ˜μ—ˆλ“―μ΄, λ³Έ EULA의 보증 및 ꡬ제 방법에 λŒ€ν•œ μ œν•œ 및 λ°°μ œλŠ” κ·€ν•˜μ˜ κ΄€ν• κΆŒμ—μ„œ νŠΉμ • 상황에 따라 ν—ˆμš©ν•˜μ§€ μ•Šμ„ 경우, κ·€ν•˜μ—κ²Œ μ μš©λ˜μ§€ μ•Šμ„ 수 μžˆμŠ΅λ‹ˆλ‹€. λ³Έ EULA의 νŠΉμ • 쑰항듀이 법원 λ˜λŠ” 적정 κ΄€ν•  법원에 μ˜ν•΄ μ‹œν–‰λ  수 μ—†λŠ” 경우, ν•΄λ‹Ή 쑰항듀은 적용 κ°€λŠ₯ν•œ 법과 22(h)쑰에 따라 κ°€λŠ₯ν•œ λΆ€λΆ„κΉŒμ§€λ§Œ 적용되며, λ³Έ EULA의 λ‚˜λ¨Έμ§€ 쑰항듀은 μ™„μ „ν•œ 효λ ₯을 μœ μ§€ν•©λ‹ˆλ‹€. (d) No Waiver. Your and our actions or inactions will not create any other rights under this EULA except as what is explicitly written within this EULA. Our failure to enforce any right or provision of this EULA will not be considered a waiver of such right or provision. The waiver of any such right or provision will be effective only if in writing and signed by one of our duly authorized representatives. Except as expressly set forth in this EULA, the exercise by either party of any of its remedies under this EULA will be without prejudice to its other remedies under this EULA or otherwise.λ©΄μ±… μ—†μŒ. λ³Έ EULA에 λͺ…μ‹œλœ κΆŒν•œμ„ μ œμ™Έν•˜κ³  κ·€ν•˜μ™€ λ‹Ήμ‚¬μ˜ 행동 λ˜λŠ” 묡인은 λ³Έ EULA에 λ”°λ₯Έ 또 λ‹€λ₯Έ ꢌ리λ₯Ό μ°½μΆœν•˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. 당사가 λ³Έ EULA의 κΆŒλ¦¬λ‚˜ 쑰항을 μ‹œν–‰ν•˜μ§€ μ•ŠλŠ” 것이 이λ₯Ό ν•΄λ‹Ή κΆŒλ¦¬λ‚˜ 쑰항에 λŒ€ν•œ 포기둜 κ°„μ£Όλ˜μ§€ μ•ŠμŠ΅λ‹ˆλ‹€. ν•΄λ‹Ή ꢌ리 λ˜λŠ” μ‘°ν•­ 효λ ₯의 ν¬κΈ°λŠ” λ‹Ήμ‚¬μ˜ μ •λ‹Ήν•œ κΆŒν•œμ„ κ°€μ§„ λŒ€λ¦¬μΈμ΄ μ„œλ©΄μœΌλ‘œ μ„œλͺ…ν•œ κ²½μš°μ—λ§Œ μœ νš¨ν•©λ‹ˆλ‹€. λ³Έ EULA에 λͺ…μ‹œλœ 경우λ₯Ό μ œμ™Έν•˜κ³ , λ³Έ EULA에 λ”°λ₯Έ λͺ¨λ“  λ‹Ήμ‚¬μžμ— μ˜ν•œ ꡬ제 쑰치의 이행은 λ‹€λ₯Έ ꡬ제 쑰치λ₯Ό μΉ¨ν•΄ν•  수 μ—†μŠ΅λ‹ˆλ‹€. (e) Third-party Rights. Except as described in Section 12, a person who is not a party to this EULA will have no right under to enforce any of its terms.제3자 λΌμ΄μ„ μŠ€ 12쑰에 μ„€λͺ…λœ 경우λ₯Ό μ œμ™Έν•˜κ³  λ³Έ EULA의 λ‹Ήμ‚¬μžκ°€ μ•„λ‹Œ μžλŠ” 약관을 μ€€μˆ˜ν•  κΆŒλ¦¬κ°€ μ—†μŠ΅λ‹ˆλ‹€. 26. Contact Informationμ—°λ½μ²˜ If you have any questions about thisλ³Έ EULA or the Services, please contact us at our Support Email Address.λ˜λŠ” μ„œλΉ„μŠ€μ— λŒ€ν•΄ 문의 사항이 μžˆμ„ 경우 지원센터 μ΄λ©”μΌλ‘œ 연락 μ£Όμ‹œκΈ° λ°”λžλ‹ˆλ‹€.

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